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Old 10-20-2017, 07:29 PM   #1201
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Re: New CAP system

Quote:
Originally Posted by leoalure
Hey man, that's low. We can't all have a luscious hairline.
We all can in the game.

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Old 10-20-2017, 08:34 PM   #1202
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Re: New CAP system

Quote:
Originally Posted by EZMADDEN
50 = 3 inches longer than their height, so if you’re 7’0” and you have wingspan at 50 then your wingspan is 7’3”. Then every 7 ticks is an inch. So if you wanted to make that 7’0” player’s wingspan 7’4” you would make his wingspan 57. You understand? It’s kind of hard to explain.
I'm pretty sure 50 = 4 inches longer. If you give a player in a draft class a 50 wingspan, and then go into the "Prospect Scouting" section of myleague, their wingspan will be 4 inches longer than their height
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Old 10-21-2017, 04:58 PM   #1203
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Re: New CAP system

I thought it was a joke that you have more options to edit a coach than a player... until I checked it. 230 presets vs 30 presets lmao.

While half of them won’t suit players since they are “old coach” presets the rest are probably better than what they have in actual CAP. Better variety in skin tones, better hairlines... Its mad that Coach editor that is hidden in create roster has better looking models than actual create a player



https://youtu.be/8MJK_4RNZpY
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Old 10-21-2017, 09:17 PM   #1204
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Re: New CAP system

That is crazy. A lot of the coach presets look way too young for me but there are still a lot of options.


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Old 10-21-2017, 10:11 PM   #1205
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Re: New CAP system

Quote:
Originally Posted by TrueHoliday
I thought it was a joke that you have more options to edit a coach than a player... until I checked it. 230 presets vs 30 presets lmao.

While half of them won’t suit players since they are “old coach” presets the rest are probably better than what they have in actual CAP. Better variety in skin tones, better hairlines... Its mad that Coach editor that is hidden in create roster has better looking models than actual create a player



https://youtu.be/8MJK_4RNZpY

what the hell were these guys thinking??
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Old 10-22-2017, 01:08 AM   #1206
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Re: New CAP system

230 faces which you cant change at all. Compare that to the 30+ faces and multiply those 30 faces to the number of eyes/nose/chin combination. Just cause it says 230+ heads doesnt mean more options.

I do agree they need to fix the cap feature though. Maybe add more presets.
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Old 10-22-2017, 09:29 AM   #1207
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Re: New CAP system

Also, included in those presets are:

- Each CAP preset (with no hair or facial hair)
- Jason Maxiell, Francisco Garcia, Garrett Temple, Trey Burke, Archie Goodwin and a few others
- Steve Kerr
- A decent number of current players with new hair/remolded faces (Steve Blake, Ryan Kelly, Nikola Pekovic) and/or skin tone adjustements (I think I saw Zach LaVine & Wayne Selden)
- Mike Wang (twice)
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Old 10-22-2017, 09:44 AM   #1208
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Re: New CAP system

Quote:
Originally Posted by fnz21
Also, included in those presets are:

- Each CAP preset (with no hair or facial hair)
- Jason Maxiell, Francisco Garcia, Garrett Temple, Trey Burke, Archie Goodwin and a few others
- Steve Kerr
- A decent number of current players with new hair/remolded faces (Steve Blake, Ryan Kelly, Nikola Pekovic) and/or skin tone adjustements (I think I saw Zach LaVine & Wayne Selden)
- Mike Wang (twice)
Also included are the heads from high school (2K16) and college players from 2K16 and 17. Lord knows I played it enough to know. I think i saw your MC agent from 2K15s head model. I hope 2K blows out the cap next year. It be cool though if they could add these heads as options for this year.
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