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Angryjoe's 2k take.

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Old 09-02-2019, 02:49 PM   #273
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Re: Angryjoe's 2k take.

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Originally Posted by ksuttonjr76
How you going to wish the VC model on the PNO and MyLeague/MyGM modes? PNO uses existing teams for quick matches while MyLeague/MyGM are mostly offline modes. These two modes are probably the "least" popular modes by a landslide when compared to the MyPlayer mode. As a result, PNO is basically a farming method for VC. I don't play MyLeague/MyGM, so I don't know if they're rewarded for VC for doing certain tasks.



Inherently speaking, the only way that you could try apply the VC model to those modes is if you cap the how often you can play those modes within a certain timeframe. If that were to happen, then there would be riots in the street. At the point, you took my freedom of choice to play a mode of my liking while indirectly forcing me to play other modes to get my basketball fix in.
While we're on this topic... Can I just point out that there are plenty of free-to-play modes available that are used by a miniscule percentage of the community? Everyone is flocking to the modes where you can use money and are using money to get ahead of the competition, when they could easily enjoy and play the game without anything more than the regular $60 price of admission. No one is forcing the community to play these other modes and yet they flock to them... No wonder 2k spends tons of time and resources on them.

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Old 09-02-2019, 02:54 PM   #274
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Angryjoe's 2k take.

Quote:
Originally Posted by ksuttonjr76
How you going to wish the VC model on the PNO and MyLeague/MyGM modes? PNO uses existing teams for quick matches while MyLeague/MyGM are mostly offline modes. These two modes are probably the "least" popular modes by a landslide when compared to the MyPlayer mode. As a result, PNO is basically a farming method for VC. I don't play MyLeague/MyGM, so I don't know if they're rewarded for VC for doing certain tasks.



Inherently speaking, the only way that you could try apply the VC model to those modes is if you cap the how often you can play those modes within a certain timeframe. If that were to happen, then there would be riots in the street. At the point, you took my freedom of choice to play a mode of my liking while indirectly forcing me to play other modes to get my basketball fix in.


And that’s the issue.
I really don’t want to hamper anyone’s favorite mode. I just want those that don’t play modes that are pay to win to get an idea of why it’s so bad, instead of pretending that there’s no issue.
2k could go the route of nearly every other game and keep in game purchases to things that don’t give an advantage for paying. Clothes, shoes, and accessories are fine to spend VC on, but paying to get an advantage is a shady practice.
Let’s take boosts for example. Boosts are in essence, steroids, a band substance in any sport. Yet, in 2k, if you don’t buy them you are at a disadvantage. I can’t even believe that the NBA allows this in a video game with their name on it, but fines and suspends players for using them in the NBA.


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Last edited by awg811; 09-02-2019 at 03:35 PM.
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Old 09-02-2019, 02:57 PM   #275
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Re: Angryjoe's 2k take.

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Originally Posted by ksuttonjr76
Then rate NBA 2K "T" and call it a night...
That's where the issue arises. Based on gambling ages by state, the game would need to be rated M. Pretty sure you can't gamble until you're 18 in all states (playing lotto), and if it were to be considered casino style gambling, the age would raise to 21 in most states.

With the current rating systems we have in place, 2K should be rated M... which is a sad thought considering it is a NBA Basketball video game. This is why people are so upset at the gambling aspects of the game. Yeah, we all know that the implementation of VC is terrible and scummy, but the currency itself isn't an issue. The issue is what people are allowed to do with the VC, and the fact that the VC only has a monetary value when it is bought, and while it is treated as a currency, it cannot be resold by the buyer, unlike all other forms of currency. That's kinda messed up.
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Old 09-02-2019, 03:02 PM   #276
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Re: Angryjoe's 2k take.

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Originally Posted by mb625
While we're on this topic... Can I just point out that there are plenty of free-to-play modes available that are used by a miniscule percentage of the community? Everyone is flocking to the modes where you can use money and are using money to get ahead of the competition, when they could easily enjoy and play the game without anything more than the regular $60 price of admission. No one is forcing the community to play these other modes and yet they flock to them... No wonder 2k spends tons of time and resources on them.

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That's not the point tho. It's like going to a salon that doubles as you know what. When the cops show up, saying that, "We offer tons of services that don't break the law" isn't going to be a good arguement. Take Two has unfortunately dipped into the realm of possible illegality and may or may not suffer the consequences.

Trust us, we all know that you don't have to spend a dime over $60 in order to get your money's worth with this game. That doesn't change the gravity of the situation though.
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Old 09-02-2019, 03:51 PM   #277
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Re: Angryjoe's 2k take.

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The game costs exponentially more to make than it did 10 years ago and the price for the base game is still the same, despite the fact $60 in 2009 is worth $71 today. Over the last ten years they added more staff, more unlicensed retired players, more online infrastructure, invested more in more advertising.... and the base price for the game is locked at $60.

And the naïveté to tell a publicly traded company how much revenue should be “enough” for them is so far outside the realm of reality I don’t know where to begin. This is kindergarten logic.

MyTeam is 99% the reason we still have classic teams in the game 7 years after the gimmick peaked. They add those players to the base game anyway and we never have to play MyTeam to access 99% of them.
My reply was to someone talking about the NECESSITY of having those mechanics in the game, not simply a company trying to make money, of course certain companies are going to try and make as much as they can and get away with whatever they can to do it, my argument is they make enough off of retail sales of the game to still be successful in making NBA 2k as a series, they dont need to have excessive microtransactions in the game to have classic teams and pay for more staff, just do the simple math, they sold 9 million copies of nba 2k19, multiply that by 60$(cheapest version of the game) even with that being taxed, thats still well enough to make the game without excessive microtransactions and a pay to win model.


They need more than 5 hundred million dollars to pay for rights to players and more staff, and notoriously bad servers? Yes their gonna try to make as much money as possible, but dont give the excuse that they NEED excessive microtransactions and a shady business model for the sake of the games well being and the possibility for the games creation.
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Old 09-02-2019, 04:10 PM   #278
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Re: Angryjoe's 2k take.

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Originally Posted by Kid OS
That's not the point tho. It's like going to a salon that doubles as you know what. When the cops show up, saying that, "We offer tons of services that don't break the law" isn't going to be a good arguement. Take Two has unfortunately dipped into the realm of possible illegality and may or may not suffer the consequences.

Trust us, we all know that you don't have to spend a dime over $60 in order to get your money's worth with this game. That doesn't change the gravity of the situation though.

This has already been addressed by the PEGI/ESRB. They don't consider it virtual gambling, but it walks a fine line with its visuals.


In case you missed the article: http://www.polygon.com/2019/8/31/208...t-boxes-myteam
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Old 09-02-2019, 04:11 PM   #279
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Re: Angryjoe's 2k take.

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So y'all buying the game or naw?

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Bro enough. You can still buy the game and be pissed off that half the modes are locked down and pay to win. And you can be pissed off that they are pushing addictive elements of gambling on kids.

When you pull that slot machine and have a chance to win 100 vc or 1,000. And you win 100. You will feel a big let down. As if you lost something, the chance at 1,000 vc.

You win. You will go crazy.

Even if you don't lose something it is simulated gambling. As it simulates the same feelings of losing or winning in us

All we want is a great basketball game. 2k plays such good basketball...

What if we could play my team, on equal grounds, no vc, and just play, buy, and trade?

What if they made my career easier to grind, with no vc?

No boosts. Just cosmetics.

I could play and enjoy my team. I could go to the park and enjoy it. 2k would be the greatest and deepest basketball game in history.

Instead, I'm tearing my hair out on my team playing 5 99 rated players with my average squad. So I don't play my team. I don't play in the park.

I can only enjoy half a basketball game. It's great enough for me to purchase. So I can enjoy online head to head, so I can enjoy franchise, etc.

We can be pissed off about half of the game essentially being destroyed, and still buy it for the other half

We can still have outrage about micro transactions. We can have outrage that kids are being trained to be addicted and spend money in games that already cost $60.

Doesn't mean we can't enjoy parts of the game, appreciate the game, and still be pissed.

If we had 4 great NBA games it would be a different story. But we don't have options. Live 20 probably isn't even coming out. So we have to enjoy and appreciate what we like. And contest what we dislike.

Don't act like you don't complain about things you dislike about 2k... We all know you're going to complain about something at some point. I guess we could all troll you then and say "you gonna buy the game".... I guess anyone who buys the game can't voice concerns???

2k could be legendary. But many of us will forever remember it as the game with realistic basketball, great gameplay, great graphics, and pay to win cheese that essentially locks down half the game modes, by that I mean, unless you're a user who has 20,000 hours to spare, you will get lucky to be a 70 rating.

To improve your player you will have to spin a wheel every day, play a slot machine, get on a 2k app you care nothing about, and pay 10 games Just to get a crumble of half an attribute point worth of vc.

30 minutes extra per day spinning wheel and playing an app you care nothing for, playing mindless hours, just to still be the rating of a role player by the end of the year. That's the life of a casual player in this game. It's a shame. Because 2k could be so great.

I'll still buy and play some other modes. Maybe I'll buy vc because I have to in order to enjoy half this game. But it's a shame. I can still be pissed about those facts, and still enjoy parts of the game and still own it
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Old 09-02-2019, 04:22 PM   #280
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Re: Angryjoe's 2k take.

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Originally Posted by ksuttonjr76
I don't know about that. Maybe I just have an "old head philosophy" regarding competition. Personally, I believe that EVERYONE should have a starting point, then it's just survival of the fitness when it comes to online multiplayer games. GRANTED and admittedly, VC does allow people to jump over the base starting point and pick their own starting point. However, that does't really bother me so much, since MyPark is open where those people (in theory) should be playing games against other high overall opponents and not beating up on weaker competition. Although to my understanding, that's been addressed for NBA 2K20.

The idea of "even playing field" sounds too much like "participation trophies" to me. I ABSOLUTELY HATE the concept of participation trophies. Every time my kids got one those lame trophies, I just threw them in the garbage. Of course, that's assuming that the competition is not using game exploits and cheats to win the game.
So you think people should be able to buy their trophies? Doing no work but getting the reward (a 90 rated player) while someone who played for 100 hours would still be a 70 rated player? You think the 90 rated player isn't getting a handout?
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