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NBA 2K13 Gameplay Video Featuring Spurs vs. Thunder & All Star Weekend - 6/4 10PM EST

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Old 06-06-2012, 03:53 PM   #441
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Re: NBA 2K13 Gameplay Video Featuring Spurs vs. Thunder & All Star Weekend - 6/4 10PM

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Originally Posted by gdh5503
These guys spend so much money on strategy marketing and development that they forget about gameplay, player models and AI adaptability. It has been 13 years and we still don't have a basketball sim to revolutionize the way we play basketball games. 2k to me still has another level to go and i don't think they will do it this year either.

To me 2K12 was a downgrade. 2K11 was okay... Better than 2K12, but okay. I still don't see it happening this year either. I don't know what they are waiting for but they haven't wowed me. I mean think about it for a second just really sit back and think about it. Have we seen a basketball sim that has revolutionized the way we play simulation basketball? It has been over 13 years we have spent money to play these so called simulation basketball games.

I am not talking about the development over the years because I give them credit in the sense that as a game in general they have come pretty far from a graphic standpoint and the things you can do as a user, the moves and stuff you can pull off, but what I am taking about is changing the way we play and the way the AI plays against us. I have not been immersed into a basketball sim yet. Not even 2K has sucked me into that "experience" that they talk about every year. Presentation, gameplay all that is okay but not spectacular the way it is hyped up. I found myself skipping through the Sprint momentum play by play by Doris Burke the halftime report I skip, and the intermissions with other teams that are playing report gets skipped. Even the intros I skipped after a month.

they are making claims about simulation, gameplay experience, ESPN this, Sprite that, and neither Live or 2K has really showed up. Live especially, these dudes been out the game for two years and their build is below average at this point and they don't have very long to go to launch and I fear for them. look how long its been that we have played these basketball games. Just sit and think about it. What are they waiting for, Next Gen consoles? I hope not because we will be right back here again, all next gen is going to be is graphic enhancement.

Its been a very long time for these basketball sims and we are still being tickled with gameplay and visuals. Just think about it as a consumer. Does anyone feel cheated but me? Just my opinion either 2K and maybe Live for that matter are holding back for something big for next year because it is not this year and I can guarantee that based on what I have seen so far and we all know they don't have a whole lot of time to scrap and build again before launch or in reality they have reached their CEILING.

Both games in my opinion need an EXTREME MAKEOVER from player models not just faces, to presentation and commentary adaptability, replays and halftime reports, a real deep and immersive Dynasty mode, deep and immersive Create a player not just my player but create a player in Dynasty mode, Olympic games and teams not in a mode only but also into the deep and immersive Dynasty mode and so on. Its been 13 years?!!??
I don't even know where to begin... First of all they don't spend more money on marketing than gameplay. They don't need to rebuild, the commentary is excellent and they haven't reached their ceiling. Simulation is defined as "To have or take on the appearance, form, or sound of; imitate". You said a lot of empty statements, for example the bold'd statement. What are you talking about when you say "think about it"? You said "they never showed up", what does that mean? To me it sounds like you have unrealistic expectations for these games. If you really want the true basketball experience go outside and play. I mean these games can only do but so much. I love 2k but nothing beats playing actual Basketball.

Thats exactly why I said some of you don't understand the how difficult it is to make a sport game. This genre is really difficult. You probably have played a shooter campaign, the ai in those games have to do WAY less than a sports games cpu players, all they have to do is shoot, take cover throw a grenade and reload.

A nba 2k cpu controlled player, has to rotate, set screens, play defense, run plays, react, block shots, use isomotion,rebound etc. Your basically asking the computer to think like a human. That programming is very difficult. To me the cpu AI in 2k12 was good, I liked 2k12. 2k11 was better. The teammates AI how ever needs a lot of work in 2k. But if you run plays and make your cpu teammates do less "thinking" you can run a realistic offense. But the AI from 2k has for the most part always been spot on. It needs improvement but every game always needs to improve the AI. So its not just 2k. Every company focuses on improving that aspect of their game.
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Old 06-06-2012, 04:50 PM   #442
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Re: NBA 2K13 Gameplay Video Featuring Spurs vs. Thunder & All Star Weekend - 6/4 10PM

Just watched video...looks like the same **** we already have with the cheezing AI. Cuz I still see the AI doing late shot clock shots.
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Old 06-06-2012, 04:52 PM   #443
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Re: NBA 2K13 Gameplay Video Featuring Spurs vs. Thunder & All Star Weekend - 6/4 10PM

just confirmed by Rob Jones allstar add-on will be playable in mypalyer and association.
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Old 06-06-2012, 04:53 PM   #444
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Re: NBA 2K13 Gameplay Video Featuring Spurs vs. Thunder & All Star Weekend - 6/4 10PM

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just confirmed by Rob Jones allstar add-on will be playable in mypalyer and association.
With what proof?
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Old 06-06-2012, 04:57 PM   #445
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Re: NBA 2K13 Gameplay Video Featuring Spurs vs. Thunder & All Star Weekend - 6/4 10PM

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With what proof?
2k is streaming E3 Ronnie just interviewed Rob they also posted it on twitter

2K Sports 2K12@2KSports
Rob Jones confirms #NBA2K13 All-Star add-on content will be playable in MyPlayer & Association mode! Pre-order here: http://2kgam.es/NBA2KStore
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Old 06-06-2012, 05:00 PM   #446
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Re: NBA 2K13 Gameplay Video Featuring Spurs vs. Thunder & All Star Weekend - 6/4 10PM

The All-Star add-on content will be playable in MyPlayer & Association mode as confirmed by Rob Jones!
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Old 06-06-2012, 05:02 PM   #447
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Re: NBA 2K13 Gameplay Video Featuring Spurs vs. Thunder & All Star Weekend - 6/4 10PM

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Originally Posted by Beluba
Just a small update... I figured out why Manu blasted through the D in that vid. I fixed it this morning. Rest assured there will be PLENTY of contact in NBA2K13.
Can you guys revert back to the old dunk controls for the contest while you are at it?
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Old 06-06-2012, 05:05 PM   #448
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Re: NBA 2K13 Gameplay Video Featuring Spurs vs. Thunder & All Star Weekend - 6/4 10PM

Quote:
Originally Posted by gdh5503
These guys spend so much money on strategy marketing and development that they forget about gameplay, player models and AI adaptability. It has been 13 years and we still don't have a basketball sim to revolutionize the way we play basketball games. 2k to me still has another level to go and i don't think they will do it this year either.

To me 2K12 was a downgrade. 2K11 was okay... Better than 2K12, but okay. I still don't see it happening this year either. I don't know what they are waiting for but they haven't wowed me. I mean think about it for a second just really sit back and think about it. Have we seen a basketball sim that has revolutionized the way we play simulation basketball? It has been over 13 years we have spent money to play these so called simulation basketball games.

I am not talking about the development over the years because I give them credit in the sense that as a game in general they have come pretty far from a graphic standpoint and the things you can do as a user, the moves and stuff you can pull off, but what I am taking about is changing the way we play and the way the AI plays against us. I have not been immersed into a basketball sim yet. Not even 2K has sucked me into that "experience" that they talk about every year. Presentation, gameplay all that is okay but not spectacular the way it is hyped up. I found myself skipping through the Sprint momentum play by play by Doris Burke the halftime report I skip, and the intermissions with other teams that are playing report gets skipped. Even the intros I skipped after a month.

they are making claims about simulation, gameplay experience, ESPN this, Sprite that, and neither Live or 2K has really showed up. Live especially, these dudes been out the game for two years and their build is below average at this point and they don't have very long to go to launch and I fear for them. look how long its been that we have played these basketball games. Just sit and think about it. What are they waiting for, Next Gen consoles? I hope not because we will be right back here again, all next gen is going to be is graphic enhancement.

Its been a very long time for these basketball sims and we are still being tickled with gameplay and visuals. Just think about it as a consumer. Does anyone feel cheated but me? Just my opinion either 2K and maybe Live for that matter are holding back for something big for next year because it is not this year and I can guarantee that based on what I have seen so far and we all know they don't have a whole lot of time to scrap and build again before launch or in reality they have reached their CEILING.

Both games in my opinion need an EXTREME MAKEOVER from player models not just faces, to presentation and commentary adaptability, replays and halftime reports, a real deep and immersive Dynasty mode, deep and immersive Create a player not just my player but create a player in Dynasty mode, Olympic games and teams not in a mode only but also into the deep and immersive Dynasty mode and so on. Its been 13 years?!!??
Great post man. IMO though you aren't giving 2k enough credit. 2k11 was better than "just okay" and 2k12 despite what some believe, was not a terrible game of hoops. If the speed, passing,contact, and double team issues in 2k12 were non-existent I don't believe this title would get some of the venom they do. I know the contact issues or lack there of was a direct reaction to complainers in 2k11 who hated being bumped when they tried to cheese the paint minus a real plan.

Basketball is basketball. You run,pass,shoot,rebound, defend, dribble. What can really be done on joysticks to revolutionize those basics? A.I. is really the only thing that can be done to these games to take them to another level. Basketball is such a tough sport to program in this area and always will be. You got 10 people out there all reacting to both the ball and location of teammates and opponents out on the floor. So many variables to process. Not saying programming A.I. in other sports games is easy, just saying the sport of basketball is so spontaneous in how things can play out it's hard to account for everything.

I don't expect these devs to re-invent the wheel with every iteration only to improve on what they have done previously to some extent. 2k12 fell victim to ambition minus a lack of focus. Don't think that happens this year..
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