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Points in the Paint

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Old 10-09-2012, 12:36 AM   #9
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Re: Points in the Paint

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Originally Posted by Joobieo
Try making your defensive assignments " lock down paint ".
This helps a ton versus the CPU at least. That and don't try to cover everyone tight manually or in the settings. I still think its too easy to get in the paint and not enough contact in the paint but with these changes i am at least getting the CPU closer to 40-45%.
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Old 10-09-2012, 12:43 AM   #10
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Re: Points in the Paint

I can't stand playing online anymore. With ppl scoring in the paint with ease with players all around them is BS. For some reason I don't mind the CPU doing it because I know 2K programs them to cheese but seeing myself and others scoring in the paint at will makes this game no fun at all.

*EDIT* oppenent picks Heat so I pick lakers since it's my first time playing against the Heat. Lebron dunks through my players even Howard instead of getting a block. I'm ready for charge on to see my player fall to the floor or Lebron hits the player but slides off of him. Battier throwing full court passes like he's a PG. This game is freaking NBA JAM online.

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Old 10-11-2012, 02:27 AM   #11
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Re: Points in the Paint

I set my defense to guard the paint, and I reduced CPU tendency to go inside, all the way into the 20s, yet they've so far scored 26/33 points inside the paint!

If you look at their shot chart,all but 7 shots have been in the paint! This is just getting ridiculous. What's the point of playing if every game, the CPU just gets the ball and runs inside the paint and scores.
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Old 10-11-2012, 02:36 AM   #12
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Re: Points in the Paint

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Originally Posted by mkharsh33
I'd almost be willing to bet my left stone that if they patch this problem the fast break will start to disappear...

Something tells me the two are kinda intertwined together in their programming of the game. But yeah, something needs to be done about this...
I think so too, most people love that the elite guards in this game actually attack like they do in real life but if something is done with points in the paint I have a feeling guys like westbrook and rose will end up inefficient once again.
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Old 10-12-2012, 12:58 AM   #13
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Re: Points in the Paint

I wish we could take a pic of the shotchart, it's getting annoying now at just how much points in the paint the CPU scores.

I play offline for a reason, to avoid playing with these types of people, but the AI is playing like some cheap kid who can't shoot the ball, so they spend 99% of their possessions, doing whatever they possibly can, to get the ball in the paint and score.
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Old 10-12-2012, 01:17 AM   #14
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Re: Points in the Paint

I agree! The points in the paint by the CPU definitely needs to be tuned. It's pretty ridiculous, even on pro/all star simulation.
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Old 10-12-2012, 01:34 AM   #15
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Re: Points in the Paint

You're all correct, until a patch is made, there's going to be TOO many points in the paint.

You want another solution/bandaid:

Download a roster where someone has taken the time to edit each individual player to take more mid range jump shots.
Leverage someone else's work - Xbox or PS3, people are working on cranking out better rosters for this very reason.

Is this a silly solution to something 2K should patch? Absolutely.

Is it better than complaining about this...absolutely.
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Old 10-12-2012, 01:43 AM   #16
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Re: Points in the Paint

Take a look at my thread: http://www.operationsports.com/forum...riety-cpu.html

With the increase in Pull-Up tendency, players will now not only drive to the rim but will actually pull up for a mid range shot. Rose had his Pull-Up tendency at 35 on the default 2K roster which is puzzling since all the other PGs and scorers had it at 60 or above and was scoring in different ways not just inside the paint.

Also reducing Inside and Shot Shot tendency and raising the Mid-range and 3PT shot tendency in the global gameplay screen will reduce the amount of PIP as well. If you are sick of seeing the CPU making unbelievable passes to cutters in the paint, increase the Hands attribute for the User and CPU which will make your teammates deflect more passes.
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