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Playmakers' All-American NCAA 06 Slider Thread

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Old 07-13-2005, 11:21 AM   #9
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Re: EA's Slider Code for actual player ratings

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Originally Posted by FootballForever
how are your stats working out with these.
I got my azz kicked by USC. Try both of them and decide your skill level. I prefer the first set because everything just flows right and the players are very fluid. If you pay close attention to the skill players they get no boost at all so they play to their true ratings. Leon Washington put moves on moves vs me and it was all him without any increase in ratings.

Lower rated players will stand out more because AWR plays a greater factor. So, if you don't have shutdown Corners play man coverage smartly.
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Old 07-13-2005, 11:36 AM   #10
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Re: EA's Slider Code for actual player ratings

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Originally Posted by FootballForever
why in the world would you have to make these sliders harder on heisman the what you have on AA,. doesn't make sence
All of the cpu stuff needs to be at 99 to even attempt to be a challenge.
I have the cpu maxed on def and the human all O's and I'm still doing my
dizzzannt (means thing). I'm not saying everything for the human needs to be at all 0's but, the cpu must be maxed. i don't wanna dip in the pudding of guy who started this crazy thread but, if you play on heisman and you give the cpu a slight challenge then everything should be maxed for cpu...
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Old 07-13-2005, 11:52 AM   #11
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Re: EA's Slider Code for actual player ratings

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Originally Posted by JaPreme002
All of the cpu stuff needs to be at 99 to even attempt to be a challenge.
I have the cpu maxed on def and the human all O's and I'm still doing my
dizzzannt (means thing). I'm not saying everything for the human needs to be at all 0's but, the cpu must be maxed. i don't wanna dip in the pudding of guy who started this crazy thread but, if you play on heisman and you give the cpu a slight challenge then everything should be maxed for cpu...

Forget that just fire up the sliders on AA level just the way you see them posted. It only takes 5 minutes I gurantee you. Bad teams will get stomped and good teams will show up because there is no advantage.

Anyways, don't take my word for it just play a quick game and see for yourself.
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Old 07-13-2005, 12:09 PM   #12
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Re: EA's Slider Code for actual player ratings

what quarter length are you using?
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Old 07-13-2005, 12:10 PM   #13
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Re: EA's Slider Code for actual player ratings

I will definately give these a shot this afternoon, I think I'm going to end up trying about a dozen different slider sets before I finally settle on one to stick with.

Your work is appreciated.
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Old 07-13-2005, 12:21 PM   #14
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Re: EA's Slider Code for actual player ratings

trying them now..

quick question, why does the Special Teams code not match up to what you have? I'm not sure which one I'll go with, but I'll post stats up in an hour.

Oh and I just remembered.. I was trying to figure out where I heard the name Playmakers before, and then I realized..

You made a set for NBA Live. It was a great set of sliders that my 2 friends and I enjoyed over 400 hours (no joke, late night smoking and playing) of playing time. I hope this does the same for NCAA.

Last edited by shugknight; 07-13-2005 at 12:24 PM.
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Old 07-13-2005, 12:23 PM   #15
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Re: EA's Slider Code for actual player ratings

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Originally Posted by joker305th
what quarter length are you using?
I've done so much testing and tweaking that I haven't really sat down and enjoyed the game yet for dynasty play. But I'm thinking for realistic stats 8 minutes should satisfy most.

I played 9 minutes Last year but the this game is at a quiker pace so 8 Minutes is probably what I'll end up doing.
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Old 07-13-2005, 12:27 PM   #16
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Re: EA's Slider Code for actual player ratings

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trying them now..

quick question, why does the Special Teams code not match up to what you have? I'm not sure which one I'll go with, but I'll post stats up in an hour.

I'm not sure why the code doesn't work but I posted them for people to see. I've reached a decison that all kickers are on STEROIDS this year. Don't be fooled that 25 FG length FSU kicker nailed a 52 yarder against me.

The game definetly plays smoother and suction blocking doesn't feel as bad.
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