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*** SN's All American Sliders ***

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Old 08-23-2010, 10:16 PM   #809
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Re: *** SN's All American Sliders ***

Is there any substitute you'd recommend for CPU Pass Cov instead of 100? I feel like you have to account for the broken animations in secondary, how a WR takes 3 steps to cut, while a DB takes 1 step, which always puts the DB ahead in every single situation. I've always felt that a much lower CPU and HUM Pass Cov was needed. 45 seems good for HUM Pass Cov, but I think CPU needs to be down a bit.
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Old 08-24-2010, 03:35 AM   #810
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Re: *** SN's All American Sliders ***

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Originally Posted by Von Dozier
Is there any substitute you'd recommend for CPU Pass Cov instead of 100? I feel like you have to account for the broken animations in secondary, how a WR takes 3 steps to cut, while a DB takes 1 step, which always puts the DB ahead in every single situation. I've always felt that a much lower CPU and HUM Pass Cov was needed. 45 seems good for HUM Pass Cov, but I think CPU needs to be down a bit.
I would just slowly bring it down 5-10 at a time until you find a setting your comfortable with. Try 90 and see what that does for you. I like the challenge because it limits the easy over the middle pass that is uaually people's bread and butter play. I do understand what your saying at times I do get tired of the corner always a step a head of the WR. Find a match up where your WR has better speed and acceleration and use it to your advantage.
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Old 08-24-2010, 03:38 AM   #811
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Re: *** SN's All American Sliders ***

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Originally Posted by Slanderouscape
Good sliders, I bumped up the user Accuracy to 10 since at 5 even really good accurate (95+) qbs were sailing alot.

I did the same thing yes my back up QB is not very good but 0-9 with 6-7 of them overthrown passes was a little much. I found 10 QBA works very well I still have over throws but when a guy is open and my feet are set the QB can get it more on target.
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Old 08-24-2010, 05:45 PM   #812
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Re: *** SN's All American Sliders ***

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Originally Posted by Hunsy34
I did the same thing yes my back up QB is not very good but 0-9 with 6-7 of them overthrown passes was a little much. I found 10 QBA works very well I still have over throws but when a guy is open and my feet are set the QB can get it more on target.
Same. On 5, my 85 accuracy QB was throwing a ton of sailing passes that were getting picked off left and right on routine throws. 10 limits this a fair amount.
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Old 08-24-2010, 09:50 PM   #813
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Re: *** SN's All American Sliders ***

how are these heisman sliders are they difficult and realistic stats
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Old 08-25-2010, 01:49 PM   #814
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Re: *** SN's All American Sliders ***

Lost in 2OT to Idaho with Kansas...

Idaho QB was 28/35 with 329 yds and 4 TDs....

A little infuriating that I couldn't stop him at all.

Final Score - 44-41
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Old 08-26-2010, 08:05 PM   #815
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Re: *** SN's All American Sliders ***

My only problem with these sliders (all-american) was that although they did seem to produce realistic results, the gameplay didn't seem realistic. And what I mean by that is that I noticed there was so much pancaking between the two lines, many broken tackles, and so on. Am I the only one who feels that way?
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Old 08-26-2010, 08:42 PM   #816
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Re: *** SN's All American Sliders ***

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Originally Posted by cjmstate
My only problem with these sliders (all-american) was that although they did seem to produce realistic results, the gameplay didn't seem realistic. And what I mean by that is that I noticed there was so much pancaking between the two lines, many broken tackles, and so on. Am I the only one who feels that way?
I feel these sliders are best for bringing out the ratings in players. I break a ton of tackles, but that's because my main RB has BTK at 96. With lower, it's harder to break. Plus, people break tackles all the time. That's football. It's much more realistic, to me, to see guys miss tackles, than to have every single player be some sort of shutdown one-hit takedown tackler.

I feel there are two huge ways to play this game, and it depends on how you want it. Playmakers sliders play like everyone is one big hive mind, and player ratings don't matter, sliders do. Every QB, from a 90 accuracy to a 50 accuracy, can make the same throws. SN's, I feel, make player ratings matter much more. I get different results with every team. 5 point difference between QB accuracy can make a game-changing difference.
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