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NHL 2K8 Editor (Snowdrift)

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Old 08-11-2023, 01:15 PM   #201
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Question Re: NHL 2K8 Editor (Snowdrift)

Is this compatible with the Xbox 360 Emulator Xenia? That's what I use to play 2K8 and the editor seems to not be working for me.
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Old 08-12-2023, 05:24 PM   #202
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Re: NHL 2K8 Editor (Snowdrift)

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Originally Posted by CammyBear4901
Is this compatible with the Xbox 360 Emulator Xenia? That's what I use to play 2K8 and the editor seems to not be working for me.
It is. Perhaps you're opening the wrong file. Or maybe you haven't used Horizon to resign it yet.
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Old 08-12-2023, 05:27 PM   #203
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Re: NHL 2K8 Editor (Snowdrift)

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Originally Posted by MuzzUK
Not sure if ever possible with 2k but the ability to edit career stats would be another game changer. I currently have an app dev contact working on a new NHL Legacy editor and one thing we've/he found is the ability to edit career stats such as goals, assists and playoff info, which when creating newer modern day rosters is invaluable part of the experience.
This could also help my NHL All Stars rosters, as not all real players have career stats that match the fake players in them (for example, I used Curtis Joseph and Ed Belfour, whose careers began in 1989-90 and 1988-98, respectively, to represent fictional goalies whose NHL careers began in 1990-91)
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Old 08-12-2023, 05:37 PM   #204
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Re: NHL 2K8 Editor (Snowdrift)

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Originally Posted by snowdrift
I created this NHL 2K8 save-file editor for my own use, but felt someone else might have use for it.

Remember to save often and to keep backups of your save files when using this editor.

I'm not able to maintain this actively anymore. Questions and bug reports are still welcome in this thread, but I can't guarantee I'll find time to answer.

Features for roster makers:

- Remove old player photos (it's automatic for Roster files).
- Change any player's head to any of the more than 450 3D models that exist in the game.
- Stop the commentators from calling players by the wrong names.
- Add or remove Elite, Veteran and Enforcer status.
- Spreadsheet import and export for any number of players or whole rosters.
- Global attribute edits (absolute, relative, scaled).
- Copy and paste attributes from one player to another, even between save files.
- Fast editing: click a value to edit it, and use the tab key to cycle through attributes.
- Edit lines, move players and control lineup status (dress, scratch, minors, etc.).
- Delete a player entirely so that he does not even appear in the free agents list.

For franchise-mode players:

- Draft class editing and sharing (via importable spreadsheets).
- Edit player contracts individually (or re-balance salaries for all teams)
- Freely edit non-player teams.
- Recover players from the waiver wire and unblock players "stuck" on waivers.
- Force players into retirement, or stop one from retiring.
- Reset player fatigue (helps with back-to-back games, for example).
- Set player morale/happiness.
(Season mode save files are also supported.)

Save-file repair:
- Fix game freezes caused by a player being signed to more than one team.
- Fix game freezes caused by an RFA's Holdout or Unsigned status.
- The editor rebuilds the free-agent list when you save, which corrects some freezes.

Console support:

The editor now supports both the PS3 and XBox 360 versions of NHL2K8. Roster, Season and Franchise-mode saves from both consoles can be opened and edited (as of version 0.14). No additional software is needed for use with the PS3, but XBox users will need to use software that supports save-file injection, like Horizon, Modio, or Velocity, along with the editor.

Rosters can be safely migrated between the two consoles using the Spreadsheet Export/Import function. (Roster saves created on one platform (PS3/360) can in fact be loaded directly on the other, but doing so will cause player equipment to become discolored, so the spreadsheet method is recommended.)

System requirements

The software should run on Windows, Linux and Mac (I haven't tested it on a Mac). For Windows and Mac, the Java 8 framework (or higher) must be installed first. If you don't have it, it's free to download here. The minimum Windows version for Java 8 is Vista.

For Linux users, there are two sets of requirements depending on what version of Linux you use. Some versions of Linux run the editor with only Java installed, but other versions (like Ubuntu) also require Open JFX to be installed. (In Ubuntu, you can easily install Open JFX by opening a terminal and keying in sudo apt-get install openjfx.)

Running the editor

For Windows, the program should execute on double-click. If not, either .jar files are associated with a program other than Java, or Java 8 or better is not installed.

For Linux, usage varies. On Lubuntu at least, you can execute the program by right-clicking the file and choosing "OpenJDK Java Runtime". Again, Java/Open JFX must be installed first!

Latest download link (March 26, 2023):

This editor comes without ANY warranty. Use it at your own risk. By using the editor, you also agree to the terms of use (see "Help", "Terms of use" in the app's main menu).

Version 0.19:
Windows users, download here (.exe):
https://www.mediafire.com/file/nqhd67e96vbeclx/sno2k8.exe/file

Linux/Mac users, download here (.jar):
https://www.mediafire.com/file/u7ud4jtwxiaac1k/sno2k8.jar/file
Would it be possible to add in the ability to edit team information? I created a custom historic team in-game, but had to use two Os instead of zeroes because the in-game keyboard used for player and team names lacks any letters.
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Old 08-15-2023, 03:42 AM   #205
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Re: NHL 2K8 Editor (Snowdrift)

Welp, time to say good bye to that NHL 2K8 roster I was working on!

Context: I tried copying attributes from a created player to a bult-in player of the same position (Left wing) to save time with changing them.

Surely the hex editing I did to only change the names of some custom historic teams didn't lead to this, right? Right?

There had also been cases of duplicate players in the roster, which of course, the editor does not detect.
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Old 08-21-2023, 02:29 AM   #206
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Quote:
Originally Posted by snowdrift
EDITOR UPDATED TO VERSION 0.19 (Mar 26, 2023)

- Player photos are no longer automatically removed. They can still be removed manually (Batch > Remove Player Photos).

- Option to leave historic, national and all-star teams intact when executing "Empty All Rosters".

- Action that adds Veteran status to players based on age.

- Franchise-mode action that detects good prospects and gives them NHL contracts (the computer has a habit of not signing its best draft picks).

- Option to skip the active team when executing "Retirement Status" and "Re-assign salaries".
Been a long time player of 2k8 on 360, particularly franchise mode, and gotta say your Editor has been amazing to use, huge thank you!

Just curious to know whether player injuries can be fixed at all in the Editor? Have been previously putting players on waivers to remove the listed injury.

Can player photos be added via the editor?

And, what's the best way to assign a player from minors to the NHL without the Player card showing statistics from their minors season - i.e. games, goals, assists?
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Old 08-21-2023, 03:33 PM   #207
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Re: NHL 2K8 Editor (Snowdrift)

Any news on an editor for NHL2k9? I think is a great game but with limit on player editing.
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Old 08-21-2023, 03:34 PM   #208
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Re: NHL 2K8 Editor (Snowdrift)

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Originally Posted by molifox
Any news on an editor for NHL2k9? I think is a great game but with limit on player editing.

I want to know about this as well.


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