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Forza Motorsport 3 News Post

VG247

Quote:
"VG247 has learned that Microsoft intends to release Forza 3 as one of its major 360 titles this holiday.

The game has never been confirmed by the company, although it was heavily involved in the Intellisponse leak fiasco last June.

Intellisponse marketing concepts hinted that the game may feature a Collector’s Edition, DLC, over 100 tracks and 400 cars."

Turn 10 Weekly Pit Pass Report

Quote:
"All this blood and sweat translate into what anyone here at Turn 10 can download to our Xbox 360s on a daily basis -- ever-improving builds of our new game, which, isn't just shaping up to be greedy handfuls of eyecandy, but is also proving to be really fun and addictive as well. In fact, the test team has already thrown down the gauntlet here at Turn 10 with weekly challenges to find out who's the fastest in the studio. Trust me, it's not a challenge to be taken lightly around here and folks have been taking turns stepping up to the task in the team space and setting lap times in the public team space with force feedback wheel in hand. Me? I'm hungry for more eyecandy. Every new build brings delicious new ways to consume the gorgeous assets in the game. Too much of a good thing? Pfft... yeah right.

But we here at Turn 10 also live in dual-realities. On the one hand, we're working hard on our new game. Lots of cool stuff happening behind the scenes and awesome features are getting implemented here and watching the project evolve in real-time before my eyes makes me feel really privileged."

Game: Forza Motorsport 3Reader Score: 8.5/10 - Vote Now
Platform: Xbox 360Votes for game: 8 - View All
Forza Motorsport 3 Videos
Member Comments
# 81 Flawless @ 06/13/09 08:31 PM
 
# 82 gta95 @ 06/13/09 09:43 PM
If theres no detailed pitstops, night races, or weather, why should I buy it as an avid endurance racer besides the addition of Le Mans?
 
# 83 shawnj @ 06/16/09 05:38 PM
Quote:
Originally Posted by totalownership
As far as Le Mans , weather and detailed pitstops isn't a big BIG deal BUT to have a 24 hour race with no night driving kinda kills it. Have I lost my mind or didn't Forza 1 have a night race?
The Tokyo Street circuit was a night race and I think NYC was during the night as well.
 
# 84 Flawless @ 06/18/09 02:49 AM
Comparison:





 
# 85 Fresh Tendrils @ 06/18/09 06:07 PM
I am jonesing for this game.
 
# 86 Flawless @ 06/23/09 02:15 AM
3rd video - easy difficulty, rewind enabled, but no assists

http://www.xboxygen.com/Medias/Video...a-Motorsport-3

...
 
# 87 Flawless @ 06/29/09 07:52 PM
More cars revealed - JDM (link was taken down, as it wasn't supposed to go up until tomorrow)
  • 2006 Mitsubishi Lancer Evolution IX MR
  • 2008 Subaru Impreza WRX STi
  • 2009 Mazda Mazdaspeed3
  • 2008 Toyota Yaris S
  • 2009 Honda Fit Sport
  • 2009 Nissan Versa SL
  • 2010 Nissan 370Z
  • 2008 Infiniti G37 Coupe Sport
  • 2009 Lexus IS-F
  • #23 Xanavi Nismo Nissan GT-R
  • #12 Calsonic Impul Nissan GT-R
  • #3 YellowHat TMS Tomica Nissan GT-R
  • #36 Petronas Tom’s Toyota SC430
  • #25 Eclipse Advan Toyota SC430
  • #6 Eneos Toyota SC430
  • #23 Nissan Motorsports R390


There should be some screens of the cars released tomorrow.
 
# 88 Flawless @ 06/30/09 11:41 AM
 
# 89 garnettrules21 @ 06/30/09 03:07 PM
some of the shots look damn near real! cant wait!
 
# 90 Flawless @ 06/30/09 04:24 PM
Forza Pitpass Report: JDM Power

Quote:
Now that we’re a month into post-announce territory for Forza Motorsport 3, we’re starting to hit our stride with a regular bi-weekly series of Forza Pitpass Report articles that will reveal a slice of car heaven, as well as peeks at new tracks in the upcoming game, for our fans and community. Then during the off-weeks, we’ll be diving deeper into cars, tracks, features that we’ve already announced with podcasts, bonus screenshots, and other supporting content from Turn 10. Let’s put it this way -- we have so much content in this game that there aren’t possibly enough days between now and launch to show all of it.
Quote:
This week’s focus is squarely on our friends across the Pacific in Japan, who have developed some of the fastest and most ferocious production and racing cars in the world. These obviously aren’t the only Japanese cars we carry in Forza Motorsport 3; but in the interest of space, time, and sanity, we’ve limited our coverage on a handful of select vehicles, ranging from sporty subcompacts to burly Super GT dominators.
 
# 91 Flawless @ 07/01/09 06:11 PM
3 More screens



Xanavi R35 - FM3 vs Real

 
# 92 Fresh Tendrils @ 07/01/09 06:37 PM
Good. Lord. This game looks amazing.
 
# 93 Flawless @ 07/07/09 12:37 AM
Safe guess that Infineon Raceway will be in Forza 3.

http://www.xbox.com/en-US/games/f/fo...evotingsweeps/


Also, Dan Greenawalt confirmed Aussie tracks and you would think one of those would be Bathurst. Montpellier is rumored and there's a special off site event happening at Watkins Glen during Indy Racing, so maybe that track will be included.
 
# 94 Flawless @ 07/10/09 01:18 PM
New Info:

Forza 3 Will Deliver Nearly Limitless Online Multiplayer Variety

Quote:
For online gaming, tells Kotaku, Forza 3 features an incredibly elaborate race rules editor.

While the game will ship with a dozen or so pre-created race modes, everything about them, from the number of laps to start delays and what sort of assists a player can be using, can be changed.

"We have a whole bunch of options that just cascade," Krauskopf said. "There are pages and pages of options they can set to make the race exactly how you want it to be."

Krauskopf likens it to the ability first-person shooter fans have to manipulate the online game rules for Halo 3, but with much more control.

For example, most racing games allow players to choose a track, the car classes and the number of laps. In Forza 3, a gamer can take that basic race and choose to change the rules of how a winner is determined.

Krauskopf explains:
  • First they could section everyone into two teams, one team will win.
  • They could then decide that a specific person from each team must cross the finish line to determine who wins (we'll call this person the "mouse"), the rest of the players are just there to provide interference to the other team, or protection for their own team (we'll call them "cats").
  • Then they could create still deeper challenges by limiting teams to specific car classes, tunings, assists, or upgrades.
  • If they want to make things more interesting they can stagger the roll-off times from the start line giving some a head start.
  • If the players want to be super specific about their race, they can limit the mice to D-class, front wheel drive European hatchbacks and the cats to all wheel drive turbocharged V10s.
Quote:
The game's online modes have more than 100 rule types to tweak giving players an almost limitless ability to customize the way they want to play, he said.
Quote:
Forza 3 will still include all of the Live support Forza 2 had as well. Other new additions to online play include a new party system that allows gamers to hop into one room and then jump from race to race together.

The team has also worked to blur the line between the game's offline and online modes when it comes to a player's career.

"As people are playing online they are still earning experience points and getting rewarded for in-game credit," he said.
Quote:
Finally, the game will feature a robust set of leaderboards that will take into account how assisted a driver is when racing, so those hardcore fans can steal easily identify "clean" and skilled drivers from those who win with the help of the game.

"We are going to certify score boards, showing you who use assists, and which are totally clean times," Krauskopf said. "Thats how we serve the people who are our real loyal fan base."
Quote:
It's, essentially, a more extreme version of what Turn 10 is doing with Forza 3 online play.

"We are giving everyone the ability to enjoy the game," he said. "But not taking anything away from our fan base."
 
# 95 Flawless @ 07/14/09 01:38 PM
Forza 3 Car Reveal

Quote:
Here's the full list of cars announced today:
  • 2009 Audi Q7 V12 TDI
  • 2009 BMW X5 xDrive48i
  • 2009 BMW M5 E60
  • 2009 Cadillac CTS-V
  • 2008 Chrysler 300C SRT-8
  • 2009 Jaguar XKR-S
  • 2008 Land Rover Range Rover Supercharged
  • 2009 Mercedes ML 63 AMG
  • 2009 Mercedes SL 65 AMG Black Series
  • 2009 Pontiac G8 GXP
  • 2009 Porsche Cayenne Turbo S
  • 2008 Volkswagen Touareg R50
21 New Screens

 
# 96 CarryTheWeight @ 07/14/09 05:26 PM
Quote:
Originally Posted by Flawless
Comparison:






WOW! Those comparison images are like NIGHT AND DAY...and I thought the graphics from FM2 were solid. The car models in FM3 are stunning!
 
# 97 Flawless @ 07/25/09 06:14 PM
New Forza Pitpass Podcast is very informative.

http://forzamotorsport.net/en-us/med...tm#/audio/997/


Summary of things discussed:
  • Drift Scoring system
  • Rewind will de-certify lap times, not available online
  • Auto Brake will not de-certify lap times
  • Option to lock out auto brake online
  • Clutch button for controller
  • Will miss gears if clutch not pressed
  • Will damage clutch if not pressed
  • Auto upgrade, not tuning
  • Makes a build to a PI target
  • Will stop if there is insufficient credits
  • Improved multiplayer search options
  • Search for drift, drag, circuit, drive type, class, etc...
  • Popular game types will become searchable when they're created
  • All multiplayer races are payed (i.e.: will earn credits for all game types)
  • Single race, timed race, point-to-point, drag, drift, multi-class, tag mode (tag, keep the IT, virus), cat and mouse, elimination (knockout)...
  • Change scoring type: timed, drift score, best lap, damage, teams/groups
  • Change start order/type: by PI, place, ascending or descending, rolling, delayed rolling
  • Lock groups in specific cars, PI class, etc...
  • Saveable/nameable game types
  • Changed PI system
  • All cars get PI, including R class
  • Production cars will upgrade to and through the R classes
  • PI is based on the ability of the car and not the AI's ability to drive it
  • Should eliminate "missiles"
  • More parts for smaller PI increments
  • New body kits, rims
  • Upgradeable race cars
  • Cars will be able to be flipped back over after a roll
  • Teasing of "major features" that have yet to be revealed.
 
# 98 Flawless @ 07/27/09 03:18 PM
Forza 3 Arriving On October 27

Quote:
At least one game will be making it out on time this holiday season. While everything from Red Steel 2 is being pushed back into 2010, Forza 3 is still right on track.

Microsoft has announced that the latest in the racing series will be available this October. Forza 3 was the subject of numerous leaks before finally being revealed at E3. After all the rumors and speculation, it'll be good to finally see it on store shelves.
 
# 99 Flawless @ 07/27/09 06:43 PM
 
# 100 Altimus @ 07/27/09 07:32 PM
CE looks pretty solid. Might go with that.
 


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