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NHL 13 News Post


The much anticipated NHL 13 title update arrives early next week, check out the details below.

Gameplay Updates
  • Separated ability for backwards to forwards pivot for ‘with puck’ and ‘without puck’ and made it quicker to pivot without the puck.
  • Poke checking – fixed bug causing players to always miss to the same side of the puck.
  • Goalies will be more aware of shots right off a faceoff in the offensive zone.
  • Goalies will have a harder time dealing with screens.
  • Ability to tune shooting back against the grain so it can be less accurate/effective than shooting with your weight behind the shot and moving towards your shooting direction.
  • Ability for players to be more susceptible to lose the puck when getting hit while skating backwards with the puck at speed.
  • Prevented desperation shots from knocking the puck away from the goalie minimizing the strategy of diving at the goalie to knock the puck loose.
  • Fixed shootout logic in GM Connected to include both locked and unlocked users.
  • Allowed BAP games to resume from simulation in the middle of a shift (fixed crash when sim intervening).
  • Fixed goals screening goalie stat.
  • Goalie has a better chance of squaring up to shots from far out.
  • Improved orientation of off-puck players in one-timer situations.
  • Improved AI behavior against a back skating puck carrier.
  • Fixed hit power sliders so only the hitter’s slider value matters.
  • Fixed AI players occasionally standing around looking at the puck when resuming from simulation in BAP.
  • Fixed BAP being taken off the ice after a short shift that results in a stoppage.
  • Fixed rapidly spinning players in BAP when resuming from simulation.
  • Ability to tune players puck control coming out of a 45 glide deke.
  • Ability to tune CPU pass error on long passes.
  • Improved puck hop behavior when it hits the boards.
  • Pokechecking effectiveness range tweaked. Players with better stick checking skill will stand out more compared to players with lover ratings in that category.
  • Tuned goalies and shooting accuracy to ensure shots in the slot/middle of the ice are more effective than shots from sharp angles.
Presentation and Graphics
  • NEW - Added unique (green) Reebok 20K EA Sport branded skates and stick to the RBK pre-order pack (XBOX).
  • NEW - Added unique (blue) Reebok 20K EA Sport branded skates and stick to the RBK pre-order pack (PS3).
  • NEW -2012 Winter Classic Jerseys (PHI / NYR) now selectable in regular game modes.
  • Reduces frame rate jitter on the Xbox 360 as experienced by a number of players in all game modes but was most noticeable in OTP/EASHL (XBOX).
  • Replay Wipe timing fixed.
  • Commentary for replays won’t continue if a replay has been skipped.
  • Action Tracker post effects (barrel distortion on net cam) is working correctly.
  • Tampereen Ilves home/away jerseys now displays correct logo.
  • Dynamic board ads added to Toronto’s stadium.
  • Snow on players/goaltender/environment now fades out more smoothly/realistically.
  • Flag holders in the Winter Classic stadium now stand correctly at all corners of the flag.
  • Lulea HF center ice logo now displaying correctly.
  • Transition wipes should no longer hold on white frame longer than necessary.
  • Boston jumbotron no longer white; has proper textures (PS3).
  • Rare occurrence of skate spray not lining up correctly with action now fixed inside of the Action Tracker.
  • Shuffling of NIS’ has been improved. Less chance of seeing the same NIS inside of the same game.
  • Goalie stick mirroring has been corrected. Blade will now be pointing in the right direction during shootout NIS’.
  • NHL Moments Live snow build up on ice will now work correctly.
  • Calgary Flames now have proper logos on helmet for both Home/Away.
  • Prevented replay speech from playing over top a fight or if goof off is skipped.
Hockey Ultimate Team
  • NEW - implement training duration item so training items can last for multiple games.
  • Addressed an issue where some users were not getting Puck rewards for playing games and would sometimes get a Loss for actually winning games.
  • Fixed an issue where players would continue to receive the Happy Hour bonus if they never disconnect from the EA servers and continued to play HUT games.
  • Fixed an issue where after playing a game against the Team of the Week or a team from the Leaderboards screen, the wrong roster would be downloaded for all of the teams in the EAUHL 24/7 league when playing a Single Player game.
  • Item Pack Art EASST Player Premium Pack art now shows Promo and not Deal.
  • Fixed an issue where players would see an error message with missing text when bidding on the same item over and over until while being out bided by another player.
  • Applied training boosts are no longer used up for players in the user's Scratched Roster.
  • If user has a Stanley Cup edition item in their starting lineup, they are no longer able to add that same player from the New Items screen, thus resulting in them having 2 of the same players in their lineup.
  • Fixed an issue where users are not getting wins for opponent DNFs when playing Online Tournaments against the same opponent twice.
  • Fixed a crash that occurred when a player enters the Watch list and highlights a sold (green outline) item.
  • Online Tournament opponent searches now check for player skill level and team star rating.
  • Fixed the crash issue when applying Consumable items to some of the players in the New Items screen.
  • Addressed an issue where spamming in and out of a challenge team game will cause a blank lineup screen to appear.
  • Fixed an issue where users would advance through tournament rounds by entering the tournament tree and then playing through a regular non-tournament game (online and offline).
Be A GM
  • Addressed an issue where players that should not be considered waiver eligible were being listed as waiver eligible.
Be A Pro
  • Tuned off season player growth effect on the BAP player EXP Growth.
  • Fixed an issue where the player’s BAP team would not sign FA’s or RFA’s to contracts.
GM Connected
  • New - Trade messaging has been added to the mode.
  • Speed up Hub loading times.
  • Improved responsiveness when scrolling through the Main Menu to reduce accidently scrolling past the option players want to select.
  • Improved scrolling when looking to selecting a team on the trade player screen and select team screen.
  • Users should no longer be able to adjust the gameplay sliders during a CPU game.
  • Improved responsiveness of league search screens.
  • Fixed an issue that would sometimes cause a crash when bringing up the player list on the Trade Player screen.
  • Fixed an issue where the game would sometimes crash while backing out of the mailbox screen.
  • Fixed an issue that could cause the game to crash while loading into the GM Connected HUB.
  • Fixed a rare crash that could occur when proposing a trade to a CPU team (also fixed in Be-A-GM).
Online Team Play / EASHL
  • Addressed an issue where team members from different regions could not match up together in a club practice and the matchmaking would fail as a result.
  • Fixed PS3 microphone fluctuations when not set in HQ mode.
  • Resolved an issue with EASHL matchmaking where it was returning the captain’s versus skill level instead of the club’s skill level. This will improve the accuracy of matchmaking.
  • Addressed an issue where Hockey Shop Boosts were being unequipped to the player’s EASHL Pro upon reboot of their console.

Game: NHL 13Reader Score: 8/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 23 - View All
NHL 13 Videos
Member Comments
# 41 Taku @ 10/23/12 12:36 AM
EASports twitter:

Quote:
We will be taking the servers down for maintenance between the hours of 2-4 am PDT. We apologize for the inconvenience.
 
# 42 Mutilated @ 10/23/12 07:01 AM
So i guess the patch will be here any minute now? Says 2-4am PDT which is between 11 and 13 here in Sweden. It's exactly 13.00 now so maybe its there now. Hope so.
 

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