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NCAA Basketball 10 REVIEW

NCAA Basketball 10 Review (Xbox 360)

No franchise was more in need of a makeover last fall than EA's (formerly known as) March Madness series. The crescendo of the franchise's downfall came with March Madness 08, which turned out to be the equivalent of a number 16 seed after the first day of the NCAA Tournament -- routed by a vastly superior opponent and lucky to even have been invited to the big dance. Thankfully, EA listened to the criticism leveled at the March Madness series and decided to start from scratch. The result was NCAA Basketball 09.

NCAA Basketball 09 corrected many of the nagging issues from the March Madness series and implemented a core experience that could be built upon in future iterations of the series. While the game was ultimately crippled by some annoying bugs (for example, playing zone against the CPU would force an ungodly amount of turnovers) and a lackluster dynasty mode, the overall game was a very solid Freshman effort by EA. 2008 marked the year that the developers at EA once again made their college basketball offering relevant.

And now with the first week of college basketball upon us, it is only natural that EA has released NCAA Basketball 10. Touting revolutionary television presentation, an all-new motion offense mechanic and yearly team and player "dynamic" updates, NCAA Basketball 10 is ready to up the tempo and try to run all other 2009 hoops competition out of the gym.

So is the game ready to ascend to the level of a UNC, UCLA and Michigan State, or is NCAA 10's bubble going to burst well before March?

 


The player models need some work.

Presentation

I'm happy to report that the new broadcast presentation elements in NCAA 10 are as good as billed. I would even say that the dual-network presentation should become the norm for all sports games moving forward. Both the CBS and ESPN graphical overlays look great and accurately depict season statistics, standings and other pertinent information during the course of a game. What makes these overlays even better is just how well they are integrated into the game -- flashing in and out of gameplay seamlessly, with no resulting slowdown or frame-rate issues that other games suffer from during a stat banner appearance.

In addition to the overlays, the NCAA Basketball team has managed to integrate some extremely slick cutaways during stoppages in play. Sometimes the game will "cut to commercial" cuing up either CBS or ESPN's theme music while top highlights are shown. Other times you will be treated to highlights of an outstanding individual or team performance. The game features the best use of licensed presentation I have ever seen, and I found myself calling timeouts multiple times during games just so I could be treated to some highlights.

It is also worth noting that there is a very basic selection show hosted by Gus Johnson and Bill Raftery of CBS. The show itself is not spectacular, but you do get a good overview of which teams are dancing, which teams are staying home, and even some interesting predictions as to which teams will be successful in the coming weeks.

But all is not well in presentation land. For as good as the EA developers managed to integrate slick looking stat overlays and highlight packages, they completely dropped the ball when it came to recording the in-game commentary. Bill Raftery and Gus Johnson do an admirable first-year job in the booth, but both ultimately become repetitive within the course of two or three games.

Sadly, the CBS team is the high point of NCAA Basketball 10's commentary. I say that because the commentary work done by Vitale and Nessler this year is quite possibly the worst announcing I have ever heard in a modern video game. It seems like EA was forced to limit the scripts of the usually solid ESPN duo to enough commentary for just one game of NCAA 10. Both Nessler and Vitale will repeat themselves within minutes of each other, and you are better suited turning the sound off if you end up playing an ESPN-presented game. The sad thing is that the commentary really takes away from the overall feel of the game.

NCAA 10 sure looks like an authentic television broadcast, but it certainly does not sound like one. After playing other 2010 sports titles, NCAA 10's announcing definitely throws up an air ball.

Graphically the game is a mixed bag. The authentic arenas and lighting look spectacular, and even the crowd is well done -- assuming you take into account the fact that this is a collegiate game that includes so many teams.

However, player models are a completely different story. NCAA 10's players just don't look like the lanky college kids I watch on a nightly basis from November through March. Instead, they look more their professional counterparts in NBA Live 10.

Another area that I was not especially impressed with was the differentiation in player sizes. It seems like EA decided to pay homage to Nintendo's Ice Hockey by implementing only three distinct player models in the game: little guy, medium guy and big guy. The result is that every team looks almost identical from the default camera angle, and it is extremely difficult to identify a specific big man or guard when running an offense. Player faces are also as generic as they get, so don't be surprised to see more than a couple clones on the court during any given game.

Lastly, player jerseys and accessories look good, with new cloth physics giving realistic movement to the game's ultra-baggy shorts.

 


Unfortunately, this is not a rarity.

On the Court

I am disappointed by the on-court gameplay in NCAA Basketball 10. Playing on the Xbox 360, I have noticed a slight frame rate drop whenever my player takes the ball up the court -- the frame rate seems to dip even more when holding the turbo button as I cross mid-court. This is not necessarily a devastating issue, though, it does become quite annoying over the course of multiple games.

What could be considered a devastating issue is the amount of clipping, collision detection, and animation issues that rear their ugly head over the course of a game. I ran into several instances where players completely clipped through their defenders when driving to the hoop. On other occasions, I have had the ball clip through the backboard, which led to turnovers or air balls. Now, I understand clipping is going to happen in a basketball game, but the frequency and severity of such occurrences in NCAA Basketball 10 has left me scratching my head. The on-court experience does not feel as polished as it should be, especially for a game engine in its second year.

Another major issue on the floor is the aforementioned collision detection. For some strange reason, offensive players fall to the court way too often in this game -- you would think they were playing soccer. My problem with this is that many times the player falls for no reason. You will see players go down after dribble drives or they are met by a defender in the paint -- makes sense. You will also see players falling to the floor regularly after shooting a jumper, with the closest defender being three feet away -- does not make sense. And not only are these phantom falls visually annoying, they also prevent one of your would-be defenders from getting to play transition defense. So expect to vent plenty of frustration as you hastily jam on the turbo button to get your fallen player back on defense.

One of my biggest collision-detection gripes is the fact that the CPU players will magnetically pull your offensive player towards them as you try to run your motion offense (more on that later). There is nothing more frustrating than gaining separation on a dribble drive or a curl, only to have the CPU players rubber band you back into their clutches. What makes absolutely no sense to me is that when you are defending the CPU, it is near impossible to reverse roles and get a body on an offensive player, especially in the post. How am I supposed to play solid post defense when I can't even initiate defensive body contact?

But my biggest gripe with the gameplay deals with animation variety and execution. Every guard seems to have the same dribble animations, all big men have the same post animations and shot animations are extremely generic. Many transitional animations also appear to be missing, leading to some extremely awkward and robotic looking dribble moves, post shots, passes and loose-ball opportunities.

Then there is the issue of dealing with a player's momentum animations -- an aspect of the game that had me screaming at my TV and waking my wife up during the wee hours of the night. Too often initiating a freestyle dribble, or even pressing turbo, will result in a player going out of bounds due to his momentum. There were literally points in my game where an animation would start up and take me out of bounds without me being able to interrupt it.

Precision player movement is also iffy. A perfect example of the hindrance of precision movement can be seen in the inside-out game. Because of less than steller AI, perimeter players sometimes set up a good three feet beyond the 3-point arc. When you attempt to penetrate and kick out to a teammate, you have to attempt to move the perimeter player closer to the 3-point line if you want to have any chance of hitting the wide open shot. It sounds easy enough -- if only it was actually that easy. Moving your perimeter player closer to the 3-point line results in him grossly overshooting the mark time and time again.

Thankfully, player momentum does not interfere with NCAA 10's post game because there is no post game in this year's version of the game. The CPU seems to be able to function down low because it is extremely difficult to play post defense against it, but attempting to set up a successful post offense against the CPU is a chore, especially on higher difficultly levels. Offensive success typically comes from running plays to establish a solid mid-range game, which leads me to the game's new motion-offense feature.

If the gameplay has one redeeming quality, it is the addition of the motion offense button. By tapping the left bumper (L2 on PS3), you are able to initiate your team's individual motion offense with any player, anywhere on the floor. Players make crisp and clean cuts, and it can be quite fun to execute these plays on an unsuspecting opponent.

Dynasty Mode

The dynasty mode was by far the weakest aspect of NCAA Basketball 09. It had bland presentation, terrible RPI ratings and mysterious tournament-selection logic. Regarding NCAA 10's dynasty mode, I have both good and bad news. The good news is that the ratings logic issues have been fixed. The bad news is that everything else about dynasty mode is exactly the same as in NCAA 09.

In terms of the logic behind the rankings, NCAA 10 does one of the better jobs I have seen in a college basketball video game. In the three seasons of dynasty I have played through, RPI logic seems to be spot on, the top 25 teams made sense throughout the year and the tournament selections and results were realistic. The only shocker I saw was a 30-0 Butler team that only garnered a number-five seed in this season's tournament.

The ridiculous tournament upsets that plagued NCAA 09 are also gone, and all the one seeds advanced to the Final Four during two of the three years I played -- a four seed weaseled into the Final Four in my third year. For those looking for a glimpse into the crystal ball, one seeds won all three years (Kentucky in 2010, Michigan State in 2011 and Alabama in 2012).

For those unfamiliar with NCAA 09's dynasty mode, it was nothing out of the ordinary. The NCAA 10 dynasty mode is really no different. Players must navigate through a myriad confusing menus in order to find out how to do the simplest tasks (for example, recruiting). Players are relegated to a bland ESPN hub. The hub displays some text-driven top stories and features a quick link to your schedule, but you still must fiddle around with the confusing "start" button menu to accomplish everything else. The ESPN hub, menu design and all of the dynasty features, especially recruiting, feel like relics from a past generation. There is just not enough exciting content in dynasty mode to keep a hardcore college basketball gamer busy.

Dynasty mode does include the ESPN Gamecast simulation system, allowing users to simulate a game at various speeds. (You can also intervene if the results get out of control.) This Gamecast feature, coupled with the outstanding RPI and tournament logic, make this a poor man's text sim. I could definitely see some NFL Head Coach fans having a lot of fun with this aspect of dynasty mode.

It is also worth noting that team scheduling in dynasty mode is randomly generated. This is a giant leap backwards when compared to the authentic dynasty schedules found in last season's game. There is a chance that authentic schedules could find their way back into the game via a patch, but nothing has been confirmed by EA at the time this review was written.

 


This really isn't supposed to happen.

Online

It's a bummer online dynasty did not make it into this year's title. But the online addition that EA did make to this year's title looks like a surefire winner in my book. Piggybacking off the success of NBA Live's dynamic DNA feature, NCAA 10 includes Dynamic Updates, updating yearly rankings, RPI and player ratings as the real college hoops season progresses. So if you are a fan of a team outside the top 25 that goes on a run in real life and cracks the top 10, this will be reflected in the game's "play now" and online modes. Unfortunately, as of the time of this review, the feature has not yet received its first update, so I am unable to get the full in-game effect of these dynamic updates. It will be interesting to see just how well the feature works as the year progresses -- check back with Operation Sports for a more detailed analysis at that time.

The EA Locker makes its return once again, so count on named roster files hitting the EA servers within a couple weeks. Just like in last year's game, you do not need to be friends with a user in order to download his/her roster files. All uploaded files are arranged concisely and can be accessed and rated with the simple push of a button.

The last online feature to touch on is the online versus games. Basically, I did not notice any lag or game-shattering issues. It is also important to note that gameplay against a human opponent is much more enjoyable than dealing with the suspect AI. Most of the gameplay issues mentioned above still exist online, but they are much easier to overlook during an online match.

Final Thoughts

NCAA Basketball 10 was one of the toughest review assignments for me here at Operation Sports. I was a big fan of NCAA Basketball 09 and was extremely excited to get my hands on this year's game. While I have enjoyed my time with NCAA 10 for the most part, I ultimately was expecting a larger step up from last year's game. As a college basketball super fan, I found it difficult to accept the animation issues, lack of post game and overall generic feel to each and every game I played.

I definitely had a blast during my first few hours with the game (mostly because of the presentation). However, as I spent more time with the game, I began to realize the game's core issues were outweighing the fun I was having with it.

If you are a casual college basketball fan looking for a fix this season, go out and buy NCAA 10. If you are a hardcore college basketball junkie expecting a deep dynasty mode and gameplay experience that will keep you busy until April, look elsewhere. There is no denying that the game plays a fun game of hoops, it just does not have enough gameplay depth or polish to warrant being called a must-buy title.

On the Court: Animation issues, clipping and slight frame rate drops may sour your experience. But there is still some fun to be had on the court.

Graphics: Arenas and lighting look great, but player models and faces are last generation.

Sound Design: Nessler and Vitale will have you reaching for the mute button. Gus Johnson and Bill Raftery have a decent premiere.

Entertainment Value: Casual collegiate hoopsters will eat this up. Hardcore dynasty-based users will be throwing this up on the shelf in a matter of weeks.

Learning Curve: If you have ever played a basketball game in your life, you will have no issue succeeding in this game.

Online: The lack of online dynasty is a major downer, but the Dynamic Update feature could keep exhibition games fresh.

Score: 6.0 (Fair)


NCAA Basketball 10 Score
Outstanding presentation.
Running plays is fun.
Good RPI and Tourny selection.
No online dynasty.
Lack of precise player control.
Dynasty mode is boring.
6
out of 10
NCAA Basketball 10 Videos
Member Comments
# 21 pfunk880 @ 11/20/09 01:45 PM
Sounds like a mixed bag. Maybe I'll give it a rent but it sounds like I'm probably just going to stick to 2k8 and hope NCAA 11 takes another step forward.
 
# 22 countryboy @ 11/20/09 01:51 PM
I do think that those who pass on this game simply due to one review score are going to be missing out. While I don't deny the negatives mentioned in the article, it does seem that the things this game does right were severely overshadowed by the things that it doesn't do so well. I just feel that the review should've given more credit to the game for what it improved upon from last year's installment.

In any event, very well written review Chris. It is refreshing to see an explanation for why you didn't like/enjoy certain aspects of the game, instead of saying, "I didn't like ______", "_______ was bad/terrible", etc.., and leaving it at that.

Oh and I have to give props to someone that references the player sizes from the old Nintendo hockey game. LOL
 
# 23 VTPack919 @ 11/20/09 02:37 PM
Don't base your opinions off the review of one person. Well written it may be; however, there were many positives not touched on and the negatives were really drilled home. The impressions thread should be a good resource to get a good idea of what you can expect from this game. I will say it again. Last years game got a seven. How could it regress to a six when the game is better in every category?
 
# 24 HustlinOwl @ 11/20/09 02:39 PM
authentic schedules are included in this years game as well. They will be in the first update Tuesday as opposed to a patch
 
# 25 Playmakers @ 11/20/09 02:53 PM
Quote:
Originally Posted by Spanky
Review is right on the money. If anything, I think it was too kind and generous. Oh well, I needed another coaster anyway.

I think people are just trying be nice about the situation. It's the only college basketball game around so it appears some might be just forcing themselves top enjoy this game just like some of us are forcing ourselves to enjoy Live 10.

I really didn't see any improvement in the demo when compaired to NCAA 09

It seems like they slapped some boosted up presentation into the game and called it NCAA 10.................

The player models looked like hulk hogan as i pointed out about the demo. They think all college kids are bodybuilders or what.....

It's sad that you have to edit the appearance of 1000's of players just make PG's look different from C's and PF's. 2 years ago every player was too skinny and now that are all Karl Malone. That's EA for you they only know how to do things one way there is never a middle ground with them.

I was hoping to take better advantage of this game since it didn't have all the screwy DNA crap that Live was using but it appears this game is no better and I won't be missing anything for the 2nd straight year without a college game.

Pick up and play is probably the best thing I got from this review. If you just what to have fun for about 1-2 months before things start to turn you off.
 
# 26 Playmakers @ 11/20/09 02:56 PM
Quote:
Originally Posted by VTPack919
Don't base your opinions off the review of one person. Well written it may be; however, there were many positives not touched on and the negatives were really drilled home. The impressions thread should be a good resource to get a good idea of what you can expect from this game. I will say it again. Last years game got a seven. How could it regress to a six when the game is better in every category?
I've seen 4 reviews not just this one that all pretty much say the same thing about this game.

This review just happens to give the game it's lowest score 6.0 OUCH!

But all the others have the game rated avg at best 7.0
 
# 27 noshun @ 11/20/09 03:02 PM
Quote:
Originally Posted by Playmakers
I think people are just trying be nice about the situation. It's the only college basketball game around so it appears some might be just forcing themselves top enjoy this game just like some of us are forcing ourselves to enjoy Live 10.

I really didn't see any improvement in the demo when compaired to NCAA 09

It seems like they slapped some boosted up presentation into the game and called it NCAA 10.................

The player models looked like hulk hogan as i pointed out about the demo. They think all college kids are bodybuilders or what.....

It's sad that you have to edit the appearance of 1000's of players just make PG's look different from C's and PF's. 2 years ago every player was too skinny and now that are all Karl Malone. That's EA for you they only know how to do things one way there is never a middle ground with them.

I was hoping to take better advantage of this game since it didn't have all the screwy DNA crap that Live was using but it appears this game is no better and I won't be missing anything for the 2nd straight year without a college game.

Pick up and play is probably the best thing I got from this review. If you just what to have fun for about 1-2 months before things start to turn you off.
It's like deja vu the past few years reading this stuff.
 
# 28 Glenn33 @ 11/20/09 03:15 PM
Quote:
Originally Posted by Playmakers
I think people are just trying be nice about the situation. It's the only college basketball game around so it appears some might be just forcing themselves top enjoy this game just like some of us are forcing ourselves to enjoy Live 10.

I really didn't see any improvement in the demo when compared to NCAA 09

It seems like they slapped some boosted up presentation into the game and called it NCAA 10.................
I respect your opinion..but I couldn't disagree more. I loathed NCAA 09 after a short while - so I have no bias towards that game. This game is night and day compared to that.

This game deserved a better score than 6. I would say at least 7.5.
 
# 29 gdav125 @ 11/20/09 03:47 PM
6! Wow that's low. This game is far and away better than last years. I think too many people are afraid of giving EA props for actually doing a decent/solid job on improving this game. This gets a 6 because the ball goes through the backboard, but NCAA FB gets a higher score and the football doesn't even spiral? I traded that hot garbage in for NCAA BB 10 and I'm glad I did. Sorry, but IMO the negatives just don't bogg the game down as much people want to believe it does. Most people I know and have seen talk about this game may not love it, but they are definitely enjoying it. I know I am.
 
# 30 ehh @ 11/20/09 03:54 PM
Quote:
Originally Posted by Playmakers
I really didn't see any improvement in the demo when compaired to NCAA 09

It seems like they slapped some boosted up presentation into the game and called it NCAA 10.................
First, you need to play the retail. Secondly, are you kidding? I really think you need to put 09 back in and play a full game, then play 10 and rethink that statement.

09 is bad, really bad, in comparison to 10.

You've gotta be the most negative person on OS my dude. This game isn't all-time great, not even close, and I'm passionate about sports gaming as well like you but jesus, it ain't that serious. Do you have this drab of an outlook on everything in life? I feel like you need to get out in the sunshine, find someone to give you a hug and have a beer.

And the whole "people must be forcing themselves to like X game" is so played out and childish. "Being nice about the situation"? Really? People always acting like if you enjoy a game you either have a hidden agenda or you're forcing yourself to like a game.
 
# 31 HustlinOwl @ 11/20/09 04:08 PM
Quote:
Originally Posted by ehh
First, you need to play the retail. Secondly, are you kidding? I really think you need to put 09 back in and play a full game, then play 10 and rethink that statement.

09 is bad, really bad, in comparison to 10.

You've gotta be the most negative person on OS my dude. This game isn't all-time great, not even close, and I'm passionate about sports gaming as well like you but jesus, it ain't that serious. Do you have this drab of an outlook on everything in life? I feel like you need to get out in the sunshine, find someone to give you a hug and have a beer.

And the whole "people must be forcing themselves to like X game" is so played out and childish. "Being nice about the situation"? Really? People always acting like if you enjoy a game you either have a hidden agenda or you're forcing yourself to like a game.
I was going to post along the same line that dude needs to play the game first

 
# 32 JVal3208 @ 11/20/09 04:13 PM
I think it is a fair review. People who purchased the game will obviously be more sensitive about the review. I played it at a friends house, just didn't feel like it was worth 60 bucks. Much improved over 09, but that doesn't make it a good game. I wish I could enjoy it as much as some of you guys are because college basketball is my favorite sport. Just my opinion.
 
# 33 HustlinOwl @ 11/20/09 04:15 PM
no game is worth $60, Im tired of hearing that rebuttal
 
# 34 Hova57 @ 11/20/09 04:20 PM
Quote:
Originally Posted by HustlinOwl
I was going to post along the same line that dude needs to play the game first

The 2kfanboys are eating this review up
 
# 35 JVal3208 @ 11/20/09 04:22 PM
Quote:
Originally Posted by HustlinOwl
no game is worth $60, Im tired of hearing that rebuttal
Just had to get your two cents in, I see. How about, "I didn't feel it was worth my money"?
 
# 36 Playmakers @ 11/20/09 04:37 PM
Quote:
Originally Posted by Hova57
The 2kfanboys are eating this review up
2k fansboys?

LOL

Some of us were actually EA fanboys. Just because we don't consider the game worth a purchase doesn't mean we are 2K fanboys.

Maybe we are just basketball fanboys and the product doesn't appear to be worth the price
 
# 37 Playmakers @ 11/20/09 04:43 PM
Quote:
Originally Posted by ehh
First, you need to play the retail. Secondly, are you kidding? I really think you need to put 09 back in and play a full game, then play 10 and rethink that statement.

09 is bad, really bad, in comparison to 10.

You've gotta be the most negative person on OS my dude. This game isn't all-time great, not even close, and I'm passionate about sports gaming as well like you but jesus, it ain't that serious. Do you have this drab of an outlook on everything in life? I feel like you need to get out in the sunshine, find someone to give you a hug and have a beer.

And the whole "people must be forcing themselves to like X game" is so played out and childish. "Being nice about the situation"? Really? People always acting like if you enjoy a game you either have a hidden agenda or you're forcing yourself to like a game.
Didn't you hype up Live 10 for about 2-3 weeks?



Now you've sold the game and from what i'm reading it's the same stuff that you hyped up about Live 10 until the flaws showed up later.

And by the way why would i have a hidden agenda about this game?

I was excited as hell to use this game for things i couldn't do with NBA Live but i have a hidden agenda LOL..

Don't get upset with me because these reviews are exposing the game for what it is average at best. If you enjoy it then so be it hopefully you'll enjoy it all year and not just for 2 months
 
# 38 Hova57 @ 11/20/09 04:44 PM
Quote:
Originally Posted by Playmakers
2k fansboys?

LOL

Some of us were actually EA fanboys. Just because we don't consider the game worth a purchase doesn't mean we are 2K fanboys.

Maybe we are just basketball fanboys and the product doesn't appear to be worth the price
chill, if you check out the first page comments they mostly were people who prefer the college 2k8 . Everyone gets so sensitive. me personally i never played 2k8 it very well be a good game i never knocked the game , but for what ever reason they make it clear that they are going back to college 2k8.
I'm not getting into it with anyone about what game is better all i know is when i get this game i'm getting because i want to and not because of a review. chill no need to get all upset people in the end its just a game
 
# 39 Playmakers @ 11/20/09 04:54 PM
Quote:
Originally Posted by Hova57
chill, if you check out the first page comments they mostly were people who prefer the college 2k8 . Everyone gets so sensitive. me personally i never played 2k8 it very well be a good game i never knocked the game , but for what ever reason they make it clear that they are going back to college 2k8.
I'm not getting into it with anyone about what game is better all i know is when i get this game i'm getting because i want to and not because of a review. chill no need to get all upset people in the end its just a game
I'm not upset just stating some of us are not 2K fansboys

In fact I'm like you I've never played any 2K college B-Ball game EVER!

That's why I'm so upset with this game because it was MY ONLY COLLEGE B-BALL game that I've ever played for years and the DEMO and reviews are exactly what I was seeing in this game myself.

Which was very dissapointing for me.

Some guys might feel I'm being too harsh on this product but when you see shiiit that keeps happening for years without improvement you get fed up at some point.

Now some these 2K guys might be playing this game for the 1st or 2nd time and it might be NEW AND FRESH to them so it's all good.

But to me it's the SAME OL SHIIIT!
 
# 40 RayAllen20 @ 11/20/09 04:55 PM
Quote:
Originally Posted by Playmakers
I think people are just trying be nice about the situation. It's the only college basketball game around so it appears some might be just forcing themselves top enjoy this game just like some of us are forcing ourselves to enjoy Live 10.

I really didn't see any improvement in the demo when compaired to NCAA 09

It seems like they slapped some boosted up presentation into the game and called it NCAA 10.................

The player models looked like hulk hogan as i pointed out about the demo. They think all college kids are bodybuilders or what.....

It's sad that you have to edit the appearance of 1000's of players just make PG's look different from C's and PF's. 2 years ago every player was too skinny and now that are all Karl Malone. That's EA for you they only know how to do things one way there is never a middle ground with them.

I was hoping to take better advantage of this game since it didn't have all the screwy DNA crap that Live was using but it appears this game is no better and I won't be missing anything for the 2nd straight year without a college game.

Pick up and play is probably the best thing I got from this review. If you just what to have fun for about 1-2 months before things start to turn you off.
i respectfully disagree. the way this game improved on gameplay in 1 year is great. It's the same as Live's gameplay without the annoying DNA crap. I'm not a college basketball dynasty nut, so the amazing presentation and great gameplay makes this a must-buy. How can you say they put no effort into this game? This game obviously didn't get enough resources, but made this game a big step over '09. Plus they revolutionized sports gaming with broadcast integration.

Quote:
Originally Posted by Playmakers
Didn't you hype up Live 10 for about 2-3 weeks?



Now you've sold the game and from what i'm freading it's the same stuff that you hyped up about Live 10 until the flaws showed up later.

And by the way why would i have a hidden agenda about this game?

I was excited as hell to use this game for things i couldn't do with NBA Live but i have a hidden agenda LOL..

Don't get upset with me because these reviews are exposing the game for what it is average at best. If you enjoy it then so be it hopefully you'll enjoy it all year and not just for 2 months
If you haven't played the retail version then how can you agree with the review? You don't know the differences. Not trying to say you shouldn't believe that this game isn't very good, but that doesn't mean this game is trash for the rest of us. This game is better than CH 2K8 IMHO (because of the gameplay). It might be opposite for you but that's cool. I just don't see how you can say there was no improvement.
 


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