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No EASHL, GM Connected, OTP, or Live The Life in NHL 15 (Interview)


It’s official: EASHL, GM Connected, OTP, and Live the Life will not be in NHL 15.

The modes which will be in the game, will include play now, Be A Pro, Be a GM, Online Vs, Hockey Ultimate Team, and NHL Moments Live. The plan, as of right now, is to deliver Online Team Play via a patch after launch.

We sat down with Producer Sean Ramjagsingh to discuss why those modes were not included and to talk about the modes which are in the game. The discussion also turns to how to the team deals with community reactions and plans for the future of the franchise, which admittedly are quite exciting. See for yourself after the jump!

Update: After realizing we had no quotes from Sean on GM Connected we reached out to EA for a comment. Here is an official response from EA on why it was excluded: "GM Connected was one of our lowest played modes. We’ll be looking to see how we can bring a better online GM experience to the franchise in future iterations"

Operation Sports: Tell us about what modes are in NHL 15 and why users should be excited about them. What's new with modes shipping in NHL 15 for XB1 and PS4?

Sean Ramjagsingh: First of all with the move to the new console for us,  it was about creating a great gameplay and presentation experience. Really it was about getting into that space and settings us up with a foundation for development on this generation of consoles. What we’ve done with gameplay and presentation this year, we are very, very, proud of.

We truly changed the gameplay experience and have delivered a brand new presentation. With the modes themselves, we are offering a suite of modes which will offer different ways to play our game on Gen-4.

We have Be a GM, Be a Pro, Online Versus, Hockey Ultimate Team and NHL Moments Live, which is a scenario mode where we will continuously update with moments from the real world.

OS: With five modes failing to make the transition to next-gen (Live the Life, NHL 94, OTP, EASHL, GM Connected), do you think the enhanced visuals and gameplay of NHL 15 are enough of a reason to justify users buying the next-gen version?

SR:  The big one which most people have been asking about is about OTP and EASHL. The reality there is, we had to start with the core and we had to get the online up and running. The team has been pushing as hard as we can to get OTP in for launch.

As of today, which is our beta date looking to get the game in the package-goods product for consumers to pick up on the first day, we had to make the decision that OTP will not be in the game for launch. It was a very tough decision for us. Obviously we recognize that OTP and EASHL are huge modes for us. Our fans, our community are very invested in those modes, so it was a very tough decision and tough day for us. But the reality is, its not going to get there for launch.

We are however, committed to releasing post-launch patches like you’ve seen in EA Sports UFC — where we continue to update content and get OTP in as part of one of the patches we release post launch.

OS: What would be the timeline for the OTP patch?

SR: We’ve been pushing hard to get OTP. So if you would’ve asked me last month, I would’ve told you our goal was to get OTP in at launch. It’s a very complex mode. You have, at any one time, up to 12 user controlled players playing the game at the same time from different screen perspectives.

To be completely transparent, with screen perspectives it’s not overly complex. The complexities come within the gameplay itself, and coordinating the 12 user controlled players in their different living rooms. Balancing with the servers to make sure there’s no glitches. The gameplay, which is different because its all user controlled, is very tight.

So we’re pushing as fast as we can. I can’t commit to an exact date right now, but what I can tell you right now is that we are committed to being transparent around the development of OTP. As we make progress with OTP we’ll be speaking to fans and the community about that.

OS: What development challenges led to the removal of key modes? How long ago was the decision made to remove these features?

SR: If you go back a little bit, we weren’t there for the first year of the new consoles. The team was focused on delivering the best possible experience we could, really maxing it out on Gen-3 (PS3/360) with NHL 14. The reality is that we had 12 months to develop NHL 15 itself.

Again, we started with the core. We started with the gameplay and the presentation to ensure we truly innovated in that space and took our game to another level and setting us up for the future.

The next part about developing on the new consoles for us was that it was exciting with new opportunities to discover new things. As you overcome new development hurdles you would unlock new things you could do, so we had to make design decisions on the fly. The downside of that is because of some of the roadblocks you hit developing on the new consoles, despite learning from other games within EA Sports, bringing our codebase over and trying to rebuild it to set it up for the future had its own set of challenges.

As we hit each one of those challenges, to be honest, they were just very time consuming to overcome. They sucked up a lot of our resources, so there were just some significant challenges there on the development part of it. As we hit those challenges and tried to overcome them, it just minimized the time we had to devote to other modes in NHL 15.

OS: Are steps being taken to prevent this kind of scenario next year? What steps are being taken to ensure all of the modes from Gen-3 are in next year’s NHL?

SR: When we kicked off NHL 15, we literally had nothing up and running. So it was about taking eight years of development on the previous generation of consoles and bringing the best parts over to the new generation. So just getting the game up and running was a challenge in NHL 15, as it was on all of the sports titles on the new consoles.

The different next year is that we will have a game foundation set up and running that we are extremely proud. We set it up from a tech perspective so that we can deliver bigger and better things in our modes, gameplay and presentation in the future. We’re set up very well for the future and we have a game that is up and running that we can continue to build on. The most exciting thing for us is that we’ve overcome the hurdle of getting a quality game up and running.

Yes we acknowledge we’ve lost some of the depth we had with OTP and EASHL, however we are very excited about the foundation we’ve built. With the gameplay, presentation, and the modes and what we can do with the modes going forward and specifically what we can do with OTP and EASHL which I know our fans are very passionate about.

OS: What does the dev team think of all of the feedback this omission has gotten and will be getting? I assume the feedback is being heard.

SR: With social media and two-way communication, the NHL franchise and myself take pride in communicating with our fans and having that one to one communication. So yes, I have seen the negativity around the rumors about whether EASHL was going to be in the game or not. For us, I understand it, I understand the confusion. We didn’t want to create more confusion by putting out a message without all of the information until literally today, when we made the final call on whether OTP or EASHL are going to be in the game.

Announcing anything earlier than today would have created more questions than solving answers for us. It’s tough to see all of the speculation and not be able to reply to it, but the team here has been really focused on pushing forward and delivering as much as we possibly could for launch and for the patches coming for NHL 15.

OS: What would you say to the folks who've enjoyed the team and co-op aspects of the NHL series at this point? What do they have to look forward to, considering all of the time and effort they've dedicated to team and online modes in the past 5+ years?

SR: First and foremost, once they get their hands on the demo and start experiencing the gameplay, it’s a truly different experience. We tried to innovate and rebuild our gameplay and presentation from the ground up and the core to EASHL and OTP is a great gameplay experience. So first and foremost, I think our fans will appreciate the great gameplay.

What they have to look forward to is leveraging that foundation we’ve built on the technical side to allow us to do bigger and better things. I’m committed to EASHL, the franchise is committed to EASHL. Our goal is not to just bring over the EASHL you knew from Gen-3, but to do it bigger and better. We want to engage the community and get their feedback, and have them help build that experience with us.

OS: What about the modes in the game, what is Be-a-Pro bringing to the table?

SR: In Be-A-Pro, you’ll be able to play with a character in BAP, play in the NHL. It’ll be the same as before, the depth is there. With regards to setting us up for the future, the one piece that is not there is the Life the Life piece. Looking at the bar being set by other sports games, and us wanting to set ourselves up for the future and be better with all of our modes, so Live the Life is not there this year.

As a development team, we’re going to go back, and create a new strategy for creating a bigger and better Be-A-Pro experience.

OS: What about Be-A-GM?

SR: In Be-A-GM, you have the opportunity to control your own franchise and guide them to a Stanley Cup. All of the basics of the mode are there: there’s free agency, trading, and the rookie draft. You can play up to 25 seasons as well. The core of that mode is there.

We’re continuing as part of our updates to bring back some of that depth in different ways. We’ll have more details on what the patch plans for Be-A-GM specifically at a later date. The goal was to create a solid foundation to continue to build upon and to bring back things our fans have been asking for which we haven’t been able to in the past because of other technical limitations we’ve had.

OS: How much work went into the current-gen version of NHL 15? Why should someone buy the current-gen version? What is being added?

SR: The full suite of modes from last year’s PS3/Xbox 360 version of NHL are in NHL 15 on the same consoles. We’ve added some multiplayer physics to the game while changing the gameplay experience by taking some of what we did from the new consoles. We obviously couldn’t do everything because of the difference of the power of the consoles.

One of the requests fans have had for years is replacing the commentators, our new commentary team (Mike "Doc" Emrick and Eddie Olczyk) is also present in the PS3 and 360 versions of NHL 15.

OS: With how everything has really gone down on social media, is there anything you would like to do different in communicating with fans?

SR: We were pushing as hard as we could for as long as we could to get OTP and EASHL in the game. And today is the day we kind of had to make the final decision. The team was driving as hard as they could to get as much in as possible for launch.

It’s tough because we pride ourselves in that two-way communication but the community doesn’t have that visibility to see what we’re doing day in and day out. They don’t see how we’re pushing, the late nights we’re putting in to get as much in as possible. It’s really about delivering a clear message when we communicate with our fans, and communicating anything before today would have probably led to more questions than answers.

That’s why today is so important to us, we officially made the decision on what will be in there at launch. Now that we have the information and want to make sure we answer those questions with the right amount of information.

OS: Last question, what is the one thing fans should be truly excited about with NHL 15?

SR: We’re extremely proud of the package we’re delivering this year. It’s a truly next-gen experience when you start with our gameplay. With what we’ve done with the next-gen player models and characters, being built from the ground up, having cloth on the players for the first time, the brand new A.I. system which will really be a foundation for our A.I. system moving forward.

We’ve rebuilt our gameplay from the ground up, with our new multi-player and puck physics.  What you see on TV is what you’re going to see in our game, with brand new commentators done in a way you’ve never seen in a sports game before — we’re actually taking the real commentators and putting them in the game.  We’re trying to innovate with everything that we do.

We’re trying to set the bar with our visuals, with over 9000 new crowd models. You’ll see the home team fans, the away team fans, the super fans, the vendors. We really brought the arena to life and captured every detail. The backend experience is really second to none, we’re extremely proud of that.

On the game modes side of things, we’re bringing over the key modes in a way that sets us up for the future. The tech is set up now to do things in a bigger and better way. We’re in the process of building OTP right now, which we’re going to be transparent about, and OTP is basically the foundation of the EASHL experience. So that foundation is there for us to deliver an EASHL experience that is bigger and better than anything anyone could have imagined when we originally did the mode in NHL 09.

The future is bright. With NHL 15, we’re extremely proud of the package we’re delivering this year. It truly is a next-gen experience with a changed gameplay and presentation while bringing over our key modes, and we’re set up for OTP in EA Sports Hockey in the future.


NHL 15 Videos
Member Comments
# 121 gator3guy @ 08/20/14 12:13 AM
Quote:
Originally Posted by bigwill33
Not in this version coming up for ps4 and xbone. It will be NHL teams and the players on those teams that each player is controlling.
Was this in the interview? I didn't see it. That's why I was asking.
 
# 122 stealstang @ 08/20/14 12:16 AM
that sucks so everyone will play with top NHL teams to gain an advantage and some troll will pick the worst team and be worthless on the ice no thank you.
 
# 123 jyoung @ 08/20/14 12:29 AM
Quote:
Originally Posted by gator3guy
Was this in the interview? I didn't see it. That's why I was asking.
From post #52 of the AMA with Sean Ramjagsingh:

 
# 124 robla @ 08/20/14 12:36 AM
Quote:
Originally Posted by Retropyro
What a load of garbage. How do you take half the features/modes out of the game and still charge full price. Love how they made damn sure HUT was in and ready to go.
yeah... they have to sell those HUT packs :-)
 
# 125 gator3guy @ 08/20/14 12:37 AM
Quote:
Originally Posted by jyoung
From post #52 of the AMA with Sean Ramjagsingh:

Yeah just saw it. Was working all day. Trying to catch up on all the news that came out today. Thanks.
 
# 126 ricky24 @ 08/20/14 12:41 AM
Was so excited to play next gen eashl. Not even getting this now.
 
# 127 canucksss @ 08/20/14 12:57 AM
SO what you're saying Rammer is that we are going to pay you the FULL AMOUNT while receiving a half-made product? I play BaGM exclusive....and its still the same feature without even like controlling the 30 teams since trade logic is flawed in this game, and you expect me to pay the same amount? How long will I wait for the patch for this mode???? Good that you released these info...Im moving on to another sports game for this year.
 
# 128 SinisterAlex @ 08/20/14 01:15 AM
Quote:
Originally Posted by BUCC4N33R
EA bunch of ****ing pricks man, i beat we have to pay for OTP
Already been confirmed it's a free update.
 
# 129 Number999 @ 08/20/14 01:21 AM
So somehow they managed to put all this effort into commentary and leave these sorts of things out... I don't know how that happens.
 
# 130 SinisterAlex @ 08/20/14 01:28 AM
I've finally caught up with all today's new on here and on the official EA NHL Forums. Glad Rammer came on here and EA NHL Forums to answer our questions. I know it's most likely damage control for them, but some of Rammer's answers really did resonate in my mind. I do sympathize with them for having little over a year to build the game, but on the other side the FIFA team made FIFA 14 with ALL features in probably the same amount of time. Rammer said they didn't want to say anything because it would've caused more questions to be asked and what not, but this whole blow up over OS, EA NHL Forums, and even on Twitter could've been avoided if they would've came out and said "EASHL won't be in the game". Then at least the community would be at ease somewhat and not angry, frustrated and left feeling betrayed like we all have been this past week.

I'm also glad they'll be adding in OTP as a free update shortly after launch. From what I was reading it will be drop in first with the possibility of adding a simple lobby system at a later date. I'm fine with that and if what Rammer said is true, then having OTP in the game via patch will setup the ground works for EASHL for NHL 16. They said they want to make it bigger and better than it ever was, especially when it was first introduced in NHL 09. Time will tell. As long as they acknowledged that OTP/EASHL is a huge part of the game and they're making an effort to put OTP back into the game. Will be like NHL 08's OTP I imagine which I'm fine with. I'm not expecting them to port over EASHL magically into NHL 15 on next gen. I do believe what Rammer said about complications with code, latency, desync, etc is true. 1 v 1 games are different from having up to 12 people playing live on different consoles, from different provinces/ states. My only hope is that this OTP patch doesn't take long to come out, I'm hoping before December in all honesty.

Overall, I I'd say 80% at ease right now with NHL 15. Am I still frustrated, yes as will many others. I'll be buying it because I'm a die hard hockey fan and have been without an NHL video game since November 2013. Rammer said he will be more active within the community on the EA NHL forums and will give more insight and thoughts into development along with getting community feedback. Whether that holds true remains to be seen but I think this whole EASHL commotion has made the NHL dev take a step back and see how passionate this community is for this game whether they were aware of it or not. When we all complain it's not because we "hate" the game per say. It's because we all know this series has potential to be great if a few issues would be corrected/fixed.

In this day in age with social media the giant that it is, you simply CANNOT get away with stuff like this like you could've pre mid 2000's before Facebook, Twitter, Reddit, heck even MySpace. The community spoke, and the dev's reacted and listened.

All in all, I'm relatively happy. Looking forward to the demo based on what Rammer said about the A.I and Doc's commentary being a lot better than shown in the overhead gameplay videos.
 
# 131 UltimateTeamIsCancer @ 08/20/14 01:37 AM
Such a shame that EA managed to **** this up. I get that it's next gen but ea usually does the whole "copy and paste" **** anyway. Eashl is what I played with all my friends, the same version of it would be better than nothing. Ultimate team takes priority once again and ruins a sports game. Wouldn't even surprise me that they left out eashl because they couldn't figure out a sneaky way to add micro transactions to it. $1.30 or whatever it was for boosts isn't enough for them. Super bummed out about this news, but that's how ea is, they pump you up and then just let you down. Just like that stream on twitch that was supposed to happen yesterday. I think this might be the first time in 15 years I don't get the new nhl game
 
# 132 canes21 @ 08/20/14 01:41 AM
Guess I will skip the game two years in a row now. I can't take anything they say seriously anymore. EA stated they learned their lesson last generation with Madden and sports games having less features on new consoles. That doesn't exactly seem to be true right now. The only way I purchase this game is if it goes on a crazy good sale for like $15 on Black Friday. That probably isn't happening. Hopefully next year there is a hockey game I want.
 
# 133 drewst18 @ 08/20/14 02:17 AM
Quote:
Originally Posted by thedudedominick
I think you guys are overestimating how many people play only EASHL and wont buy any version of this game. For those guys that do play only that I can see a good number of them (myself included) that purchase this game for last gen.

I can see sales being about the same as they have in the past, only problem is the community will be spread throughout four consoles so no matter what console you pick the online play will take a hit.
I think your under estimating it... I considered purchasing it for last gen but what good does that serve. They get our money and continue to screw us, while their is no way to prove it I can essentially guarantee it will not out sell NHL 14. There is almost no reason to buy NHL 15 on the last gen, they haven't updated anything. You're paying $59.99 for a roster update, but to each his own.
 
# 134 tony9 @ 08/20/14 02:40 AM
Another disappointment from EA. Thats one thing their at least good at with all of their games. Thats too bad, I was really looking foward to playing some EASHL on next gen.

The game should be half priced if its going to be missing so many modes.
 
# 135 Trackball @ 08/20/14 03:05 AM
Okay, folks, just to clarify...

These modes won't be in the PS4 version, but will be in the PS3/360 version?

Or were they taken out of that too?

I ask because I recently got a PS4, and need to know whether to pass on the PS3 game as well. I skipped NHL 14 because I didn't think enough had changed between games, but if last gen doesn't have these, I'm skipping this year too.
 
# 136 Tackid @ 08/20/14 03:18 AM
When Littman was in charge this game was concerned about the fan. When Rammer got in the big seat its all about the $ aka HUT. Such a joke they're going to lose a HUGE chunk of the NHL players in a sports game that is already low on the food chain compared to other sports games.
 
# 137 Sub_ZERO2777 @ 08/20/14 03:48 AM
https://www.youtube.com/watch?v=-w6m-nhUcos EASHL I think this song fits what we are are feeling with the modes being gone
 
# 138 Sub_ZERO2777 @ 08/20/14 03:57 AM
Quote:
Originally Posted by Trackball
Okay, folks, just to clarify...

These modes won't be in the PS4 version, but will be in the PS3/360 version?

Or were they taken out of that too?

I ask because I recently got a PS4, and need to know whether to pass on the PS3 game as well. I skipped NHL 14 because I didn't think enough had changed between games, but if last gen doesn't have these, I'm skipping this year too.
if your getting NHL 15 for you PS3 (I'm guessing you still have it) you will get all the modes pretty much PS3 and 360 users get a full game with all modes and PS4 and Xbox one users get half pretty much
 
# 139 18 eighty 5 @ 08/20/14 04:30 AM
Quote:
Originally Posted by BUCC4N33R
EA has a ****ing monopoly on NHL and MADDEN. they **** on there fans every ****ing year, cause they have no competition.

bring back 2K **** EA
I wouldn't be surprised once a new competitor actually develops and releases a new hockey game, whatever great new thing they create as cool feature EA will immediately incorporate it into their own game. EA did give us the skill stick which has been great but that was back in 2006. Also the commentary has been fantastic until it got reached its use by 2 or three years ago. EASHL has been a strong success too. But gameplay wise, other than the skill stick nothing has really evolved to a great level. Either they have no ideas left or they are waiting for a reason (financial competition) to use them. It doesn't help that hockey is not a popular sport.

Just wondering what sells better, a tennis game or an EA hockey game?
 
# 140 Trackball @ 08/20/14 05:10 AM
Quote:
Originally Posted by Sub_ZERO2777
if your getting NHL 15 for you PS3 (I'm guessing you still have it) you will get all the modes pretty much PS3 and 360 users get a full game with all modes and PS4 and Xbox one users get half pretty much
If you're right, that's the one I'm getting. Screw next-gen this year.
 


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