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NCAA Football 13 Gameplay Video - Maryland vs. Michigan

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Old 05-26-2012, 03:08 PM   #161
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Re: NCAA Football 13 Gameplay Video - Maryland vs. Michigan

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Originally Posted by JerseySuave4
the improvements on this years game that they have showed so far are pretty underwhelming when you consider they are trying to get you to purchase a new game. Hence why i've been saying it looks like NCAA 12.5 or NCAA 12 with a patch to fix a few things.
I agree with rbowers7 and the other 61% of voters in the OS poll that voted that they are either very excited or excited for NCAA 13. It is a yearly release. They are not going to reinvent football in one year. Call it 12.5 if that makes you happy but I will call it 13.

Last edited by berad88; 05-26-2012 at 03:11 PM.
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Old 05-26-2012, 03:13 PM   #162
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I think that's what makes people angry. The yearly release kills the development of the game. You can call it **.5 because it doesn't change enough or with what people want to see change.

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Old 05-26-2012, 04:34 PM   #163
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Re: NCAA Football 13 Gameplay Video - Maryland vs. Michigan

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Originally Posted by mtoo22
I think that's what makes people angry. The yearly release kills the development of the game. You can call it **.5 because it doesn't change enough or with what people want to see change.

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i wouldn't mind if the game was really good to begin with. I've been more than satisfied with NBA 2k12 and i had also bought NBA 2k11 and NBA 2k10. I don't get upset or feel somewhat ripped off buying those games because they're good games.

The NCAA games have been subpar and on top of that every year they release the game and there is always something major that needs to be patched so we gotta wait a month for that. Then the patch comes out and it screws up something else.

I just don't understand how we can have a great basketball, baseball, soccer simulation style games yet can't get a good football game from a major company.
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Old 05-26-2012, 04:38 PM   #164
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Re: NCAA Football 13 Gameplay Video - Maryland vs. Michigan

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Originally Posted by JerseySuave4
i wouldn't mind if the game was really good to begin with. I've been more than satisfied with NBA 2k12 and i had also bought NBA 2k11 and NBA 2k10. I don't get upset or feel somewhat ripped off buying those games because they're good games.

The NCAA games have been subpar and on top of that every year they release the game and there is always something major that needs to be patched so we gotta wait a month for that. Then the patch comes out and it screws up something else.

I just don't understand how we can have a great basketball, baseball, soccer simulation style games yet can't get a good football game from a major company.
Amen brother
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Old 05-26-2012, 05:36 PM   #165
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Can't wait till July!!!
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Old 05-26-2012, 06:09 PM   #166
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Re: NCAA Football 13 Gameplay Video - Maryland vs. Michigan

LMAO

I guess they didn't like the previous thread so they add "W.I.P" and didn't give us anymore audio.
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Old 05-26-2012, 09:44 PM   #167
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wow I did not know everybody was nfl material so nobody bites on fakes...... It was a good play he ran awkward so what its better than him knowing the play ahead of time like last year
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Old 05-27-2012, 01:41 AM   #168
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Re: NCAA Football 13 Gameplay Video - Maryland vs. Michigan

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Originally Posted by khaliib
If you still have a copy of '12, go edit the Jump Rating down to "0" for LB/DB's and you'll see that the ball goes over (trajectory wise) just the same as in the '13 Marketing Vid's.

If you want a more realistic "Arc" on throws, edit QB Throw Power to between 73-83 and there you have it.

The ("0" Jump Rating) + ("73-83" Throw Power) = New NCAA 13 Trajectory!!!

There are other things that need to be done to bring it all together to get "Somewhat" realistic manerism's, but the foundation/build still limits what we can do with the editing functions through our consoles.

Of course we shouldn't have to do all this to accomplish any of this, but we're talking about EA's version of Football here!
(no need to beat this dead horse anymore, it is what it is)

Don't be fooled by the Marketing Hype of something that's already in the game!!!
I'm impressed with your attention to detail.....

And i agree there are somethings that i refuse to give EA credit for because really it's just a simple modified ratings tweak.

For example had EA patched the Jump Ratings last year most people on these boards would have never complained about the Super LB leaps.

Most likely all they really did was reduce the jump ratings down this year making it appear as if they worked on the game in that aspect.

If EA went in and modifeid other ratings like Agility the game would appear as if players are taking actual steps to get from "POINT A" to "POINT B".

DB's and LB's over the last few years could have been edited to react more realistic on pass defense. But the USER shouldn't have to do figure out these ratings it should be the company (EA) that incorporates the proper ratings that translate to SIM STYLE play on the field.

However i believe most of the high impact arcade ratings are released with the game out of the box because we (OS Posters) are the minority.

The Casual gamer the rest of the population who actually effects the total sales of NCAA Football the most doesn't really care if a LB has a 40 inch vertical or 90 agility.

They just want a fast and fun football game.....they aren't going to spend time wondering why defenders don't have to take proper steps on the field to make a play.
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