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EA SPORTS FC25 OS Community Sliders

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Old 11-24-2024, 09:49 AM   #1409
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Re: EA SPORTS FC25 OS Community Sliders

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Originally Posted by Dummett
Legendary - FUMA - Bundesliga.2 - "Falkens Set"



[Pass speed 42/42] First game with new slides Vs Augsburg in the cup, won 4-0 and to be honest wasn't a very enjoyable game despite the result, far too easy given Augsburg on paper a level above..



[Pass speed 45/45] Second game I altered PS per slider discrepancy Vs Hamburg and got to say a much more enjoyable game finishing 1-1 despite having 2 men sent off (ref corrupted by hamburgers).



What I will mention is the opposition were far too trigger happy taking punts from ambitious positions which left the GK with saves at ease. I'm thinking this is down to the CPU shot Freq at 63 - will lower and report back.



Thanks to the chaps getting the set out. Certain individuals need to chill and understand there is work going on behind the scenes. The constant whining is only going to put off those trying to improve the half arsed attempt EA push out on a yearly basis...
The CPU sliders are extremely sensitive. I will post where I'm currently at. It's not gamebreaking. Shot Freq 56
Crossing 61
Dribble Freq 44
You can shift 5 points in either direction of those and see a noticeable difference. I wouldn't raise TA any higher than 51. Skill move at 55 might help you see some awesome finishes, but also senseless moves as well.

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Last edited by BrewCrew16; 11-24-2024 at 09:52 AM.
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Old 11-24-2024, 10:00 AM   #1410
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Re: EA SPORTS FC25 OS Community Sliders

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Originally Posted by BrewCrew16
The CPU sliders are extremely sensitive. I will post where I'm currently at. It's not gamebreaking. Shot Freq 56
Crossing 61
Dribble Freq 44
You can shift 5 points in either direction of those and see a noticeable difference. I wouldn't raise TA any higher than 51. Skill move at 55 might help you see some awesome finishes, but also senseless moves as well.

Sent from my moto g stylus using Tapatalk

I like your CPU sliders. Similar to mine.
Are you using Matt’s sliders?
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Old 11-24-2024, 10:05 AM   #1411
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Re: EA SPORTS FC25 OS Community Sliders

Here are my first 4 matches (Pass speed 45/45) with teams from lower leagues:

1. OS Sliders Testing V5 Beta 9 - PS5, WC Fuma 10 minutes, Dynamic
https://youtu.be/S0c-97HYwns


2. OS Sliders Testing V5 Beta 9 - PS5, WC Fuma 10 minutes, Dynamic
https://youtu.be/X9Lvw6vDvak


3. OS Sliders Testing V5 Beta 9 - PS5, WC Fuma 10 minutes, Dynamic
https://youtu.be/QDnPij9h65Y



4. OS Sliders Testing V5 Beta 9 - PS5, WC Fuma 10 minutes, Dynamic
https://youtu.be/7cFB0XxIrOI
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Old 11-24-2024, 10:22 AM   #1412
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Re: EA SPORTS FC25 OS Community Sliders

Cheers for the new beta set matt and team . Improvement on the game after TU5 , still getting really competitive games in the turkish league. Im finding dynamic sliders is working best with this set as i found with custom 50s teams wernt as willing to engage but dynamic they were.

Legendary
10 min halves
FUSE
Pass speed -42/42
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Old 11-24-2024, 11:11 AM   #1413
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Re: EA SPORTS FC25 OS Community Sliders

Quote:
Originally Posted by montini85
I like your CPU sliders. Similar to mine.

Are you using Matt’s sliders?
Yes I'm playing ultimate FUMA everything. I really like CPU having a 1 point edge in accell

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Last edited by BrewCrew16; 11-24-2024 at 01:07 PM.
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Old 11-24-2024, 11:21 AM   #1414
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Re: EA SPORTS FC25 OS Community Sliders

PS5.. Legendary.. FUMA.. Spezia, Serie A.. Dynamic AI Sliders.

Liking the base on beta 9.. But with a few changes.

I agree with others that the width needs to be slightly narrower.. Mine are 46/48. It feels more compact and harder to play through, requiring more patience and precision.

I also have my own pass error at 66 and pass speed at 34 for personal preference. I find it helps slow the game down and increases difficulty a little as it requires more concentration because you get away with fewer mistakes... Cpu passing is as per beta.

I also have the GKs at 52 for both because I play 30 minute matches so I want the scores to stay realistic. I find 52 reduces the scoreline without making them OP. There are still rebounds and goalmouth scrambles.

The line height reduction is helping make the midfield more involved. It's definitely tougher to play straight through it.

TU5 has been a god send for this game. With the right slider values you can really enjoy this game now. TU4 nearly destroyed it.
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Old 11-24-2024, 02:33 PM   #1415
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Re: EA SPORTS FC25 OS Community Sliders

Hi guys.
Can anybody please post the original dynamic ai cpu behaviour sliders?
I just move from tactical to dynamic, and all sets to 50, then I went back to tactical and they're all 50 too. Or is it right? thanks

Last edited by toyo301985; 11-24-2024 at 02:36 PM.
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Old 11-24-2024, 02:42 PM   #1416
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Re: EA SPORTS FC25 OS Community Sliders

Quote:
Originally Posted by toyo301985
Hi guys.
Can anybody please post the original dynamic ai cpu behaviour sliders?
I just move from tactical to dynamic, and all sets to 50, then I went back to tactical and they're all 50 too. Or is it right? thanks
Dynamic and tactical sliders are automatically adjusted when you start a match. They will show as 50 when you select them.
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