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EA SPORTS FC25 OS Community Sliders

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Old 11-25-2024, 02:40 AM   #1425
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Re: EA SPORTS FC25 OS Community Sliders

Quote:
Originally Posted by BrewCrew16
The CPU sliders are extremely sensitive. I will post where I'm currently at. It's not gamebreaking. Shot Freq 56
Crossing 61
Dribble Freq 44
You can shift 5 points in either direction of those and see a noticeable difference. I wouldn't raise TA any higher than 51. Skill move at 55 might help you see some awesome finishes, but also senseless moves as well.

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Thanks mate. You able to send your full set over?
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Old 11-25-2024, 03:17 AM   #1426
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Re: EA SPORTS FC25 OS Community Sliders

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Originally Posted by Dummett
Thanks mate. You able to send your full set over?
If you want mine I have optimized since the beginning of the game practically. Build is 50 to try to have the team playing according to his style defined.


Aggressive tackle 68
Build 50
Frequency of fire 62
Frequency switches in one touch 43
Cross 65
Dribble frequency 37
Skills 40

I am french. Sorry for translation
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Old 11-25-2024, 03:19 AM   #1427
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Re: EA SPORTS FC25 OS Community Sliders

But I will try the dynamic mode. It looks good since the update after the feedback!?!?
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Old 11-25-2024, 03:38 AM   #1428
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Re: EA SPORTS FC25 OS Community Sliders

Bro, the 50/51 has one downside. Players almost never get tired. I'm RF-27, tiki-taka style. Maybe because of the style.
But if you put acc at user more than 50, players are like on skates((((.
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Old 11-25-2024, 04:06 AM   #1429
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Re: EA SPORTS FC25 OS Community Sliders

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Originally Posted by BrewCrew16
IMO the marking value has to be higher. It's the only way to create any type of resistance for either side.

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I experimented with the 50-70 marking. With a value above 55, I have about 20 tackle per match, and the CPU has 6-10, which is not realistic. If the marking is more than 55, the number of tackle increases for me. Also, players are starting to leave their positions more often, which leads to confusion. For me, the optimal marking value is 55. I also lack aggression from the CPU. RF also affects the hustle and bustle on the field. For me, the optimal RF value is 27-28. Try marking 55, RF 27-28
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Old 11-25-2024, 05:33 AM   #1430
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Re: EA SPORTS FC25 OS Community Sliders

I find the gameplay very smooth and enjoyable with this Beta 9. As for the CPU sliders, I have to say that Dynamic has improved after TU5, although my personal preference is Custom 50, because on the field I always have the feeling that the CPU can hurt me at any time, even with a team inferior to mine. In fact, in match 8, I faced a team inferior and I had to work hard to get the upper hand.



8. OS Sliders Testing V5 Beta 9 - PS5, WC Fuma 10 minutes, Custom 50
https://youtu.be/rgYpdb9_1MM


9. OS Sliders Testing V5 Beta 9 - PS5, WC Fuma 10 minutes, Custom 50
https://youtu.be/g1qkVsVAL2o
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Old 11-25-2024, 07:23 AM   #1431
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Re: EA SPORTS FC25 OS Community Sliders

I played a few games on Beta 9 with G98Smiths tactic setup and fairly enjoyed the experience. I'm playing 5 minute halves on legendary with FUMA. I'd put Rangers in the English Championship and am now in my 2nd season after gaining promotion to the EPL so I really want to feel like a promoted club in a tough league.

I just played Man Utd at Old Trafford and it was probably the most enjoyable defeat I've ever had. My previous game was a 1-0 win against Fulham that felt a little straightforward but the Man Utd game was completely different. They seemed to leave my centre backs alone but as soon as I passed to a full back or midfielder they would press me aggressively. I liked this but did feel the tackling was a little bit too "cheaty". By this I mean that, despite having the same speed/acc, their ability to change direction and close the last 1-2 yards to make a tackle feels unnaturally fast, especially in relation to how quickly my players can pivot with the ball. It feels like the game is exploiting the fact it knows my button inputs, rather than it making things fairer by it reacting to the actual animation as it plays out (as I have to do when I defend against it)

Things felt quite frantic, but in a good way and it does mean you get a good feeling when you do beat the press and find a little bit of breathing space. I ended up losing 3-2, pulling a goal back at 2-0 and 3-1 down to give myself hope. Ignoring Man Utd's real life form it did play out exactly like you'd expect for a plucky promoted side going away to a big team. I played some decent stuff was ultimately done by the fact they had better players who were better and doing their jobs.
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Old 11-25-2024, 08:36 AM   #1432
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Re: EA SPORTS FC25 OS Community Sliders

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Originally Posted by ctas78
I experimented with the 50-70 marking. With a value above 55, I have about 20 tackle per match, and the CPU has 6-10, which is not realistic. If the marking is more than 55, the number of tackle increases for me. Also, players are starting to leave their positions more often, which leads to confusion. For me, the optimal marking value is 55. I also lack aggression from the CPU. RF also affects the hustle and bustle on the field. For me, the optimal RF value is 27-28. Try marking 55, RF 27-28
Are you using Matt's sliders for everything else? I agree with you on 55 marking. 54 even changes things

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