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NHL 13 GM Connected Mode Revealed with Video and Blog

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Old 07-30-2012, 10:28 AM   #57
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Re: NHL 13 GM Connected Mode Revealed with Video and Blog

Quote:
Originally Posted by JezFranco
Thanks for all your replies, really appreciated.
However I must say that it seems that this if far from exactly what we wanted.


So we now have the ability to play online co-op! That's great.
But we can not play offline co-op on the same GM. Useless.


Also reading now about no custom sliders for it.


Sorry to say it, but I might not even touch GM Connected then.
I am ok with no custom sliders. Everything that points to my buddies and I playing coop in a Franchise is something we've always wanted. Pretty excited about this option.

However, we do like to have a Franchise Day once in a while where we get away from the wives and crush beers like prohibition starts the next day and play a bunch of games. Too bad you can't make a backup copy of your existing GM, play offline together, then upload the new results. I can see why it isn't in there, maybe next year, but a good step in the right direction.

As far as the 82 games are concerned. As long as the GM (creator of the league) doesn't have to be present to play every game, I think my 5 man team can nickle and dime the season. A 2 v cpu one day, 5 vs cpu the next. However, that will only be possible if the creator doesn't have to be present. Anyone know about that?
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Old 07-30-2012, 11:22 AM   #58
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Re: NHL 13 GM Connected Mode Revealed with Video and Blog

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Originally Posted by shogunofharlem3
I am ok with no custom sliders. Everything that points to my buddies and I playing coop in a Franchise is something we've always wanted. Pretty excited about this option.
I might've been harsh when I said I won't be touching the mode, sure we'll start an online GM with the mates... but really. Let's say you and the boys meet up on saturday for a boys night to play your continue your offline season from last time you met. You've now reached match number 14.... however in your online GM your already ready for play-off, that offline sessions is gonna feel a bit boring.


And I can't really see how it wouldn't be possible to do. If you start a GM Connected, you're making the rules. So why not have a "Allow multiple user on one console" tickbox when the GM sets up the franchise?


And no custom sliders... perhaps we could live with that. But if the sliders presets are anything like they've been for online the last years, I don't think we're gonna waste time on it.
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Old 07-30-2012, 11:47 AM   #59
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Re: NHL 13 GM Connected Mode Revealed with Video and Blog

Quote:
Originally Posted by JezFranco
I might've been harsh when I said I won't be touching the mode, sure we'll start an online GM with the mates... but really. Let's say you and the boys meet up on saturday for a boys night to play your continue your offline season from last time you met. You've now reached match number 14.... however in your online GM your already ready for play-off, that offline sessions is gonna feel a bit boring.


And I can't really see how it wouldn't be possible to do. If you start a GM Connected, you're making the rules. So why not have a "Allow multiple user on one console" tickbox when the GM sets up the franchise?


And no custom sliders... perhaps we could live with that. But if the sliders presets are anything like they've been for online the last years, I don't think we're gonna waste time on it.
Now that I can dig!

Last edited by shogunofharlem3; 07-30-2012 at 11:55 AM.
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Old 07-30-2012, 12:31 PM   #60
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Re: NHL 13 GM Connected Mode Revealed with Video and Blog

Quote:
Originally Posted by JezFranco
I might've been harsh when I said I won't be touching the mode, sure we'll start an online GM with the mates... but really. Let's say you and the boys meet up on saturday for a boys night to play your continue your offline season from last time you met. You've now reached match number 14.... however in your online GM your already ready for play-off, that offline sessions is gonna feel a bit boring.


And I can't really see how it wouldn't be possible to do. If you start a GM Connected, you're making the rules. So why not have a "Allow multiple user on one console" tickbox when the GM sets up the franchise?


And no custom sliders... perhaps we could live with that. But if the sliders presets are anything like they've been for online the last years, I don't think we're gonna waste time on it.
I don't see what's at all different over what we've already had since moving the series to the 360/PS3. It's never allowed multiple users in a GM mode. At the very least it's now doing that online. I honestly don't see them ever allowing multiple users on a single console in GM mode. That really just isn't the direction the industry is moving now that pretty much everyone and their grandmother are online these days.
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Old 07-30-2012, 12:38 PM   #61
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Re: NHL 13 GM Connected Mode Revealed with Video and Blog

I'm encouraged by what's shown with this new mode, but let's see the things the way they should be seen with each new mode EA implement.

EASHL : Not that bad until someone figure out how to do the 99 attributres glitch and that was patched almost 2 years after the fact, with still a way to counter the patching. No need to talk about the glitching, the bugs and all the depressive things from the mode.

EAUHL : What a nice idea, until we found out that you can't have a league we're you play with your friends. What's the fun of playing a team build with cards if you have to go online and play stranger.

BAP : This was nice addition, but getting stock on a 3rd line for 50 games or even be put on the bench because you lost a game as a goalie and the coach is not please was a killer. With the years, to me the mode went down a bit. The improvements beeing tossed to the side by poor AI Teammates and bad lineup change logic.

So, if you take these 3 additions EA made over the years, you have to wonder what will kill GM Connected for year 1. I don't know yet, but it's not to rub it at EA, but no way I'm going to be sold this mode will be problem free. I hope it is, but I don't believe it will.

I would just hope EA stop only trying to find new ways to attract new customers and settle on modes they have, made it great (not perfect) for playing in the long haul, and after that, focus on getting new stuff in.

I know, it won't happen. Next year, we'll get another new mode, maybe Be a Ref, or Goal Judge Connected. *I'm kidding* :-)
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Old 07-30-2012, 01:55 PM   #62
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Re: NHL 13 GM Connected Mode Revealed with Video and Blog

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Originally Posted by ManiacMatt1782
One rule setting am particularly interested in. Will we have the option to set ost whistle rules to authentic. I would like to curtail some of the after whistle shenanigans in my league. or at least punish it with penalties.
Post whistle is actually going to be a little different this year because of the new presentation. The way they were planning on doing it was really smart, but I don't know whether it turned out or not.

I would assume if you set your league to "Hardcore" game style, then the post whistle rules would be pretty strict by default.
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Old 07-30-2012, 01:58 PM   #63
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Re: NHL 13 GM Connected Mode Revealed with Video and Blog

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Originally Posted by LuGer33
Post whistle is actually going to be a little different this year because of the new presentation. The way they were planning on doing it was really smart, but I don't know whether it turned out or not.

I would assume if you set your league to "Hardcore" game style, then the post whistle rules would be pretty strict by default.
What were they planning on doing that was so smart?
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Old 07-30-2012, 02:48 PM   #64
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Re: NHL 13 GM Connected Mode Revealed with Video and Blog

Quote:
Originally Posted by LuGer33
Post whistle is actually going to be a little different this year because of the new presentation. The way they were planning on doing it was really smart, but I don't know whether it turned out or not.

I would assume if you set your league to "Hardcore" game style, then the post whistle rules would be pretty strict by default.
I appreciate the reply.
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