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Circling Out --- Sprint Option For UFC 4
This is a discussion on Circling Out --- Sprint Option For UFC 4 within the EA Sports UFC forums.
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05-31-2019, 05:41 PM | #777 | ||||||||||||||||||||||||
Banned
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Re: Circling Out --- Sprint Option For UFC 4
Haz____ likes this.
Last edited by 1212headkick; 05-31-2019 at 05:47 PM. |
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05-31-2019, 06:00 PM | #778 | ||||||||||||||||||||||||
(aka Alberto)
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Re: Circling Out --- Sprint Option For UFC 4
You have a rigid view that realism is the cure all for this game. My view (and many others here) is a bit more nuanced because we recognize the game has to appeal to many different players. Somehow you read that as me saying that "most people by your admission share my thinking". Huh? Thats the exact opposite of what I said. I said many others have a more nuanced view UNLIKE you. As I explained to you before: I could go into depth about why some UD3 mechanics are great for the game OVERALL and some arent. I could discuss why an increased stamina tax may not have the effect that you think it will and actually make the game worse. I could talk about how increasing the body hook speed is a bad idea and more. But why would I with you? You dont really want that. You dont want a discussion. You want people to agree with you, to like your posts and to get credit with coming up with some idea. It feeds your ego and your ego (pride) is tied to your performance in this game. Others have presented solid reasonable rebuttals to many of your points and you flat out ignore them or change the subject or attack them personally and I'm not interested in playing that game. Primarily because if you take the last path and personally attack me, I will go too far and really embarrass you and we will both get banned. Thats not good for either of us. So I'm willing to just move on.
ZombieRommel and RomeroXVII like this.
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05-31-2019, 06:43 PM | #779 | ||||||||||||||||||||||||
Banned
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Re: Circling Out --- Sprint Option For UFC 4
First your making assumptions as a way to deflect actually debating what Ive been saying for 80+ pages now. What I want I clearly described. I dont care about likes. I care about a proper representation of the sport and because its missing many of the things I listed It in my view and others doesnt represent MMA accurately. You continue to strawman me because you know you really don't have any solid arguments at all and to debate the ideas would show this. One minute your with the sim crowd. The next your with the "balance" crowd (balance comes from realism not chaotic arcade game mechanics). If you were able to actually debate my ideas and not be triggered by the fact my arguments are more solid and thought out then yours we'd have no problem. Since your incapable of refuting me you attack my character in hopes noone listens counting on that to shut me down. All the while you escape actually being confronted with arguments based on realism. Your sole goal here is to avoid and deflect situations where examples are given to prove you're wrong. Ive done nothing but present ideas based on facts. Your the one making personal attacks on not just me but others as well. So again which of my ideas are bad? R6 seige didnt improve till it became more realistic. The balance came from realism
Haz____ likes this.
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05-31-2019, 06:46 PM | #780 | ||||||||||||||||||||||||
MVP
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Re: Circling Out --- Sprint Option For UFC 4
Ps. Don’t need to quote me, I’m focus only in the thread again. Last edited by bmlimo; 05-31-2019 at 07:00 PM. |
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05-31-2019, 07:25 PM | #781 |
Pro
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Re: Circling Out --- Sprint Option For UFC 4
Can yous not both ignore each other? Just shut the **** up and actually speak about the game. Let's just refresh and start again, no need response to each other, you know who I am talking too.
Anyways I think another angle that needs to be considered is accuracy, the accuracy is far far higher in the game compared to real life. A few previous ideas on this topic: Lower the range of moving strikes IRL most people do not throw strikes while moving an awful lot. Limiting the distance normal moving strikes cover could help people adjust to proper range while fight and cause a lot more shots to miss by a fraction. Change the command off lunging strikes Changing the command from a flick, which is unreliable, to something else will make people consciously use these strikes more often creating a dynamic where peolple would choose to mix up stationary, moving and lunging strikes more often. Decrease accuracy of moving strikes Increase the chances of strike moving slighly off from the selected target and for it to land just off. Add better hit detection for shots to hit shoulders, chests and gloves Allow shots to hit these areas more often lowers the percantage of people getting hit in a realistic manner. Change small lunges command from stick flick to something more reliable Increases the chances of these being used more, also make the animation slightly more pronounced to encourage use as well as confirm use. Add a greater benefit to using stationary strikes By making these strikes far more accurate and somewhat faster will encourage people to use them more, this decreases chance of peopme getting hit as they arent covering as much distance, but will be more used due to the reasons given. Add a parry system Give a new tool that can be used to defence against combos and block breaking, encourages mix ups and more creative combos. Add arm health decrease Arm health should decrease over time making blocking less viable. The more you use block the less blocking health you will have in the long run. This is a very realsitic change as fighters deliberately throw high kicks to damage fighters fore arms, which lowers power, speed and there ability to block over time. Add RT+RB lateral movement Angling off is essential to not getting hit, currently we can only move back to not get hit. Would work similar to lunges but not as pronouced, would work similarly to multiple small lunges cause the fighter to reset to be able to land. Add better wresting and takedowns By making takedowns and wrestling closer to reality it will make people throw less as even if they defend the enitial takedown they still could get taken down. Add more vulnerabilty for blocking wrong Blocking wrong should creste a vulnerbailty spike, or at least a greater one. This decreases people from blocking as they would more likely use the other defensive tools. Greatly reduce the stamina cost of using special movement Activity encourage people to move more, this would be balanced by giving higher vulnerbailty as well as consistent use be given a long term stamina tax, would have to be worked on a × system rather than active decrease.
1212headkick and Haz____ like this.
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05-31-2019, 07:30 PM | #782 | ||||||||||||||||||||||||
(aka Alberto)
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Re: Circling Out --- Sprint Option For UFC 4
Again....you don’t read. In my last post, I mentioned 3 of your ideas that I have issues with. I’m just not going to discuss them in depth because you aren’t capable of responding with any depth. Everyone of their points you made have been addressed by other people here and youve shown u aren’t capable of having a straightforward discussion about any of them. Also the fact that I clearly explained to you my position and your response is some “sim crowd” bull**** is a prime example why I don’t see the benefit and having a real discussion with you about the game. Nothing you have stated here in your year and a half at OS has resulted in anything in the game. Nothing. I’m serious. Absolutely nothing. The things that you think may have been added because of you were the result of discussions that predate you and or had nothing to do with you. Your approach and inability to discuss the game in a reasonable way is the primary reason for that (along with your bad ideas). So keep banging your head against the wall. Keep doing the same thing you always do. You will continue to get the same results. Sent from my iPhone using Tapatalk Pro
tomitomitomi and RomeroXVII like this.
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05-31-2019, 07:32 PM | #783 | ||||||||||||||||||||||||
Pro
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Re: Circling Out --- Sprint Option For UFC 4
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05-31-2019, 07:32 PM | #784 |
(aka Alberto)
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Re: Circling Out --- Sprint Option For UFC 4
I’ll respond as long as he does. I’ve been trying to end this for a while but he’s unwilling so I’ll continue to respond.
Sent from my iPhone using Tapatalk Pro |
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