PS4 Discussion (MLB The Show 14)

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  • @legendm0de
    Pro
    • Dec 2012
    • 763

    #181
    Re: PS4 Discussion (MLB The Show 14)

    Another thing I want is refinement of the Closing Pitcher role, there is no reason why a guy in AA should be heralded as the next closing pitcher in line which is ludicrous.. CP is a job not a position, and it varies from team to team greatly. In return I've had to delete the Primary Position for all CP, to RP and to this point every pitcher closing games is 100% accurate. But I haven't gotten to transactions or even enough injuries yet to see how these shake up over time. The signs are good though. I want 14' to rewrite logic of the Closing Pitcher management to make sure it's right in the future.
    Red Legend

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    • Knight165
      *ll St*r
      • Feb 2003
      • 24964

      #182
      Re: PS4 Discussion (MLB The Show 14)

      I would say that more than 3/4 of the MLB teams disagree with you and have one pitcher as the designated CP.
      To eliminate it in the game makes zero sense...when you can simply do what you do if you like...and that's make all CP-RP's. That seems pretty easy to me and doesn't take something out of the game that some believe is correct.

      ....and if you've got it working 100% correct(what does that mean?) in the game....why would they have to rewrite the logic?


      You lost me.

      M.K.
      Knight165
      All gave some. Some gave all. 343

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      • MrSerendipity
        MVP
        • Jun 2013
        • 1397

        #183
        Re: PS4 Discussion (MLB The Show 14)

        With all of the new room they'll have with the PS4, I'd really like to see them take the leap and add an expansion/relocation mode to Franchise. I love my Texas Rangers (despite their recent struggles) but I'd really like to have a team of my own. Creating a team in Portland, Charlotte, San Antonio, Oklahoma City or New Orleans would be awesome. Getting to create their stadium would take it to the next level. I feel like Diamond Dynasty was their attempt to try the "Create a Team" process out. But now I think it's time to move it into Franchise Mode and allow people to really make their MLB Universe their own.

        I know people bring this up every year and I'm sure it annoys people. But there isn't another feature I want more than this one right now.
        2019 OS Realistic Trades and Surplus Log


        ERAZONA (My Diamondbacks Story)

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        • @legendm0de
          Pro
          • Dec 2012
          • 763

          #184
          Re: PS4 Discussion (MLB The Show 14)

          Originally posted by Knight165
          I would say that more than 3/4 of the MLB teams disagree with you and have one pitcher as the designated CP.
          To eliminate it in the game makes zero sense...when you can simply do what you do if you like...and that's make all CP-RP's. That seems pretty easy to me and doesn't take something out of the game that some believe is correct.

          ....and if you've got it working 100% correct(what does that mean?) in the game....why would they have to rewrite the logic?


          You lost me.

          M.K.
          Knight165
          Well my method is not scientific, but I don't foresee any problems since nothing has gone wrong thus far. I'm excited to see how this continues going. But if MLB 14 focused on that issue to relieve this default position of having just 3 closer pitchers in your organization, or just 30 eligible CP in the league at a time, I'd feel more comfortable about the roster's logic in the game and decisions they'd make in the transactions.

          For example, in 13' if Rivera retires, Robertson should logically step in as closer but if it's some random AAA pitcher labeled as CP I'd be hugely disappointed. I don't know which type of decision would happen b/c I haven't gotten that far in my seasons yet but I just don't like that it's even a possibility so I'm much happier making every CP just a RP and thus far it's been going great league around. I'd just like MLB 14 to take a look at that and ensure it's fixed, they'd probably need to strip the CP as a "position" all together anyway.
          Last edited by @legendm0de; 09-25-2013, 11:59 AM.
          Red Legend

          Comment

          • Knight165
            *ll St*r
            • Feb 2003
            • 24964

            #185
            Re: PS4 Discussion (MLB The Show 14)

            Originally posted by @legendm0de
            Well my method is not scientific, but I don't foresee any problems since nothing has gone wrong thus far. I'm excited to see how this continues going. But if MLB 14 focused on that issue to relieve this default position of having just 3 closer pitchers in your organization, or just 30 eligible CP in the league at a time, I'd feel more comfortable about the roster's logic in the game and decisions they'd make in the transactions.

            For example, in 13' if Rivera retires, Robertson should logically step in as closer but if it's some random AAA pitcher labeled as CP I'd be hugely disappointed. I don't know which type of decision would happen b/c I haven't gotten that far in my seasons yet but I just don't like that it's even a possibility so I'm much happier making every CP just a RP and thus far it's been going great league around. I'd just like MLB 14 to take a look at that and ensure it's fixed, they'd probably need to strip the CP as a "position" all together anyway.
            Well....if you do what you do now....than problem solved.
            However if they do what you want them to do..."strip the game of CP as a "position"(which I believe there is such a position...and the mostly singular use of one pitcher per organization as the guy getting saves bears me out) then you create a new problem. How do you "force" a team to use a certain pitcher as the closer(or..."the guy who gets the most save opportunities") on a team?
            Perhaps in your franchise with the RP Robertson is NOT the best choice that the CPU sees as the future closer....but you want it to at least mimic real life without drastically editing team after team. Without a designated position and spot...you can't.
            It's just like the DH now in the game...and people wanting there to be a DH "position" so that they can force Player A to be the DH vs.....but the CPU sees someone else as a better choice. Without controlling lineups and/or editing attributes...you cannot force it.

            M.K.
            Knight165
            All gave some. Some gave all. 343

            Comment

            • tabarnes19_SDS
              Game Designer
              • Feb 2003
              • 3084

              #186
              Originally posted by @legendm0de
              Well my method is not scientific, but I don't foresee any problems since nothing has gone wrong thus far. I'm excited to see how this continues going. But if MLB 14 focused on that issue to relieve this default position of having just 3 closer pitchers in your organization, or just 30 eligible CP in the league at a time, I'd feel more comfortable about the roster's logic in the game and decisions they'd make in the transactions.

              For example, in 13' if Rivera retires, Robertson should logically step in as closer but if it's some random AAA pitcher labeled as CP I'd be hugely disappointed. I don't know which type of decision would happen b/c I haven't gotten that far in my seasons yet but I just don't like that it's even a possibility so I'm much happier making every CP just a RP and thus far it's been going great league around. I'd just like MLB 14 to take a look at that and ensure it's fixed, they'd probably need to strip the CP as a "position" all together anyway.
              That is not entirely true with the current logic. I have tested this with numerous combinations. If the next cp is rated too low the next highest rp will assume the role of the cp. There is a hidden formula with weighted attributes whereby the CPU selects the closer. If you eliminate the closer role the salary structure would not be realistic.

              Mlb teams value the closer position and they pay for it. If everyone was a rp, salaries would not differentiate accurately and the cost of a closer vs a relief pitcher would not differentiate.

              What I would like to see though, is position changes. If a rp progresses to the point where he would be closing material the team may switch his position. Same in the opposite direction closers to rp. Aging starting pitcher whose endurance has regressed may be moved to a rp.

              The hard part would be to make sure it's not overdone and realistic.


              Sent from my iPad using Tapatalk - now Free

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              • Bobhead
                Pro
                • Mar 2011
                • 4926

                #187
                Re: PS4 Discussion (MLB The Show 14)

                The thing is that in The Show, teams don't designate closers, closers designate closers.

                In real life the team ultimately decides who closes games for the season. It doesn't matter what the pitcher claims to be or any of that.

                Whereas, in The Show, whether or not a pitcher is officially tagged as a CP seems to have an impact on how the bullpen is mapped out for CPU teams. Regardless of how small that impact may or may not be, the point is it should not have ANY impact at all.

                If, in future games, the CP and RP designations were dynamically er... designated, by the "GM" of each team, I think that would help a lot with bad bullpen positioning... especially after injuries or trades. It would also help with the trade logic itself, since it would be up to the team to decide whether an RP is worthy of the closer role, instead of being confused by the two designations, and refusing to take, say, Brian Wilson, because he is "technically" tagged an RP.

                Comment

                • @legendm0de
                  Pro
                  • Dec 2012
                  • 763

                  #188
                  Re: PS4 Discussion (MLB The Show 14)

                  Originally posted by tabarnes19
                  That is not entirely true with the current logic. I have tested this with numerous combinations. If the next cp is rated too low the next highest rp will assume the role of the cp. There is a hidden formula with weighted attributes whereby the CPU selects the closer. If you eliminate the closer role the salary structure would not be realistic.

                  Mlb teams value the closer position and they pay for it. If everyone was a rp, salaries would not differentiate accurately and the cost of a closer vs a relief pitcher would not differentiate.

                  What I would like to see though, is position changes. If a rp progresses to the point where he would be closing material the team may switch his position. Same in the opposite direction closers to rp. Aging starting pitcher whose endurance has regressed may be moved to a rp.

                  The hard part would be to make sure it's not overdone and realistic.


                  Sent from my iPad using Tapatalk - now Free
                  Yea I have noticed that the highest rated relief pitchers do usually take closing roles in these situations since MLB 10 probably even longer, but the 2nd part of your post is a primary reason why I wanted to remove all CP titles and turn them to RP. That being, if a RP becomes good enough to be eligible for closer, he risks not getting the job because of his position. The team may make other decisions instead of signing or converting the relief pitcher to closer, (IE signing a FA or even worse trading a player for one). Making all of them RP is really an experiment, it has it's pros and and potential negatives too, but it's really worth the look to see how it goes.

                  To MK Knights point, I totally see that would prevent players from customizing their roster and assigning closing pitchers, very similar to the DH system currently which I also dislike. Perhaps the power of this new system is just what we need to have a solid solution to answer this and make all sides very happy.
                  Last edited by @legendm0de; 09-25-2013, 01:46 PM.
                  Red Legend

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                  • jethrotull
                    Pro
                    • Jan 2009
                    • 988

                    #189
                    Re: PS4 Discussion (MLB The Show 14)

                    Editable leagues and roster vault full 90 man teams so that the roster editors can save valuable time and churn out even better throwback rosters. Also expansion teams let us download a few uniform sets we create and stadium creator that would make it complete for me

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                    • BenGerman
                      No Place Better
                      • Sep 2008
                      • 2752

                      #190
                      Re: PS4 Discussion (MLB The Show 14)

                      One thing I'm really hoping they add are realistic contracts. A player like Cano is probably going to get around $200 million, but I'm not sure he would get half of that in The Show. In my experience, signing the big name players is just a little too easy because the CPU is too conservative with its contract offers.
                      Writer for Operation Sports

                      Gamertag (Xbox One): Bengerman 1031
                      PSN Name: BadNewsBen

                      Twitter: @BadNewsBenV
                      Twitch: www.Twitch.TV/Bengerman10

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                      • redsoxfan25
                        Rookie
                        • Apr 2010
                        • 383

                        #191
                        Re: PS4 Discussion (MLB The Show 14)

                        Figured I'd post this now as its fresh in my memory. I had an injury today with Bradley Jr., he injured his hand on a stolen base. However, after the game, no notification came up saying he was hurt and how long he'd be out.

                        I was thinking maybe we could get something in the game, like a pop up notification or an "in-game report" of what the injury was, instead of playing through the rest of the game. It's not a big deal, its just I hate having to play through the game just to see what the injury was and how long he's going to be out for.
                        World Series Champions: 2004, 2007, 2013

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                        • dalger21
                          #realtalk
                          • Feb 2010
                          • 1932

                          #192
                          Re: PS4 Discussion (MLB The Show 14)

                          Originally posted by BenGerman
                          One thing I'm really hoping they add are realistic contracts. A player like Cano is probably going to get around $200 million, but I'm not sure he would get half of that in The Show. In my experience, signing the big name players is just a little too easy because the CPU is too conservative with its contract offers.
                          Read somewhere (might have been here) that MLB doesn't want realistic contracts for whatever reason.
                          est 1978

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                          • Comp625
                            Rookie
                            • Mar 2003
                            • 477

                            #193
                            Re: PS4 Discussion (MLB The Show 14)

                            I think a lot of the graphical things that everyone has brought up is do-able in today's generation (e.g. different running animations for a fast player vs a fatty like Ortiz). I think the devs try to allocate their time toward tweaking and fine-tuning features that are much more noticeable & apparent and/or are priorities that help to drive sales (e.g. RTTS mode).

                            This upcoming generation is going to allow for namely higher-res graphics and textures (e.g. super realistic faces), along with extra CPU power for things like more detailed real-time stats.

                            Regardless of generation, I'd like to see better Trade AI, better AI lineup/team management and more soundbites from the commentary crew. Again, you don't need the fancy 4th gen hardware in order to pull this off.

                            Sent from my SCH-I535 using Tapatalk 4

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                            • 1stpitchhacker
                              Banned
                              • Jul 2013
                              • 193

                              #194
                              Re: PS4 Discussion (MLB The Show 14)

                              Originally posted by Knight165
                              I would say that more than 3/4 of the MLB teams disagree with you and have one pitcher as the designated CP.
                              To eliminate it in the game makes zero sense...when you can simply do what you do if you like...and that's make all CP-RP's. That seems pretty easy to me and doesn't take something out of the game that some believe is correct.
                              T
                              ....and if you've got it working 100% correct(what does that mean?) in the game....why would they have to rewrite the logic?


                              You lost me.

                              M.K.
                              Knight165
                              And if that "closer" is pitching like Carlos Marmol, IRL the team relieves him of that role and throws him in middle relief or worse send him down. That doesn't happen in this game because a RP cannot be converted into a CP and vice versa unless you edit his position. Think about it.
                              Last edited by 1stpitchhacker; 09-28-2013, 05:09 AM.

                              Comment

                              • ZoSo
                                Rookie
                                • Sep 2013
                                • 5

                                #195
                                Re: PS4 Discussion (MLB The Show 14)

                                I don't think we're going to see many changes in MLB 14 because the console is still going to be brand new. It's gonna be the same transition we've seen between PS2-PS3 and have the game released on both consoles. So we're gonna see some huge graphic updates but otherwise it'll mostly be the same thing.

                                2015 is going to be the big year for games as we'll be officially shifted towards the new gen of consoles. We just need to grind it out a little longer boys.

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