MLB The Show 23 Gameplay Feature Premiere - Plenty of Details
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Re: MLB The Show 23 Gameplay Feature Premiere - Plenty of Details
Except for a select few it seems the majority who have posted are very disappointed in what they have seen so far. I would say I wish the game makers could see this but with no forced competition not sure it would matter.
So next up is DD. Never really got into this mode but I know it brings them in some cash for sure.
And they will continue to do so in every thread that shares something new about the game up until release and then a few weeks to a month after release before running out of steam.I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.
I miss the old days of Operation Sports :(
Louisville Cardinals/St.Louis CardinalsComment
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Re: MLB The Show 23 Gameplay Feature Premiere - Plenty of Details
I dont really pay much attention to gameplay and new fielding stuff just doesnt excite me... I really just want them to add more history to franchise mode like player awards/transaction history ie trade, callup, sent down/ minor league stats/ post season stats sticking to each player profile page...then a franchise history page where we see past world series winners/losers/box scores of game/etc...to me this seems simple to add a column and track these things, its a basic thing that would create a world of difference for immersion in franchise
I'm hoping this is at least part of the draft experience that is supposedly being upgraded. I'm semi-worried that it's just going to be 100% presentation based, and not an overhaul of scouting, which would be a bit disappointing.2025 Expos Expansion:https://docs.google.com/spreadsheets...gid=1295163793Comment
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Re: MLB The Show 23 Gameplay Feature Premiere - Plenty of Details
That was a tough watch. I have to believe the developers are aware with the growing resentment towards the visuals; so here’s to another year of hoping it will be addressed next year.
At this point, the schedule change and new rules will be the only reason I purchase ‘23. I love ‘22 and would gladly keep playing it. I do hope the presentation/commentary continues to improve as that was done really well last year.Comment
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Re: MLB The Show 23 Gameplay Feature Premiere - Plenty of Details
I dont really pay much attention to gameplay and new fielding stuff just doesnt excite me... I really just want them to add more history to franchise mode like player awards/transaction history ie trade, callup, sent down/ minor league stats/ post season stats sticking to each player profile page...then a franchise history page where we see past world series winners/losers/box scores of game/etc...to me this seems simple to add a column and track these things, its a basic thing that would create a world of difference for immersion in franchiseComment
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Re: MLB The Show 23 Gameplay Feature Premiere - Plenty of Details
That was a tough watch. I have to believe the developers are aware with the growing resentment towards the visuals; so here’s to another year of hoping it will be addressed next year.
At this point, the schedule change and new rules will be the only reason I purchase ‘23. I love ‘22 and would gladly keep playing it. I do hope the presentation/commentary continues to improve as that was done really well last year.Comment
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Re: MLB The Show 23 Gameplay Feature Premiere - Plenty of Details
I would love to know how many polygons a player has from MLBTS, Fifa and NBA2K. To me it looks like on MLB there are far more less details.1865538b9f719-screenshotUrl.jpeg1865539c30487-screenshotUrl.jpeg186553abfaa56-screenshotUrl.jpeg大谷 翔平 #17Shohei OhtaniIt's ThaGreatMutaComment
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Re: MLB The Show 23 Gameplay Feature Premiere - Plenty of Details
IT does look a lot less. The helmet seems like it has more polygons than the face.Comment
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Re: MLB The Show 23 Gameplay Feature Premiere - Plenty of Details
Man, that's tough to look at.Comment
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Last edited by marbury; 02-15-2023, 08:49 AM.大谷 翔平 #17Shohei OhtaniIt's ThaGreatMutaComment
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Re: MLB The Show 23 Gameplay Feature Premiere - Discuss Here
I'm really liking/intrigued by the new quirks. And happy that they removed the passive ones that served little to no purpose at all.
I'm hoping that pickoff artist isn't overpowered and will be something I mess around with in the tech test.I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.
I miss the old days of Operation Sports :(
Louisville Cardinals/St.Louis CardinalsComment
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Re: MLB The Show 23 Gameplay Feature Premiere - Plenty of Details
Yesssssir! Biggest one here for me would be minor league stats sticking to the player card, which would be a huge win IMO. I've got a long, long list that I could go on about for days, but just to pick one here, one of the fun things from both NHL and NBA 2K is that they generate stats for unsigned/undrafted players. Imagine having this for A-ball/draft eligible players?
I'm hoping this is at least part of the draft experience that is supposedly being upgraded. I'm semi-worried that it's just going to be 100% presentation based, and not an overhaul of scouting, which would be a bit disappointing.Mets Baseball, All Day Every Day
Bringing the trophy back to the Queens in MLB the Show 25.
Baseball is my life
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Re: MLB The Show 23 Gameplay Feature Premiere - Plenty of Details
As a clean-screen guy, that feature premiere did absolutely nothing for me.
- I don't use button accuracy so the throw meter stuff does little for me. Acknowledging that this may still have spill-over effect for button throwing with no meter, but throwing errors were not really the issue in my experience, it was the lack of fielding errors. So while this will impact the game for us clean-screen guys as well, it boils down (for us) to just being a re-tuning and nothing notable.
- I don't use the swing feedback display so none of that stuff matters to me. Hopefully it will keep the online guys from whining so much.
- Don't play comp, so don't care about that tuning. That said, hopefully none of those changes will spill over into simulation style (I don't think they will in all fairness).
- DH in DD. Pretty pointless addition (for me) with the lack of 9 inning game content in the mode for offline players.
....then the clutch thing....
It fundamentally does not make sense to me. "Clutch" is rather dubious as a concept to begin with - there's tons of sample size noise and bias to appropriately measure it. Now SDS is using it as a complete replacement for the fundamental hitting/pitching ratings (which are generated on significantly larger sample sizes). From a player authenticity (i.e. ratings-generation) perspective, this is a questionable decision IMO. The bigger question though is will the AI be given the appropriate programming to understand this fundamental change in the game's design? Will it properly weigh higher clutch values in high-leverage, run-scoring situations (for pinch-hitting/pitcher changes)? This is something that should have been addressed last night.
So, for me, this was a very lackluster development cycle but given how darn near perfect '22 was for my style of play, that may or may not be a bad thing....though the clutch thing is the wild card.Play the games you love, not the games you want to love.Comment
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Re: MLB The Show 23 Gameplay Feature Premiere - Plenty of Details
As a clean-screen guy, that feature premiere did absolutely nothing for me.
- I don't use button accuracy so the throw meter stuff does little for me. Acknowledging that this may still have spill-over effect for button throwing with no meter, but throwing errors were not really the issue in my experience, it was the lack of fielding errors. So while this will impact the game for us clean-screen guys as well, it boils down (for us) to just being a re-tuning and nothing notable.
- I don't use the swing feedback display so none of that stuff matters to me. Hopefully it will keep the online guys from whining so much.
- Don't play comp, so don't care about that tuning. That said, hopefully none of those changes will spill over into simulation style (I don't think they will in all fairness).
- DH in DD. Pretty pointless addition (for me) with the lack of 9 inning game content in the mode for offline players.
....then the clutch thing....
It fundamentally does not make sense to me. "Clutch" is rather dubious as a concept to begin with - there's tons of sample size noise and bias to appropriately measure it. Now SDS is using it as a complete replacement for the fundamental hitting/pitching ratings (which are generated on significantly larger sample sizes). From a player authenticity (i.e. ratings-generation) perspective, this is a questionable decision IMO. The bigger question though is will the AI be given the appropriate programming to understand this fundamental change in the game's design? Will it properly weigh higher clutch values in high-leverage, run-scoring situations (for pinch-hitting/pitcher changes)? This is something that should have been addressed last night.
So, for me, this was a very lackluster development cycle but given how darn near perfect '22 was for my style of play, that may or may not be a bad thing....though the clutch thing is the wild card.JUUUUUUUST A BIT OUTSIDEComment
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