Franchise Issues

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  • spencedee
    Rookie
    • Dec 2007
    • 70

    #121
    Re: Franchise Issues

    my understanding was that the glitch was never teams being above the 'cap'...

    teams always had more than enough room under the budget...

    am i right?

    Comment

    • Two Seamer
      Rookie
      • Mar 2010
      • 201

      #122
      Re: Franchise Issues

      Originally posted by spencedee
      my understanding was that the glitch was never teams being above the 'cap'...

      teams always had more than enough room under the budget...

      am i right?
      Not quite. The reason there are superstars unsigned in 2013 and beyond is because teams have blown their budgets signing A-grade prospects to high-money contracts. They don't have enough payroll room left to keep their superstars, so they release some of them and no one else can sign them to the contracts they demand.

      The workaround for this is to prevent players from training, which is what makes the A-grade prospects so expensive by 2013. But another factor is that 2013 (or 2014) is when budgets stop increasing significantly. After the first season or two, you'll get a notice about the budget increasing by 10-15% or whatever. After those two years, even if you win the Series, your budget is unchanged. I think that's what the guy was talking about.

      Was it really necessary to ban him?
      Last edited by Two Seamer; 03-09-2011, 03:44 PM.

      Comment

      • spencedee
        Rookie
        • Dec 2007
        • 70

        #123
        Re: Franchise Issues

        Originally posted by Two Seamer
        Not quite. The reason there are superstars unsigned in 2013 and beyond is because teams have blown their budgets signing A-grade prospects to high-money contracts. They don't have enough payroll room left to keep their superstars, so they release some of them and no one else can sign them to the contracts they demand.

        The workaround for this is to prevent players from training, which is what makes the A-grade prospects so expensive by 2013. But another factor is that 2013 (or 2014) is when budgets stop increasing significantly. After the first season or two, you'll get a notice about the budget increasing by 10-15% or whatever. After those two years, even if you win the Series, your budget is unchanged. I think that's what the guy was talking about.

        Was it really necessary to ban him?
        gotcha...thanks.

        Comment

        • sorry sally
          Banned
          • Mar 2011
          • 2

          #124
          Re: Franchise Issues

          Originally posted by ryan36
          Under cap? They started off last year well under their budgets. the cpu will keep players under budget, that's not the glitch.

          I don't think you have or played the game... but since you called my post beyond stupid you're banned.
          Hey, cool story bro. Im sorry I hurt you. I think the problem is not my lack of experience in mlb the show but rather your lack of comprehension and your issues with sensitivity. This will be my last post as I'm aware I'm not welcome.

          But to my point, I'm, like everyone on here a show franchise fanatic and is the only game j own for ps3(bought one specifically for the show). I was only offering a suggestion that is quite reasonable and easy and from what I've seen hasn't been brought up.

          The only reason I signed all the young prospects to long term deals us because it kept the team under cap. Within year 2020 I no longer saw any cap issues and was able to let the cpu manage their own teams contracts. This was the result of real players retiring.
          Last edited by sorry sally; 03-09-2011, 04:12 PM.

          Comment

          • RoyalBoyle78
            Aka."Footballforever"
            • May 2003
            • 23918

            #125
            Re: Franchise Issues

            Wouldn't this be fixed if the computer didn't generate so many A and b potential Minor leagues?

            I don't really know anything about all the glitch talk, but I wanna start my chise when this is settle.
            N.Y Mets
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            Comment

            • CubsHOF
              Banned
              • Mar 2009
              • 356

              #126
              Re: Franchise Issues

              Originally posted by jrich730
              Smh I will not bash but I'm disappointed my copy will remain ubopened for the forseable future I can my 2010 franchise which I no longer draft in b/c 30 team control is cumbersom
              How so? If you set everything to auto you never have to bother with controlling the other 29 teams at all unless a need arises. Makes sure you have your CPU team profile options set to auto (manual for training) and there won't be anything cumbersome.

              Comment

              • CubsHOF
                Banned
                • Mar 2009
                • 356

                #127
                Re: Franchise Issues

                Originally posted by jrich730
                That's not a franchise mode franchise is singular no body runs more than 1 team that would be like commissioner mode and then we would have to do collective bargaining and the such I don't want that control it would be just a crutch like 30 team which I never intended on using but it's the "workaround"
                There is no "holy grail" definition of what a "franchise mode" consists of. What you like to do with your franchise mode is not extrapolated across the entire of humanity.

                Comment

                • sorry sally
                  Banned
                  • Mar 2011
                  • 2

                  #128
                  Re: Franchise Issues

                  Originally posted by FootballForever
                  Wouldn't this be fixed if the computer didn't generate so many A and b potential Minor leagues?

                  I don't really know anything about all the glitch talk, but I wanna start my chise when this is settle.
                  No because then when you get deep onto the franchise the talent pool will be too shallow. The problem is not too many prospect but a matter of the budgets not increasing enough to keep up with the increase in salary. Only point I was trying to make.

                  Comment

                  • spencedee
                    Rookie
                    • Dec 2007
                    • 70

                    #129
                    Re: Franchise Issues

                    Originally posted by CubsHOF
                    How so? If you set everything to auto you never have to bother with controlling the other 29 teams at all unless a need arises. Makes sure you have your CPU team profile options set to auto (manual for training) and there won't be anything cumbersome.
                    Agreed, not too sure what all the fuss is about using 30 team control...you dont have to monitor day to day activities of every ball club...the only reason i use it is to monitor dumb trades and sometimes in the off season i would restrict some stuff in Free agency...(for example I made sure St Louis made the highest offer to Pujols, because i didn't want him on another team).

                    At the very worst, this & turning training off is the workaround...is it ideal? no...but its not a franchise mode killer for me.

                    Russell said they would fix it, i'm sure they are investigating the problem now...

                    Comment

                    • stormshadow1
                      Rookie
                      • Mar 2009
                      • 107

                      #130
                      Re: Franchise Issues

                      So is the idea of a workaround to have TWO different profiles for the workaround for now?

                      One for your team and one for the other 29 teams. For the other 29 teams have the options set for auto and traning set for manual.

                      If I recall, I did this last year and follwed tabarnes19's instructions.

                      Not too bad and can live with it.

                      The in-game stuttering might be an issue though.

                      Sounds like this is the deal.
                      Boston born Red Wings fan.

                      Comment

                      • jrich730
                        Rookie
                        • Jul 2008
                        • 332

                        #131
                        Re: Franchise Issues

                        Originally posted by CubsHOF
                        There is no "holy grail" definition of what a "franchise mode" consists of. What you like to do with your franchise mode is not extrapolated across the entire of humanity.
                        Your right but the game is also not called baseball god would like the ability to make all players Latino? An owner or gm doesn't have the ability to change a players ability or the length of there contract without permission. I know it's a game but if you can't want realism on the field total fiction off.

                        I just wish this wasn't a problem in not tryna fix the game it's not my job but I wish the product I purchased wasn't faulty.

                        Comment

                        • stormshadow1
                          Rookie
                          • Mar 2009
                          • 107

                          #132
                          Re: Franchise Issues

                          I am not being rude, but I have no idea what you just typed. Faulty how?
                          Boston born Red Wings fan.

                          Comment

                          • ComfortablyLomb
                            MVP
                            • Sep 2003
                            • 3548

                            #133
                            Re: Franchise Issues

                            Originally posted by FootballForever
                            Wouldn't this be fixed if the computer didn't generate so many A and b potential Minor leagues?

                            I don't really know anything about all the glitch talk, but I wanna start my chise when this is settle.
                            As I understand it for game balancing purposes there are always supposed to be X number of A, B, etc. players in the system. Changing those numbers isn't possible at the moment given how it's been set up.

                            It's worth noting that the use of letters is kind of misleading. If you take a look at the major league rosters there are a lot of players with an A potential rating. It's not what we think of generally when we assign something an A rating, the top shelf, but rather it covers players ranging from superstars to minor stars. The way that the devs have set it up there are, and should be, a ton of players with A potential. The misunderstand is kind of a semantic issue, I guess.

                            Comment

                            • BoSoxPujols
                              MVP
                              • Mar 2004
                              • 1262

                              #134
                              Re: Franchise Issues

                              Hoping they can patch this and fix the budget issue. If not 30 team control it is. Not a game killer for me as I usually do it anyways. This could all become a moot point if and when its patched.

                              Comment

                              • treyraq
                                Rookie
                                • Jan 2011
                                • 493

                                #135
                                Re: Franchise Issues

                                Originally posted by CGHitman14
                                Being older and wiser now, I finally decided not to get a game at launch just to let it sit around and collect dust while these issues are supposed to be resolved. I don't buy into these "workarounds". These games should work properly out of box with default settings.

                                Why do developers spend all this time adding new features, improving graphics, etc. when there are CORE issues that are carrying forward year in and year out? I guess in the end, it's about money, and fancy new features and pretty graphics sell. I'll take 09' graphics if I can get a game where things realistically progress from year to year.

                                Now I'll have a whole year to wait and hope that '12 can do it right.
                                Originally posted by CGHitman14
                                Ehhhh, optimism is good, but being naive isn't.

                                I think a lot of us here on these forums hold back from bashing this game because of the interaction with the dev team. I have to say, it's cool that we get to interact with them on these forums, and that they sometimes respond and keep us updated on what's going on to make us feel like we're involved in the development of the game.

                                With that said though, it's okay to throw up the panic flag. Everyone who paid for the game SHOULD be freaking out that they were misled and let down once again. It's hard to justify how these issues made it to the game once again. If they can be patched, why weren't they fixed last year?

                                I'm glad I didn't drop $60 on another game with awesome potential and terrible flaws.
                                Originally posted by CGHitman14
                                It's a business, that's why they claim every year is going to be a new awesome experience.

                                We can just agree to disagree on this one, but imo, for a major problem to repeat over a year later, and to expect that after a year of the problem being around, in a couple days/weeks we should expect a patch to fix it would just be foolishly optimistic
                                Dang man, I couldn't have said it better myself.

                                I've held back a lot of comments on a lot of threads because I don't want to sound like the unappreciative "rookie" around here, but you just summed up my entire feeling on this game.

                                Basically, as incredible as this franchise is, it's success is its own enemy--you constantly hear all about "the little things" that make it great. True, but it's also the little things that flaw it badly. (Look at the glitches thread year in and year out)
                                Russell and the dev. team have made an awesome product and do a tremendous job patching and improving the issues that pop up--but WHY do they pop up? It seems we're left with so much more potential for next year's game every year.
                                Can we go just one off-season without worrying about "improved player models and lighting?" They all look fine as is! And The Show blows it's only single competitor away, everyone knows that! I'd rather hear about more time and effort going into testing and development than hearing about player models one more time. At least draw up some new animations--swinging and running and home run trots and celebrations all need new ones badly.
                                The little things...they can't fix the photo of the created player's baseball card throwing right-handed, when he's left-handed? C'mon...at least 3 years straight now...little stuff like that and worse, in gameplay, add up.

                                I didn't join this forum to bash, don't get me wrong. I've purchased the game 3 years in a row now after buying a ps3 strictly for 09 after playing 08, so I think purchasing 3 years in a row not only shows my support and loyalty, but entitles me to vent.
                                If anyone associated with the game is offended in any way, please realize that it's only to help an issue for a future title.

                                However, being a 90% franchise player, if this year goes by as a "wait-until-next-year's" kind of game, I'm with CGHitman14, I will not buy at launch next year and will not wait for patches and workarounds.
                                I'm getting tired of getting duped by a broken product.

                                Yea, there's workarounds and tricks to "get by," but we shouldn't have to.
                                You wouldn't buy a car and then be told "just don't drive at night until we find a patch for the broken headlights."

                                I understand deadlines, and budgets, and undermanned staffs all could play a big role in this, especially coming from a giant such as Sony, but it just seems like they focus on improving the parts that work, and ignoring the parts that don't.

                                I haven't even started my franchise for this new game yet, but I'm already concerned after reading this thread that I should have waited...maybe even until next year's. I really hope the dev's find a fix to make this year's game worth it.

                                To the SCEA guys--I really do love this franchise, it's just that it could be THAT much more better.
                                Don't think of this as getting yanked out of the game after back to back HR's...this is just a visit to the mound to get your head back in the game.

                                Play ball!

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