The cpu will do as much or as little as you set it to do. You create a separate profile for cpu teams. I have mine set so that the cpu does everything for cpu teams and if I see a trade go through that is unrealistic I go to those teams and adjust the trade to be realistic but still try to move the teams toward what they were intending to do or reverse the trade entirely if i can't figure out something reasonable.
For example last night I saw the Royals trade Hosmer, Chen and Crow to the Sox for Jenks, Bogaerts and Ranaudo. To me this looked like Boston giving up prospects for a big corner infield bat and a reliable reliever to help them make a push (week of all star game and they trail the Yanks by 1.5. IMO the Sox are going to try and get younger soon so they wouldn't sacrifice two big time prospects but if the cpu wants to go all in with the virtual sox the I am cool with that in my franchise, but they sure aren't getting Hosmer from a team set up with young cheap talent. So I switched out Butler for Hosmer to keep it directionally the same but more reasonable.
I also go in and pull unrealistic guys off the trading block and add players that make sense for the cpu.
The biggest pain with 30 team control is the first year draft. You have to either sim the whole draft or draft for the cpu. There is a workaround for the draft though that basically allows you to draft logically for the cpu without knowing their team makeup and needs. If you set the cpu to scout cpu teams then when you go into the draft you can hit suggest player, which tells you the position the team was looking at. You can then either draft that player or what I do is draft the highest potential player they have scoured for that position. Keeps you from ending up with A and B prospects while the cpu is full of D and F prospects.
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