My biggest gripe was laser arm outfielders and everyone of them being too accurate IMO. I also wanted more tension in the game and bumped up errors because I didn't see many at all. Even at 20 I still don't see that many but the risk factor has picked up with both arm strength and accuarcy being toned down. I Maxed out CPU aggression on the bases aswell to get more base movement.
All Slider numbers are listed from far left (0) to far right Max (20). So a value of 20 means maxed out for example cpu base running aggression.
All-Star
Pitching - Classic
Fieding Assist-On
Auto Throwing - Off
Auto Baserunning - On
Auto Slide - On
Umpire Consistency - Wide
Strike Zone - Off
Hot/Cold Zones - Off
Pitch Ballmarker - Fade
Vibration-Off
Guess Pitch-Off
Batting View-Wide
User Pitcher View-Outfield
User Fielding View-Medium
User
Pitch Speed - 10
Contact - 4..............(Lower Contact to 2 if your getting to many hits)
Power - 10
Arm Strength - 4
Arm Accuracy - 4
Error - 20
CPU
Pitch Speed - 12.......(Increase to 14 or 16 if your a skilled hitter)
Contact - 6
Power - 12
Baserunning Aggressiveness - 20
Arm Strength - 4
Arm Accuracy - 4
Error - 20
Pitch Count - Maxed
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