Playmakers MLB 06 All-Star level sliders

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  • Playmakers
    Hall Of Fame
    • Sep 2004
    • 15418

    #106
    Re: Playmakers MLB 06 All-Star level sliders

    Originally posted by DallasRocks
    I just finished another game and I am really enjoying these.
    R H E
    7 11 0
    1 7 0
    I still let up 3 HR so I am going to turn the CPU power down. But it has made the games so much better

    Wow man your testing sliders with the NBA playoffs going on right now.....

    Anyways thanks for the feedback and hopefully the sliders can stay competive for you. I did post 3 levels of hitting for both CPU and Human. My original setup for CPU was 6-contact/12 power but I wanted to add a little more power to their aresenal so I gave 3 different level's.

    I think the 4/16 setup has actually made a couple of people go back down because the CPU can hammer you if you aren't pitching well. But that was my full intentions to get the CPU to produce runs on All-Star level and not make pitching so easy for the human player. I use Texas so it's important that most of my games are high scoring that's just how the Rangers play in real life alot of high scoring games so 4/16 is perfect for me.

    Good Luck.

    Playmakers Updated MLB 06 sliders:
    http://forums.operationsports.com/vB...=164842&page=9
    NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
    https://forums.operationsports.com/f...s-dynasty.html

    Follow some the Greatest College Football players of All Time in NCAA Football 14

    Comment

    • Aikman08
      Rookie
      • Sep 2004
      • 157

      #107
      Re: Playmakers MLB 06 All-Star level sliders

      This is no reflection on Playmakers sliders, b/c they are always top quality. But, I am seriously thinking of playing this game on rookie level with some slider adjustments. Hitting on Vet and All-Star is just too difficult FOR ME. My hand-eye coord. must be going downhill, b/c I just cannot make decent contact on any consistent level, except for Rookie. To me, Rookie actually seems more realistic, b/c I can pick up the ball, but don't get an absurd amount of hits, and K a raalistic amount of times.

      Comment

      • tinpanalley
        MVP
        • Apr 2006
        • 3401

        #108
        Re: Playmakers MLB 06 All-Star level sliders

        Aikman, this is so funny cause I just had the same thought. This morning, before playing the next game in my season, it occured to me to try reading over the hitting tips in the game to see if maybe I was doing something wrong that was causing the over-the-top amount of hits and K's in the game for me and the CPU. I read through the Rookie batting and it seemed so much more to the point with respect to getting the bat on the ball. So, I played an exhibition game with Rookie and found the results very interesting.
        Now... I was playing with my Veteran sliders, so I connected way too many times, but it occurred to me as well that on Rookie with the sliders adjusted to make things more challenging, the game might actually produce more accurate results. Why? Because when you simplify the hitting aspect of the game, I think it will lean more towards the abilities of the players as opposed to just being about your ability to make contact or not.

        These are just my findings and may not work at all for anyone else. But, at least the fact that you also had this idea doesn't make me feel insane for thinking about it. Maybe we should try it.

        Comment

        • Playmakers
          Hall Of Fame
          • Sep 2004
          • 15418

          #109
          Re: Playmakers MLB 06 All-Star level sliders

          Originally posted by tinpanalley
          Aikman, this is so funny cause I just had the same thought. This morning, before playing the next game in my season, it occured to me to try reading over the hitting tips in the game to see if maybe I was doing something wrong that was causing the over-the-top amount of hits and K's in the game for me and the CPU. I read through the Rookie batting and it seemed so much more to the point with respect to getting the bat on the ball. So, I played an exhibition game with Rookie and found the results very interesting.
          Now... I was playing with my Veteran sliders, so I connected way too many times, but it occurred to me as well that on Rookie with the sliders adjusted to make things more challenging, the game might actually produce more accurate results. Why? Because when you simplify the hitting aspect of the game, I think it will lean more towards the abilities of the players as opposed to just being about your ability to make contact or not.

          These are just my findings and may not work at all for anyone else. But, at least the fact that you also had this idea doesn't make me feel insane for thinking about it. Maybe we should try it.

          If you guy's need help with creating rookie sliders just PM me I'll be willing to test out somethings to make rookie level competitive. I played on Veteran and All-Star before making a decision to create All-Star sliders. But if you need help with some rookie sliders just PM me and we can put together something for those who don't like the higher level's of game play like All-Star and HOF Level's.


          Playmakers Updated MLB 06 Sliders:
          http://forums.operationsports.com/vB...=164842&page=9
          NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
          https://forums.operationsports.com/f...s-dynasty.html

          Follow some the Greatest College Football players of All Time in NCAA Football 14

          Comment

          • tinpanalley
            MVP
            • Apr 2006
            • 3401

            #110
            Re: Playmakers MLB 06 All-Star level sliders

            Hey Playmakers,

            Thanks for being so helpful and offering to chip in. I've started running some tests just to see what kind of results Rookie gives on different sliders. I really think this rookie hitting idea could produce some pretty surprising results but I guess we'll see.

            The only thing I'm not sure about is whether choosing Rookie affects anything other than your hitting style. You know what I mean? In a lot of other games, the option known as skill level is a general skill changer that affects all aspects of gameplay as you move up. Hitters hit harder, Pitches are faster, fielders are stronger and faster etc. In The Show, does Rookie only affect the batting interface for human players?

            Comment

            • Playmakers
              Hall Of Fame
              • Sep 2004
              • 15418

              #111
              Re: Playmakers MLB 06 All-Star level sliders

              Originally posted by tinpanalley
              Hey Playmakers,

              Thanks for being so helpful and offering to chip in. I've started running some tests just to see what kind of results Rookie gives on different sliders. I really think this rookie hitting idea could produce some pretty surprising results but I guess we'll see.

              The only thing I'm not sure about is whether choosing Rookie affects anything other than your hitting style. You know what I mean? In a lot of other games, the option known as skill level is a general skill changer that affects all aspects of gameplay as you move up. Hitters hit harder, Pitches are faster, fielders are stronger and faster etc. In The Show, does Rookie only affect the batting interface for human players?
              I'm not sure because I've never gone down that far. In a seperate thread I spoke of actual player ratings on arm strength and arm accuarcy. I do agree that with each Level there is a boost up in all sports games as far as ratings for players. It's a called a hidden boost to make the games more challenging.

              I'm going to try a formula on rookie level that hopefully allows the game to play based purely on each rating given to every player. Hopefully it works out because I'm more of a ratings guy than Human skill guy in terms of sports games.

              I haven't edited a single rating in this game like I did for basketball, football and hockey games. I was going to tinker with the pitchers and outfielders but I think there's a better way around messing with ratings and hopefully it's within sliders.

              Playmakers Updated MLB 06 Sliders:
              http://forums.operationsports.com/vB...=164842&page=9
              NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
              https://forums.operationsports.com/f...s-dynasty.html

              Follow some the Greatest College Football players of All Time in NCAA Football 14

              Comment

              • Realdeal
                Banned
                • Oct 2005
                • 209

                #112
                Re: Playmakers MLB 06 All-Star level sliders

                I tried your other set playmakers and it played pretty good but I'm not a very good hitter and these sliders have been very challenging for me using my Dogers franchise. I'm definetly sticking with these since I can hit better. If I start getting 12-14 hits per game then I'll switch over to your zero pitch set. I'm shocked hitting is kinda tough on zero pitch speed. I didn't strikeout as much but I didn't get as many hits as I would like using my Dodgers.

                Comment

                • Playmakers
                  Hall Of Fame
                  • Sep 2004
                  • 15418

                  #113
                  Re: Playmakers MLB 06 All-Star level sliders

                  Originally posted by Realdeal
                  I tried your other set playmakers and it played pretty good but I'm not a very good hitter and these sliders have been very challenging for me using my Dogers franchise. I'm definetly sticking with these since I can hit better. If I start getting 12-14 hits per game then I'll switch over to your zero pitch set. I'm shocked hitting is kinda tough on zero pitch speed. I didn't strikeout as much but I didn't get as many hits as I would like using my Dodgers.


                  These are still optional sliders for anyone that prefers them to the Universal Sliders I created. If you have had very good games using these sliders and your stats have been solid then by all means stick with them and and if they get too easy later on then test out the Universal Sliders and see if they might make it more challenging again for you.

                  That's why I said the Universal sliders might not be for everyone. I was looking for a way to make the game more challenging for me and get rid of the crazy fielders and bring them down closer to what SCEA rated them in the game. I also noticed in the process of lowering the fielding sliders that the power slider can basically function pretty good as your only batting slider in use I don't need contact at all really aslong as I get my bat on the ball I can still get hits of all kinds even without contact being used on the slider scale.
                  NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
                  https://forums.operationsports.com/f...s-dynasty.html

                  Follow some the Greatest College Football players of All Time in NCAA Football 14

                  Comment

                  • Realdeal
                    Banned
                    • Oct 2005
                    • 209

                    #114
                    Re: Playmakers MLB 06 All-Star level sliders

                    I'm currently 32-18 with the Dodgers using this set PM. My ERA is around 3.88 and I've committed a fair share of errors. I just recently broke a 3 game skid my longest streak of the season so far. I'm enjoying these so much I've spent very little time now with my Dynasty in MVP NCAA 06.

                    Comment

                    • Playmakers
                      Hall Of Fame
                      • Sep 2004
                      • 15418

                      #115
                      Re: Playmakers MLB 06 All-Star level sliders

                      Originally posted by Realdeal
                      I'm currently 32-18 with the Dodgers using this set PM. My ERA is around 3.88 and I've committed a fair share of errors. I just recently broke a 3 game skid my longest streak of the season so far. I'm enjoying these so much I've spent very little time now with my Dynasty in MVP NCAA 06.

                      Hmmm I never gave NCAA 06 a shot this year.

                      I wonder if it's any good. I don't follow college baseball much at all.

                      NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
                      https://forums.operationsports.com/f...s-dynasty.html

                      Follow some the Greatest College Football players of All Time in NCAA Football 14

                      Comment

                      • DaTwolves21
                        Banned
                        • Dec 2004
                        • 1895

                        #116
                        Re: Playmakers MLB 06 All-Star level sliders

                        i have a very big gripe bout this silders, it seems everytime i score they score immediately whats going on? its like they do exactly what i do, i couldnt believe the non sence i saw last nite. I hit back to back home runs in the 17th inning to go up 14-12 then there up and they get a double and n inside the park homerun immediately after me....Thats crazy somebody neeeds 2 explain this to me?

                        Comment

                        • Playmakers
                          Hall Of Fame
                          • Sep 2004
                          • 15418

                          #117
                          Re: Playmakers MLB 06 All-Star level sliders

                          Originally posted by DaTwolves21
                          i have a very big gripe bout this silders, it seems everytime i score they score immediately whats going on? its like they do exactly what i do, i couldnt believe the non sence i saw last nite. I hit back to back home runs in the 17th inning to go up 14-12 then there up and they get a double and n inside the park homerun immediately after me....Thats crazy somebody neeeds 2 explain this to me?

                          Well just like my UNIVERSAL Sliders I went back and Updated these aswell hopefully providing the same results to lower averages and strikeouts.

                          These will remain with a higher pitch speed for those who prefer that option over ZERO pitch speed as the UNIVERSAL sliders I created.

                          I hadn't played with this set since about April or May and finally got arround to tweaking these aswell. I don't if the AI had a catchup logic or what but hopefully the tweaked set plays better and keeps the scores lower.
                          NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
                          https://forums.operationsports.com/f...s-dynasty.html

                          Follow some the Greatest College Football players of All Time in NCAA Football 14

                          Comment

                          • Playmakers
                            Hall Of Fame
                            • Sep 2004
                            • 15418

                            #118
                            Re: Playmakers MLB 06 All-Star level sliders

                            Playmakers MLB 06 Regular All-Star Sliders

                            UPDATED 6/20/06

                            This were Updated for anyone playing on All-Star Level but prefer the Pitch Speed to be Higher than ZERO which is the setting on the UNIVERSAL SLIDERS I created.

                            All-Star Level Base Sliders

                            Pitching - Classic
                            Fieding Assist-Auto
                            Auto Throwing - Off
                            Auto Baserunning - On
                            Auto Slide - On
                            Umpire Consistency - Wide

                            Strike Zone - Off
                            Hot/Cold Zones - Off
                            Pitch Ballmarker - ON
                            Vibration-Off

                            Guess Pitch-Off
                            Batting View-Wide
                            User Pitcher View-Outfield
                            User Fielding View-Medium


                            User

                            Pitch Speed - 10
                            Contact - 5
                            Power - 5
                            Arm Strength - 2
                            Arm Accuracy - 2
                            Error - 12


                            CPU

                            Pitch Speed - 10
                            Contact - 10
                            Power - 6
                            Baserunning Aggressiveness - 20
                            Arm Strength - 2
                            Arm Accuracy -2
                            Error - 18
                            Pitch Count - Maxed
                            NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
                            https://forums.operationsports.com/f...s-dynasty.html

                            Follow some the Greatest College Football players of All Time in NCAA Football 14

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