CPU vs CPU

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  • DaiYoung
    Rookie
    • Feb 2003
    • 200

    #91
    Re: CPU vs CPU

    It's the first option in 'Presentation', Cimmarov. You choose between Broadcast, Real Time, RT w/Replay or Fast Play. For testing purposes, Fast Play is the only way to go.

    Comment

    • steviegolfballs
      Rookie
      • Feb 2010
      • 243

      #92
      Re: CPU vs CPU

      Originally posted by DaiYoung
      I think I'm getting a decent feel for where the sliders should be at now. Try these:

      Everything default (5) except:

      CPU Power 4
      CPU Pitcher Consistency 1
      Fielding Errors 6
      Baserunner Steal Freq 8
      Wind 0

      CPU Power is the tricky one because it is very sensitive. 3 probably isn't quite enough, 4 may be too much. Also, you will see too many WP with these sliders. That is probably something we will have to live with or edit catchers to solve.
      I've done about 25 games with these sliders and I am finding the same thing, too many home runs and extra base hits. Especially if the game is played with the Yankees or in Yankee Stadium. One thing I did do that seemed to have no effect on the number of hits or extra base hits was I raised up the foul frequency to +3 over default. I was finding that the pitch count was lower than the roughly 3.8 pitches per batter to offer a proper fatigue level to the pitchers. Somewhere around +2 to +3 seemed to get me to about 38 pitches per every 10 batters faced (give or take obviously). I thought this may effect the hits but it seemed not to. I am ready to start another test this afternoon but wondered your thoughts on lowering the XBH totals, dropping the power to -2 seems to be too drastic.

      Comment

      • Cimmarov
        Rookie
        • Jan 2007
        • 36

        #93
        Re: CPU vs CPU

        Cool thanks.

        Well of the 8 games I have played so far I am getting stats right around league average from last year. Funny thing is starting pitching is for the most part keeping hitters off the bases and not giving up many HR's. Most of the hits and runs have been scored in the late innings. It might have to do with the fact that I just pick random teams (alternate between AL and NL each game) but the cpu always starts there ACE pitcher. I know its early and I have only played a hand full of games. Going to keep testing and will post up some numbers when I get above 15 or so games.

        Comment

        • DaiYoung
          Rookie
          • Feb 2003
          • 200

          #94
          Re: CPU vs CPU

          Originally posted by steviegolfballs
          I've done about 25 games with these sliders and I am finding the same thing, too many home runs and extra base hits. Especially if the game is played with the Yankees or in Yankee Stadium.

          I am ready to start another test this afternoon but wondered your thoughts on lowering the XBH totals, dropping the power to -2 seems to be too drastic.
          I've only done 18 games with the sliders I posted yesterday stevie, but so far I'm not seeing quite enough offense! (or, at least, not enough runs)

          Stats are per team per game, 2010 MLB average in brackets:

          Runs 3.72 (4.38)
          Hits 8.03 (8.76)

          BB 3.25 (3.25) (!)
          K 7.03 (7.06)

          2B 1.72 (1.75)
          3B 0.17 (0.18)
          HR 0.97 (0.95)

          WP 0.89 (0.23)

          The peripherals look very promising, but it hasn't resulted in enough runs so far. Small sample size, of course.

          One factor to consider is that I am doing my testing within a franchise. I'm playing out every game of the season. That brings position player fatigue and relief pitcher fatigue into the mix. I don't know what effect fatigue has on the numbers. I've never seen anyone test it.

          Feel free to try out what you want, of course, but I trialled with CPU Power at 3 for 50 games prior to this trial and the offense was significantly curtailed, 3.25 runs per team per game or thereabouts.

          Comment

          • steviegolfballs
            Rookie
            • Feb 2010
            • 243

            #95
            Re: CPU vs CPU

            Originally posted by DaiYoung
            I've only done 18 games with the sliders I posted yesterday stevie, but so far I'm not seeing quite enough offense! (or, at least, not enough runs)

            Stats are per team per game, 2010 MLB average in brackets:

            Runs 3.72 (4.38)
            Hits 8.03 (8.76)

            BB 3.25 (3.25) (!)
            K 7.03 (7.06)

            2B 1.72 (1.75)
            3B 0.17 (0.18)
            HR 0.97 (0.95)

            WP 0.89 (0.23)

            The peripherals look very promising, but it hasn't resulted in enough runs so far. Small sample size, of course.

            One factor to consider is that I am doing my testing within a franchise. I'm playing out every game of the season. That brings position player fatigue and relief pitcher fatigue into the mix. I don't know what effect fatigue has on the numbers. I've never seen anyone test it.

            Feel free to try out what you want, of course, but I trialled with CPU Power at 3 for 50 games prior to this trial and the offense was significantly curtailed, 3.25 runs per team per game or thereabouts.
            I was doing the same thing, using the Yankees in a franchise so I think there is some merit there when you consider fatigue....although it still should be matching up with real MLB stats as there is fatigue in real life too. I am going to run some games with your numbers again and again with the Yankees to see if I get matching results. I figure they should be a bit higher than the avg. Also I am going to leave fouls at +3 as I feel that produces a more realistic pitch count. Results to follow.

            Comment

            • steviegolfballs
              Rookie
              • Feb 2010
              • 243

              #96
              Re: CPU vs CPU

              Originally posted by DaiYoung
              I've only done 18 games with the sliders I posted yesterday stevie, but so far I'm not seeing quite enough offense! (or, at least, not enough runs)

              Stats are per team per game, 2010 MLB average in brackets:

              Runs 3.72 (4.38)
              Hits 8.03 (8.76)

              BB 3.25 (3.25) (!)
              K 7.03 (7.06)

              2B 1.72 (1.75)
              3B 0.17 (0.18)
              HR 0.97 (0.95)

              WP 0.89 (0.23)

              The peripherals look very promising, but it hasn't resulted in enough runs so far. Small sample size, of course.

              One factor to consider is that I am doing my testing within a franchise. I'm playing out every game of the season. That brings position player fatigue and relief pitcher fatigue into the mix. I don't know what effect fatigue has on the numbers. I've never seen anyone test it.

              Feel free to try out what you want, of course, but I trialled with CPU Power at 3 for 50 games prior to this trial and the offense was significantly curtailed, 3.25 runs per team per game or thereabouts.
              And I agree with you on dropping the power to 3....it seriously dropped the number of runs and XBH per game to the point after a few games it was obvious this was not the direction to go.

              Comment

              • DaiYoung
                Rookie
                • Feb 2003
                • 200

                #97
                Re: CPU vs CPU

                Originally posted by steviegolfballs
                I was doing the same thing, using the Yankees in a franchise so I think there is some merit there when you consider fatigue....although it still should be matching up with real MLB stats as there is fatigue in real life too. I am going to run some games with your numbers again and again with the Yankees to see if I get matching results. I figure they should be a bit higher than the avg. Also I am going to leave fouls at +3 as I feel that produces a more realistic pitch count. Results to follow.
                A quick calculation shows that there were 4.8 runs scored per team in Yankees' games last season so, yes, you should see a little more offense.

                Comment

                • Heroesandvillains
                  MVP
                  • May 2009
                  • 5974

                  #98
                  Re: CPU vs CPU

                  Originally posted by DaiYoung
                  I've only done 18 games with the sliders I posted yesterday stevie, but so far I'm not seeing quite enough offense! (or, at least, not enough runs)

                  Stats are per team per game, 2010 MLB average in brackets:

                  Runs 3.72 (4.38)
                  Hits 8.03 (8.76)

                  BB 3.25 (3.25) (!)
                  K 7.03 (7.06)

                  2B 1.72 (1.75)
                  3B 0.17 (0.18)
                  HR 0.97 (0.95)

                  WP 0.89 (0.23)

                  The peripherals look very promising, but it hasn't resulted in enough runs so far. Small sample size, of course.

                  One factor to consider is that I am doing my testing within a franchise. I'm playing out every game of the season. That brings position player fatigue and relief pitcher fatigue into the mix. I don't know what effect fatigue has on the numbers. I've never seen anyone test it.

                  Feel free to try out what you want, of course, but I trialled with CPU Power at 3 for 50 games prior to this trial and the offense was significantly curtailed, 3.25 runs per team per game or thereabouts.
                  Those numbers look awesome!!!

                  But, without seeing errors and steals, it's hard to say exactly what to do to achieve more runs per game.

                  Could you post your errors and steals numbers over the same period?

                  Comment

                  • Joey Sauce
                    Dual Threat
                    • Oct 2008
                    • 279

                    #99
                    Re: CPU vs CPU

                    I watch a Phillies vs Orioles game last night with Dai's sliders and Orioles had 3 errors..maybe tone down throwing errors..fielding errors are OK though

                    Comment

                    • DaiYoung
                      Rookie
                      • Feb 2003
                      • 200

                      #100
                      Re: CPU vs CPU

                      Originally posted by heroesandvillians
                      Those numbers look awesome!!!

                      But, without seeing errors and steals, it's hard to say exactly what to do to achieve more runs per game.

                      Could you post your errors and steals numbers over the same period?
                      E 0.45 (0.62)
                      SB 0.52 (0.61)
                      CS 0.15 (0.23)

                      All a tad low but it is only 18 games.

                      The lack of runs was just a quirk of the way some of those games went. There was a lot of solo homers, for example, and more than usual runners LOB.

                      Incidentally, games 19 and 20 in the test finished 14-6 and 7-6 so the run average is now up to 4.17. The bad news was that there was 11 wild pitches total in those two contests.

                      Another tidbit - nine throwing errors and nine fielding errors through 20 games.
                      Last edited by DaiYoung; 03-17-2011, 04:26 PM.

                      Comment

                      • tgreer
                        Pro
                        • Mar 2005
                        • 565

                        #101
                        Re: CPU vs CPU

                        Played the same teams & same pitchers 4 games with both of you guys sets. (VERY small sample size I know)

                        DAIYOUNG NINJOID

                        COL 5 10 0 - 4 5 0
                        SD 9 12 1 - 2 5 2

                        TB 8 13 1 - 6 10 1
                        BAL 5 12 0 - 5 11 0

                        ATL 4 9 0 - 3 5 0
                        LA 1 7 0 - 1 5 0

                        BOS 8 14 1 - 0 3 0
                        TB 6 10 1 - 1 2 0

                        IMO it seemed like Pitcher Consistency Slider Reduced that much left a lot of meat balls over the plate and with your Solid Hits at Default it felt like lasers were hit all over the field. As I said very small sample size here guys. I know you guys know your stuff so I tried to meet somewhere in the middle of you guys and tried these my last 8 games and its looking great so far.

                        Human Pow -1
                        Human SH -1
                        Human Start Stam +1
                        CPU Power -1
                        CPU SH -1
                        CPU Start Stam +1
                        Pitch Speed +5
                        Fielding Errors +1
                        BR Steal Freq. +2
                        Wind -5 (test purposes only)

                        Here are the 8 games (I am going to play at least 30 with these settings..so I can see every park as well)

                        STL 5 6 3 - 3 2B, HR 2 BB, 7 K 3 WP
                        ATL 6 12 1 -2 2B, 2 HR 5 BB, 5 K WP

                        CHW 8 11 0 - 4 2B,3 HR 4 BB, 8 K SB, CS
                        TOR 3 8 1 - 2 2B, 2 HR 5 BB, 2 K

                        BAL 1 8 1 - 2 2B, 3B 2 BB, 2 K SB WP
                        TEX 6 12 0 - 2 2B, 3B,HR 3 BB, 5 K 2 SB

                        SF 3 8 1 - 2 2B, HR 2 BB, 9 K 2 SB WP
                        PHIL 2 6 0 - 2B, HR 1 BB, 8 K SB WP

                        AZ 3 6 0 - 2 HR 2 BB, 7 K
                        SD 2 6 0 - 3 2B 3 BB, 7 K

                        NYM 7 8 1 - 2 2B, 3 HR 3 BB, 7 K 3 SB
                        COL 1 8 0 - 2B 1 BB, 14 K

                        NYY 6 10 0 -2 2B,3B,2 HR 2 BB, 7 K
                        BOS 5 7 0 - 2B, 2 HR 1 BB, 7 K WP

                        LAD 9 15 0 - 3 2B,2 3B, 2 HR 4 BB, 8 K
                        FLA 3 8 0 - 5 2B, HR 1 BB, 10 K WP

                        AFTER 8 GAMES per team & (MLB avg)

                        R= 70 - 4.38 - (4.38)
                        H= 139 - 8.69 - (8.76)
                        E= 8 - 0.50 - (0.62)
                        2B= 35 - 2.19 - (1.75)
                        3B= 5 - 0.31 - (0.18)
                        HR= 23 - 1.44 - (0.95)
                        BB= 41 - 2.56 - (3.25)
                        K= 113 - 7.06 - (7.06)
                        SB= 10 - 0.63 - (0.61)
                        CS= 1 - 0.06 - (0.23)
                        WP= 9 - 0.56 - (0.34)

                        As you can see Runs & K are EXACTLY on the nose with Hits & SB extremely close. This amazed me when I tallied up the avg. The not so good news...XBH are a little too high IMO & BB a little too low. Like I said I have at least 22 more games to track and we will see but like it so far. Thanks Nin & Dai for setting a base to go off of. Back to it!
                        Last edited by tgreer; 03-17-2011, 05:02 PM.

                        Comment

                        • ParisB
                          MVP
                          • Jan 2010
                          • 1699

                          #102
                          Re: CPU vs CPU

                          Well in this game Consistency is more for the "way off" misses, while Control is the near misses while it also causes the meatballs if the dice roll calls for a way off pitch.

                          Test it out by using a low control pitcher and also use Control slider to 0. Seems like this game's interpretation of having no control means that the pitches that miss big due to control are left over the plate. The other misses will be more incremental.

                          It's basically a dice roll that factors in the pitcher's ratings and how he's going to miss, based on Control/Consistency attributes.

                          If you put Control at MAX and Consistency at 0, you won't be seeing nearly as many meatballs as if you put Control at 0 and Consistency at 10.

                          cliff notes:

                          Control is for pitches that either miss by a couple inches or are total miss and left over the plate.

                          Consistency is for pitches that miss around a foot or way off the plate. It makes the pitcher a little bit more wilder.

                          Comment

                          • Joey Sauce
                            Dual Threat
                            • Oct 2008
                            • 279

                            #103
                            Re: CPU vs CPU

                            anyone keeping an eye on double-plays per game? In all the games ive seen each team has like 3 per game, and thats too high

                            Comment

                            • tgreer
                              Pro
                              • Mar 2005
                              • 565

                              #104
                              Re: CPU vs CPU

                              Thanks for explaining the difference ParisB, makes perfect sense!

                              Here is where it stands after 15 games (15 more to go)

                              Per team & (2010 Per team avg.)

                              Runs = 120---4.00---(4.38)
                              Hits = 257---8.57---(8.76)
                              Errors = 13---0.43---(0.62)
                              Doubles = 60---2.00---(1.75)
                              Triples = 6---0.20---(0.18)
                              Home Runs = 30---1.00---(0.95)
                              Walks = 78---2.60---(3.25)
                              Strikeouts = 217---7.23---(7.06)
                              Stolen Bases = 19---0.63---(0.61)
                              Caught Stealing = 4---0.13---(0.23)
                              Wild Pitches = 17---0.57---(0.34)

                              Extra base hits have come down to a good spot, I was a little worried with them being so high after 8 games. Walks still a little low & Wild pitches a little high. For me these play great, every game is different. If these remain similar over the next 15 games, I am happy and will start my MOM franchise.
                              Last edited by tgreer; 03-18-2011, 05:28 PM.

                              Comment

                              • DaiYoung
                                Rookie
                                • Feb 2003
                                • 200

                                #105
                                Re: CPU vs CPU

                                Your stats look right in line with the results I'd expect given my slider experimentation tgreer. I think Power at 4 and Solid Hits at 4 is going to provide the closest approximation to MLB hitting numbers. I'm finding Power at 4/Solid Hits at 5 just a little too much.

                                If you were to lower Pitcher Consistency you would see more walks but also more wild pitches. I guess it just depends on how annoying you find wild pitches whether that is something you feel like doing. From my testing I don't believe lowering Pitcher Consistency has any tangible effect on hitting stats.

                                Here's an update on my trials through 33 contests. Quite a bit more offense in the 15 games since I last posted:

                                Averages are per team per game (2010 MLB in brackets)

                                AB 34.36 (34.02)
                                R 4.55 (4.38)
                                H 9.08 (8.76)

                                BB 3.20 (3.25)
                                K 7.14 (7.06)

                                2B 1.77 (1.75)
                                3B 0.20 (0.18)
                                HR 1.11 (0.95)

                                E 0.44 (0.62) 11 fielding errors, 18 throwing errors

                                SB 0.53 (0.61)
                                CS 0.18 (0.23)

                                WP 0.91 (0.34)
                                HBP 0.17 (0.32)

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