CPU vs CPU

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  • BigShow2010
    Rookie
    • Mar 2010
    • 34

    #121
    Re: CPU vs CPU

    Will you post the cpu vs cpu sliders before or at Opening Day

    Comment

    • Joey Sauce
      Dual Threat
      • Oct 2008
      • 279

      #122
      Re: CPU vs CPU

      Originally posted by BigShow2010
      Will you post the cpu vs cpu sliders before or at Opening Day
      yes please do - I would love to contribute more but things have been very busy for me lately (just bought a house, getting married in a couple months, work, etc) - but i appreciate what u guys r doing immensely

      Comment

      • Ninjoid
        MVP
        • Jan 2003
        • 2101

        #123
        Re: CPU vs CPU

        Good stuff guys, very interresting reading...at present I'm still testing, getting decent hit numbers and offence..seeing seeing dedent high scoring and low scoring games....will post up later once I've had a day of testing or so...that said they are very similar to my first set and everyone else's, give or take the odd tweak here and there. However, I still have Pitcher consistency at default.
        Dedicated member of the CPU v CPU worldwide brethren.

        Comment

        • Cimmarov
          Rookie
          • Jan 2007
          • 36

          #124
          Re: CPU vs CPU

          I have been tinkering quite a bit this last week. I could not seem to find a happy medium for HR's, walks and WP. Yesterday I read in another thread that Pliskin (I think that was the guy) was using control at 7 and consistency at 8. So I gave this a try for the last 30 games.

          These are the sliders I am using along with the averages that they produced. If I do not mention the slider it is at 5 or default.

          Power: 4
          Foul Freq: 4
          Solid Hits: 2
          Starter Stam: 6
          P Control: 7
          P Consistency: 8
          Strike Freq: 3
          Hook: 7
          Pitch Speed: 10
          Errors: 4
          Throwing Errors: 4
          Fielder Speed: 2
          Fielder Arm: 4
          Runner Speed: 4
          Steal Agility: 4
          Steal Freq: 6
          Wind 1

          Stat averages with 2010 stats ()

          AB 33.1 (34.2)
          R 3.8 (4.61) More hits should mean more runs I hope at least.
          H 7.7 (9.01) Going to bump solid hits up one to try and help this.
          2B 1.8 (1.82) Real happy with this so I hope more solid hits does not effect to much.
          3B .12 (.19)
          HR 1.05 (1.0) Real happy with this so I hope more solid hits does not effect to much.
          SB .45 (.60)
          CS .15 (.22)
          BB 2.8 (3.33) Not sure control or strike freq.
          SO 7.35 (6.84) Not sure control or strike freq.
          WP .65 (.32)
          E .5 (.63)

          Hits and Runs. I am hoping that if I bump solid hits up one it will help with Hits. With more hits I am hoping I see more runs.

          As far as BB and SO go. I am not 100% on this. I am going to test first with strike freq down one to 2. What I would like to see with this is more walks and less SO. My question is should I also lower control one to 6. Or should I just pick one of the two. My worry with dropping control along with solid hits up 1 that the offense will jump up. I think from here I will work on the walks and strike outs. I think if I can get walks up and SO down hits will improve at the same time. As of now i am getting numbers real close to 2010 average so I do not want to mess with them to much. I feel like I am real close to the sweet spot on most stats. One small adjustment should put me there and I hope pitching is the one.

          Let me know what you guys thing and if I am headed in the right direction. I also know I will need to do a ton more game in my testing to get closer.

          Cimm

          Comment

          • nomo17k
            Permanently Banned
            • Feb 2011
            • 5735

            #125
            Re: CPU vs CPU

            Originally posted by Cimmarov
            As far as BB and SO go. I am not 100% on this. I am going to test first with strike freq down one to 2. What I would like to see with this is more walks and less SO. My question is should I also lower control one to 6. Or should I just pick one of the two. My worry with dropping control along with solid hits up 1 that the offense will jump up. I think from here I will work on the walks and strike outs. I think if I can get walks up and SO down hits will improve at the same time. As of now i am getting numbers real close to 2010 average so I do not want to mess with them to much. I feel like I am real close to the sweet spot on most stats. One small adjustment should put me there and I hope pitching is the one.
            I updated my thread last night and starting with new sliders to experiment with. I'm using strike freq at 2, so if you aren't deep into it, you might want to try different combinations; no need to duplicate efforts.

            My stats (with my newest slider set) so far is fairy similar with yours, so I share similar concerns. I've done only a few games, but my tentative observation is that strike freq at 2 is probably too low (strike % is a couple points lower than I'd like them to be compared to the MLB ave). But I definitely like what I'm seeing with BB (3.42 per game per team!!). So I won't go any lower than 3 there. And as far as strike %, my observation so far is that pitch control/consistency has relatively weak effect (except that lowering consistency has a huge effect in BB by creating many more obvious balls way off the plate as you see in DaiYoung's stats).

            As for high K, I suspect lowering contact and foul has an effect of inducing more whiff (I see this in swing & miss % in my stats), so to lower K, I think we need to up one or more of those: contact, timing, or foul.

            All this is tentative though. I think I'll give you update after 15 games or so with my expeiment.
            Last edited by nomo17k; 03-19-2011, 12:33 PM. Reason: added more info
            The Show CPU vs. CPU game stats: 2018,17,16,15,14,13,12,11

            Comment

            • Rwings832
              Pro
              • Jan 2006
              • 881

              #126
              Re: CPU vs CPU

              Originally posted by Cimmarov
              I have been tinkering quite a bit this last week. I could not seem to find a happy medium for HR's, walks and WP. Yesterday I read in another thread that Pliskin (I think that was the guy) was using control at 7 and consistency at 8. So I gave this a try for the last 30 games.

              These are the sliders I am using along with the averages that they produced. If I do not mention the slider it is at 5 or default.

              Power: 4
              Foul Freq: 4
              Solid Hits: 2
              Starter Stam: 6
              P Control: 7
              P Consistency: 8
              Strike Freq: 3
              Hook: 7
              Pitch Speed: 10
              Errors: 4
              Throwing Errors: 4
              Fielder Speed: 2
              Fielder Arm: 4
              Runner Speed: 4
              Steal Agility: 4
              Steal Freq: 6
              Wind 1

              Stat averages with 2010 stats ()

              AB 33.1 (34.2)
              R 3.8 (4.61) More hits should mean more runs I hope at least.
              H 7.7 (9.01) Going to bump solid hits up one to try and help this.
              2B 1.8 (1.82) Real happy with this so I hope more solid hits does not effect to much.
              3B .12 (.19)
              HR 1.05 (1.0) Real happy with this so I hope more solid hits does not effect to much.
              SB .45 (.60)
              CS .15 (.22)
              BB 2.8 (3.33) Not sure control or strike freq.
              SO 7.35 (6.84) Not sure control or strike freq.
              WP .65 (.32)
              E .5 (.63)

              Hits and Runs. I am hoping that if I bump solid hits up one it will help with Hits. With more hits I am hoping I see more runs.

              As far as BB and SO go. I am not 100% on this. I am going to test first with strike freq down one to 2. What I would like to see with this is more walks and less SO. My question is should I also lower control one to 6. Or should I just pick one of the two. My worry with dropping control along with solid hits up 1 that the offense will jump up. I think from here I will work on the walks and strike outs. I think if I can get walks up and SO down hits will improve at the same time. As of now i am getting numbers real close to 2010 average so I do not want to mess with them to much. I feel like I am real close to the sweet spot on most stats. One small adjustment should put me there and I hope pitching is the one.

              Let me know what you guys thing and if I am headed in the right direction. I also know I will need to do a ton more game in my testing to get closer.

              Cimm
              Are these from the slider vault?

              Comment

              • Cimmarov
                Rookie
                • Jan 2007
                • 36

                #127
                Re: CPU vs CPU

                Originally posted by Rwings832
                Are these from the slider vault?
                These are my adjustments from reading the threads here. I posted another set that I was testing and gave up on. I will post these up in a min if you would like to try them. They will be under the same name Cimmarov.

                Comment

                • Cimmarov
                  Rookie
                  • Jan 2007
                  • 36

                  #128
                  Re: CPU vs CPU

                  Originally posted by nomo17k
                  I updated my thread last night and starting with new sliders to experiment with. I'm using strike freq at 2, so if you aren't deep into it, you might want to try different combinations; no need to duplicate efforts.

                  My stats (with my newest slider set) so far is fairy similar with yours, so I share similar concerns. I've done only a few games, but my tentative observation is that strike freq at 2 is probably too low (strike % is a couple points lower than I'd like them to be compared to the MLB ave). But I definitely like what I'm seeing with BB (3.42 per game per team!!). So I won't go any lower than 3 there. And as far as strike %, my observation so far is that pitch control/consistency has relatively weak effect (except that lowering consistency has a huge effect in BB by creating many more obvious balls way off the plate as you see in DaiYoung's stats).

                  As for high K, I suspect lowering contact and foul has an effect of inducing more whiff (I see this in swing & miss % in my stats), so to lower K, I think we need to up one or more of those: contact, timing, or foul.

                  All this is tentative though. I think I'll give you update after 15 games or so with my expeiment.
                  Here is what I will test for 20 games. I will up contact 1 leave everything else the same as I had it. I will see where that puts me on my set. I think a few of us we are real close so maybe concentrating on one slider at a time now will get us there.

                  Comment

                  • tgreer
                    Pro
                    • Mar 2005
                    • 565

                    #129
                    Re: CPU vs CPU

                    Originally posted by Cimmarov
                    Here is what I will test for 20 games. I will up contact 1 leave everything else the same as I had it. I will see where that puts me on my set. I think a few of us we are real close so maybe concentrating on one slider at a time now will get us there.
                    Cimmarov, I have messed with the power & solid hits combo more then any other slider. I would definitely set both at 4. Even SH at 3 you will not produce enough hits. I have 28 games down of my 30 test run and will post all stats after my next 2 games.

                    Comment

                    • Rwings832
                      Pro
                      • Jan 2006
                      • 881

                      #130
                      Re: CPU vs CPU

                      Originally posted by Cimmarov
                      These are my adjustments from reading the threads here. I posted another set that I was testing and gave up on. I will post these up in a min if you would like to try them. They will be under the same name Cimmarov.
                      Sure go ahead I would be happy to test.

                      Comment

                      • Cimmarov
                        Rookie
                        • Jan 2007
                        • 36

                        #131
                        Re: CPU vs CPU

                        Originally posted by tgreer
                        Cimmarov, I have messed with the power & solid hits combo more then any other slider. I would definitely set both at 4. Even SH at 3 you will not produce enough hits. I have 28 games down of my 30 test run and will post all stats after my next 2 games.
                        All last week the hitting sliders are the ones I have been testing. I have HR's and 2B right on the money the way I have it set with 30 games down. I know I should test at least another 20 games but I am happy where those numbers are at. I would sacrifice hits for having extra base hits on the mark,especially HR's. I have had games where teams have had 15+ hits. I have also had games where teams have had 2-3 hits. Another thing I think we need to talk into consideration is that doing random CPU games the teams always start there ACE. This will have an effect on hits and runs as opposed to the 4th or 5th starter in a rotation. Anyone know if there is a way to have the pitchers be random aside from starting the game controlling teams and pick the pitchers.

                        I am leaning more to. If I cut down K's and up walks the hits will improve. Could be wrong here but who knows. I have played a few games with contact up and this does not seem to help. I will continue to test with contact at 6 to get more results to report.

                        I have take in a closer look at timing. I am thinking that if I up timing more bats will be on ball and less misses = more hits less K's. So after I finish my test period with the contact up. Timing will be my next test. I am close and from here will only be adjusting one slider during a test period. From here I think it will be a small adjustment that gets it right, weather pitching or hitting sliders does the trick only testing will tell.

                        Comment

                        • nomo17k
                          Permanently Banned
                          • Feb 2011
                          • 5735

                          #132
                          Re: CPU vs CPU

                          Originally posted by Cimmarov
                          Another thing I think we need to talk into consideration is that doing random CPU games the teams always start there ACE. This will have an effect on hits and runs as opposed to the 4th or 5th starter in a rotation. Anyone know if there is a way to have the pitchers be random aside from starting the game controlling teams and pick the pitchers.
                          I started a season just for testing purpose, and have been playing games on schedule one by one. This way they'll rotate starting pitcher every 5th game.


                          Originally posted by Cimmarov
                          I have take in a closer look at timing. I am thinking that if I up timing more bats will be on ball and less misses = more hits less K's. So after I finish my test period with the contact up. Timing will be my next test. I am close and from here will only be adjusting one slider during a test period. From here I think it will be a small adjustment that gets it right, weather pitching or hitting sliders does the trick only testing will tell.
                          This is the approach I'd take as well. Curious what you will observe.
                          The Show CPU vs. CPU game stats: 2018,17,16,15,14,13,12,11

                          Comment

                          • Cimmarov
                            Rookie
                            • Jan 2007
                            • 36

                            #133
                            Re: CPU vs CPU

                            Originally posted by nomo17k
                            I started a season just for testing purpose, and have been playing games on schedule one by one. This way they'll rotate starting pitcher every 5th game.




                            This is the approach I'd take as well. Curious what you will observe.
                            I have abandoned contact at 6 after 10 games. I know its early but HR's are way up. Nomo I am going go back to what I had and up timing. I am also going to start a season for this round of testing. Do you control every team or pick just one?

                            Comment

                            • nomo17k
                              Permanently Banned
                              • Feb 2011
                              • 5735

                              #134
                              Re: CPU vs CPU

                              Originally posted by Cimmarov
                              Do you control every team or pick just one?
                              It doesn't matter who you control. You'll have a choice of "playing" the game. They'll give you option to actually play the game if you control the team, but you can still run gameplay for CPU vs CPU games.
                              The Show CPU vs. CPU game stats: 2018,17,16,15,14,13,12,11

                              Comment

                              • tgreer
                                Pro
                                • Mar 2005
                                • 565

                                #135
                                Re: CPU vs CPU

                                Originally posted by Cimmarov
                                All last week the hitting sliders are the ones I have been testing. I have HR's and 2B right on the money the way I have it set with 30 games down. I know I should test at least another 20 games but I am happy where those numbers are at. I would sacrifice hits for having extra base hits on the mark,especially HR's. I have had games where teams have had 15+ hits. I have also had games where teams have had 2-3 hits. Another thing I think we need to talk into consideration is that doing random CPU games the teams always start there ACE. This will have an effect on hits and runs as opposed to the 4th or 5th starter in a rotation. Anyone know if there is a way to have the pitchers be random aside from starting the game controlling teams and pick the pitchers.

                                I am leaning more to. If I cut down K's and up walks the hits will improve. Could be wrong here but who knows. I have played a few games with contact up and this does not seem to help. I will continue to test with contact at 6 to get more results to report.

                                I have take in a closer look at timing. I am thinking that if I up timing more bats will be on ball and less misses = more hits less K's. So after I finish my test period with the contact up. Timing will be my next test. I am close and from here will only be adjusting one slider during a test period. From here I think it will be a small adjustment that gets it right, weather pitching or hitting sliders does the trick only testing will tell.
                                Finished my 30 games test with the following sliders: (everything default except)

                                Human Power 4
                                Human Solid Hits 4
                                Human Starter Stamina 6
                                CPU Power 4
                                CPU Solid Hits 4
                                CPU Starter Stamina 6
                                Pitch Speed 10 (optional)
                                Fielding Errors 6
                                Baserunner Steal Frequency 7
                                Wind 0 (may move to 1 to have some variation)

                                Here is what I did, I wanted to see all 30 parks in the process, so I randomly (dice, yes I'm a dork) picked clubs and randomly (dice again) picked #1-#5 starter and matched it up for both clubs. IMO this is the best way to do it, so like Cimm said you are not always against the #1. Out of the 30 games #1's pitched 3 games, #2's 9, #3's 12, #4's 5, & #5's 1. This was random but I liked the way it turned out with 26 of the 30 games going to the Mid Rotation Starters.

                                I had all sorts of games..Game #26 was Clev at Oak with a final of 12-8, two games later #28 was Tor at Sea and Morrow had a no hitter broken up with a leadoff single in the 9th. Point being, I saw all kinds of games and really enjoyed it. Here are the stats, per team & (MLB avg)

                                Runs 245---4.08 (4.38)
                                Hits 520---8.67 (8.76)
                                Errors 31---0.52 (0.62)
                                Doubles 116---1.93 (1.75)
                                Triples 10---0.17 (0.18)
                                Home Runs 59---0.98 (0.95)
                                Walks 149---2.48 (3.25)
                                Strikeouts 425---7.08 (7.06)
                                Stolen Bases 34---0.57 (0.61)
                                Caught Stealing 7---0.12 (0.23)
                                Wild Pitches 30---0.50 (0.34)

                                Would love Walks to come up a little, but I honestly don't want to mess with anything in fear of "messing" something else up. For me, these are GREAT. But they may not be for everyone. Now, to wait on Knight and Co Roster or to go ahead and start my MOM franchise?
                                Last edited by tgreer; 03-19-2011, 05:00 PM.

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