HOF Sliders/Statistics Disscussion

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  • Heroesandvillains
    MVP
    • May 2009
    • 5974

    #61
    Re: HOF Sliders/Statistics Disscussion

    DJ,

    I updated my post.

    Sorry.

    Comment

    • DJ
      Hall Of Fame
      • Apr 2003
      • 17756

      #62
      Re: HOF Sliders/Statistics Disscussion

      Originally posted by heroesandvillians
      My sliders a virtually identical to Jgainsey's, with these changes:

      User Control 5
      CPU Power 5
      CPU Control 5
      CPU Consistency 2
      Stolen Base Ability 4

      And I think that's it. I'll check back and update this post if I missed anything.
      Got it.

      Guys, do you think things would change much if I were using Analog throwing on All-Star difficulty? I'm on HOF for hitting (Timing) and pitching (Analog), but can't go past All-Star with Analog throwing or else I commit 8-10 errors a game.
      Currently Playing:
      MLB The Show 25 (PS5)

      Comment

      • Heroesandvillains
        MVP
        • May 2009
        • 5974

        #63
        Re: HOF Sliders/Statistics Disscussion

        Originally posted by DJ
        Got it.

        Guys, do you think things would change much if I were using Analog throwing on All-Star difficulty? I'm on HOF for hitting (Timing) and pitching (Analog), but can't go past All-Star with Analog throwing or else I commit 8-10 errors a game.
        This is the reason I'm either using Auto throw/field, or at least button throw.

        Errors need to be bumped to keep the CPU honest, and I just can't keep up even on veteran throwing with errors so high.

        We both have this problem. So, I'd do at least button throwing. Again, I think I prefer to simply let the CPU throw for me.

        Comment

        • Heroesandvillains
          MVP
          • May 2009
          • 5974

          #64
          Re: HOF Sliders/Statistics Disscussion

          Originally posted by steelcityjames
          i agree.... i'm comfortable using guess pitch, especially along with timing hitting. this year's game really makes you pay a price for guessing wrong. i only use it with 2 strikes or when i'm seeing a pitch pattern.
          Exactly.

          This is precisely what I do.

          Comment

          • Snake.Plissken
            Banned
            • Mar 2011
            • 85

            #65
            Re: HOF Sliders/Statistics Disscussion

            I found out what the human pitcher consistency slider does at least for analog pitching, it makes the right stick more sensitive the lower you go. I played 2 games with it at 0 along with control at 0 and I gave up a early 6 runs in my first game mainly because I wasn't used to the sensitivity, pitching from the stretch can really be difficult. I was able to adjust, and in my 2nd game against the Yanks, I no-hit them until the 5th inning with Carlos Zambrano. I eventually gave up 7 runs that game mainly because they got HR happy and hit 4 HRs, which was probably mainly caused by the fact that I was not putting as much velocity on the pitches as I normally would and the short RF porch. I think I'm going to end up with consistency at like 2 or 3 as it was pretty sensitive at 0. Unfortunately, the increased sensitivity can be noticed uniformally with all pitchers as hitting the corner with Matt Garza had the same difficulty as with Carlos Marmol. Lastly, I think human pitcher control really has no impact with analog pitching whatsoever.

            ---

            And with both error sliders at 6, I made 3 errors in the first inning of a game I ended the game with 5 errors and got that trophy lol.
            Last edited by Snake.Plissken; 03-24-2011, 01:06 PM.

            Comment

            • Heroesandvillains
              MVP
              • May 2009
              • 5974

              #66
              Re: HOF Sliders/Statistics Disscussion

              Snake,

              Even dropping it from 5 to 4 had a noticeable impact on sensitivity. That is a PERFECT description of my observations, lowering User Consistency for the first time last night.

              You are probably better at the mechanic than me, but consistency is definitely the way to go with Analog pitching this year (for someone not walking the CPU).

              I like 4 for now.

              Otherwise, control stuff aside as I haven't tested it, great post!

              Comment

              • Jgainsey
                I can't feel it
                • Mar 2007
                • 3362

                #67
                Re: HOF Sliders/Statistics Disscussion

                Originally posted by DJ
                Got it.

                Guys, do you think things would change much if I were using Analog throwing on All-Star difficulty? I'm on HOF for hitting (Timing) and pitching (Analog), but can't go past All-Star with Analog throwing or else I commit 8-10 errors a game.
                Analog can be tough, at least when it comes to finding the right balance with the error sliders. Especially since those sliders are global, so the same settings apply to both the user and cpu. I was doing pretty good with analog throwing on AS, but there would still be games where I seemingly couldn't line up the stick right if my life depended on it.

                That lack of consistency led me back to button throwing, which is so easy at times, that is might as well be considered auto throwing lite. Personally, I'd rather have perfect error numbers from both the cpu and myself than spend any more time trying to figure out where to go with the analog throwing.

                Plus, it helps that analog throwing isn't nearly as fun as analog pitching, or even analog hitting. That's just my personal opinion. I know there are plenty of guys who love analog fielding, but for me, the decision to switch back to button throwing was a fairly easy one.
                Now, more than ever

                Comment

                • DJ
                  Hall Of Fame
                  • Apr 2003
                  • 17756

                  #68
                  Re: HOF Sliders/Statistics Disscussion

                  Thanks for the replies, guys. I see what you are saying and I think over the long haul of a season/franchise, going back to Classic fielding controls is probably the way to go, just so we can get some CPU errors mixed in.

                  I've seen 1 CPU error in all of my games I've played since I picked this up on release day, and that was a bobbled ball. Not a single overthrow by the CPU.

                  I'm going to plug these sliders into my Orioles test Franchise and I'll report back after a few games.
                  Currently Playing:
                  MLB The Show 25 (PS5)

                  Comment

                  • Jgainsey
                    I can't feel it
                    • Mar 2007
                    • 3362

                    #69
                    Re: HOF Sliders/Statistics Disscussion

                    After going 18 innings with out being able to go yard, Toronto erupted for a 4 HR night. Though unlike some of my other multi-HR games, these were all very deserving. Oakland's pitchers had the strikeout pitch working, but they also left me a handful of perfectly placed meatballs in the form of hanging change ups.

                    It was definitely nice to see an error from one of my outfielders, yet not so nice to see a second game in a row with an outfielder running right through an animation to miss a catchable fly ball.


                    Box Score
                    Spoiler
                    Now, more than ever

                    Comment

                    • Heroesandvillains
                      MVP
                      • May 2009
                      • 5974

                      #70
                      Re: HOF Sliders/Statistics Disscussion

                      Your games are really looking amazing as of late. Hopefully I can get a game in with Drabek tonight. Also, 4 homers over a 3 game stretch is perfect with TOR! And in bunches...that's even better!

                      Do you think the run speed is causing that odd animation? Should you post it in the glitches thread? I like that the last second burst has been toned down in the outfield though. Hopefully this isn't what we're going to have to live with as a result.

                      How many games have you been at 4 with this slider? You've only seen it twice?

                      I wouldn't doubt if I never see it using Auto Field. But, I'll keep an eye on it.

                      It looks like the two of us are seeing a good mix of errors, K's, and BB's on both sides! This is great news.
                      Last edited by Heroesandvillains; 03-24-2011, 07:46 PM.

                      Comment

                      • DJ
                        Hall Of Fame
                        • Apr 2003
                        • 17756

                        #71
                        Re: HOF Sliders/Statistics Disscussion

                        Originally posted by Jgainsey
                        After going 18 innings with out being able to go yard, Toronto erupted for a 4 HR night. Though unlike some of my other multi-HR games, these were all very deserving. Oakland's pitchers had the strikeout pitch working, but they also left me a handful of perfectly placed meatballs in the form of hanging change ups.

                        It was definitely nice to see an error from one of my outfielders, yet not so nice to see a second game in a row with an outfielder running right through an animation to miss a catchable fly ball.


                        Box Score
                        Spoiler
                        Outfielders are doing some weird things this year. I've had several plays where guys will just run away from a flyball or grounder, or take really bad angles to the ball.
                        Currently Playing:
                        MLB The Show 25 (PS5)

                        Comment

                        • sooner1
                          MVP
                          • Jul 2002
                          • 1097

                          #72
                          Re: HOF Sliders/Statistics Disscussion

                          Ive played over 50 games this year and not once have I had to dive to try and make a catch in the outfield. Anyone else?? I think I've seen the computer only dive and succesfully do it once.

                          Also I usually get anywhere from 1 to 3 walks a game and I'm last in the leauge like always.

                          Comment

                          • Jgainsey
                            I can't feel it
                            • Mar 2007
                            • 3362

                            #73
                            Re: HOF Sliders/Statistics Disscussion

                            Originally posted by DJ
                            Outfielders are doing some weird things this year. I've had several plays where guys will just run away from a flyball or grounder, or take really bad angles to the ball.
                            Yeah, this his always been an issue with The Show. There have always been problems with the AI trying to match up the right animation with the angle and speed that the user controlled fielder is coming in with.

                            On the bright side, after I play the game for a while I can usually change up some subtle things with my approach in the outfield to avoid some of these. For one thing, you always have to be careful when running all out at full speed. And sometimes a slightly different angle can make all of the difference.

                            I only notice it like once ever 25 games or so, but it's probably just a little worse than it was in years past, if only because there are so many more animations this year.

                            Originally posted by sooner1
                            Ive played over 50 games this year and not once have I had to dive to try and make a catch in the outfield. Anyone else?? I think I've seen the computer only dive and succesfully do it once.

                            Also I usually get anywhere from 1 to 3 walks a game and I'm last in the leauge like always.
                            I haven't had to do a diving catch in the outfield yet, but I am averaging about 3.3 walks a game with my current slider set. Which is just about right.

                            Even better yet, I'm walking more with the Braves than I am with the Jays. And that matches up nicely with each team's real life numbers.

                            I'm not going to do it anytime soon, but I might drop consistency down to 3 for both myself and the CPU. My BB numbers are just a tad low so far, but it's going to take a larger sample size to know for sure.
                            Now, more than ever

                            Comment

                            • Heroesandvillains
                              MVP
                              • May 2009
                              • 5974

                              #74
                              Re: HOF Sliders/Statistics Disscussion

                              Jgainsey,

                              Are you considering droping User and CPU Consistency together because you like to 'match' sliders?

                              The only thing I'm noticing is BB diversity. What I mean is, I'm getting my walks. I'm even getting them in bunches. But, I'd rather see; 9 BB in one game, 1BB the next, 6BB the next, etc. etc. Currently, I'm ranging 1-6 from the CPU. Perhaps when my franchise gets rolling, and stamina plays a big roll, my walk numbers will become random. I do like the lowered CPU Consistency, myself.

                              I, on the other hand, haven't had any issue walking MORE than the MLB average on a game to game basis, so I'm not quite with you on dropping User Consistency yet.

                              So, to sum things up in the BB department: My numbers are great on both sides. I MAY just like to see a bit more randomness to it. Again, July and August may bring that on it's own, so I'm not worried at this point, seeing that the numbers themselves are good.

                              Our only other slider differences are CPU power and User Control. I guess we'll both have to keep an eye on these.

                              Comment

                              • Jgainsey
                                I can't feel it
                                • Mar 2007
                                • 3362

                                #75
                                Re: HOF Sliders/Statistics Disscussion

                                Originally posted by heroesandvillians
                                Jgainsey,

                                Are you considering droping User and CPU Consistency together because you like to 'match' sliders?

                                The only thing I'm noticing is BB diversity. What I mean is, I'm getting my walks. I'm even getting them in bunches. But, I'd rather see; 9 BB in one game, 1BB the next, 6BB the next, etc. etc. Currently, I'm ranging 1-6 from the CPU. Perhaps when my franchise gets rolling, and stamina plays a big roll, my walk numbers will become random. I do like the lowered CPU Consistency, myself.

                                I, on the other hand, haven't had any issue walking MORE than the MLB average on a game to game basis, so I'm not quite with you on dropping User Consistency yet.

                                So, to sum things up in the BB department: My numbers are great on both sides. I MAY just like to see a bit more randomness to it. Again, July and August may bring that on it's own, so I'm not worried at this point, seeing that the numbers themselves are good.

                                Our only other slider differences are CPU power and User Control. I guess we'll both have to keep an eye on these.
                                I guess I do prefer having the sliders match up, simply because the game is designed with identical sliders out of the box at default. Though it's definitely not something I'm stuck on at all. If certain sliders end up having to be different for the cpu and user, I'm fine with that too.

                                The main reason they're identical to this point, is because I've been seeing the same trends from both myself and the cpu. Like the power being a little high, and base on balls being just a tad low for the both of us. It's too close for me to make any more changes at this point, but I may take consistency down another click eventually.

                                I'm completely with you on wanting to see certain stats in bunches, and just some more overall randomness in general. I'm starting to see that with power, but it would be nice to see some 1-3 BB games followed by a 6 or 7 one. Maybe consistency could help with that as well..

                                Another reason I like keeping the the user/cpu sliders similar at this point in my testing, is that it gives me almost an extra bit of sample size for certain settings. With certain sliders it takes a while to pinpoint what kind of effect it's actually having on my stats, so it helps me to see what the same setting are doing to the cpu's numbers in addition to my own... if that makes any sense, lol.
                                Last edited by Jgainsey; 03-25-2011, 01:40 PM.
                                Now, more than ever

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