Well, I played a game last night using these sliders (for pitching) and I won 7-0. Of course I had a pretty good pitcher on the hill with Jake Arrieta. The good thing was that I walked three batters and struck out nine. Overall I really liked it and I'm going to keep rolling with classic for a while to see if I can make it work. I love actually walking batters sometimes. It makes the game so much more realistic.
And to continue the discussion about how to pitch with classic, it amazes me that (like I said before) this has never been discussed in detail by a developer. There seems to be a couple different schools of though on it. The fact that the controller rumbles if you hold down the button long enough suggests that there is definitely more to classic pitching that simply tapping the button. However, I did literally tap the button one time and it said I had and "early" release. I did it later with the same pitch and it said I had a "late" release. I actually do hope release point is something that's determined by the pitcher's rating, his play that day, etc. and is out of our hand. Again, if we can somehow master the pitching mechanic and get "perfect" releases every time, this mechanic becomes no different than analog, meter, or pulse, where eventually you can master it.
I'd really like to see how this is supposed to work from the horses mouth, from whoever actually codes and makes the game.
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