Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Sliders

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  • Steelers23
    Rookie
    • Sep 2011
    • 48

    #391
    Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider

    I just picked the game up last night. I have some experience with this game but am struggling with hitting. Probably a noob question but do you aim with the left stick or keep your thumb off of it? Any gameplay/slider suggestions is greatly appreciated.

    Comment

    • xxxAir23xxx
      Rookie
      • Aug 2005
      • 138

      #392
      Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider

      Hey A&S. I've had a chance to play a few more games and get a better feel for this years game. I've got my offense more or less together but have noticed a few things that are annoying, which I'm not sure sliders can fix. Noticing too many first pitch strikes by the CPU. Typically they're throwing 70-80% first strikes, and one game 90%.

      Another thing is that fielders reaction times and speeds are super human. I smacked one down the 3B line, around 7 feet from the 3B man and he reacted to it like a cheetah, diving and throwing me out. I know some fielders are gold glove quality but this was insane. Outfielders also fly to fly balls, never giving the chance for a bloop to drop in. For example, shallow fly to left and the SS flies into shallow left in less then a second and is there waiting for the ball to drop, when in reality if he was going to make that play he'd be getting there around the time the ball is dropping.

      I'm living the game, but these are just a few minor issues I'm noticing.

      Comment

      • volsfan39
        Rookie
        • Jan 2008
        • 373

        #393
        Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider

        Originally posted by Steelers23
        I just picked the game up last night. I have some experience with this game but am struggling with hitting. Probably a noob question but do you aim with the left stick or keep your thumb off of it? Any gameplay/slider suggestions is greatly appreciated.
        For me most of the time I don't move the stick. I do it when I'm trying to hit it the other way to move a runner over. Also sometimes when I'm down 0-2 or 1-2 in the count to protect or maybe looking for a sac fly or bunt. Other than that it's pretty much straight up for me.
        "Baseball is Life"

        Streaming on Twitch
        "Volsfan39's Statis Pro Baseball (Ultimate 80's) MLB 20
        https://www.twitch.tv/volsfan3939

        Comment

        • volsfan39
          Rookie
          • Jan 2008
          • 373

          #394
          Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider

          Originally posted by Armor and Sword
          Absolutely brilliant idea from Josh1977


          I have turned off controller vibration!! And it is glorious.

          If you are an advanced classic All-Star pitcher and want a true challenge.

          No ball marker no controller vibration.



          Sent from my iPhone using Operation Sports
          Tried this last night and absolutely love it. I have been getting very realistic strike % from the cpu averaging around 63-66 but was on the high side for human 70-72. Very small sample size one game but results promising as I was at 66% which is my lowest for the year. I still only walked one but I'm more concerned with strike % for now. Walks will come. My starter was on last night as was the bullpen. I lost 2-1 and again no homers either side..
          "Baseball is Life"

          Streaming on Twitch
          "Volsfan39's Statis Pro Baseball (Ultimate 80's) MLB 20
          https://www.twitch.tv/volsfan3939

          Comment

          • MoneyMan17
            Rookie
            • Jan 2017
            • 336

            #395
            Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider

            Originally posted by PhillyPhannnn
            I have a question about classic pitching and timing I have my fastball and Changeup down with the timing releasing right before the vibration but I can't seem to get the breaking ball like a curveball down they always end up in the dirt....any tips all knowing classic god


            Sent from my iPhone using Tapatalk
            In 6 years with this game I had absolutely no idea there was any release timing involved with classic pitching😂. I always hold it down until after it vibrates and that has worked just fine for me. So how does it work? You're supposed to let go before the vibrate??

            Originally posted by Steelers23
            I just picked the game up last night. I have some experience with this game but am struggling with hitting. Probably a noob question but do you aim with the left stick or keep your thumb off of it? Any gameplay/slider suggestions is greatly appreciated.
            I am always super on and off with aiming with the stick. Right now I'm on with it and it's been working great for me. Besides the past week, I hadn't touched it at all since last summer. Pretty much whenever I feel like I'm on a cold streak with hitting I'll switch to either using it or not and I feel like I notice a difference sometimes. Could be psychological too though, lol.

            Comment

            • volsfan39
              Rookie
              • Jan 2008
              • 373

              #396
              Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider

              Originally posted by MoneyMan17
              In 6 years with this game I had absolutely no idea there was any release timing involved with classic pitching😂. I always hold it down until after it vibrates and that has worked just fine for me. So how does it work? You're supposed to let go before the vibrate??



              I am always super on and off with aiming with the stick. Right now I'm on with it and it's been working great for me. Besides the past week, I hadn't touched it at all since last summer. Pretty much whenever I feel like I'm on a cold streak with hitting I'll switch to either using it or not and I feel like I notice a difference sometimes. Could be psychological too though, lol.
              It's really a theory I guess but it works really well for me. I notice a tap gives me better control but less break and if you hold pass vibrate the break is more extreme but less accurate. I read somewhere a while back about release point right before the vibration gives you the best break and velocity mix. It has really worked for me the last couple of years. I had to move from All Star to HOF because I was dominating once I started doing this. Now I still mix it up but I would say 95% of the time I try and hit this release point. In a season I carried over from 16 I am sitting 3rd in the league with a 3.09 ERA end of June. I am 13th in SO.

              I think it may be a feel thing but I really like it a lot. I say do what ever you are comfortable with and have fun!!
              "Baseball is Life"

              Streaming on Twitch
              "Volsfan39's Statis Pro Baseball (Ultimate 80's) MLB 20
              https://www.twitch.tv/volsfan3939

              Comment

              • Armor and Sword
                The Lama
                • Sep 2010
                • 21785

                #397
                Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider

                Originally posted by volsfan39
                It's really a theory I guess but it works really well for me. I notice a tap gives me better control but less break and if you hold pass vibrate the break is more extreme but less accurate. I read somewhere a while back about release point right before the vibration gives you the best break and velocity mix. It has really worked for me the last couple of years. I had to move from All Star to HOF because I was dominating once I started doing this. Now I still mix it up but I would say 95% of the time I try and hit this release point. In a season I carried over from 16 I am sitting 3rd in the league with a 3.09 ERA end of June. I am 13th in SO.

                I think it may be a feel thing but I really like it a lot. I say do what ever you are comfortable with and have fun!!


                Here is a new challenge Vols.

                Turning the vibration off turns it off for everything. Including knowing when you reach max effort. It goes to muscle memory on no vibration.

                Kinda like real life.

                It's awesome.


                Sent from Palm Trees and Paradise using Operation Sports
                Last edited by Armor and Sword; 04-06-2017, 11:03 AM.
                Now Playing on PS5:
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                Comment

                • bravesfan1984
                  MVP
                  • Mar 2008
                  • 2808

                  #398
                  Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider

                  Originally posted by Armor and Sword
                  Here is a nee challenge Vols.

                  Turning the vibration off turns it off for everything. Including knowing when you reach max effort. It goes to muscle memory on no vibration.

                  Kinda like real life.

                  It's awesome.


                  Sent from Palm Trees and Paradise using Operation Sports
                  I'm really excited to try out the no vibration method. I usually have dominate pitching so hopefully this will help!
                  Braves | Cowboys | ND Football | UNC Basketball | 4-Kevin Harvick


                  Comment

                  • bjthomas121
                    Pro
                    • Sep 2013
                    • 819

                    #399
                    Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider

                    Is it a bad thing to do zone hitting and everything else stay the same with these sliders?

                    Comment

                    • Armor and Sword
                      The Lama
                      • Sep 2010
                      • 21785

                      #400
                      Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider

                      Originally posted by bjthomas121
                      Is it a bad thing to do zone hitting and everything else stay the same with these sliders?


                      Their is no such thing as a "bad" thing playing the game the way you want.

                      Just tweak your hitting sliders to your skill level as I do not test them on zone hitting.


                      Sent from Palm Trees and Paradise using Operation Sports
                      Now Playing on PS5:
                      CFB 26 Hurricanes/Fresno State Year 2
                      MLB The Show 25 - 2025 Yankees Year 1
                      MLB The Show 25 1985 Yankees Year 1
                      Oblivion Remaster



                      Follow me on Twitch
                      https://www.twitch.tv/armorandsword

                      Comment

                      • volsfan39
                        Rookie
                        • Jan 2008
                        • 373

                        #401
                        Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider

                        Originally posted by Armor and Sword
                        Here is a nee challenge Vols.

                        Turning the vibration off turns it off for everything. Including knowing when you reach max effort. It goes to muscle memory on no vibration.

                        Kinda like real life.

                        It's awesome.


                        Sent from Palm Trees and Paradise using Operation Sports
                        I had the knuckler Neikro on the mound last night with no vibration and it was fantastic!!

                        IP H R ER BB SO
                        7 6 2 2 1 4

                        No quick hook for CPU either lefty Sid Fernandez was dealing for the Mets 98 pitches

                        7.1 6 1 1 1 3


                        Walked first and batter in 8th then 2 singles followed then they came and got him...

                        Classic pitchers duel!!
                        "Baseball is Life"

                        Streaming on Twitch
                        "Volsfan39's Statis Pro Baseball (Ultimate 80's) MLB 20
                        https://www.twitch.tv/volsfan3939

                        Comment

                        • stealyerface
                          MVP
                          • Feb 2004
                          • 1803

                          #402
                          Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider

                          Originally posted by xxxAir23xxx
                          Hey A&S. I've had a chance to play a few more games and get a better feel for this years game. I've got my offense more or less together but have noticed a few things that are annoying, which I'm not sure sliders can fix. Noticing too many first pitch strikes by the CPU. Typically they're throwing 70-80% first strikes, and one game 90%.

                          Another thing is that fielders reaction times and speeds are super human. I smacked one down the 3B line, around 7 feet from the 3B man and he reacted to it like a cheetah, diving and throwing me out. I know some fielders are gold glove quality but this was insane. Outfielders also fly to fly balls, never giving the chance for a bloop to drop in. For example, shallow fly to left and the SS flies into shallow left in less then a second and is there waiting for the ball to drop, when in reality if he was going to make that play he'd be getting there around the time the ball is dropping.

                          I'm living the game, but these are just a few minor issues I'm noticing.
                          If you are like me, and not playing the game with Auto Fielding, you'll need to bring the Fielder Speed down one click, but leave the Reaction time at Four. This will help better fielders get a decent jump on the ball, but start to let the ratings play into who tracks down what, and who has bloopers fall in front of them or go over their head. You'll also notice that slowing their speed down to Three, will keep some of the herky-jerky and over corrected movements from looking so wonky.

                          I need two more games, and I will post my slider set, which are a base set of Armor's but with adjustments made that are crucial to playing the game with user-controlled fielding.

                          I also use the Pure Analog throwing for the fielders, and when you turn the double play, knowing that you had to hit the sweet spot under duress, it's a thing of pure joy. Add to it the nerve-wracking throws to the plate with a runner tagging from third, where if your pull down that Rstick, and are off the pie-slice (also penned by yours truly) the "Zone of Influence", you'll have throws up the line, or towards first, allowing runners to slide in safely. The beauty of the Pure Analog throwing is that it allows the user input, but the ratings determine to size of the pie slice in the ZOI, that makes for an accurate, or inaccurate throw.

                          Take a guy like Evan Longoria at third. His ZOI on a throw to first would be (looking at a clock face) between Two and Four, with the three o'clock line being a perfect r-stick throw. Now, stick another lower-rated player, and maybe at his 2nd or 3rd position, that same throw will need to have a ZOI MUCH closer to the three o'clock tick to be accurate. So while user input requires a steady hand, and a calm demeanor when the pressure builds, the ratings give you the margin of error, based on how good, how accurate, and how skilled the player is.

                          The greatest part is that you "know" when you push that R-stick, when you may have missed the ZOI, and the white-knuckle ride with two men on, and a routine grounder to short, and you need to put a make an accurate throw... Is just so good.

                          My sliders take into account the user taking control of the fielding, and in turn, makes for a smooth, and ultra-realistic gameplay on both sides of the ball.

                          Two more games tonight to lock down where I want the Pitch Accuracy and Consistency, and I will post my 2017 version accordingly.

                          For you guys who play defense, and use the Pure Analog throwing system.... get ready for a sweaty controller. This game is pure genius.

                          ~syf
                          "Ain't gonna learn what you don't wanna know"....GD

                          Comment

                          • volsfan39
                            Rookie
                            • Jan 2008
                            • 373

                            #403
                            Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider

                            Streaming now!! No Vibration
                            "Baseball is Life"

                            Streaming on Twitch
                            "Volsfan39's Statis Pro Baseball (Ultimate 80's) MLB 20
                            https://www.twitch.tv/volsfan3939

                            Comment

                            • Gagnon39
                              Windy City Sports Fan
                              • Mar 2003
                              • 8544

                              #404
                              Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider

                              How often do you guys move the left stick? And when you do, do you do it after the ball is released?


                              Sent from my iPhone using Operation Sports
                              All the Way, Again: A Chicago Cubs Franchise

                              Streaming on Twitch
                              https://www.twitch.tv/gagnon39

                              Comment

                              • stealyerface
                                MVP
                                • Feb 2004
                                • 1803

                                #405
                                Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider

                                I use it for aiming prior to making the pitch, and it is my understanding that once you press the button to pitch, additional movement on the L-stick is null.

                                Would make sense, in that once you release a pitch in real life, you cannot command it once contact is broken.

                                With the RBI throwback game you can move it, but with the Classic pitching, once you throw it, she's gone.

                                ~syf
                                "Ain't gonna learn what you don't wanna know"....GD

                                Comment

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