Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Sliders

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  • MDgolf
    MVP
    • Oct 2013
    • 1421

    #811
    Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider

    Hall of fame


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    • The Bimmer
      Far from perfect
      • Oct 2006
      • 1236

      #812
      Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider

      Suggestion for trying to limit wild pitches.

      Put CPU "Pitch Consistency" to 6 (the set suggests 4)

      I have played enough games with this slider at 5 and now have settled on 6.

      What will happen is the CPU will still throw a lot of balls, so still keep Control at 4 and Strike Frequency at 3. What you will notice is that the CPU will definitely throw less wild pitches ( actually far less), however the CPU is going to be closer to the zone on many pitches. After 10+ games with this slider at 6 the CPU strike percentage ONLY goes up when I swing at those pitches that are actually balls and are right on the edges. When the slider is at 4 IMO the pitches that are balls are so easy to recognize (miss by a mile) that walks become easier not to mention all the wild pitches.

      So try 6, it definitely feels better working the walks and the wild pitches definitely will go down. For those who give this setting a shot you will probably find that your walks go down a bit and strikeouts go up a bit until you get used to the pitchers being around the plate a lot more.
      Last edited by The Bimmer; 04-23-2017, 12:35 PM.

      Comment

      • Armor and Sword
        The Lama
        • Sep 2010
        • 21781

        #813
        Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider

        Still testing tweaks but hesitant to change anything for a few reasons.

        1) I am having a blast

        2) we have a major patch forth coming soon so I rather wait for that to drop (no idea when it is dropping)

        So sit tight and for those making your own tweaks and liking them awesome.

        Great communication in this thread.


        Sent from my iPhone using Operation Sports
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        • Mikeyo918
          Pro
          • Oct 2010
          • 530

          #814
          Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider

          Hey Armor, on the OP you talked about the 30 team control and being the trade czar to control trades, and reverse trades that are whacky.
          2nd week of season HOU trades Marisnick to DET for James McCann.
          I went to reverse it but neither team would accept the straight up trade.

          What do you do to reverse trades easily?
          Miami Heat
          Miami Marlins
          Miami Dolphins
          Florida Panthers
          Miami Hurricanes
          Chelsea Blues
          InterMiami
          MLBTS ‘23 (PS5)


          https://www.twitch.tv/coastiemike918

          Comment

          • Fcshuckers73
            Pro
            • Sep 2011
            • 737

            #815
            Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider

            Originally posted by The Bimmer
            Suggestion for trying to limit wild pitches.

            Put CPU "Pitch Consistency" to 6 (the set suggests 4)

            I have played enough games with this slider at 5 and now have settled on 6.

            What will happen is the CPU will still throw a lot of balls, so still keep Control at 4 and Strike Frequency at 3. What you will notice is that the CPU will definitely throw less wild pitches ( actually far less), however the CPU is going to be closer to the zone on many pitches. After 10+ games with this slider at 6 the CPU strike percentage ONLY goes up when I swing at those pitches that are actually balls and are right on the edges. When the slider is at 4 IMO the pitches that are balls are so easy to recognize (miss by a mile) that walks become easier not to mention all the wild pitches.

            So try 6, it definitely feels better working the walks and the wild pitches definitely will go down. For those who give this setting a shot you will probably find that your walks go down a bit and strikeouts go up a bit until you get used to the pitchers being around the plate a lot more.
            I try something similar but I use the setup Mike Lowe uses. I keep strike frequency 5 and control at 5....I drop consistency to 2. U will get realistic k percentages, walk percentages and wild pitches are held in check. U could even go to consistency to 3. I think it is very important to leave k frequency at default (5). The first strike percentage will be in line waiting the real life and most importantly the CPU pitches a lot smarter. The control at 4 or 5 will give the CPU the ability to miss their spots when intended. The consistency at 2 isn't an issue because the other two make sure u won't have a lot of wild pitches. Trust me....I am using armors as a base except the CPU pitching, my pitching at 3 and 3, CPU contact at 6, no visual aids, wind at 3 and fielder speed at 2..... This set armor put out is amazing. I just used a few days of the philosophies found by Mike Lowe. This game is awesome when paired correctly.

            Sent from my XT1254 using Tapatalk

            Comment

            • The Bimmer
              Far from perfect
              • Oct 2006
              • 1236

              #816
              Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider

              Originally posted by Fcshuckers73
              I try something similar but I use the setup Mike Lowe uses. I keep strike frequency 5 and control at 5....I drop consistency to 2. U will get realistic k percentages, walk percentages and wild pitches are held in check. U could even go to consistency to 3. I think it is very important to leave k frequency at default (5). The first strike percentage will be in line waiting the real life and most importantly the CPU pitches a lot smarter. The control at 4 or 5 will give the CPU the ability to miss their spots when intended. The consistency at 2 isn't an issue because the other two make sure u won't have a lot of wild pitches. Trust me....I am using armors as a base except the CPU pitching, my pitching at 3 and 3, CPU contact at 6, no visual aids, wind at 3 and fielder speed at 2..... This set armor put out is amazing. I just used a few days of the philosophies found by Mike Lowe. This game is awesome when paired correctly.

              Sent from my XT1254 using Tapatalk

              The main reason for taking a look at Pitcher Consistency was the fact that I got plunked like 12 times in the very first 6 games of my season, leading the league by 7, the next closest was 5 HBP. So when I moved CPU Consistency up to 5, it cut way down on HBP, but to many pitches WAY OFF the mark ending up as wild pitches. So I tried the slider at 6 and after 10 games I have seen a drop of like 75% in wild pitches and have been hit 3 times in 12 games. Granted, a lot of the CPU pitches on right on the edges now.

              Comment

              • Gagnon39
                Windy City Sports Fan
                • Mar 2003
                • 8544

                #817
                Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider

                Originally posted by Armor and Sword
                Still testing tweaks but hesitant to change anything for a few reasons.

                1) I am having a blast

                2) we have a major patch forth coming soon so I rather wait for that to drop (no idea when it is dropping)

                So sit tight and for those making your own tweaks and liking them awesome.

                Great communication in this thread.


                Sent from my iPhone using Operation Sports


                What's the major patch supposed to do?


                Sent from my iPhone using Operation Sports
                All the Way, Again: A Chicago Cubs Franchise

                Streaming on Twitch
                https://www.twitch.tv/gagnon39

                Comment

                • forme95
                  MVP
                  • Nov 2013
                  • 3118

                  #818
                  Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider

                  Ive never noticed this, and am now confused..... if I press pitch (2) O, I use to press O then to actually pitch, I would press X. Should I be pitching with whichever button I choose with pitch type? Meaning, if I press triangle for pitch type, should I again throw with triangle?
                  Really wish sports games played to ratings!
                  Only thing SIM about sports games now, are the team name and players
                  CFB 25 The absolute GOAT!!!
                  MLB 23 FOREVER 20 is better, 23 just for Guardians
                  Madden get rid of the extras (SS/XF, HFA, media, scenarios, game plan) or turn them down considerably.

                  Comment

                  • RogueHominid
                    Hall Of Fame
                    • Aug 2006
                    • 10898

                    #819
                    Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider

                    Originally posted by Gagnon39
                    How's everyone's home run totals using these? I'm 28 games into my franchise and Schwarber has 18 bombs. He's on pace for 104. As a team I lead by ridiculous totals. I have 59 and that would be good for more than 340, by far breaking the team home run record of 264.

                    I play All-Star Directional with power at 4. But ah guess I need to lower solid hits as well. It's either that or move up to Hall of Fame.


                    Sent from my iPhone using Operation Sports
                    I hit 6 in my second game of the season with LAD, and I think the wind is a major culprit. Armor has it at 5, and I have 7 in 2 games. When I ran an earlier test with wind at 0, which is where Nomo has it, I saw a drastic reduction in HR and in HR distance. I may make that change to Armor's set, as I'm loving it except for the potentially alarming HR numbers.

                    But as Armor often says, hot streaks are just part of baseball, so maybe things will average out with wind on 5.

                    Comment

                    • JG1986
                      Pro
                      • Mar 2012
                      • 513

                      #820
                      Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider

                      Originally posted by The Bimmer
                      The main reason for taking a look at Pitcher Consistency was the fact that I got plunked like 12 times in the very first 6 games of my season, leading the league by 7, the next closest was 5 HBP. So when I moved CPU Consistency up to 5, it cut way down on HBP, but to many pitches WAY OFF the mark ending up as wild pitches. So I tried the slider at 6 and after 10 games I have seen a drop of like 75% in wild pitches and have been hit 3 times in 12 games. Granted, a lot of the CPU pitches on right on the edges now.
                      I'm literally going through the same thing but didn't really care enough to post about it. Walks and strike percentages are great but I get hit once or twice a game. I'll have to try this out!

                      Comment

                      • MoneyMan17
                        Rookie
                        • Jan 2017
                        • 336

                        #821
                        Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider

                        Armor what do you think about adjusting the trade slider based on the month that you are in? 10 in April feels like too much but would be great for second half of July and maybe the month of August.

                        I don't know if we've seen a single major league trade in real life so far this year. I could be wrong, I didn't look it up, I just haven't heard of any and I follow the game daily.

                        Comment

                        • The Bimmer
                          Far from perfect
                          • Oct 2006
                          • 1236

                          #822
                          Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider

                          Originally posted by JG1986
                          I'm literally going through the same thing but didn't really care enough to post about it. Walks and strike percentages are great but I get hit once or twice a game. I'll have to try this out!

                          I bet you will feel more challenged at the plate also, since only a few CPU pitches are ridiculously off the plate. I don't want to see Fastballs, sliders and splitters... missing by two feet when the pitchers are throwing balls trying to get me to chase. Just my opinion.

                          Comment

                          • forme95
                            MVP
                            • Nov 2013
                            • 3118

                            #823
                            Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider

                            Well I have always used Amors sliders for my RTTS because they play so well. Im usually a MoM player when it comes to Franchise. Today I actually started a Play franchise just to see how I would feel about it. Well with Armors sliders and OSFM default contract roster, I have to say I am hooked at actually playing the game again. These sliders really make it fun. I am a bit rusty at hitting with all the different stances of the Indians and getting use to the clean screen of the Indian pitchers, but wow oh wow is it fun to play a franchise.
                            Really wish sports games played to ratings!
                            Only thing SIM about sports games now, are the team name and players
                            CFB 25 The absolute GOAT!!!
                            MLB 23 FOREVER 20 is better, 23 just for Guardians
                            Madden get rid of the extras (SS/XF, HFA, media, scenarios, game plan) or turn them down considerably.

                            Comment

                            • The Chef
                              Moderator
                              • Sep 2003
                              • 13684

                              #824
                              Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider

                              I've only played 11 games with these sliders and am having a pretty enjoyable time in my Seattle franchise sitting at 6-5 but there are 2 things that have stood out to me. The most obvious and repeated one being HR's but the CPU isn't hitting them at a ridiculous rate (1.27 per game vs. 0.92 per game last time I ran averages which was for the full 2015 season so could be drastically different) but my own is 2.09 per game which based on the average I mentioned is 2x as many. The second issue I've run across is wild pitches by myself, again it isn't effecting the CPU. My wild pitch rate is 0.91 per game vs. 0.34 in those same numbers I referenced, for comparison purposes the CPU is at 0.55 so they are also a little high but nowhere near as bad as myself. Other then those 2 glaring issues and doubles being down a little which I assume is a by product of HR's being up the game is playing pretty nicely. Here are some stats for CPU and myself with the number in ( ) being the actual numbers from MLB for comparison purposes. Again, keep in mind I didn't update my numbers for 2016 so the MLB numbers are still from the 2015 season...

                              CPU
                              Runs - 4.27 (4.16)
                              Hits - 8.09 (8.61)
                              RBI - 4.0 (3.95)
                              BB - 2.27 (2.95)
                              SO - 8.0 (7.61)
                              2B - 1.36 (1.68)
                              3B - 0.00 (0.17)
                              HR - 1.27 (0.92)
                              HBP - 0.18 (0.33)
                              SF - 0.36 (0.26)
                              Sac - 0.09 (0.29)
                              GIDP - 0.91 (0.75)
                              PB - 0.00 (0.08)
                              SB - 0.64 (0.59)
                              CS - 0.27 (0.22)
                              SB % - 70.0% (72.8%)
                              SP IP - 5.51 (5.91)
                              WP - 0.55 (0.34)

                              USER
                              Runs - 4.64 (4.16)
                              Hits - 9.18 (8.61)
                              RBI - 4.45 (3.95)
                              BB - 3.55 (2.95)
                              SO - 6.45 (7.61)
                              2B - 1.45 (1.68)
                              3B - 0.00 (0.17)
                              HR - 2.09 (0.92)
                              HBP - 0.55 (0.33)
                              SF - 0.18 (0.26)
                              Sac - 0.18 (0.29)
                              GIDP - 0.82 (0.75)
                              PB - 0.09 (0.08)
                              SB - 0.73 (0.59)
                              CS - 0.27 (0.22)
                              SB % - 72.7% (72.8%)
                              SP IP - 5.88 (5.91)
                              WP - 0.91 (0.34)

                              As you can see a lot of the stats are pretty spot on to real life averages outside of my HR's and my WP's. Part of the issue from what I've noticed so far is too many pitches are right down the heart of the plate (ie. meatballs) and it leads to a influx of HR's. I obviously haven't played enough games to this point so I haven't touched a slider and am still using the set posted in the OP but figured I'd throw some stats up for comparison purposes as it's playing pretty damn good so far.

                              EDIT - I should also mention that I've had the CPU SP throw 90+ pitches in 6 of the 11 games I've played and 1 of the 5 games they didn't it was due to the SP taking a line drive off his arm and being knocked out of the game only 15 pitches into his start. As far as pitch totals for the CPU SP's goes....

                              1. 69
                              2. 74
                              3. 76
                              4. 93
                              5. 15 (SP was injured in the first inning)
                              6. 92
                              7. 92
                              8. 98
                              9. 90
                              10. 95
                              11. 71
                              Last edited by The Chef; 04-23-2017, 04:28 PM.
                              http://www.twitch.tv/kitm9891

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                              • caja 117
                                Rookie
                                • Jun 2013
                                • 23

                                #825
                                Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider

                                So, if I had the pitch ball marker to fade, should I change something for my pitching sliders based on the OP sliders? AI is having a lot of trouble right now scoring runs on me


                                Sent from my iPhone using Tapatalk

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