Armor & Sword/RaiderRen’s HOF Clean Screen MLB 23 Simulation Sliders (PS5)

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  • dowie
    MVP
    • Feb 2005
    • 1986

    #166
    Re: Armor & Sword/RaiderRen’s HOF Clean Screen MLB 23 Simulation Sliders (PS5)

    Originally posted by bilbobeuli
    Thank you! It was a lot of trial and error, but I have nothing better to do right now anyway so... better make those stats perfect!


    I've also changed all the hitting sliders to 0, apart from Power which I've left at 2. Team AVGs are still too high though and the Strikeouts per Team are also still to low.


    Baserunning sliders were turned up to 10, with that I see mostly identical stats to those of teams in 2023.


    And the ONLY way to have matching Strikeout stats for Pitchers is...to increase K/9 ratings for EVERY pitcher. If the pitcher has a 11.x SO9, I just up their K/9 to 99. After that, for 10.x SO9, you can have it between 85-90, for 9.x it's between 80-85, for 8.x it's 70-79, for 7.x it's 60-69 etc...
    Great input:

    Did u test sim injuries for modern day roster?

    I assume you left all global sliders at default (5)?

    Dowie
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    • bryanm1982
      MVP
      • Nov 2016
      • 3788

      #167
      Re: Armor & Sword/RaiderRen’s HOF Clean Screen MLB 23 Simulation Sliders (PS5)

      Originally posted by bilbobeuli
      Thank you! It was a lot of trial and error, but I have nothing better to do right now anyway so... better make those stats perfect!


      I've also changed all the hitting sliders to 0, apart from Power which I've left at 2. Team AVGs are still too high though and the Strikeouts per Team are also still to low.


      Baserunning sliders were turned up to 10, with that I see mostly identical stats to those of teams in 2023.


      And the ONLY way to have matching Strikeout stats for Pitchers is...to increase K/9 ratings for EVERY pitcher. If the pitcher has a 11.x SO9, I just up their K/9 to 99. After that, for 10.x SO9, you can have it between 85-90, for 9.x it's between 80-85, for 8.x it's 70-79, for 7.x it's 60-69 etc...
      Do you see a difference in stats when you change the hitting sliders? It would be hard to test as you would have to have like a 3-year average to see if the stats make a difference.
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      • bilbobeuli
        Rookie
        • Oct 2023
        • 58

        #168
        Re: Armor & Sword/RaiderRen’s HOF Clean Screen MLB 23 Simulation Sliders (PS5)

        Originally posted by dowie
        Great input:

        Did u test sim injuries for modern day roster?

        I assume you left all global sliders at default (5)?

        Dowie

        I didn't test injures yet, I have Sim Injuries at 6.


        And all Global Sliders are the same as they are in A&S set on Page 1, I was too lazy to reset them to 5


        Originally posted by bryanm1982
        Do you see a difference in stats when you change the hitting sliders? It would be hard to test as you would have to have like a 3-year average to see if the stats make a difference.

        Honestly, only HR numbers changed so that I noticed it, nothing else.

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        • Armor and Sword
          The Lama
          • Sep 2010
          • 21793

          #169
          Re: Armor & Sword/RaiderRen’s HOF Clean Screen MLB 23 Simulation Sliders (PS5)

          Originally posted by MannybeingManny
          What is the reason you switched to timing? No longer use the influence?


          Flipped it right back to directional....on 3-1 and 2-0 counts with my power guys I love using my directional......and I promptly cranked out 2 HR's from Soto and hit a shot with Judge.

          In hitters counts Directional can be deadly!!




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          • Armor and Sword
            The Lama
            • Sep 2010
            • 21793

            #170
            Re: Armor & Sword/RaiderRen’s HOF Clean Screen MLB 23 Simulation Sliders (PS5)

            Now that we are into the season we have done some fine tuning.

            Expect an update by this weekend.


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            • TopSide83
              MVP
              • Sep 2016
              • 1402

              #171
              Re: Armor & Sword/RaiderRen’s HOF Clean Screen MLB 23 Simulation Sliders (PS5)

              Think I’m going back to fish eye cameras. Feels like I’m seeing the ball a little too well on retro

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              • Armor and Sword
                The Lama
                • Sep 2010
                • 21793

                #172
                Re: Armor & Sword/RaiderRen’s HOF Clean Screen MLB 23 Simulation Sliders (PS5)

                Originally posted by TopSide83
                Think I’m going back to fish eye cameras. Feels like I’m seeing the ball a little too well on retro


                Nice to have younger eyes......I had to finally give up Fisheye in 2023.
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                • bryanm1982
                  MVP
                  • Nov 2016
                  • 3788

                  #173
                  Re: Armor & Sword/RaiderRen’s HOF Clean Screen MLB 23 Simulation Sliders (PS5)

                  Originally posted by Armor and Sword
                  Nice to have younger eyes......I had to finally give up Fisheye in 2023.
                  Have you tried Fisheye 2? It is a little more zoomed in.
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                  • MannybeingManny
                    Rookie
                    • Apr 2010
                    • 219

                    #174
                    Re: Armor & Sword/RaiderRen’s HOF Clean Screen MLB 23 Simulation Sliders (PS5)

                    What do you guys think is more important to have a proper hitting camera or pitch speed?
                    Year 20 of playing MLB The Show!

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                    • TopSide83
                      MVP
                      • Sep 2016
                      • 1402

                      #175
                      Re: Armor & Sword/RaiderRen’s HOF Clean Screen MLB 23 Simulation Sliders (PS5)

                      Originally posted by MannybeingManny
                      What do you guys think is more important to have a proper hitting camera or pitch speed?
                      Both… I feel like they work hand in hand

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                      • Armor and Sword
                        The Lama
                        • Sep 2010
                        • 21793

                        #176
                        Re: Armor & Sword/RaiderRen’s HOF Clean Screen MLB 23 Simulation Sliders (PS5)

                        Originally posted by bryanm1982
                        Have you tried Fisheye 2? It is a little more zoomed in.


                        Yeah I have....I fell in love with Retro after switching to it last year. The Jumbotrons and park backdrops look majestic with that camera.


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                        • Armor and Sword
                          The Lama
                          • Sep 2010
                          • 21793

                          #177
                          Re: Armor & Sword/RaiderRen’s HOF Clean Screen MLB 23 Simulation Sliders (PS5)

                          Originally posted by MannybeingManny
                          What do you guys think is more important to have a proper hitting camera or pitch speed?


                          Agree with Topside. They go hand in hand.


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                          • TopSide83
                            MVP
                            • Sep 2016
                            • 1402

                            #178
                            Re: Armor & Sword/RaiderRen’s HOF Clean Screen MLB 23 Simulation Sliders (PS5)

                            Curious to see what you’re cooking up Armour..

                            Sliders are playing great but I am smacking the CPU around on offense and they’re doing decent themselves but could use a little more Oomph.


                            They still foul off way too many pitches

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                            • Armor and Sword
                              The Lama
                              • Sep 2010
                              • 21793

                              #179
                              Re: Armor & Sword/RaiderRen’s HOF Clean Screen MLB 23 Simulation Sliders (PS5)

                              Originally posted by TopSide83
                              Curious to see what you’re cooking up Armour..

                              Sliders are playing great but I am smacking the CPU around on offense and they’re doing decent themselves but could use a little more Oomph.


                              They still foul off way too many pitches


                              It's not a major shift.

                              V1 favors the CPU slightly.

                              I balanced V2 to be equal. Hitting and pitching sliders are matched.

                              If anyone is loving V1...stick with it!

                              V2 is likely the last update for a long time if ever. I feel like I found my groove.

                              We will have some classic roster tweaks we are still testing.

                              I will endorse the sim games sliders Dowie and Biliiou have been posting about here. They work nicely for modern day franchise in calming down complete games from pitchers.

                              Also JoshC's idea of adding 10 to the CPU starting pitchers stamina then editing back after your game in conjunction with starter stamina at 6 and hook on 4 is working really well.


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                              Last edited by Armor and Sword; 01-26-2024, 10:28 AM.
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                              • Fiddy
                                Twitch/YouTube: Fiddy14
                                • Jul 2002
                                • 12675

                                #180
                                Re: Armor & Sword/RaiderRen’s HOF Clean Screen MLB 23 Simulation Sliders (PS5)

                                Originally posted by Armor and Sword

                                I will endorse the sim games sliders Dowie and Biliiou have been posting about here. They work nicely for modern day franchise in calming down complete games from pitchers.
                                After you play a full game and get back to the franchise menu, do you then load up the "sim game" sliders? So when you advance a day that the sliders are set to what Dowie/Billiou use to keep down the complete games for pitchers.
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