S & B's MLB 2025 Simulation Sliders

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  • bryanm1982
    MVP
    • Nov 2016
    • 3786

    #136
    Re: S & B's MLB 2025 Simulation Sliders

    Originally posted by "The dude abides"
    I'm sure most here have tested the current set far more than I have. I'm curious, would it be detrimental to set fielder speed to three like BR speed is? I ask because, it seems that both being three would bring some balance? But like I said, I'm not in a position to comment as I've only played about six games so far. I'm guessing some of you would have a quick response to this question.

    Also, I'm really enjoying the slider set. Thank you.
    The fielder speed mostly affects the extra base hits and how fast the fielders get to the ball. We have the infield throwing power at 3 to balance the baserunning speed.
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    • bryanm1982
      MVP
      • Nov 2016
      • 3786

      #137
      Re: S & B's MLB 2025 Simulation Sliders

      I have updated the OP with our card system modifier. Coach Mod used to do these and in MLB 22 I started using them and we got Armor to use them as well. We are both using them now. It is another layer of excitement. You have your work cut out for yourself if you are facing a ace on the mound and you pull a card with contact -1 or CPU Control +1.

      Here it is. Let me know if you have any questions.

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      • bryanm1982
        MVP
        • Nov 2016
        • 3786

        #138
        Re: S & B's MLB 2025 Simulation Sliders

        If you use 30 team control and would like to implement bullpen games, you can. Before the game, I think you cans switch the controller to the CPU team, select a bullpen pitcher you want to use...then go back and switch the controller back to your team and that should stick. I'll have to check when I get home. If not, just go to their pitching rotation screen and switch them out. But you'll have to switch it back after the game.
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        • DarthRambo
          MVP
          • Mar 2008
          • 6630

          #139
          Re: S & B's MLB 2025 Simulation Sliders

          Wanted to share my hitting sliders I've been using that are working for me. HOF difficulty. Just in case anyone is looking for something different to try for their hitting.

          Contact 6
          Power 4
          Timing 5
          Foul frequency 5
          Solid hits 4

          Fastball speed 4
          Off speed speed 5

          If you have a PlayStation portal I have found to hit on there just lower pitch speeds one to adjust for that very minute lag you'll have on the portal. So for me fastball is 3, off speed is at 4. That allowed me to hit similar to the console on my TV.

          I spun a wheel and the Blue Jays were the choice for a franchise. This year without QC I will be playing every game using the custom game settings. I have it on low so I play quite a bit unless it's a major blowout. Really loving that so far with already 14 games in the season.

          Sent from my Pixel 8a using Tapatalk
          https://www.youtube.com/DarthRambo

          Comment

          • Armor and Sword
            The Lama
            • Sep 2010
            • 21792

            #140
            Re: S & B's MLB 2025 Simulation Sliders

            Thanks for the new chart!!!!!

            Man I love the card modifier system!!!
            Now Playing on PS5:
            CFB 26 Hurricanes/Fresno State Year 2
            MLB The Show 25 - 2025 Yankees Year 1
            MLB The Show 25 1985 Yankees Year 1
            Oblivion Remaster



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            • dowie
              MVP
              • Feb 2005
              • 1986

              #141
              Re: S & B's MLB 2025 Simulation Sliders

              Originally posted by Armor and Sword
              Thanks for the new chart!!!!!

              Man I love the card modifier system!!!
              Ditto!!!!!!!

              Dowie
              Cardinals Nation - For The Lou
              Always a Tiger - Bless You Boys
              How can you not be romantic about baseball?

              Comment

              • nbrammer3
                Just started!
                • Apr 2017
                • 24

                #142
                Re: S & B's MLB 2025 Simulation Sliders

                Wow, glad I stumbled upon this card modifier system what a game changer. Quick question about the chart is speed, baserunner speed or pitch speed?

                Comment

                • HeadCoach2.0
                  Pro
                  • Jan 2023
                  • 713

                  #143
                  Re: S & B's MLB 2025 Simulation Sliders

                  Game 1 victory!!

                  Senga tosses a 89 pitch complete game.
                  Lindor and Soto both hit home runs.

                  Season off to a good start.

                  Comment

                  • TripleCrown
                    MVP
                    • Jan 2013
                    • 1238

                    #144
                    Re: S & B's MLB 2025 Simulation Sliders

                    An area I’m struggling stats wise is errors. I tried multiple games with cranking up errors to 10 and honestly not seeing more errors than default 5.

                    A bit the same with in game injuries….previous years at 8 was the sweet spot but this year even at 10 it seems toned down.

                    Would like to hear what you experimented on errors and injuries.

                    Comment

                    • bryanm1982
                      MVP
                      • Nov 2016
                      • 3786

                      #145
                      Re: S & B's MLB 2025 Simulation Sliders

                      Originally posted by nbrammer3
                      Wow, glad I stumbled upon this card modifier system what a game changer. Quick question about the chart is speed, baserunner speed or pitch speed?
                      Sorry. It is baserunner speed. Glad you enjoy them.
                      Follow me on Twitch

                      https://twitch.tv/bryanm1982

                      Dodgers Franchise

                      https://docs.google.com/spreadsheets...it?usp=sharing

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                      • bryanm1982
                        MVP
                        • Nov 2016
                        • 3786

                        #146
                        Re: S & B's MLB 2025 Simulation Sliders

                        Originally posted by TripleCrown
                        An area I’m struggling stats wise is errors. I tried multiple games with cranking up errors to 10 and honestly not seeing more errors than default 5.

                        A bit the same with in game injuries….previous years at 8 was the sweet spot but this year even at 10 it seems toned down.

                        Would like to hear what you experimented on errors and injuries.
                        Sadly, errors has always been tough. It seems to not matter what slider setting it is. We see a bit of fielding errors with it on 7 so we kept it on there. If you put IF throwing errors at 10 you will get the errant throws more often.
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                        • ninertravel
                          MVP
                          • Aug 2015
                          • 4833

                          #147
                          Re: S & B's MLB 2025 Simulation Sliders

                          Interesting pre patch the offence was crazy I was having 5-0 comebacks and 9-5 games since post patch using the exact same sliders I’ve had about 6 games that have gone 1-0 2.0 1-0 1/0 6-0 I’ve been on the winning and losing end of all

                          I’m thinking a lot of this is to do with better bp logic , I don’t know I can’t pin point it, but the bp being fixed is huge it’s stopping ridiculous comebacks by me. But ok seeing both sides offence dry up. Since the patch

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                          • bryanm1982
                            MVP
                            • Nov 2016
                            • 3786

                            #148
                            Re: S & B's MLB 2025 Simulation Sliders

                            Originally posted by ninertravel
                            Interesting pre patch the offence was crazy I was having 5-0 comebacks and 9-5 games since post patch using the exact same sliders I’ve had about 6 games that have gone 1-0 2.0 1-0 1/0 6-0 I’ve been on the winning and losing end of all

                            I’m thinking a lot of this is to do with better bp logic , I don’t know I can’t pin point it, but the bp being fixed is huge it’s stopping ridiculous comebacks by me. But ok seeing both sides offence dry up. Since the patch
                            I haven’t seen anything drastic yet. I think hitting might be a tad bit harder but it could just be my timing. It could be the BP logic with them not bringing the same RP in all the time and coming in tired. I just had a 8-7 game with the Nationals/Blue Jays game.
                            Follow me on Twitch

                            https://twitch.tv/bryanm1982

                            Dodgers Franchise

                            https://docs.google.com/spreadsheets...it?usp=sharing

                            Comment

                            • Lil Worm
                              MVP
                              • Sep 2010
                              • 1314

                              #149
                              Re: S & B's MLB 2025 Simulation Sliders

                              Originally posted by DarthRambo
                              Wanted to share my hitting sliders I've been using that are working for me. HOF difficulty. Just in case anyone is looking for something different to try for their hitting.

                              Contact 6
                              Power 4
                              Timing 5
                              Foul frequency 5
                              Solid hits 4

                              Fastball speed 4
                              Off speed speed 5

                              If you have a PlayStation portal I have found to hit on there just lower pitch speeds one to adjust for that very minute lag you'll have on the portal. So for me fastball is 3, off speed is at 4. That allowed me to hit similar to the console on my TV.

                              I spun a wheel and the Blue Jays were the choice for a franchise. This year without QC I will be playing every game using the custom game settings. I have it on low so I play quite a bit unless it's a major blowout. Really loving that so far with already 14 games in the season.

                              Sent from my Pixel 8a using Tapatalk


                              Brother enjoy the Jays!!! My Chi Sox franchise year 1 is going to be rough!!! I will stick it out no problem. I’m 46 almost 47 and can remember the days it didn’t matter really who you were eventually you were going to kill the cpu. Do not mind losing at all. The fun will be the building.


                              Sent from my iPhone using Operation Sports

                              Comment

                              • HeadCoach2.0
                                Pro
                                • Jan 2023
                                • 713

                                #150
                                Re: S & B's MLB 2025 Simulation Sliders

                                The CPU hit better than me in this game. The Mets are the number one power team in the game and I hit multiple homers.

                                My pitchers struggled during this game. The CPU kept hitting. The Astros have a good lineup. Sliders definitely are good.

                                Off to a good start this season. This team could go far.



                                Last edited by HeadCoach2.0; 03-22-2025, 11:45 AM.

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