Are the outfields bigger this year? WSB 2k3 seemed to have outfields that were too small leading to a lot of games with nothing but singles and homeruns. It looks like they are a little bigger in the videos, but it is hard to tell without playing. Do you see more hits getting over fielders heads and balls falling in the gaps and down the lines?
Any questions?
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Re: Any questions?
Are the outfields bigger this year? WSB 2k3 seemed to have outfields that were too small leading to a lot of games with nothing but singles and homeruns. It looks like they are a little bigger in the videos, but it is hard to tell without playing. Do you see more hits getting over fielders heads and balls falling in the gaps and down the lines? -
Re: Any questions?
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FatPitcher said:
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RawkerOne said:
1. are there any animations for defensive players sliding feet first?
2. are there infield bobbles by defensive players on sharply hit balls into the ground?
3. are there different slide animations depending on when the user reacts to the play, like a later press of the slide button initiates a slide animation which carries the baserunner over the bag?
4. will there ever be a "tag" button where the user has to initiate the tag on the base runner?
5. can you tell VC to make a 6 on 6 indoor volleyball game please, much like Dig and Spike Volleyball on SNES
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1. I believe so...I remember outfielders doing this last year.
2. They'll make errors, if that's what you mean, but once they catch it, they won't drop it or bobble it when taking it out of their glove.
3. There are different types of slides, but they are chosen automatically based on the situation and aren't user-controllable.
4. Probably not. It's one of those things, which, while some people would enjoy it, would make the game a lot more difficult for someone who wasn't familiar with the controls or who wasn't particularly adept with the gamepad. Making it automatic when you get close enough to tag seems to work well enough that I can't see us changing it anytime soon.
5. VC tells us what to do, not the other way around
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I can answer the first one in the demo i saw one of my outfielders slide feet first for the ball and make the catchComment
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Re: Any questions?
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FatPitcher said:
</font><blockquote><font class="small">Quote:</font><hr />
RawkerOne said:
1. are there any animations for defensive players sliding feet first?
2. are there infield bobbles by defensive players on sharply hit balls into the ground?
3. are there different slide animations depending on when the user reacts to the play, like a later press of the slide button initiates a slide animation which carries the baserunner over the bag?
4. will there ever be a "tag" button where the user has to initiate the tag on the base runner?
5. can you tell VC to make a 6 on 6 indoor volleyball game please, much like Dig and Spike Volleyball on SNES
<hr /></blockquote><font class="post">
1. I believe so...I remember outfielders doing this last year.
2. They'll make errors, if that's what you mean, but once they catch it, they won't drop it or bobble it when taking it out of their glove.
3. There are different types of slides, but they are chosen automatically based on the situation and aren't user-controllable.
4. Probably not. It's one of those things, which, while some people would enjoy it, would make the game a lot more difficult for someone who wasn't familiar with the controls or who wasn't particularly adept with the gamepad. Making it automatic when you get close enough to tag seems to work well enough that I can't see us changing it anytime soon.
5. VC tells us what to do, not the other way around
<hr /></blockquote><font class="post">
I can answer the first one in the demo i saw one of my outfielders slide feet first for the ball and make the catchComment
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Re: Any questions?
</font><blockquote><font class="small">Quote:</font><hr />
FatPitcher said:
</font><blockquote><font class="small">Quote:</font><hr />
RawkerOne said:
1. are there any animations for defensive players sliding feet first?
2. are there infield bobbles by defensive players on sharply hit balls into the ground?
3. are there different slide animations depending on when the user reacts to the play, like a later press of the slide button initiates a slide animation which carries the baserunner over the bag?
4. will there ever be a "tag" button where the user has to initiate the tag on the base runner?
5. can you tell VC to make a 6 on 6 indoor volleyball game please, much like Dig and Spike Volleyball on SNES
<hr /></blockquote><font class="post">
1. I believe so...I remember outfielders doing this last year.
2. They'll make errors, if that's what you mean, but once they catch it, they won't drop it or bobble it when taking it out of their glove.
3. There are different types of slides, but they are chosen automatically based on the situation and aren't user-controllable.
4. Probably not. It's one of those things, which, while some people would enjoy it, would make the game a lot more difficult for someone who wasn't familiar with the controls or who wasn't particularly adept with the gamepad. Making it automatic when you get close enough to tag seems to work well enough that I can't see us changing it anytime soon.
5. VC tells us what to do, not the other way around
<hr /></blockquote><font class="post">
I can answer the first one in the demo i saw one of my outfielders slide feet first for the ball and make the catchComment
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Re: Any questions?
thanks for answering our questions... i have one question is the animations smoother this year or are they still choppy.. cause i played last years game and the animations are very choppy thaks.....Comment
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Re: Any questions?
thanks for answering our questions... i have one question is the animations smoother this year or are they still choppy.. cause i played last years game and the animations are very choppy thaks.....Comment
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Re: Any questions?
thanks for answering our questions... i have one question is the animations smoother this year or are they still choppy.. cause i played last years game and the animations are very choppy thaks.....Comment
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Re: Any questions?
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RatBastard said:
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RatBastard said:
1 - In WSB 2K3, the player potential was the same letter thing BUT it was not always accurate due to the skill level of your scout. Is this still the case? I mean, if you have a crappy scout and he claims that a guy only has C level potential is that always the case or, if you fire hire and hire a better scout, could that player then show a B or A level for potential?
Thanks.
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???
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Yes, it's still like that.Comment
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Re: Any questions?
</font><blockquote><font class="small">Quote:</font><hr />
RatBastard said:
</font><blockquote><font class="small">Quote:</font><hr />
RatBastard said:
1 - In WSB 2K3, the player potential was the same letter thing BUT it was not always accurate due to the skill level of your scout. Is this still the case? I mean, if you have a crappy scout and he claims that a guy only has C level potential is that always the case or, if you fire hire and hire a better scout, could that player then show a B or A level for potential?
Thanks.
<hr /></blockquote><font class="post">
???
<hr /></blockquote><font class="post">
Yes, it's still like that.Comment
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Re: Any questions?
</font><blockquote><font class="small">Quote:</font><hr />
RatBastard said:
</font><blockquote><font class="small">Quote:</font><hr />
RatBastard said:
1 - In WSB 2K3, the player potential was the same letter thing BUT it was not always accurate due to the skill level of your scout. Is this still the case? I mean, if you have a crappy scout and he claims that a guy only has C level potential is that always the case or, if you fire hire and hire a better scout, could that player then show a B or A level for potential?
Thanks.
<hr /></blockquote><font class="post">
???
<hr /></blockquote><font class="post">
Yes, it's still like that.Comment
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Re: Any questions?
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Anaxamander said:
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FatPitcher said:
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nkhera1 said:
few quesitons
1. Are the actual managers this year or are they all fake.
2. Does the right-analog stick do anything like dive
3. is there a sliding button
4. can you explain the hitting system a bit
5. is is true that in order to get a lot better you guys will nee a engine overhaul (like to fix minors, batting animations and stuff like that )
thanks, if i get any more questions i will ask later
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Fake, no, no, yes, no.
The hitting system is a somewhat like MVP's in that you want to aim at the ball where it is pitched in the strike zone. The difference is that you have to aim correctly AND time the pitch correctly in order to make contact--aiming up means you're swinging the bat high, not that you're trying to hit a fly ball. The better your aim, the better contact you will make. You can choose between that system, last year's system (cursor) and timing-only (aims for you). You can also choose whether to have two buttons for swinging (power and contact) or just one.
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So did you guys take out Power Pro hitting? I always felt that it would've been perfect if you didn't have to aim the cursor.
<hr /></blockquote><font class="post">
Yes, Power Pro is gone. It would have been nice to keep it, but between the new batting system, the one button option, tweaking power vs. contact, etc., we didn't think we would be able to get it tuned as well as we wanted to.Comment
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Re: Any questions?
</font><blockquote><font class="small">Quote:</font><hr />
Anaxamander said:
</font><blockquote><font class="small">Quote:</font><hr />
FatPitcher said:
</font><blockquote><font class="small">Quote:</font><hr />
nkhera1 said:
few quesitons
1. Are the actual managers this year or are they all fake.
2. Does the right-analog stick do anything like dive
3. is there a sliding button
4. can you explain the hitting system a bit
5. is is true that in order to get a lot better you guys will nee a engine overhaul (like to fix minors, batting animations and stuff like that )
thanks, if i get any more questions i will ask later
<hr /></blockquote><font class="post">
Fake, no, no, yes, no.
The hitting system is a somewhat like MVP's in that you want to aim at the ball where it is pitched in the strike zone. The difference is that you have to aim correctly AND time the pitch correctly in order to make contact--aiming up means you're swinging the bat high, not that you're trying to hit a fly ball. The better your aim, the better contact you will make. You can choose between that system, last year's system (cursor) and timing-only (aims for you). You can also choose whether to have two buttons for swinging (power and contact) or just one.
<hr /></blockquote><font class="post">
So did you guys take out Power Pro hitting? I always felt that it would've been perfect if you didn't have to aim the cursor.
<hr /></blockquote><font class="post">
Yes, Power Pro is gone. It would have been nice to keep it, but between the new batting system, the one button option, tweaking power vs. contact, etc., we didn't think we would be able to get it tuned as well as we wanted to.Comment
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Re: Any questions?
</font><blockquote><font class="small">Quote:</font><hr />
Anaxamander said:
</font><blockquote><font class="small">Quote:</font><hr />
FatPitcher said:
</font><blockquote><font class="small">Quote:</font><hr />
nkhera1 said:
few quesitons
1. Are the actual managers this year or are they all fake.
2. Does the right-analog stick do anything like dive
3. is there a sliding button
4. can you explain the hitting system a bit
5. is is true that in order to get a lot better you guys will nee a engine overhaul (like to fix minors, batting animations and stuff like that )
thanks, if i get any more questions i will ask later
<hr /></blockquote><font class="post">
Fake, no, no, yes, no.
The hitting system is a somewhat like MVP's in that you want to aim at the ball where it is pitched in the strike zone. The difference is that you have to aim correctly AND time the pitch correctly in order to make contact--aiming up means you're swinging the bat high, not that you're trying to hit a fly ball. The better your aim, the better contact you will make. You can choose between that system, last year's system (cursor) and timing-only (aims for you). You can also choose whether to have two buttons for swinging (power and contact) or just one.
<hr /></blockquote><font class="post">
So did you guys take out Power Pro hitting? I always felt that it would've been perfect if you didn't have to aim the cursor.
<hr /></blockquote><font class="post">
Yes, Power Pro is gone. It would have been nice to keep it, but between the new batting system, the one button option, tweaking power vs. contact, etc., we didn't think we would be able to get it tuned as well as we wanted to.Comment
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Re: Any questions?
</font><blockquote><font class="small">Quote:</font><hr />
jujuhound said:
Are the outfields bigger this year? WSB 2k3 seemed to have outfields that were too small leading to a lot of games with nothing but singles and homeruns. It looks like they are a little bigger in the videos, but it is hard to tell without playing. Do you see more hits getting over fielders heads and balls falling in the gaps and down the lines?
<hr /></blockquote><font class="post">
The outfields are actually the correct size. There are two things that made them feel smaller: the camera, which we've tweaked a little bit, and the outfielders' speed, which we've reduced a little bit (and which you can reduce more with a slider if you want to).Comment
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Re: Any questions?
</font><blockquote><font class="small">Quote:</font><hr />
jujuhound said:
Are the outfields bigger this year? WSB 2k3 seemed to have outfields that were too small leading to a lot of games with nothing but singles and homeruns. It looks like they are a little bigger in the videos, but it is hard to tell without playing. Do you see more hits getting over fielders heads and balls falling in the gaps and down the lines?
<hr /></blockquote><font class="post">
The outfields are actually the correct size. There are two things that made them feel smaller: the camera, which we've tweaked a little bit, and the outfielders' speed, which we've reduced a little bit (and which you can reduce more with a slider if you want to).Comment
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