mkharsh33 MLB 2K11 Sliders: Classic Hitting / Total Control Pitching

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  • PMO
    Banned
    • Aug 2010
    • 625

    #91
    Re: mkharsh33 MLB 2K11 Sliders: Classic Hitting / Total Control Pitching

    Originally posted by mkharsh33
    Saturday - April 30th @ 4:00 a.m.

    3 new updates:

    raised user batting contact from 25 to 35 - problem is a lack of contact on foul balls. Hardly any pitches fouled off. Was striking out at a very high clip... HOWEVER, my fear is that I will now get too many hits.

    raised cpu batting contact from 40 to 45 - not seeing the cpu hit many ground ball. Lots of line-drive outs and fly balls.

    lowered cpu batting power from 80 to 75 - maybe this will help tone down the above issue. But I fear the cpu will now lack power...

    I have simply arrived at the idea that, until 2K patches this game (of which I do NOT believe they will in this specific area of more ground balls and fewer line-drives) this game is simply flawed and broken. The perfectionist in me is struggling to enjoy this game. Fix one part and you break another.
    How about the 50 success 50 HUM power.......I have mine at 60 success and 65 HUM power and thru 3 games have hit just 1 homerun

    Comment

    • The Bimmer
      Far from perfect
      • Oct 2006
      • 1236

      #92
      Re: mkharsh33 MLB 2K11 Sliders: Classic Hitting / Total Control Pitching

      Mkharsh,

      I havent chimmed in lately on the slider discussions, but I have something you may want to look at. Starting off setting the sliders at legend will definitely impact the game, no doubts.

      I have tried this for streaks of 10 games (start at legend, start at all-star) and the results are quite different. Maybe starting at legend eliminates the soft groundballs and bloop singles, but rest assured that when ever I start from all-star and imput the settings I do see all kinds of contact.

      For example, I just had a 2 hopper hit to my second basemen lastnight that I have never seen when the sliders are set starting from legend.

      Now starting from all-star seems to eliminate the CPU hitting homers at a lower power number so 85-90 works good, and dosent take away from contact variety.

      Try it out and see if this helps. Start from all-star.

      Comment

      • PMO
        Banned
        • Aug 2010
        • 625

        #93
        Re: mkharsh33 MLB 2K11 Sliders: Classic Hitting / Total Control Pitching

        Originally posted by The Bimmer
        Mkharsh,

        I havent chimmed in lately on the slider discussions, but I have something you may want to look at. Starting off setting the sliders at legend will definitely impact the game, no doubts.

        I have tried this for streaks of 10 games (start at legend, start at all-star) and the results are quite different. Maybe starting at legend eliminates the soft groundballs and bloop singles, but rest assured that when ever I start from all-star and imput the settings I do see all kinds of contact.

        For example, I just had a 2 hopper hit to my second basemen lastnight that I have never seen when the sliders are set starting from legend.

        Now starting from all-star seems to eliminate the CPU hitting homers at a lower power number so 85-90 works good, and dosent take away from contact variety.

        Try it out and see if this helps. Start from all-star.
        Love this find Bimmer, I will be testing this 2night

        Comment

        • mkharsh33
          Hall Of Fame
          • Nov 2006
          • 12782

          #94
          Re: mkharsh33 MLB 2K11 Sliders: Classic Hitting / Total Control Pitching

          The Bimmer...

          Thanks so much for your input. Makes sense and I will test this.

          What I am going to do is go back to my user 25 contact / 50 power and cpu 40 contact / 80 power from the previous set and input the numbers from scratch.

          I am hopeful that "dummying down" to all-star level will allow me, even with user contact at 25, to foul off more pitches. The problem I'm having with the cpu is they are still getting a boat-load of hits against me.

          here's the dilemma: i want more user pitching walks. once you master the slider i can pretty much hit my spots. with user pitcher accuracy at 25 i couldn't locate with very, very good pitchers. at 35, i find it slightly too easy. 30 might (for me) be the sweet spot. but if i start inputting the numbers at the all-star level, i might take it back down to 25 for testing purposes.

          but i want to thank you for the insights... hopefully this will open the door to 1) simulation-like stats, 2) a realistic challenge from the cpu, and 3) fun...
          STEELERS INDIANS CELTICS

          Comment

          • The Bimmer
            Far from perfect
            • Oct 2006
            • 1236

            #95
            Re: mkharsh33 MLB 2K11 Sliders: Classic Hitting / Total Control Pitching

            Another thing you may want to examine if you start from the all-star setting is, CPU pitch success may have to start around 75 and move down if needed. This will prevent getting to many hits off the CPU pitchers. I have it at 75 and over the last 5 games have had 15,12,4,4,8 hits. I get the impression that sometimes your team goes on hit streaks and sometimes everything is hit at someone.

            Also I have noticed that the ERA of the starters play some type of roll also. For ex. the game I had 12 hits, Dempster was the starter for the Cubs and his era was 4.84 starting the game. I was able to get to him for 5 runs and 9 hits through the first 4 innings then got shut down the rest of the way by the Cubs bullpen. Last night I went against the Pirates and McDonald was the starter with 2.90 ERA entering the game, and I just couldnt get anything going, scattering 6 hits off him through 7 innings. If your not playing franchise this may not be noticed, but I notice it with my pitchers and the CPU. I have a couple of guys with 8+ era's in my bullpen and its hard to get guys out. It feels good when I can get threw 2 innings clean with them. Also look at the pitchers BAA too.

            You will probably have to test some things out when starting from all-star, but you will definitely see more hits down the line, in the gaps, slow rollers, bloops etc....

            As far as USER walks, I throw many of them. Some are intentionally unintentional, but if you are in Play Now games you may not get the challenge of franchise that compiles stats daily. I have surrendered 79 walks through 25 games with the Rockies so far in my franchise. The other night I gave up 10 walks in 1 game 3 intentional, and I acutally was getting ticked off because even if I set up right over the plate, the pitches were still off.

            Comment

            • mkharsh33
              Hall Of Fame
              • Nov 2006
              • 12782

              #96
              Re: mkharsh33 MLB 2K11 Sliders: Classic Hitting / Total Control Pitching

              Originally posted by The Bimmer
              Another thing you may want to examine if you start from the all-star setting is, CPU pitch success may have to start around 75 and move down if needed. This will prevent getting to many hits off the CPU pitchers. I have it at 75 and over the last 5 games have had 15,12,4,4,8 hits. I get the impression that sometimes your team goes on hit streaks and sometimes everything is hit at someone.

              Also I have noticed that the ERA of the starters play some type of roll also. For ex. the game I had 12 hits, Dempster was the starter for the Cubs and his era was 4.84 starting the game. I was able to get to him for 5 runs and 9 hits through the first 4 innings then got shut down the rest of the way by the Cubs bullpen. Last night I went against the Pirates and McDonald was the starter with 2.90 ERA entering the game, and I just couldnt get anything going, scattering 6 hits off him through 7 innings. If your not playing franchise this may not be noticed, but I notice it with my pitchers and the CPU. I have a couple of guys with 8+ era's in my bullpen and its hard to get guys out. It feels good when I can get threw 2 innings clean with them. Also look at the pitchers BAA too.

              You will probably have to test some things out when starting from all-star, but you will definitely see more hits down the line, in the gaps, slow rollers, bloops etc....

              As far as USER walks, I throw many of them. Some are intentionally unintentional, but if you are in Play Now games you may not get the challenge of franchise that compiles stats daily. I have surrendered 79 walks through 25 games with the Rockies so far in my franchise. The other night I gave up 10 walks in 1 game 3 intentional, and I acutally was getting ticked off because even if I set up right over the plate, the pitches were still off.
              Thanks for your idea... As simple as it is, it's a life-saver for me in this game. I only play "exhibition" games - if a patch fixes some franchise stuff I will do a fantasy draft season.

              Anyways, I just played today's Detroit (cpu) at Cleveland (me) matchup. I won 4-3 in 10 innings. Detroit had 13 hits (1 homer, 1 double, 11 singles). I had 11 hits (1 homer, 2 doubles, 8 singles). Grady Sizemore with a shot down the left-field line scoring a runner on second. GREAT game!!!

              I used the slider settings that are now updated on page 1 - post 1. thanks a ton!!! (I will need more testing but there was a noticeable difference in ground ball outs, especially by the cpu).
              STEELERS INDIANS CELTICS

              Comment

              • The Bimmer
                Far from perfect
                • Oct 2006
                • 1236

                #97
                Re: mkharsh33 MLB 2K11 Sliders: Classic Hitting / Total Control Pitching

                Originally posted by mkharsh33
                Thanks for your idea... As simple as it is, it's a life-saver for me in this game. I only play "exhibition" games - if a patch fixes some franchise stuff I will do a fantasy draft season.

                Anyways, I just played today's Detroit (cpu) at Cleveland (me) matchup. I won 4-3 in 10 innings. Detroit had 13 hits (1 homer, 1 double, 11 singles). I had 11 hits (1 homer, 2 doubles, 8 singles). Grady Sizemore with a shot down the left-field line scoring a runner on second. GREAT game!!!

                I used the slider settings that are now updated on page 1 - post 1. thanks a ton!!! (I will need more testing but there was a noticeable difference in ground ball outs, especially by the cpu).
                Good deal, hopefully you can find the best combinations. I really think you would see a bigger difference in franchise mode as compared to exibition games where the stats are always the same.

                Since I set up my sliders starting from all-star I really look forward to playing games. I had a game last week against the Marlins where I scored 7 runs but only had four hits. The Marlins had 4 errors that gave me a 7-2 win. My 4 hits were 3 doubles and a homerun. Once that happened I knew anything could happen.

                Comment

                • lere2001
                  Pro
                  • Jun 2010
                  • 555

                  #98
                  Re: mkharsh33 MLB 2K11 Sliders: Classic Hitting / Total Control Pitching

                  Quick question, because I'm looking for the overall best sliders. Why did you choose classic hitting? Why do you find it more enjoyable?

                  Comment

                  • canes21
                    Hall Of Fame
                    • Sep 2008
                    • 22932

                    #99
                    Re: mkharsh33 MLB 2K11 Sliders: Classic Hitting / Total Control Pitching

                    Originally posted by lere2001
                    Quick question, because I'm looking for the overall best sliders. Why did you choose classic hitting? Why do you find it more enjoyable?
                    I'm not mk obviously, but I just recently switched over because I find it more realistic. In real life, players don't really go up to the plate and have a power swing and contact swing. Some guys do go up there and take a nice HR swing on maybe an 0-0 cout or 3-0 count, but most HRs are from normal swings that just hit the ball perfectly. With classic hitting I don't have to worry about using a power swing to hit a HR. It combines my power and contact ratings, so a guy like Uggla with 89 power has more of a chance to hit a HR every time I swing than a guy like Prado, but Prado has a higher chance of actually putting the ball in play with 82 contact.

                    I know with the contact swing you can still hit HRs, but not really that well. With classic hitting I see myself grounding out, lining out, hitting bloops, flying out, fouling off like crazy, hitting HRs, etc. I see pretty much every type of hit possible. Classic hitting is more about identifying the pitch and timing the swing correctly, which is what I feel hitting is mostly about.
                    “No one is more hated than he who speaks the truth.”


                    ― Plato

                    Comment

                    • yoe11
                      Rookie
                      • May 2011
                      • 1

                      #100
                      Re: mkharsh33 MLB 2K11 Sliders: Classic Hitting / Total Control Pitching

                      I'm from Cuba. I used your sliders last years and of course I have been following your changes this year. I want to ask you two questions.
                      1. Don't you have a lot of strikeouts? I have 12 strikeouts average per game. Why you have the pitch speed in 80? Have you experimented with other values?
                      2. Do you hit HRs with batters with less power with 50 batting power? I can't

                      Thank you for your sliders, keep working. I think to begin to set up the sliders from All Stars make a difference in the hits variety.

                      Comment

                      • StLfan72
                        Rookie
                        • Mar 2006
                        • 132

                        #101
                        Re: mkharsh33 MLB 2K11 Sliders: Classic Hitting / Total Control Pitching

                        Originally posted by canes21
                        I'm not mk obviously, but I just recently switched over because I find it more realistic. In real life, players don't really go up to the plate and have a power swing and contact swing. Some guys do go up there and take a nice HR swing on maybe an 0-0 cout or 3-0 count, but most HRs are from normal swings that just hit the ball perfectly. With classic hitting I don't have to worry about using a power swing to hit a HR. It combines my power and contact ratings, so a guy like Uggla with 89 power has more of a chance to hit a HR every time I swing than a guy like Prado, but Prado has a higher chance of actually putting the ball in play with 82 contact.

                        I know with the contact swing you can still hit HRs, but not really that well. With classic hitting I see myself grounding out, lining out, hitting bloops, flying out, fouling off like crazy, hitting HRs, etc. I see pretty much every type of hit possible. Classic hitting is more about identifying the pitch and timing the swing correctly, which is what I feel hitting is mostly about.
                        You took the words out of my mouth. I was strictly a Total Control Batting guy until this year. I tinkered with it, and it does seem to me that you get more variety. I'm not going back, I'm sticking with classic batting. It's still all about timing.

                        Comment

                        • PMO
                          Banned
                          • Aug 2010
                          • 625

                          #102
                          Re: mkharsh33 MLB 2K11 Sliders: Classic Hitting / Total Control Pitching

                          MK are you getting good HR variety with the 50 pwr and 50 success? I was tinkering with these forever now, I have been going from the 50/50 mark, been doing 60/60 then 75/75 and basically I have been doing this for like 10 games now in my Mets season and have 1 HR in those 10 games, I dont get it, never had problems with HR's and in the beggining when I started my Chise I was hittinjg too many HR's and now after all the tinkering I dont even remember what they were then lol

                          Comment

                          • mkharsh33
                            Hall Of Fame
                            • Nov 2006
                            • 12782

                            #103
                            Re: mkharsh33 MLB 2K11 Sliders: Classic Hitting / Total Control Pitching

                            To answer the latest questions...

                            1) Why classic batting? Because I find it to be the most realistic way to play. It's all about timing. I've always hated having a contact swing vs. a power swing. Classic batting is about bat on ball physics and eyeing up the pitch and making perfect contact based upon split second decisions. I do not use the left directional stick. I LOVE this element of the game...and this year 2K nailed it.

                            2) Why pitch speed at 80? After reading MANY threads, it seemed to be the number that many slider creators arrived at. It's not so fast that all pitches look alike and get on you too quickly. But it does allow for a second or so to acknowledge the type of pitch, location and speed of it. Nothing magical about that number but it's a solid, agreeable one.

                            3) Do I strike out a lot? Yes and no... I do when I get in a rush or get frustrated and stop playing baseball with my head. I take a LOT of pitches...I work the count and try to get the pitch I want. I struggle with curveballs but can tee up a fastball well. Like in real life, sometimes it takes me a couple innings to figure a pitcher out. Patience is key with these sliders...

                            4) Hit homeruns with lesser power batters? No, I don't. BUT, I only play exhibition games, not franchise. Franchise mode is still broken and I'm awaiting the patch to fix some things. This is a known GAME flaw, not a slider flaw. The players have been rated for sim-engine purposes, so we are once again left the human/user element being flawed. Even at 50 power I hit homers... Actually, I hit a bomb to deep right field (but slightly foul) with Brett Gardner of the Yankees the other night. I can't recall his power number, but I believe it's not high.

                            5) The 50 / 50 split success? By this I believe you (PMO) mean the new finding about putting cpu pitch success at 50 with human batting power at 50... Yes, homers are no problem for me. I've hit quite a few. I LOVE this new setting. Two discoveries that receive credit are "Redemption" finding the 50 cpu pitch success and for "The Bimmer" sharing the importance of inputting the slider values from ALL-STAR level.

                            If you guys are struggling to hit homers, here's my suggestion: keep cpu pitch success at 50 - do NOT move that value higher!!! But start raising your user batting power figure. I'd move it to 60 and see what you get - but give it TEN games. If you're not seeing anything, then raise it to 70...and then 75... I really don't see why you would ever have to go higher than 75 (80 tops). Again, it's all about timing...

                            So, there's other factors involved: pitch recognition... seeing the ball... maybe you guys need to look at different BATTING CAMERAS - the default one I use is kinda far back so maybe you need a ZOOMED camera. Or, one final suggestion: lower the cpu pitch speed. Take it down to 75...

                            These sliders are a "base" set. Tweak to fit your needs. I value your feedback and want to be certain that we're not seeing problems that become a pattern. But I'm not seeing anything wrong so the base is set. Hope this information is helpful...

                            Thanks!!!
                            STEELERS INDIANS CELTICS

                            Comment

                            • PMO
                              Banned
                              • Aug 2010
                              • 625

                              #104
                              Re: mkharsh33 MLB 2K11 Sliders: Classic Hitting / Total Control Pitching

                              Finally did 50 CPU success and HUM pwr at 55 and hit 8 HR's in 1 game in small philly ban box lol

                              On a side not a I once played a game with CPU Success on 50 and HUM pwr at 60 and lost 4-0 and was furious thinking STILL NO POWER, this was during my crazy tinkering games in which I had power at 80 at one point and had 1 HR in 8 games

                              Weird game, I think u get hot and cold during the whole 162 game season, Ive played 27 now in my franchise

                              Comment

                              • mkharsh33
                                Hall Of Fame
                                • Nov 2006
                                • 12782

                                #105
                                Re: mkharsh33 MLB 2K11 Sliders: Classic Hitting / Total Control Pitching

                                Monday - May 2 - 5:00 p.m.

                                2 updates:

                                - raised user power from 50 to 55

                                - raised cpu batting contact from 40 to 45

                                Page 1 - Post 1 has all latest updates!
                                STEELERS INDIANS CELTICS

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