Post patch sliders and shooting %

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  • 335TDC
    Rookie
    • Aug 2016
    • 352

    #286
    Re: Post patch sliders and shooting %

    Originally posted by Cavs2016
    This game went to borderline unplayable to the best basketball sim experience I've ever played. Just played one quarter on all star with my Cavs Cavs the nets. I trail 21-24. The nets attempted just 3 three pointers. Instead, the pounded the ball inside with their low post star in Lopez. It was a thing of beauty. They shot 41% overall. I shot 33%. I wasn't patient on offense. It felt amazing. I missed wide open shots with Kyrie for once. Yet I didn't feel cheated. Just a thing of beauty. And I made a contested three with LeBron as the shot clock expired. Swish. Game plays beautifully now. I hope to God they don't change a thing. This game is PERFECT! PERFECT!!!
    Any slider adjustments, or straight up All Star? ACE on or off? Thanks...!

    Comment

    • grgmths1433
      MVP
      • Apr 2007
      • 1936

      #287
      Re: Post patch sliders and shooting %

      Originally posted by kamackeris76
      so let me get this straight....this update is available on xbox 1 despite us not having the patch yet ?? is that correct ??
      Yes... Definitely something changed for the good.
      PSN: Dreamchaser_865

      MLB- Milwaukee Brewers
      NFL- Green Bay Packers
      NBA- Milwaukee Bucks

      Comment

      • Beluba
        Gameplay Director, NBA2k
        • Jul 2002
        • 1389

        #288
        Re: Post patch sliders and shooting %

        Originally posted by The 24th Letter
        Mike was this changed online as well?
        Yes. online sliders are basically Superstar/HoF settings.

        Comment

        • tcnumba10
          MVP
          • Nov 2008
          • 1816

          #289
          Re: Post patch sliders and shooting %

          Hey Mike, curious what difficulty do you play on personally? And which one would you recommend to yield the most realistic results gameplay wise and stat wise? Also do you have your own personal adjustments when you play? Thanks!
          2018-2019 NBA Champions!

          Comment

          • Mintsa
            All Star
            • Jul 2002
            • 6668

            #290
            Re: Post patch sliders and shooting %

            Originally posted by Beluba
            Yes. online sliders are basically Superstar/HoF settings.
            Yay !!!!!! My next PNO game is a trophy game ! Yay !!!!

            Mike your really have to check my schedule before you drop these shooting updates.

            (ie I'm going to lose the trophy game).
            Last edited by Mintsa; 09-30-2016, 11:17 AM.

            Comment

            • Cavs2016
              Rookie
              • Oct 2015
              • 391

              #291
              Re: Post patch sliders and shooting %

              Originally posted by 335TDC
              Any slider adjustments, or straight up All Star? ACE on or off? Thanks...!
              Straight up all star. Ace on. Feels amazing. I'm loving this. I played 30 full 48 minute games trying to perfect sliders. Couldn't get a good gameplay. This has been a godsend. I'm in love with this game now

              Comment

              • Beluba
                Gameplay Director, NBA2k
                • Jul 2002
                • 1389

                #292
                Re: Post patch sliders and shooting %

                Originally posted by tcnumba10
                Hey Mike, curious what difficulty do you play on personally? And which one would you recommend to yield the most realistic results gameplay wise and stat wise? Also do you have your own personal adjustments when you play? Thanks!
                I usually run with the Bulls, Kings, T-Wolves or Warriors. With the 1st 3 teams, I usually play on All-Star or Superstar depending on how focused I can be on the game.

                With the Warriors I play HoF.

                Usually leave all the sliders at default but I turn full playvision on. I also have a dev hack that allows me to see the actual shooting %'s and a bunch of other shot heuristic information.

                Comment

                • Thetruth9012
                  MVP
                  • Oct 2013
                  • 1287

                  #293
                  Re: Post patch sliders and shooting %

                  Originally posted by Beluba
                  Yes. online sliders are basically Superstar/HoF settings.
                  Park too?

                  Wysłane z mojego LG-H525n przy użyciu Tapatalka
                  2k18 fixes

                  Bigs can cover to much ground on defense(they are too fast)

                  Late contest on laups matter too much.

                  Random blocks doing pumpfakes.

                  Leaning shots for guys who have catch and shoot badge should be removed.

                  Comment

                  • The 24th Letter
                    ERA
                    • Oct 2007
                    • 39373

                    #294
                    Re: Post patch sliders and shooting %

                    Originally posted by Beluba
                    I usually run with the Bulls, Kings, T-Wolves or Warriors. With the 1st 3 teams, I usually play on All-Star or Superstar depending on how focused I can be on the game.

                    With the Warriors I play HoF.

                    Usually leave all the sliders at default but I turn full playvision on. I also have a dev hack that allows me to see the actual shooting %'s and a bunch of other shot heuristic information.
                    There's no code we can put in like the old Sonic The Hedgehog games to get 'Beluba Debug Mode'?

                    Comment

                    • infemous
                      MVP
                      • Nov 2009
                      • 1568

                      #295
                      Re: Post patch sliders and shooting %

                      Originally posted by Beluba
                      Yes. online sliders are basically Superstar/HoF settings.
                      Nice this is really great news.

                      Thanks!
                      Blood in my mouth beats blood on the ground.

                      www.brotherspork.wordpress.com

                      PS3 SuperSimMaddenLeague; a CCM with Jarrod21's awesome sliders, latest rosters, looking to fill up.

                      XP and Progression Revamp Idea

                      Madden player ratings need a TEAM.

                      Comment

                      • Beluba
                        Gameplay Director, NBA2k
                        • Jul 2002
                        • 1389

                        #296
                        Re: Post patch sliders and shooting %

                        Originally posted by Chmielu9123
                        Park too?

                        Wysłane z mojego LG-H525n przy użyciu Tapatalka
                        All modes are affected by this update

                        Comment

                        • ruxpinke
                          Pro
                          • Apr 2008
                          • 908

                          #297
                          Re: Post patch sliders and shooting %

                          Originally posted by Beluba
                          I usually run with the Bulls, Kings, T-Wolves or Warriors. With the 1st 3 teams, I usually play on All-Star or Superstar depending on how focused I can be on the game.

                          With the Warriors I play HoF.

                          Usually leave all the sliders at default but I turn full playvision on. I also have a dev hack that allows me to see the actual shooting %'s and a bunch of other shot heuristic information.
                          Next time when you use the bulls, take a fadeaway three with Rondo off of a screen and hopstep and spin move, I'd like to see if your Monitor and or system implodes or catches fire.
                          PSN: PrettyToney

                          Comment

                          • Beluba
                            Gameplay Director, NBA2k
                            • Jul 2002
                            • 1389

                            #298
                            Re: Post patch sliders and shooting %

                            Originally posted by ruxpinke
                            Next time when you use the bulls, take a fadeaway three with Rondo off of a screen and hopstep and spin move, I'd like to see if your Monitor and or system implodes or catches fire.
                            Still bitter about Rondo.

                            Comment

                            • ksuttonjr76
                              All Star
                              • Nov 2004
                              • 8662

                              #299
                              Re: Post patch sliders and shooting %

                              Originally posted by Beluba
                              The main change was re-defining what the game considers open vs. covered vs. crowded. Sometimes when users think they play pretty good defense against a shooter, the game actually thinks he's wide open. So this tweak will basically knock down covered jump shot %'s across the board.

                              I also flattened out the RS Aiming bonuses and penalties. Perfect Aim was giving too big of a boost if you were good, and too big of a penalty if you didn't use the feature.

                              The Limitless Range Badge was nerfed a little bit. Still a useful badge but people were cheesing it more than we anticipated.

                              Offensive Awareness was reduced for CPU on the higher levels while Defensive Awareness was increased for User teammates.

                              Offensive Consistency was reduced for CPU to match the User on Superstar and HoF. Defensive Consistency was increased slightly for both CPU and User.

                              Last thing, OG made a change to fix the excessive perimeter double teaming.
                              To simplify this statement...shooting percentages with the right stick is closer to last year, correct? The bonus and penalties are still there, but it's not a huge advantage or disadvantage over a button user.

                              I liked the attempt to separate the skilled players from the casuals, but I felt that RS movements wasn't consistent. I made a post in the PNO thread where the shot feedback showed me wide right or left, but I was merely taking a jumper by pressing down (XB1 - using absolute setting).
                              Last edited by ksuttonjr76; 09-30-2016, 12:12 PM.

                              Comment

                              • Beluba
                                Gameplay Director, NBA2k
                                • Jul 2002
                                • 1389

                                #300
                                Re: Post patch sliders and shooting %

                                Originally posted by ksuttonjr76
                                To simplify this statement...shooting percentages with the right stick is closer to last year, correct? The bonus and penalties are still there, but it's not a huge advantage or disadvantage over a button user.

                                I liked the attempt to separate the skilled players from the casuals, but I felt that RS movements wasn't consistent. I made a post in the PNO thread where the shot feedback showed me wide right or left, but I was merely taking a jumper by pressing down (XB1 - using absolute setting).
                                That's correct.

                                Comment

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