Post patch sliders and shooting %
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Re: Post patch sliders and shooting %
Wide open shots that are being assisted by HOF dimer and all my HOF shooting badges shouldn't be bricking so much. A 50/50 chance of our open shots going is very frustrating when that's all we sharpshooters can rely on. My friend who is a playmaker with a 70 is hitting as many 3's as me. I should be shooting a higher percentage than him.Comment
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Re: Post patch sliders and shooting %
Well top NBA shooter also don't shoot 62% from the field and 65% from 3 (which is ridiculous)
This is what ruins 2k's realism when people who don't realize how low % shooting actually is in the NBA
According to NBA.com/stats, a "wide open" 3-pointer happens with six or more feet of room between the shooter and the defender. An "open" 3-pointer happens with 4-6 feet of room.
To put it into perspective, according to SportsVu tracking Kevin Durant shot 32.6 percent on wide open 3's and Kyle Korver only shot 36.8 percent on wide open 3's
Stephen Curry was 46.2 percent of 212 attempts. Klay Thompson was 45.5 percent of his 191 attempts. Those are the two best shooters in the league and arguably of all time and they only hit around 45% of wide open 3's And the warriors who ranked number one in the league at hitting wide open 3's only shot 43.7 percent on wide-open 3-pointers
Play a big sample size of games and see how your % matches up to those I just listed. If it is anything higher than theirs than your complaints aren't warranted.Comment
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Re: Post patch sliders and shooting %
Well top NBA shooter also don't shoot 62% from the field and 65% from 3 (which is ridiculous)
This is what ruins 2k's realism when people who don't realize how low % shooting actually is in the NBA
According to NBA.com/stats, a "wide open" 3-pointer happens with six or more feet of room between the shooter and the defender. An "open" 3-pointer happens with 4-6 feet of room.
To put it into perspective, according to SportsVu tracking Kevin Durant shot 32.6 percent on wide open 3's and Kyle Korver only shot 36.8 percent on wide open 3's
Stephen Curry was 46.2 percent of 212 attempts. Klay Thompson was 45.5 percent of his 191 attempts. Those are the two best shooters in the league and arguably of all time and they only hit around 45% of wide open 3's And the warriors who ranked number one in the league at hitting wide open 3's only shot 43.7 percent on wide-open 3-pointers
Play a big sample size of games and see how your % matches up to those I just listed. If it is anything higher than theirs than your complaints aren't warranted.
I understand that this game is meant to be a simulation, but it's crazy that I miss wide open shots after a perfect play, just because "it needs to be real".Comment
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Re: Post patch sliders and shooting %
A bad shooting night? This is a video game that has been hyped up to be all about user skill and he's playing Pro-Am where there is a big motive to play eSports and play at the highest level possible. I've been having the exact same struggles as a sharpshooter since the nerf and it's unbelievable. I have been playing all day too so it's not a small sample size.
Wide open shots that are being assisted by HOF dimer and all my HOF shooting badges shouldn't be bricking so much. A 50/50 chance of our open shots going is very frustrating when that's all we sharpshooters can rely on. My friend who is a playmaker with a 70 is hitting as many 3's as me. I should be shooting a higher percentage than him.
Both shoot around 45% on wide open 3's (meaning no defender within 6 feet). As the defenders get closer their % drop . You expect to make at least 50% of your 3 pointers when the 2 greatest shooters of all time can't even hit 50% on wide open 3's?
"That's all we sharp shooters can rely on"
Hint the name sharpshooter, if you wanted a more complete player you should of chose an archetype that wouldn't let you be so one dimensional. Even when great shooters are having off nights they find a way to contribute in other ways, or find easy baskets to get themselves into rhythm before attempting a bunch of 3's again. I suggest you do the sameComment
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Re: Post patch sliders and shooting %
A bad shooting night? This is a video game that has been hyped up to be all about user skill and he's playing Pro-Am where there is a big motive to play eSports and play at the highest level possible. I've been having the exact same struggles as a sharpshooter since the nerf and it's unbelievable. I have been playing all day too so it's not a small sample size.
Wide open shots that are being assisted by HOF dimer and all my HOF shooting badges shouldn't be bricking so much. A 50/50 chance of our open shots going is very frustrating when that's all we sharpshooters can rely on. My friend who is a playmaker with a 70 is hitting as many 3's as me. I should be shooting a higher percentage than him.
How is 50/50 chance of a shot going in so bad? I can't believe what I'm reading lol. The lowest percentage shot in basketball is something you want to go in at greater than a 50 percent chance?Comment
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Re: Post patch sliders and shooting %
You just can't compare 2K to the real NBA though. My team averages 60 PPG while playing 5-minute quarters. If you adjust it to the NBA, scoring average would be ridiculous, as well as individual player stats.
I understand that this game is meant to be a simulation, but it's crazy that I miss wide open shots after a perfect play, just because "it needs to be real".Comment
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Re: Post patch sliders and shooting %
It's a video game trying to replicate a real sport. The equivalent of sharpshooters in other games would have been like every forward in Fifa scoring 40 yard bombs every time down the pitch.
How is 50/50 chance of a shot going in so bad? I can't believe what I'm reading lol. The lowest percentage shot in basketball is something you want to go in at greater than a 50 percent chance?Comment
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Re: Post patch sliders and shooting %
This sentence is exactly what is wrong with prolly around 90% of people who play this game. You are talking about HOF badges for shooting? Well let's look at 2 future Hall of famers and prolly the 2 best shooters of all time Curry and Thompson
Both shoot around 45% on wide open 3's (meaning no defender within 6 feet). As the defenders get closer their % drop . You expect to make at least 50% of your 3 pointers when the 2 greatest shooters of all time can't even hit 50% on wide open 3's?
"That's all we sharp shooters can rely on"
Hint the name sharpshooter, if you wanted a more complete player you should of chose an archetype that wouldn't let you be so one dimensional. Even when great shooters are having off nights they find a way to contribute in other ways, or find easy baskets to get themselves into rhythm before attempting a bunch of 3's again. I suggest you do the same
And yes, you have valid points. If I did want a more complete player I probably would have made a playmaker/point forward type. But my role on my team has always been to be a lights out shooter. I can't do that throwing up a 50/50 shot everytime. At the moment I don't see any reason to be a sharpshooter, everyone else on my team hits the same amount of shots when left wide open in the corner. I can easily find other ways to contribute but it still wouldn't be as effective as other archetypes. I didn't create a sharpshooter and invest money and time into upgrading him to be the best that he can when a lockdown defender with bronze shooting badges can shoot at the same percentages as me.Comment
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Re: Post patch sliders and shooting %
It's a video game trying to replicate a real sport. The equivalent of sharpshooters in other games would have been like every forward in Fifa scoring 40 yard bombs every time down the pitch.
How is 50/50 chance of a shot going in so bad? I can't believe what I'm reading lol. The lowest percentage shot in basketball is something you want to go in at greater than a 50 percent chance?Comment
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Re: Post patch sliders and shooting %
I was under the impression the tuned the patch to help fg
Percentages? I loaded game up and got nothing? Played the game and it was like it was post patch. High 60, early 70s halftime scores. Wtf?Comment
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Re: Post patch sliders and shooting %
Just played a quarter. At the end of one the macs on ss default missed 4 shots the entire quarter. Yes THE ENTIRE QUARTER. This game sucks post patchComment
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Re: Post patch sliders and shooting %
People wont be satisfied till everyone shooting airballs
Sent from my iPhone using TapatalkComment
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Re: Post patch sliders and shooting %
I still get tickled by the argument of 'real life shooting percentage' in 5 minute quarters. That means full games should only equal real life halftime scores. Like, games ending in the 40s or maybe low 50s.Comment
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