Mike Wang tweets about 2K20

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  • splashmountain
    Pro
    • Aug 2016
    • 809

    #376
    Re: Mike Wang tweets about 2K20

    Originally posted by jordankobewade7
    i think he meant more along the lines of ‘if you jump early and are on your way down as the shooter is going up, you wont get an auto block’. as would often happen even when you got someone to jump on a pump fake.

    im a firm believer that if you fall for a pump fake youre out of the play 90% of the time if not more. whether thats in open space for the offense to drive, or in the paint. most of the time irl to get a clean block without fouling (body contact) you have to meet the ball at the top anyway.

    huge pet peeve for me i hope its properly addressed this yr


    Sent from my iPhone using Operation Sports
    There's 2 ways to block a jumper.

    1. let the guy shoot and hopefully with your wingspan, height/and or hops. you can block the ball around its peak or very close to its peak.

    2. block the guy on the way up (this is how small guys block much bigger guys.


    How to block a layup. same as above.

    How to block a dunk?

    Block the guy as he's going up(early), block the guy at the peak of his jump, or block the guy at the rim( this is how you deal with high jumping guys that you cant technically hang with vertically. you either catch em early or you wait for them to come down and meet you at the 10 foot rim. but that is dangerous because a very strong / hard dunker could sprain or break your fingers if you attempt to block them right at the rim.

    Comment

    • splashmountain
      Pro
      • Aug 2016
      • 809

      #377
      Re: Mike Wang tweets about 2K20

      Originally posted by illwill10
      I agree. There would be no point of badges if they were that closely related to ratings. I think the purpose is to unlock animations that without tying it to a rating
      personally i think the badge thing is less about trying to break things up for more realism and its more about trying to create a grind when playing my career. badges are something to look forward to while you're on your main grind to boost your overall. its like a nice side grind within the main grind.

      Comment

      • Hustle Westbrook
        MVP
        • Jan 2015
        • 3113

        #378
        Re: Mike Wang tweets about 2K20

        Yeah, I think the "grind" this year is going to be moreso for getting those badges and not getting to 99.

        Which is good because if it's easy to get to 99 then I won't not bother dropping that extra 50 for VC to get my player to 85.
        Check out my YouTube channel for NBA 2K16 MyTeam and Play Now Online gameplay videos!

        Comment

        • infemous
          MVP
          • Nov 2009
          • 1568

          #379
          Re: Mike Wang tweets about 2K20

          Originally posted by Vic_Clancy
          I feel like it's doubtful that badge progression is tied that closely to ratings.

          To me, it feels like ratings are going to be ratings, and the badges will be selectable "perks" to help further refine your play style.
          but are they 'perks' or complete game changers?

          I wanna know how defensive stopper works or the 'clamps' and 'post lockdown' badges work.

          Its ridiculous that another players badges can affect your players ability to do things.

          my player will literally lose his dribble, misplace passes and run slowly if playing against a team with lockdowns.

          if badges weren't these all powerful determiners of player's skill set, ratings would matter more, and so would player/input skill. if these were signature styles, then sure, i'm down with badges 1000000% but right now - having played since 2k16 and seen how badges have changed and how much they impact the game - i don't trust 2k to implement these wisely.

          especially with all the comments about 'improving lockdowns' when they were so OP in 2k19 it was actually crazy.
          Blood in my mouth beats blood on the ground.

          www.brotherspork.wordpress.com

          PS3 SuperSimMaddenLeague; a CCM with Jarrod21's awesome sliders, latest rosters, looking to fill up.

          XP and Progression Revamp Idea

          Madden player ratings need a TEAM.

          Comment

          • MrWrestling3
            MVP
            • May 2015
            • 1146

            #380
            Re: Mike Wang tweets about 2K20

            Originally posted by infemous
            but are they 'perks' or complete game changers?

            I wanna know how defensive stopper works or the 'clamps' and 'post lockdown' badges work.

            Its ridiculous that another players badges can affect your players ability to do things.

            my player will literally lose his dribble, misplace passes and run slowly if playing against a team with lockdowns.

            if badges weren't these all powerful determiners of player's skill set, ratings would matter more, and so would player/input skill. if these were signature styles, then sure, i'm down with badges 1000000% but right now - having played since 2k16 and seen how badges have changed and how much they impact the game - i don't trust 2k to implement these wisely.

            especially with all the comments about 'improving lockdowns' when they were so OP in 2k19 it was actually crazy.
            I am inclined to agree...I think one of the reasons there are issues with non shooting builds consistently hitting shots (aside from bad defense) has to do with badges. You have badges+green release bonus interacting, and it boosts things to where even bad shooters (attribute wise) can fire away with a reasonable amount of success.

            Comment

            • splashmountain
              Pro
              • Aug 2016
              • 809

              #381
              Re: Mike Wang tweets about 2K20

              Originally posted by Vic_Clancy
              I feel like it's doubtful that badge progression is tied that closely to ratings.

              To me, it feels like ratings are going to be ratings, and the badges will be selectable "perks" to help further refine your play style.
              right. I knew it was downhill for ratings when I realized it was more difficult for me to hit a mid range jumper with a guy with an 80 mid range. and i'm wide open. than it is to hit a 3 from the has mark with a non defender badged guy jumping out late on me for the light contest.

              I'm like when did 80 in mid range become the new 68?

              Comment

              • garyraymond23
                Rookie
                • Sep 2015
                • 415

                #382
                Re: Mike Wang tweets about 2K20

                Originally posted by infemous
                Its ridiculous that another players badges can affect your players ability to do things.
                I completely disagree. This is EXACTLY what a defensive player should do to you?

                If you have a player guarding you with GOLD/HOF Clamps like Kawhi - your offensive game is entirely hindered, as it should be. You should have to adjust your whole scheme/game plan around the elite level of defense you're facing.

                If you have a player guarding you with NO/Bronze Clamps like Kevin Knox - you should be able to absolutely cook him.

                Sidenote:
                No offense to Kevin Knox, but:
                DBPM: minus-2.5
                DRPM: minus-3.49
                (DRPM that ranks No. 88 among the 88 players listed as small forwards by ESPN)
                D-PIPM: minus-1.8
                DRATING: 112.1

                Comment

                • infemous
                  MVP
                  • Nov 2009
                  • 1568

                  #383
                  Re: Mike Wang tweets about 2K20

                  Originally posted by MrWrestling3
                  I am inclined to agree...I think one of the reasons there are issues with non shooting builds consistently hitting shots (aside from bad defense) has to do with badges. You have badges+green release bonus interacting, and it boosts things to where even bad shooters (attribute wise) can fire away with a reasonable amount of success.
                  and the worst thing about it is that 2k will just create more badges to counter the badges that already have too much power... instead of nerf badges and use them as signature skill identifiers and personality/animation triggers.
                  Blood in my mouth beats blood on the ground.

                  www.brotherspork.wordpress.com

                  PS3 SuperSimMaddenLeague; a CCM with Jarrod21's awesome sliders, latest rosters, looking to fill up.

                  XP and Progression Revamp Idea

                  Madden player ratings need a TEAM.

                  Comment

                  • jordankobewade7
                    Rookie
                    • Jun 2009
                    • 139

                    #384
                    Re: Mike Wang tweets about 2K20

                    Originally posted by MrWrestling3
                    I am inclined to agree...I think one of the reasons there are issues with non shooting builds consistently hitting shots (aside from bad defense) has to do with badges. You have badges+green release bonus interacting, and it boosts things to where even bad shooters (attribute wise) can fire away with a reasonable amount of success.


                    exactly. and knowing how powerful badges are (+as you said the green bonus) means that it would be cheese to allow more than 4/5 HOF badges to each player...you would literally have a boost to anything and everything.

                    not to get back on the subject, but greens are more responsible for the non shooting builds shooting reliably because most of those builds literally have no shooting badges at all, they just know their shot and can green them consistently. greens need to be locked out when out of your player’s range.

                    i just really hope its balanced with whatever they do for the badges..im with you guys as far as it most likely being totally separate from ratings...but as i say that i will be pissed if someone who didnt upgrade defense at all can still equip and grind to HOF intimidator or pogo or any defensive badge for that matter...

                    in that case you could literally max out 3pt shooting and put your remaining bars on whatever because you know you can just equip/grind any badge you want. it would suck grinding a badge that youre 65/70 rated in but you would get it eventually even if...

                    cmon man


                    Sent from my iPhone using Operation Sports

                    Comment

                    • infemous
                      MVP
                      • Nov 2009
                      • 1568

                      #385
                      Re: Mike Wang tweets about 2K20

                      Originally posted by garyraymond23
                      I completely disagree. This is EXACTLY what a defensive player should do to you?

                      If you have a player guarding you with GOLD/HOF Clamps like Kawhi - your offensive game is entirely hindered, as it should be. You should have to adjust your whole scheme/game plan around the elite level of defense you're facing.

                      If you have a player guarding you with NO/Bronze Clamps like Kevin Knox - you should be able to absolutely cook him.

                      Sidenote:
                      No offense to Kevin Knox, but:
                      DBPM: minus-2.5
                      DRPM: minus-3.49
                      (DRPM that ranks No. 88 among the 88 players listed as small forwards by ESPN)
                      D-PIPM: minus-1.8
                      DRATING: 112.1
                      I couldn't disagree more.

                      You don't see NBA players forget basic fundamentals just because they're lined up against a team with Kawhi Leonard on it.

                      The way badges work in 2k19 is ridiculous.

                      I play as a 6'9 SF and can be matched up against a shot creator, but because the PF and SG are defensive builds, my player cannot dribble without losing the ball, pass the ball without it being errant, or shoot from my favourite spots on the floor. I blow layups with hardly any contest (especially wide open reverse layups) and every other way to get to the rim is blocked.

                      Its a complete joke.

                      In games vs no defensive builds I can go 13-17 with a variety of finishes.
                      vs 1 defensive build (normally a rim protector) i'll go 9-17 with 4 turnovers
                      vs 2 defensive builds i'll go 5-32 with 11 turnovers, all my teammates have quit in the 2nd quarter.

                      MyPlayer as a 93 OVR should not become a scrub because Lockdowns are OP.

                      I have a way of playing that is adaptable to my opponent, but if my opponent has no weaknesses and makes my strengths become weakness, how is this
                      a) representative of basketball
                      b) fun

                      a shot creating slasher who can't create space for a shot, can't get by his man for a finish at the rim, can't get by his man off the ball to stress the D, can't distribute the ball or even feed into the post because passing is pants, can't finish with the SLIGHTEST contest, can't hit jump shots unless wide open or on catch and shoot in the corner is beyond silly.

                      i have hall of fame difficult shots and can't hit a wide open pull up J coz I have a lockdown running up behind me..

                      my user skill didn't become worse because i was playing against better players, my player's skill became worse because i was playing against better builds.

                      that defeats the whole object of MyPlayer and pro-am.
                      Blood in my mouth beats blood on the ground.

                      www.brotherspork.wordpress.com

                      PS3 SuperSimMaddenLeague; a CCM with Jarrod21's awesome sliders, latest rosters, looking to fill up.

                      XP and Progression Revamp Idea

                      Madden player ratings need a TEAM.

                      Comment

                      • ksuttonjr76
                        All Star
                        • Nov 2004
                        • 8662

                        #386
                        Re: Mike Wang tweets about 2K20

                        Originally posted by infemous
                        I couldn't disagree more.

                        You don't see NBA players forget basic fundamentals just because they're lined up against a team with Kawhi Leonard on it.

                        The way badges work in 2k19 is ridiculous.

                        I play as a 6'9 SF and can be matched up against a shot creator, but because the PF and SG are defensive builds, my player cannot dribble without losing the ball, pass the ball without it being errant, or shoot from my favourite spots on the floor. I blow layups with hardly any contest (especially wide open reverse layups) and every other way to get to the rim is blocked.

                        Its a complete joke.

                        In games vs no defensive builds I can go 13-17 with a variety of finishes.
                        vs 1 defensive build (normally a rim protector) i'll go 9-17 with 4 turnovers
                        vs 2 defensive builds i'll go 5-32 with 11 turnovers, all my teammates have quit in the 2nd quarter.

                        MyPlayer as a 93 OVR should not become a scrub because Lockdowns are OP.

                        I have a way of playing that is adaptable to my opponent, but if my opponent has no weaknesses and makes my strengths become weakness, how is this
                        a) representative of basketball
                        b) fun

                        a shot creating slasher who can't create space for a shot, can't get by his man for a finish at the rim, can't get by his man off the ball to stress the D, can't distribute the ball or even feed into the post because passing is pants, can't finish with the SLIGHTEST contest, can't hit jump shots unless wide open or on catch and shoot in the corner is beyond silly.

                        i have hall of fame difficult shots and can't hit a wide open pull up J coz I have a lockdown running up behind me..

                        my user skill didn't become worse because i was playing against better players, my player's skill became worse because i was playing against better builds.

                        that defeats the whole object of MyPlayer and pro-am.
                        Soooooooooo....you're just supposed to be able to run amok against any and all player types and defense be damned, because you have a 93 Overall? Wow....

                        Comment

                        • infemous
                          MVP
                          • Nov 2009
                          • 1568

                          #387
                          Re: Mike Wang tweets about 2K20

                          Originally posted by ksuttonjr76
                          Soooooooooo....you're just supposed to be able to run amok against any and all player types and defense be damned, because you have a 93 Overall? Wow....
                          great way to reduce the point to an assumption.

                          what I'm saying is that my player being a 93 OVR means that he should not become a 65 OVR just because I am sharing the court with 2 lockdowns.

                          If I am lined up against a lockdown, i shouldn't be able to snap his ankles, blow by him or dunk on his head - but i should be able to still pass the ball to my teammate, or hit open layups and jump shots.

                          test this and come back to me.

                          try and do a floater in open space in a game vs a team with no lockdowns

                          vs a floater in open space in a game vs lockdowns.

                          my player should not brick shots he normally hits because a LOCKDOWN IS ON THE COURT.

                          there is a difference between defensive players impacting play through their actions, and being able to impact play simply by walking on the court.
                          Blood in my mouth beats blood on the ground.

                          www.brotherspork.wordpress.com

                          PS3 SuperSimMaddenLeague; a CCM with Jarrod21's awesome sliders, latest rosters, looking to fill up.

                          XP and Progression Revamp Idea

                          Madden player ratings need a TEAM.

                          Comment

                          • ksuttonjr76
                            All Star
                            • Nov 2004
                            • 8662

                            #388
                            Re: Mike Wang tweets about 2K20

                            Originally posted by infemous
                            great way to reduce the point to an assumption.



                            what I'm saying is that my player being a 93 OVR means that he should not become a 65 OVR just because I am sharing the court with 2 lockdowns.



                            If I am lined up against a lockdown, i shouldn't be able to snap his ankles, blow by him or dunk on his head - but i should be able to still pass the ball to my teammate, or hit open layups and jump shots.



                            test this and come back to me.



                            try and do a floater in open space in a game vs a team with no lockdowns



                            vs a floater in open space in a game vs lockdowns.



                            my player should not brick shots he normally hits because a LOCKDOWN IS ON THE COURT.



                            there is a difference between defensive players impacting play through their actions, and being able to impact play simply by walking on the court.
                            Well, they do have badges that drops or removes some offensive badges. So yeah...your performance would be impacted if you're near a LD, duh.

                            If you're playing exponential worse, then that's on YOU. Sounds like you get shook when you see a lockdown defender on the opposite team.

                            Comment

                            • loso_34
                              MVP
                              • Jul 2010
                              • 1343

                              #389
                              Re: Mike Wang tweets about 2K20

                              Originally posted by garyraymond23
                              I completely disagree. This is EXACTLY what a defensive player should do to you?

                              If you have a player guarding you with GOLD/HOF Clamps like Kawhi - your offensive game is entirely hindered, as it should be. You should have to adjust your whole scheme/game plan around the elite level of defense you're facing.

                              If you have a player guarding you with NO/Bronze Clamps like Kevin Knox - you should be able to absolutely cook him.

                              Sidenote:
                              No offense to Kevin Knox, but:
                              DBPM: minus-2.5
                              DRPM: minus-3.49
                              (DRPM that ranks No. 88 among the 88 players listed as small forwards by ESPN)
                              D-PIPM: minus-1.8
                              DRATING: 112.1


                              9:54

                              Or you attack their weaknesses. Good offense>good Defense.

                              Comment

                              • Nwordbelike
                                Rookie
                                • May 2016
                                • 94

                                #390
                                Re: Mike Wang tweets about 2K20

                                Originally posted by infemous
                                I couldn't disagree more.

                                You don't see NBA players forget basic fundamentals just because they're lined up against a team with Kawhi Leonard on it.

                                The way badges work in 2k19 is ridiculous.

                                I play as a 6'9 SF and can be matched up against a shot creator, but because the PF and SG are defensive builds, my player cannot dribble without losing the ball, pass the ball without it being errant, or shoot from my favourite spots on the floor. I blow layups with hardly any contest (especially wide open reverse layups) and every other way to get to the rim is blocked.

                                Its a complete joke.

                                In games vs no defensive builds I can go 13-17 with a variety of finishes.
                                vs 1 defensive build (normally a rim protector) i'll go 9-17 with 4 turnovers
                                vs 2 defensive builds i'll go 5-32 with 11 turnovers, all my teammates have quit in the 2nd quarter.

                                MyPlayer as a 93 OVR should not become a scrub because Lockdowns are OP.

                                I have a way of playing that is adaptable to my opponent, but if my opponent has no weaknesses and makes my strengths become weakness, how is this
                                a) representative of basketball
                                b) fun

                                a shot creating slasher who can't create space for a shot, can't get by his man for a finish at the rim, can't get by his man off the ball to stress the D, can't distribute the ball or even feed into the post because passing is pants, can't finish with the SLIGHTEST contest, can't hit jump shots unless wide open or on catch and shoot in the corner is beyond silly.

                                i have hall of fame difficult shots and can't hit a wide open pull up J coz I have a lockdown running up behind me..

                                my user skill didn't become worse because i was playing against better players, my player's skill became worse because i was playing against better builds.

                                that defeats the whole object of MyPlayer and pro-am.



                                Lockdown is OP but people don't even try to set offball screens before a pass
                                This could counter a lockdown trap zone easily
                                We got tools against them, spacing to the max and offball screens, elbow screens and more screens


                                Instead of playing individually and bring lockdown into your teamates when they get the ball

                                Comment

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