Badging Thread
Collapse
Recommended Videos
Collapse
X
-
Re: Badging Thread
I have an Amethyst Kobe that I sniped awhile back fully badged, but it's not badged the exact way I want. I'm hoping to get one with a good diamond shoe that I can customize how I want. What 6 badges should I add? My options are below...
Defensive Stopper
Pick Pocket
Pick Dodger
Acrobat
Catch & Shoot
Corner Specialist
Dimer
P&R Maestro
Bruiser
Post Spin Technician (is this a good idea since he has low post control?)End Game Lineup: http://2kmtcentral.com/17/lineups/10...ine-end-lineup
All-Time Cavs Lineup (current): http://2kmtcentral.com/17/lineups/1131281/all-time-cavsComment
-
Comment
-
Re: Badging Thread
I have an Amethyst Kobe that I sniped awhile back fully badged, but it's not badged the exact way I want. I'm hoping to get one with a good diamond shoe that I can customize how I want. What 6 badges should I add? My options are below...
Defensive Stopper
Pick Pocket
Pick Dodger
Acrobat
Catch & Shoot
Corner Specialist
Dimer
P&R Maestro
Bruiser
Post Spin Technician (is this a good idea since he has low post control?)
if secondary/primary ballhandler? PnR Maestro otherwise take Pick PocketComment
-
Re: Badging Thread
He is my secondary ball handler on my second unit, so I'll go with that. Thanks for the advice! I had a good idea what I wanted, but I was trying to decide between Pick Pocket, Acrobat and Bruiser for the last spot. You think acrobat will have the biggest impact for a guy like Kobe?End Game Lineup: http://2kmtcentral.com/17/lineups/10...ine-end-lineup
All-Time Cavs Lineup (current): http://2kmtcentral.com/17/lineups/1131281/all-time-cavsComment
-
Re: Badging Thread
So with the recent changes to rewards cards, I'm thinking about badging out a David Thompson I got in MTO. What are your thoughts?
Comes With
Tireless Scorer - Amethyst
Corner Specialist
Difficult Shots
Mid-Range Deadeye
Acrobat
Posterizer
Considering Adding
Catch and Shoot
Pick Dodger
Defensive Stopper
Charge Card
Pick and Roll Maestro
Relentless Finisher
Dimer
Tear Dropper
One Man Fast Break
Rim Protector (85 block rating)
Deep Range Deadeye
I think Catch and Shoot, Defensive Stopper, and Relentless Finisher are must adds. After that, I'm less sure. Any thoughts?
1. Catch & Shoot
2. Defensive Stopper
3. Relentless Finisher
Then, I think:
4. Pick & Roll Maestro
5. Dimer
After that, I think a bunch of other badges are somewhat compelling. Like Pick Dodger, of course. But Rim Protector makes a lot of sense if you're concerned about post-up guards and also defending slashing finishes at the rim.
I'd probably go with Rim Protector. But I would also consider Pick Dodger and even Brick Wall. He has 78 Strength and that might make for some stiff screens. Not just off-ball stuff, but also even just running an unexpected 1-2 P&R.Comment
-
Re: Badging Thread
I agree on those first three:
1. Catch & Shoot
2. Defensive Stopper
3. Relentless Finisher
Then, I think:
4. Pick & Roll Maestro
5. Dimer
After that, I think a bunch of other badges are somewhat compelling. Like Pick Dodger, of course. But Rim Protector makes a lot of sense if you're concerned about post-up guards and also defending slashing finishes at the rim.
I'd probably go with Rim Protector. But I would also consider Pick Dodger and even Brick Wall. He has 78 Strength and that might make for some stiff screens. Not just off-ball stuff, but also even just running an unexpected 1-2 P&R.
Also, I agree with Catch&Shoot, D-Specialist, PNR Maestro, and Dimer as must-haves for him. I really like OMFB as well since he has the athleticism to go coast-to-coast on the break.Last edited by nnng07; 02-16-2017, 09:30 PM.Comment
-
Re: Badging Thread
Wondering why you & Swish both have Relentless Finisher as a must-have for Thompson. Does it do more than conserve energy on contact shot near the rim, as in does it affect the efficiency of the shot itself? Its seems that even if you take a lot of contact shots with him, his 98 Stamina should suffice unless you want to play him for 12+ minutes. So I wonder if Relentless Finisher impacts more than just the energy.
Otherwise I agree with your thoughts.Comment
-
Re: Badging Thread
Does anyone know if Relentless Finisher affect lob finishing ability? I've had some players miss wide-open to semi-contested lobs that their real life counterparts would have no problem finishing."If you ain't dead, you're alive" - Javale McGeeComment
-
Re: Badging Thread
Wondering why you & Swish both have Relentless Finisher as a must-have for Thompson. Does it do more than conserve energy on contact shot near the rim, as in does it affect the efficiency of the shot itself? Its seems that even if you take a lot of contact shots with him, his 98 Stamina should suffice unless you want to play him for 12+ minutes. So I wonder if Relentless Finisher impacts more than just the energy.Comment
Comment