Bumping and canimations

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  • BegBy
    Banned
    • Feb 2009
    • 1212

    #166
    Re: Bumping and canimations

    I also like how spaming iso in conjunction with drawn out animations drains the shot clock and encourages playing with a purpose.

    it encourages running plays and not taking lebron and chaining iso moves all day.
    Two separate posts by you on the same topic, saying two different things. Do you understand why I find it hard to take what you're saying seriously?

    I believe you want better defense, I genuinely do. The way it is in NBA 2k11, is not even close to the average NBA game as it stands, though. Players do not have the physical ability, dexterity, presence of mind, or according to the NBA rule book right to do what they do in NBA 2k11. Guys cannot magically slide in front of their defender from odd angles, nor can they hop in the way and avoid screens every single time, without getting a blocking or shooting foul. Period.

    Anyone watch the Heat/Celtics last night? See the blocking fouls where guys hopped in and committed early? How about the one where Bosh hopped a screen and was barely moving...he got called. I counted 6 last night in that game. Udonis was angry on one of them, and he was so guilty the ref literally stopped talking to him...didn't even throw him a bone. Every single defender (off ball or on ball) do not play like that, every single trip down the court.

    Same thing with the Lakers game. Kobe who played a very quiet game due to injury, at will could move the ball past Battier for a drive or just to effing move 6 feet without pulling out his playground handles and "making space". Martin dropped a nice drifter while getting someone was just pressing him. Scola got called on 2 of them. They let a few go in the last few minutes since it was so close, but not once last night, in two games, did I see anyone jump in the way while still moving, sticking to his defender like glue, a second defender jumping in also and stop the handlers forward progress, and then nobody get fouled. Know why? Physically impossible 98% of the time, and the closest thing to it (the animation where a guy rides you but you crouch and squeek by) are called more often than not if somebody falls, loses his dribble, or shoots.

    Maybe with games on nightly now people will stop referring to stand out clips from you tube and using them as the norm and see how a game is played from buzzer to buzzer. Defense in the NBA is not like NBA 2k11.

    Comment

    • BegBy
      Banned
      • Feb 2009
      • 1212

      #167
      Re: Bumping and canimations

      Originally posted by dipset2050
      @ TeeDog - See, that's what I've been trying to say! People claim they want what they see on TV but what they REALLY want is what they see on Sportscenter.

      First night in the NBA and how many people did we see just dribbling around the entire team or even destroying their check w/o a pick or a set play? Very little if any.

      I swear that if tonight's Heat v Celtics game were a game of NBA 2K11, most people on this forum would have reset the game. They won't tolerate LBJ missing open jumpers or Wade only having 9 points and not dunking on 8 people or crossing up Daniels all night.

      I keep seeing people say that most people in the league can beat their check off the dribble and I don't understand what basketball games they are watching......if it was that easy then EVERYONE would just isolate everyone else. I don't see Erick Spolstra running isolation plays for Carlos Arroyo or Eddie House......

      I pray the patch does nothing at all and they lie about it changing everything.
      I play with attempt dunks at 0, quickness at vertical at 0. I don't want an iso one on one mad handles game. I believe I have made that abundantly clear, but in case I didn't I will say it again - I do not.

      Check the highlights from the Heat game and watch the one were Lebron slips a screen at the 3 point elbow, weaves through 2 defenders goes to the lane, hop steps and scores while gliding right for a lay in. Cannot be done in NBA 2k11 because the first defenders would be on him like glue causing bump animations, especially the second defender. Now, this may sound like I want to be able to do that every play, and I do not, but let's be honest. Lebron has average handles, and he does drives from the wing or top of the 3 point line 4-6 times a game because...wait for it...guys cannot get in front of him. Paul Pierce tried, got in good position, feel planted and was called. Surprise, the NBA rules working in the ball handlers favor!!!!

      Also to answer your question as to why coaches don't call iso's every trip down the court - HELP DEFENSE and people's ability to finish against the help defense. The bumping and animations are a byproduct of 2k's inherently poor defense. It's a band aid fix. NBA defense is a team effort, and well portrayed better in this year's edition, is still done poorly, and I can accept that. Replacing difficulty and realism with outright illegal and physically impossible acts is what I find unacceptable. I mean really...that much bumping and losing your dribbles, every trip down the court, from every defender? What do these defenders eat to be that good? What do they pay the refs for them to leave the whistle in their pockets?

      Comment

      • TeeDogg
        MVP
        • Jul 2002
        • 2283

        #168
        Re: Bumping and canimations

        Originally posted by BegBy
        Two separate posts by you on the same topic, saying two different things. Do you understand why I find it hard to take what you're saying seriously?

        I believe you want better defense, I genuinely do. The way it is in NBA 2k11, is not even close to the average NBA game as it stands, though. Players do not have the physical ability, dexterity, presence of mind, or according to the NBA rule book right to do what they do in NBA 2k11. Guys cannot magically slide in front of their defender from odd angles, nor can they hop in the way and avoid screens every single time, without getting a blocking or shooting foul. Period.

        Anyone watch the Heat/Celtics last night? See the blocking fouls where guys hopped in and committed early? How about the one where Bosh hopped a screen and was barely moving...he got called. I counted 6 last night in that game. Udonis was angry on one of them, and he was so guilty the ref literally stopped talking to him...didn't even throw him a bone. Every single defender (off ball or on ball) do not play like that, every single trip down the court.

        Same thing with the Lakers game. Kobe who played a very quiet game due to injury, at will could move the ball past Battier for a drive or just to effing move 6 feet without pulling out his playground handles and "making space". Martin dropped a nice drifter while getting someone was just pressing him. Scola got called on 2 of them. They let a few go in the last few minutes since it was so close, but not once last night, in two games, did I see anyone jump in the way while still moving, sticking to his defender like glue, a second defender jumping in also and stop the handlers forward progress, and then nobody get fouled. Know why? Physically impossible 98% of the time, and the closest thing to it (the animation where a guy rides you but you crouch and squeek by) are called more often than not if somebody falls, loses his dribble, or shoots.

        Maybe with games on nightly now people will stop referring to stand out clips from you tube and using them as the norm and see how a game is played from buzzer to buzzer. Defense in the NBA is not like NBA 2k11.
        i have no idea what you dont get about my two quotes, i like that sitting there trying to and1 eats the clock each time you have to reset. and i enjoy having to run plays to be successfull....sory if i dont word things clearly. and ive been watching buzzer to buzzer basketball for over 30 years. ive already admitted maybe the ps3 isnt as polished as the 360. but my game plays extremley well, i was thinking it the whole time i wacthed the game last night. and i specifically found videos of entire quarters or sequencial possesions to sho the BUMPS and difficulty dribbling. which is why most sets start with screens, passes, and off ball motion.

        im done here, i think the vids speak for themselves lol
        happy gaming

        i realy dont think we have the same game because i can take a player like Kobe and drive without using his extreme moves.
        Last edited by TeeDogg; 10-27-2010, 04:27 PM.

        Comment

        • Kaanyr Vhok
          MVP
          • Aug 2006
          • 2248

          #169
          Re: Bumping and canimations

          Originally posted by Jesus
          75 man defense
          I think thats what I played with and it was still far to easy to drive to the cup and you still couldnt give ground diagonally. Part of that had to do with how tight they played.

          Comment

          • younggrease
            Pro
            • Oct 2005
            • 558

            #170
            Get ur isolation game up. You have yet to achieve the ISO-motion

            Sent from my ADR6300 using Tapatalk

            Comment

            • Jesus
              Banned
              • Aug 2009
              • 1860

              #171
              Re: Bumping and canimations

              The lock-down d animation was a brief collision that widened your path but allowed you to go at an angle.

              Comment

              • BegBy
                Banned
                • Feb 2009
                • 1212

                #172
                Re: Bumping and canimations

                Originally posted by younggrease
                Get ur isolation game up. You have yet to achieve the ISO-motion

                Sent from my ADR6300 using Tapatalk
                Thanks for the insightful post!

                Comment

                • eko718
                  MVP
                  • Sep 2005
                  • 2257

                  #173
                  Re: Bumping and canimations

                  Can someone confirm if they are having the same experience? It seems that this game. like 2 weeks ago, suddenly feels very different. Contact in the paint is seldom and it is too easy to beat your man off the dribble. It feels like 2K10 again. WTF.... Just like before, I had to bring game speed down to 45, help D up to 100, D Aware up to 80 on Superstar/Sim and it STILL feels like penetration is far too easy. Am I the only one? Is 2K messing with the settings or is this just a glitchy game right now?

                  Comment

                  • TeeDogg
                    MVP
                    • Jul 2002
                    • 2283

                    #174
                    Re: Bumping and canimations



                    the way i dunk on you is going to be unorthadox !!

                    Comment

                    • sirjam
                      MVP
                      • Oct 2002
                      • 3535

                      #175
                      Re: Bumping and canimations

                      Try playing on the drive camera for a few games.. Get use to watching the defense feet. Go opposite of their momentum. Lay off turbo.

                      Comment

                      • RedmanR
                        MVP
                        • Aug 2003
                        • 2120

                        #176
                        Re: Bumping and canimations

                        Well personally I hope the patch doesn't effect too much. I want a game that plays pretty close to what I've been playing and watching on TV for years which is REAL organized basketball, though I don't mind checking out a few game highlights after the game.

                        I don't want Sportscenter type game play and I feel where your coming from Dipset... many gamers are already crying and ranting their done playing, the game or it's broken.

                        I swear that if tonight's Heat v Celtics game were a game of NBA 2K11, most people on this forum would have reset the game. They won't tolerate LBJ missing open jumpers or Wade only having 9 points and not dunking on 8 people or crossing up Daniels all night.
                        This is true... guys are posting topic after topic about star players missing too many wide open shots. As for Wade not crossing Daniels up all night... I think it was late in the 2nd quarter when Daniels took it straight to Wade resulting in two good plays for scores. What happen to that superstar defense?!

                        I keep seeing people say that most people in the league can beat their check off the dribble and I don't understand what basketball games they are watching......if it was that easy then EVERYONE would just isolate everyone else. I don't see Erick Spolstra running isolation plays for Carlos Arroyo or Eddie House......
                        This is so true. Have of these same posters can't beat their check off the dribble at their local hoop court while isolating. It's a lot harder than some may think and does not occur often in a real NBA game and therefore I'm pleased it's not in 2K11.

                        Some people should real spend sometime paying attention to the NBA game on TV.
                        Last edited by RedmanR; 10-27-2010, 04:33 PM.
                        Where they DO that? ? ?

                        Comment

                        • stillfeelme
                          MVP
                          • Aug 2010
                          • 2407

                          #177
                          Re: Bumping and canimations

                          I toned my settings down for on ball defense to 20 and that seems to help out maybe there was an update I have no clue. I think we all need to sit back and realize that the bumping and cananimations seem to be a combination of coach settings, defensive pressure the level you are playing on the player ratings and bad programming to stop us from getting to the paint. 2K11 is a great game but they didn't get the help defense right or the defensive spacing right. So the bumping and morphing directly in front of the ballhandler was the unrealistic and easy way for the developers to slow down or curb the paint scoring. It looks bad when average defenders could stop anybody from moving. Basically too many lockdown defenders it doesn't come across real to me and I am not even mentioning the same ability giving to centers.

                          Comment

                          • Sam Marlowe
                            Banned
                            • Aug 2010
                            • 1230

                            #178
                            Re: Bumping and canimations

                            Originally posted by RedmanR
                            Well personally I hope the patch doesn't effect too much. I want a game that plays pretty close to what I've been playing and watching on TV for years which is REAL organized basketball, though I don't mind checking out a few game highlights after the game.

                            I don't want Sportscenter type game play and I feel where your coming from Dipset... many gamers are already crying and ranting their done playing, the game or it's broken.



                            This is true... guys are posting topic after topic about star players missing too many wide open shots. As for Wade not crossing Daniels up all night... I think it was late in the 2nd quarter when Daniels took it straight to Wade resulting in two good plays for scores. What happen to that superstar defense?!



                            This is so true. Have of these same posters can't beat their check off the dribble at their local hoop court while isolating. It's a lot harder than some may think and does not occur often in a real NBA game and therefore I'm pleased it's not in 2K11.

                            Some people should real spend sometime paying attention to the NBA game on TV.
                            This post and many like it completely sidestep the real issues and replace them with red herrings and exaggerations. I will once again ask for all the many posts of cats asking for the ability to iso and get to the rim at will ect. The guy in this vid pretty much sums up what alot of people are talking about ( the contact animation he references occurs no matter how big or strong a player is. Ie, Carmelo Anthony could run full speed into Rajon Rondo and get "bounced" like he speaks about. Thats not to say that the animation has no place in the game, however it should not be applied to all players across the board. ) :

                            <object width="640" height="385">


                            <embed src="http://www.youtube.com/v/Lvri6sc_I4k?fs=1&hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></object>
                            Last edited by Sam Marlowe; 10-27-2010, 10:17 PM.

                            Comment

                            • BegBy
                              Banned
                              • Feb 2009
                              • 1212

                              #179
                              Re: Bumping and canimations

                              Have of these same posters can't beat their check off the dribble at their local hoop court while isolating. It's a lot harder than some may think and does not occur often in a real NBA game and therefore I'm pleased it's not in 2K11.

                              Some people should real spend sometime paying attention to the NBA game on TV.
                              Laughable for 2 primary reasons. One being that just because I may not be able to do something, or may be able to do something, when compared to athletes getting paid millions of dollars and have spent their entire lives practicing is not a compelling argument. the second being that you're just flat out wrong. Most NBA players can beat their man for a a few steps off the bounce. Even if only because the rules give them the right to.

                              What else can I say?

                              a. A player shall not hold, push, charge into, impede the progress of an oppo-nent by extending a hand, forearm, leg or knee or by bending the body into a posi-tion that is not normal. Contact that results in the re-routing of an opponent is a foul which must be called immediately.
                              b. Contact initiated by the defensive player guarding a player with the ball is not legal. This contact includes, but is not limited to, forearm, hands, or body check.
                              Taken directly from the NBA rules, found here; http://www.nba.com/analysis/rules_12...av=ArticleList

                              I don't make the rules kids, I just want a game that enforces them, and resembles a game that it's named after. Too much to ask?

                              Comment

                              • Sam Marlowe
                                Banned
                                • Aug 2010
                                • 1230

                                #180
                                Re: Bumping and canimations

                                One more, this one actually had me laughing:

                                <object width="640" height="385"><param name="movie" value="http://www.youtube.com/v/d4EkT52CKRQ?fs=1&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/d4EkT52CKRQ?fs=1&amp;hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object>

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