NBA 2K13 Hands-On Preview From 2K Sports Team Up (vannwolfhawk)

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  • iLLosophy
    Plata o Plomo
    • Sep 2005
    • 3673

    #16
    Re: NBA 2K13 Hands-On Preview From 2K Sports Team Up (vannwolfhawk)

    Just one thing I wanted to address

    It has always bugged me when the post entry pass is made and I go to double team the post with my guard and I swipe at the ball 10+ times without even touching it. I loved how this was in the early years and I believe it was 2k1 with “the glove”. That being said it was mixed because I did go down and swipe with LBJ once and knocked the ball out. Other times I would still swipe away (testing purposesJ) to no avail. I think the post player shouldn’t have all day to make a post move. If the double comes they should pass out and swing the ball to the open man and make the defense pay for doubling down on them, but at the same time I don’t think the offense should receive such an advantage in the post to have all day to make a move and back guys down. In real life, post players need to make decisions quickly so I would like to see that better implemented.
    This is fine if you are playing single player, but in a User vs User game your suggestion would be problematic. In this scenario, the double teamer's biggest weakness is he's turning his back to the man he's supposed to be guarding. In real life, that guy would be free to get open without his defender knowning. That doesn't hold when playing user vs user because both players can see the entire court. This is one of those cases where "don't play video games, play basketball" philosophy doesn't hold. So there needs to be some leeway for post players when playing against other humans. This is even more problematic if the offense player who's not being guarded is just standing in one place (from your read and shady's, it sounds like this might've been addressed).
    Last edited by iLLosophy; 08-17-2012, 04:23 PM.

    Comment

    • Goffs
      New Ork Giants
      • Feb 2003
      • 12279

      #17
      Re: NBA 2K13 Hands-On Preview From 2K Sports Team Up (vannwolfhawk)

      great read! now I look forward to the playbook insight.

      Comment

      • aloncho11
        Hall Of Fame
        • Jul 2010
        • 3708

        #18
        Re: NBA 2K13 Hands-On Preview From 2K Sports Team Up (vannwolfhawk)

        Very nice read. Despite being a hardcore sim guy, your review really sums up pretty well every single aspect of this game. And like you said, I also have the feeling this will be the best basketball game so far.
        Only respectable people deserve respect, you destroyed the game.

        Comment

        • NYCD@Future
          Banned
          • Aug 2012
          • 30

          #19
          Good article.. So you are saying that Spin Dunks is back in 2k13?? Have you seen it..

          Comment

          • LD2k
            2K Sports Community Manager
            • Oct 2010
            • 1261

            #20
            Great stuff! I might add this man had an entire book full of notes - was very happy as he was able to sit down with Rob Jones, personally, and get through his notes.
            Community Manager 2K Sports // Twitter: LD2k

            Master of Operation Sports .gifs

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            • eko718
              MVP
              • Sep 2005
              • 2257

              #21
              Re: NBA 2K13 Hands-On Preview From 2K Sports Team Up (vannwolfhawk)

              Great read, thanks for the write-up. I like what I've heard from you and smallz...getting excited all over again.

              Comment

              • fsufan4423
                Stop the Nonsense
                • Apr 2006
                • 1071

                #22
                Re: NBA 2K13 Hands-On Preview From 2K Sports Team Up (vannwolfhawk)

                Props for the write up in great detail. Can't wait to play this game.
                Florida State Seminoles
                Atlanta Braves

                3 national championships 3 Heisman Trophy winners 16 ACC Championships 14 straight AP top fives

                2014 BCS National Champions

                Comment

                • mrmass413
                  Rookie
                  • May 2010
                  • 87

                  #23
                  How was the walk up animations....thanx for you impression it was very nice to read you covered alot

                  Comment

                  • spankdatazz22
                    All Star
                    • May 2003
                    • 6219

                    #24
                    Re: NBA 2K13 Hands-On Preview From 2K Sports Team Up (vannwolfhawk)

                    Excellent, very detailed read. Enjoyed it!
                    HBO's "The Wire" should rank as one of the top 10 shows EVER on tv - period

                    XBL gamertag: d0meBreaker22 (that's a zero)

                    congrats Steelers, city of Pittsburgh, and Steeler Nation - SIX TIME WORLD CHAMPS

                    Comment

                    • chandlerbang
                      Banned
                      • Apr 2012
                      • 612

                      #25
                      Re: NBA 2K13 Hands-On Preview From 2K Sports Team Up (vannwolfhawk)

                      Originally posted by bigeastbumrush
                      Incredible write-up.

                      My favorite addition might be the players able to get hot. It's been missing in bball games since forever.

                      Question:
                      Did you see any issues with rebounding. Guys jumping straight up and bending their arms toward the ball instead of having their entire body jump towards the ball for rebounds? I've seen it in several videos and hoping to get an answer on it if any of you there noticed it as well.
                      thats been in the last 6 2k bball games bro.

                      Comment

                      • vannwolfhawk
                        MVP
                        • Jun 2009
                        • 3412

                        #26
                        Re: NBA 2K13 Hands-On Preview From 2K Sports Team Up (vannwolfhawk)

                        Originally posted by iLLosophy
                        Just one thing I wanted to address



                        This is fine if you are playing single player, but in a User vs User game your suggestion would be problematic. In this scenario, the double teamer's biggest weakness is he's turning his back to the man he's supposed to be guarding. In real life, that guy would be free to get open without his defender knowning. That doesn't hold when playing user vs user because both players can see the entire court. This is one of those cases where "don't play video games, play basketball" philosophy doesn't hold. So there needs to be some leeway for post players when playing against other humans. This is even more problematic if the offense player who's not being guarded is just standing in one place (from your read and shady's, it sounds like this might've been addressed).
                        That is great part that I noticed is AI not only for CPU but the users AI as well would relocate or cut. So, if you defend or double the post and the player relocates and the ball gets kicked out your in trouble. In the past where you pass the ball and player stays in same spot your theory is unfair. Now that being said another key point is without all the player sliding and some momentum in their player weight on cuts and recoveries is to slow to play both guys in 2k13! that is a good thing and that is kind of what I meant by defenders speed needs to be sped up a bit, but not to much. If you guard or double a post as of now you can not recover to guard against the pass back out IMO. I think offense speed is good, defense just needs to be tweaked SLIGHTLY! In 2k13 this would work because of the new changes. 2k12, no. Does that make sense?
                        Basketball Playbooks
                        http://www.nextplayhoops.com

                        Comment

                        • vannwolfhawk
                          MVP
                          • Jun 2009
                          • 3412

                          #27
                          Re: NBA 2K13 Hands-On Preview From 2K Sports Team Up (vannwolfhawk)

                          Originally posted by LD2k
                          Great stuff! I might add this man had an entire book full of notes - was very happy as he was able to sit down with Rob Jones, personally, and get through his notes.
                          Best part of the day for me hands down! Besides of course our time spent together that is. LOL :-) I won't lie I was a bit concerned I wasn't gonna get all my stuff out there! HAHA!
                          Basketball Playbooks
                          http://www.nextplayhoops.com

                          Comment

                          • aloncho11
                            Hall Of Fame
                            • Jul 2010
                            • 3708

                            #28
                            Re: NBA 2K13 Hands-On Preview From 2K Sports Team Up (vannwolfhawk)

                            This could be nit picking, but how did you find the AI adjusting to different defensive situations during the game. Did you noticed any counter tactics from the AI on screen settings (go under, over, switch), individual defensive intensity or different defensive matchups?
                            Only respectable people deserve respect, you destroyed the game.

                            Comment

                            • 2_headedmonster
                              MVP
                              • Oct 2011
                              • 2251

                              #29
                              Re: NBA 2K13 Hands-On Preview From 2K Sports Team Up (vannwolfhawk)

                              Originally posted by vannwolfhawk
                              That is great part that I noticed is AI not only for CPU but the users AI as well would relocate or cut. So, if you defend or double the post and the player relocates and the ball gets kicked out your in trouble. In the past where you pass the ball and player stays in same spot your theory is unfair. Now that being said another key point is without all the player sliding and some momentum in their player weight on cuts and recoveries is to slow to play both guys in 2k13! that is a good thing and that is kind of what I meant by defenders speed needs to be sped up a bit, but not to much. If you guard or double a post as of now you can not recover to guard against the pass back out IMO. I think offense speed is good, defense just needs to be tweaked SLIGHTLY! In 2k13 this would work because of the new changes. 2k12, no. Does that make sense?
                              on a hard double they shouldn't be able to recover to close out well. A gifted athlete maybe, but they should typically give up the clear shot with a desperation close out or close short in hopes of a hesitant shooter.

                              in your experience did the next perimeter defender rotate over as he should in those situations opening up opportunities to swing the ball as rotations chase?
                              Last edited by 2_headedmonster; 08-17-2012, 04:56 PM.

                              Comment

                              • vannwolfhawk
                                MVP
                                • Jun 2009
                                • 3412

                                #30
                                Re: NBA 2K13 Hands-On Preview From 2K Sports Team Up (vannwolfhawk)

                                Originally posted by aloncho11
                                This could be nit picking, but how did you find the AI adjusting to different defensive situations during the game. Did you noticed any counter tactics from the AI on screen settings (go under, over, switch), individual defensive intensity or different defensive matchups?
                                This was talked about that it is in the final build. They didn't have plays and there was no down screens off ball in our build we played, but it was discussed and confirmed that it is in. Did I notice it in gameplay from the build I had, no.
                                Basketball Playbooks
                                http://www.nextplayhoops.com

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