I'd like to see more of the animations where its more like the defender is harassing the ball handler, keeping him on his toes and causing the protect dribble animation. Over use of the steal button should put the defender at risk of getting beat off the dribble by better ball handlers. Reach ins should be called for trying steals at awe full angles . A lot of times in real life you just reach towards the ball a little to harras the dribble. I've seen some animations where this is done well, its just rare. I'm an offline vs CPU gamer though. I think the this would help 2p steal spammers too
Poll: Reach in fouls rate
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Re: Poll: Reach in fouls rate
Originally posted by LD2k
I'd like to see more of the animations where its more like the defender is harassing the ball handler, keeping him on his toes and causing the protect dribble animation. Over use of the steal button should put the defender at risk of getting beat off the dribble by better ball handlers. Reach ins should be called for trying steals at awe full angles . A lot of times in real life you just reach towards the ball a little to harras the dribble. I've seen some animations where this is done well, its just rare. I'm an offline vs CPU gamer though. I think the this would help 2p steal spammers too -
Re: Poll: Reach in fouls rate
I think that you need to stop making modifications that apply the same to the online and offline gameplay. They are too different to be treated the same way.
In this case, I think that on the offline gameplay (against the CPU) the amount of fouls (as long with the go for steals tendency) needs to be lowered. But for online matches I think the opposite, it needs to be raised to prevent cheesers.
IMO games from now on have two different experiences, the offline and the online, and they need to be treated completely differently to provide the best gameplay possible.Comment
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Re: Poll: Reach in fouls rate
not knocking anyone.. but i dont think you guys understand the game you purchased. Its a basketball SIMULATION video game... simulation by definition means imitation or reenactment.. Now for you more casual guys who likes getting crazy amounts of steals.. I dont mean this as a slight but maybe your playing the wrong game? if you want to steal and be able reach all day you can pick up freestyle basketball or an old iteration of nba street. I mean even nba live was a basketball simulation. Its supposed to play the way it plays because of what its representing. so im sorry it being this difficult to steal sucks for some of you but have any of you just played defense a bit differently? like being more active with your hands like putting hands up while a pass is being made or just because you have a 99 steal you expect to be the king of steals... nothing is guaranteed. just because of that sig skill and your rating doesnt guarantee success. you gotta adjust fellas... just my humble opinion.Comment
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not knocking anyone.. but i dont think you guys understand the game you purchased. Its a basketball SIMULATION video game... simulation by definition means imitation or reenactment.. Now for you more casual guys who likes getting crazy amounts of steals.. I dont mean this as a slight but maybe your playing the wrong game? if you want to steal and be able reach all day you can pick up freestyle basketball or an old iteration of nba street. I mean even nba live was a basketball simulation. Its supposed to play the way it plays because of what its representing. so im sorry it being this difficult to steal sucks for some of you but have any of you just played defense a bit differently? like being more active with your hands like putting hands up while a pass is being made or just because you have a 99 steal you expect to be the king of steals... nothing is guaranteed. just because of that sig skill and your rating doesnt guarantee success. you gotta adjust fellas... just my humble opinion.
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Re: Poll: Reach in fouls rate
I think that you need to stop making modifications that apply the same to the online and offline gameplay. They are too different to be treated the same way.
In this case, I think that on the offline gameplay (against the CPU) the amount of fouls (as long with the go for steals tendency) needs to be lowered. But for online matches I think the opposite, it needs to be raised to prevent cheesers.
IMO games from now on have two different experiences, the offline and the online, and they need to be treated completely differently to provide the best gameplay possible.
But you could always start a player lock association and get better gameplay."Most people would learn from their mistakes if they weren't so busy denying them"Comment
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Re: Poll: Reach in fouls rate
I agree that right now it's perfect. Watching someone reach every damn second is not basketball. Defense should be about staying in front of your man. Not pressing steal every second and get lucky. Getting steals should be about timing not a button mashing contest.
But I also understand how some value the protection of dribbling as a ball handler. And there should be some fear when handling the ball.Hands Down....Man Down - 2k9 memories
http://www.youtube.com/watch?v=4IHP_5GUBQoComment
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Re: Poll: Reach in fouls rate
ill just keep it real...there was nothing wrong with the steals to begin with. In offline its hard to get real steals off the dribbler anyway without getting fouls. most times the dribbler shrugs it off and keeps his dribble. if u press it and keep swiping u are gonna get a foul. i cant speak on using players with pickpocket skill tho but even then i wouldnt be spamming it no way.
online yea it was crazy...but thats because they got the damn game on pro default where EVERYTHING is overdone and easy. up the freaking difficulty and/or put it on simulation sliders instead of default online and there wouldnt be a whole lot of issues with the game anymore. but nope what they do, nerf it and turn up the fouls, now u cant even go for a steal EVER even offline!! thank god theres sliders tho at leastLets Go:
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Madden Since '92Comment
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Re: Poll: Reach in fouls rate
I like the new reach-in fouls, older system is very easy to steal balls but CPU steals ball easily when they coming for double or triple teams. I have 90 rating for stealing and when i am calling for the double team, I can't steal ball like CPU. And also when CPU is coming for double team, passing is really unbelievable, I'm passing right side of the court but pass is going to left corner and normally CPU steals.
Sorry for my English.Comment
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Re: Poll: Reach in fouls rate
OFFLINE YOU HAVE THE ABILITY TO CHANGE THE GAME YOURSELF WITH SLIDERS. I know you can't do it with MyPlayer/Career, but there is a tool for the Xbox guys in the roster/slider section that allows you to change the sliders. PS3 guys, yes y'all getting jacked.
But you could always start a player lock association and get better gameplay.
Why doesn't 2k just raise the online difficulty to a higher level, or why doesn't the online player just arrange for matches with non-cheesers in the sub-forum dedicated to hooking up like-minded players?
I am just saying.
p.s. I know that JasonWilliams55 is a reasonable poster here at OS, so the above was not meant to signal him out, only the proposals he highlighted as valid options for the offline player.
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You don't control every player on the team.
Your player is only as good as you make him.
And in normal circumstances regarding steals I would agree with all the people on here.
But when your myplayer has 99 steal, 99 offensive awareness, 99 hands, pickpocket sig skill, defensive anchor and lockdown defender, keeping in mind he is made specifically for steals, but you can't get even 1 steal per game since the patch then something is not right.
He's not just a joe blow player.
He's a defensive thief that now has no use.Comment
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Re: Poll: Reach in fouls rate
Asking people to hack into their game to change a mode or to "just play another mode because yours sucks anyways" is not only selfish but it also can be turned around on its head as well.
Why doesn't 2k just raise the online difficulty to a higher level, or why doesn't the online player just arrange for matches with non-cheesers in the sub-forum dedicated to hooking up like-minded players?
I am just saying.p.s. I know that JasonWilliams55 is a reasonable poster here at OS, so the above was not meant to signal him out, only the proposals he highlighted as valid options for the offline player.
I also agree that they should raise the Ranked diff. level, but I also see why its on what it is.
I also have been touting that peeps go check the Lactose thread in the online subforum too."Most people would learn from their mistakes if they weren't so busy denying them"Comment
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Re: Poll: Reach in fouls rate
It should be lowered (not to the way it was before but lower than it is now), I don't get how people thinks it's fair that the CPU has an advantage on you on offense. You can't play aggressive defense on them at all. Swiping is part of the game to keep the ball handler honest now you take that away and you give +1 to the CPU ball handler. How is that logical? There is an imbalance between the CPU and User and the advantage goes to the CPU here. On the other end, I drive to basket I get hit no foul called, I'm on defense I hit the CPU the same way foul is called.
The reach in fouls rate is only great for those who play ranked matches and other online modes. It eliminates cheese online.
But people who play My Career mode is left in the dust to be at a disadvantage against the CPU. The other modes like Quick Play, Association, etc. don't have to worry about it because they can adjust the sliders. Where My Career mode players can't. 2k Devs do the right thing and balance the gameplay to be fair between the CPU and User. Because right now you only taking into account User vs User games.My Favorite Sports Teams:
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Re: Poll: Reach in fouls rate
Ive played the patch update and i love it except the reach in foul rate. I play mycareer as a small foward for the orlando magic and have a 96 overall rating. One of my favorite parts of defending a lebron james or other small fowards who bring the ball up court was to play tight defense and swipe at the ball to make them take a step back. i have a 90 steal rating but get called for a foul now every single time i reach for the ball. It really just applys to tight defensive players, i liked the idea of 2k12 where 3 swipes would be a foul, it was a consistent rate of allowing you to reach while keeping it balanced on the fouls, changing it back to that would be ideal. But all in all the patch is great, keep up the good work, i love the game, NBA 2K for life!Comment
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