Hex Editing Thread

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  • Brock
    MVP
    • Apr 2008
    • 1442

    #31
    Re: Hex Editing Thread

    Originally posted by manustyle90
    To me having real conferences would be the biggest thing. btw are you doing this on 360 or ps3? I hope both consoles will be able to benefit from an editor
    They're based off the ps3 rosters, but I'm sure they can be done with either.

    I have no experience with coding. Hopefully someone from our community can code and help with creating one. I have all of the offsets here and in my notepad.

    I've done a few more coaching edits: Redone Kevin Ollie's record and changed his championships from 2 to 1. I redone Coach K's record and given him 5 championships. Pictures will be added shortly.

    Spoiler
    Last edited by Brock; 02-27-2016, 10:21 AM.

    Comment

    • manustyle90
      Rookie
      • May 2006
      • 148

      #32
      Re: Hex Editing Thread

      Originally posted by Brock
      They're based off the ps3 rosters, but I'm sure they can be done with either.

      I have no experience with coding. Hopefully someone from are community can code and help with creating one. I have all of the offsets here and in my notepad.

      I've done a few more coaching edits: Redone Kevin Ollie's record and changed his championships from 2 to 1. I redone Coach K's record and given him 5 championships. Pictures will be added shortly.
      anyway you can share the offsets so we can do some tests ourself?

      Comment

      • Brock
        MVP
        • Apr 2008
        • 1442

        #33
        Re: Hex Editing Thread

        Originally posted by manustyle90
        anyway you can share the offsets so we can do some tests ourself?
        They may be different if you're on the xbox, but they should be somewhat close

        Coach K offset 002403fc

        Florida Coach offset 002406b8
        his attributes are located at 002406d4 x 1617 (Default attributes are "AA89 8470")
        championship slot 002406d4 x 23 (He has one title in the game so you should look for "0102"
        wins/losses is at 002406d4 (45=wins/67=losses)

        When I use the hex editor I move the top to the left so the bytes are in 4's instead of 2's. That's why you'll see "23" and "1617" it's easier to see in the editor.

        Generally just have your original file you're going to edit, then make another save call it "RosterTEST" or "RosterCOACHES" w/e you want. When you export those files use whatever program for xbox to decrypt it and once your in you hex editor (I use Hex Workshop) go "tools" then "compare"

        Little edits here and there will show you the differences. That's how I found all of the offsets, by just playing around with edits. Don't forgot to make a notepad with your findings. Some of my other offsets are in the posts above in code.

        Code:
        No Championships - 0000
        1 Championship - 0102
        2 Championships - 0202
        3 Championships - 030B
        4 Championships - 0404
        5 Championships - 0505
        For the championships, just do 0101, 0202, etc. I think for some coaches it's first part is how many championships, the second part could possibly be the year they won their last title.
        Last edited by Brock; 03-10-2016, 09:50 PM.

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        • Brock
          MVP
          • Apr 2008
          • 1442

          #34
          Re: Hex Editing Thread



          A guideline. It's not always going to look exactly the same but it still follows. This is Michael White from the newest ps3 roster file I updated.

          If you highlight, copy then go to "ctrl + g" for jump command, then paste and select go and it will take you to the name bank. (Only on ps3, I don't know how to find names on the 360 files)
          Maroon is first name
          Orange is last name
          Red is the age. (Birth year)
          Yellow is the championship(s) slot.
          Black is the win/loss.
          Purple is coaches attributes.

          For the age and win/loss you have to convert hex to dec. This can be done by opening up your calculator and changing the viewing mode to programmer. Make sure hex is selected when you type it in, then select dec and it'll give you a number. i.e. "07b1" would be 1969 and "0065" would be 101

          Coaches seem to start at "0000 0000" followed by a few other numbers. The "0015 3AE7 0018 A783" is where his name is stored. They're not going to look the same but they're usually 00 then a number in the teens. I'm trying to figure out how to get the names from those numbers so we'll be able to go from coaches/players through the hex editor, and setup for a potential 3rd party editor.

          Originally posted by manustyle90
          To me having real conferences would be the biggest thing. btw are you doing this on 360 or ps3? I hope both consoles will be able to benefit from an editor
          I meant to reply to this directly, but imo I feel like changing the conference sizes would be more benefital, considering you can already change the conferences. But when it comes time to tinker with that, we'll see what can be done first, if at all.
          Last edited by Brock; 04-16-2016, 09:11 PM.

          Comment

          • manustyle90
            Rookie
            • May 2006
            • 148

            #35
            Re: Hex Editing Thread

            Originally posted by Brock
            I meant to reply to this directly, but imo I feel like changing the conference sizes would be more benefital, considering you can already change the conferences. But when it comes time to tinker with that, we'll see what can be done first, if at all.
            well for this, I see two ways: editing conference sizes, without knowing how the game will handle conference tournaments brackets, or editing conference names/types (mid-major, small, etc.) and then doing the manual realignment we already do by switching teams..I hope the first one will be possible

            Comment

            • Brock
              MVP
              • Apr 2008
              • 1442

              #36
              Re: Hex Editing Thread

              Originally posted by manustyle90
              well for this, I see two ways: editing conference sizes, without knowing how the game will handle conference tournaments brackets, or editing conference names/types (mid-major, small, etc.) and then doing the manual realignment we already do by switching teams..I hope the first one will be possible
              What I meant by conference sizes is Power, Major, etc. If we put I then the big ten in the sun belt (?) Having the ability to change the sun belt to a power conference and the other to a major. Also to you PM, being able to change logos would be perfect as well.

              I took a break for now. But if you can it'd be interesting if you could find out some more info.

              Also where you able to edit your coach?

              Comment

              • Brock
                MVP
                • Apr 2008
                • 1442

                #37
                Re: Hex Editing Thread

                Mind is freaking blown! I just found where the conferences are at in the roster file, I was able to change the founded date... I think I may be able to change the conference sizes! Pics in coming.

                Spoiler
                Last edited by Brock; 02-27-2016, 07:38 PM.

                Comment

                • TheRosterMaster
                  MVP
                  • Dec 2014
                  • 1036

                  #38
                  Re: Hex Editing Thread

                  Originally posted by Brock
                  Mind is freaking blown! I just found where the conferences are at in the roster file, I was able to change the founded date... I think I may be able to change the conference sizes! Pics in coming.

                  Spoiler
                  OMG! I really hope we can change conference size. That would make this game 100% playable for me for the rest of my life!!!

                  On another note I am gonna look more into hex editing. I have already read a little into it, so I'm gonna download Hex Workshop right now. Is there anything else I should download?
                  NCAAF: Notre Dame
                  NBA: Bulls
                  NFL: Jaguars
                  MLB: Pirates

                  Working on:

                  NBA 2K20 FDU Fictional Draft Classes

                  Comment

                  • Brock
                    MVP
                    • Apr 2008
                    • 1442

                    #39
                    Re: Hex Editing Thread

                    Originally posted by TheRosterMaster
                    OMG! I really hope we can change conference size. That would make this game 100% playable for me for the rest of my life!!!

                    On another note I am gonna look more into hex editing. I have already read a little into it, so I'm gonna download Hex Workshop right now. Is there anything else I should download?
                    That's all your going to need, along with a notepad! Just look about 2 posts up, there's a reference image to the coaching file, it will probably be different locations depending on console/roster.

                    In addition to my findings. I'm currently writing down the offsets to the conferences, I'm about to take a break to edit.

                    I believe the conference sizes are broken down like this:
                    0000 - small
                    0001 - mid-major
                    0002 - major
                    0003 - power

                    I'll post pics if I'm successful with this theory.

                    Comment

                    • TheRosterMaster
                      MVP
                      • Dec 2014
                      • 1036

                      #40
                      Re: Hex Editing Thread

                      Originally posted by Brock
                      That's all your going to need, along with a notepad! Just look about 2 posts up, there's a reference image to the coaching file, it will probably be different locations depending on console/roster.

                      In addition to my findings. I'm currently writing down the offsets to the conferences, I'm about to take a break to edit.

                      I believe the conference sizes are broken down like this:
                      0000 - small
                      0001 - mid-major
                      0002 - major
                      0003 - power

                      I'll post pics if I'm successful with this theory.
                      thanks bro! what you are doing is great for the remaining people of the community. Long live CHOOPS 2K8!
                      NCAAF: Notre Dame
                      NBA: Bulls
                      NFL: Jaguars
                      MLB: Pirates

                      Working on:

                      NBA 2K20 FDU Fictional Draft Classes

                      Comment

                      • Brock
                        MVP
                        • Apr 2008
                        • 1442

                        #41
                        Re: Hex Editing Thread

                        Originally posted by TheRosterMaster
                        thanks bro! what you are doing is great for the remaining people of the community. Long live CHOOPS 2K8!
                        BINGO!
                        Spoiler

                        Comment

                        • TheRosterMaster
                          MVP
                          • Dec 2014
                          • 1036

                          #42
                          Re: Hex Editing Thread

                          It feels like Christmas!!!!
                          NCAAF: Notre Dame
                          NBA: Bulls
                          NFL: Jaguars
                          MLB: Pirates

                          Working on:

                          NBA 2K20 FDU Fictional Draft Classes

                          Comment

                          • Brock
                            MVP
                            • Apr 2008
                            • 1442

                            #43
                            Re: Hex Editing Thread

                            There's a like sets of variables after each conference, I wonder if those are the teams and if they are I can manually switch them.

                            I actually haven't even started a new legacy, but should to test if this can even run in a legacy. But you can also change conference member sizes, not sure if that is cosmetic. Probably is.

                            Quickly started a legacy, everything works... started as duke and almost ALL of the top prospects had me ~40% interest. I also quickly started another one without the conference edits, prospects were around mid-70ish interest.



                            HUGE UPDATE!
                            I just made probably the absolute best discovery so far. I had this theory, before I even knew we could change conf sizes, to do the entire conference realignment then copy it over to the rosters. I found out the variables underneath the conferences where the team id's. Anyway I copied the ACC from my legacy, I had put Cincy in place of Boston College, and it worked!

                            Spoiler


                            Now back to what I said in another post, I think I am able to change conference member sizes, so I'm going to try to see if I can do that along with adding team in through the hex editing. Also Cincy is Duplicated since I didn't copy over the Big East.

                            Another update:
                            I was able to port the edited conferences for the most part. They are still kind of weird in the play now and roster selection, but once you switch conferences they sort themselves out. No problems loading them up in the legacy either.

                            Done
                            - Ported rosters based on TheRosterMaker's alignment

                            What needs to be done:
                            - Figuring out how to change conferences logos
                            - Editing Year Founded, Championships, etc cosmetic stuff.
                            - Changing Conference's names (This will be easy, I've just been trying to get logos to change)
                            Last edited by Brock; 02-28-2016, 02:21 AM.

                            Comment

                            • manustyle90
                              Rookie
                              • May 2006
                              • 148

                              #44
                              Re: Hex Editing Thread

                              I'm kinda shocked, these are historic days for the whole ch2k8 community! you are the man! everyone has to know about this

                              about the conference realignment, i think we can make the "independent" become a real conference (as the independent doesn't exist anymore, but the american conference does)..maybe it could become the wac conference? I'm not sure it would have it's own tournament anyway, but it could be worth a shot
                              Last edited by manustyle90; 02-28-2016, 07:13 AM.

                              Comment

                              • Brock
                                MVP
                                • Apr 2008
                                • 1442

                                #45
                                Re: Hex Editing Thread

                                Originally posted by manustyle90
                                I'm kinda shocked, these are historic days for the whole ch2k8 community! you are the man! everyone has to know about this

                                about the conference realignment, i think we can make the "independent" become a real conference (as the independent doesn't exist anymore, but the american conference does)..maybe it could become the wac conference? I'm not sure it would have it's own tournament anyway, but it could be worth a shot
                                Once I figure how to change logos I am going to test another theory on conferences. I'm still not sure if you can change conferences member size and if they're effective or just cosmetic. I am also trying to figure out what exactly each byte in the three rows below the conference info does. If I can increase member sizes and just add teams in manually. That would be huge.

                                Edit: Thinking about it, that's actually not a bad idea, I haven't completely copied all of the conferences done, but maybe you can edit a conference's a ability to have bids into the tournament.
                                Last edited by Brock; 02-28-2016, 11:44 AM.

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