I just fought Pavlik (me) vs. Mora and it was awesome!
I dropped the punch output to 20, raised speed to 80 and it was like I was playing a different game.
Now the first two fights I played were my first two bouts of my legacy so my guy wasn't that good. I couldn't hold my own against similar rated boxers, it was discouraging to say the least. But it was beneficial because I realized I couldn't compete on G.O.A.T difficulty (my stubborn competitive side allows me to believe I can play every game on the hardest difficulty right away).
I dropped the difficulty to champion and made the slider changes above, and it made for an exciting bout that I was never able to have in FNR3. I was K.O.'d in the 11th but was ahead on points on all but one of the scorecards (he had it at a tie). It was great! I never used to think ahead in FNR3 but in this fight I was just trying to take a round to evade and conserve energy hoping I could capitalize and be fresher in the later rounds. I had to think, and if I wasn't so bad at this game right now I think my gameplan would have worked. I'm not too familiar with boxing so I wasn't quite sure what type of boxer Mora is, but he seemed well balanced mostly picking me apart from medium range while I was trying to keep my distance. Does this seem right for him?
So for the sliders it seemed as if dropping it to 20 paid dividends because the lowest punches he threw in a round were 38 and the highest was 61. It was extremely noticeable since before I couldnt get a punch in on the CPU, he would just be going crazy lol. The speed made a HUGE difference, it didn't feel like the boxers were stuck in mud anymore. Having sliders in this game was a great idea, and should allow us to make the best experience possible.
Sorry for the longwinded explanation, im just stoked!
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