What grappling positions are not in EA UFC 2 that you wish were included?

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  • Bigg Cee
    MVP
    • Apr 2016
    • 4676

    #151
    Re: What grappling positions are not in EA UFC 2 that you wish were included?

    Originally posted by Bigg Cee
    STANDING TKO'S AGAINST THE CAGE.

    This needs to be at the top of UFC 3 Stand Up list!!!

    I don't want this to get burried, and I want them to know this is a huge add on they need to do to make the stand up so much better and not always have to go for the flying knockout and make it so ppl can't hold block in that type of scenerio.
    Last edited by Bigg Cee; 05-20-2016, 01:09 AM.

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    • tissues250
      MVP
      • Apr 2016
      • 1526

      #152
      Re: What grappling positions are not in EA UFC 2 that you wish were included?

      Originally posted by Bigg Cee
      STANDING TKO'S AGAINST THE CAGE.


      This needs to be at the top of UFC 3 Stand Up list!!!
      THIS!!!!!!!!!!
      + the cage interaction KO animation and we should possible continue to attack in that time like bottom gifs. also, the ref realistic stoppage animation. This is major thing of my list.

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      • johnmangala
        MVP
        • Apr 2016
        • 4525

        #153
        Re: What grappling positions are not in EA UFC 2 that you wish were included?

        Striking into seated position and too many unanswered shots can cause a ref to step in like on the ground- standing tkos would be replicated decently. This is especially where mobility on the ground is important; being able to scoot and move on a micro level like we can in striking range.

        Also in seatbelt there should be subs from submissive (/body triangle) seatbelt like cross ankle locks or calf slicers etc
        Last edited by johnmangala; 06-01-2016, 08:02 AM.

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        • johnmangala
          MVP
          • Apr 2016
          • 4525

          #154
          Re: What grappling positions are not in EA UFC 2 that you wish were included?

          My view on how to implement hand fighting at a basic level with standing arm traps:
          Spoiler
          Last edited by johnmangala; 06-15-2016, 12:38 AM.

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          • Marginal0
            Rookie
            • May 2016
            • 30

            #155
            Re: What grappling positions are not in EA UFC 2 that you wish were included?

            A takedown ending against the cage that has the opponent sitting with their back against the cage, where there's the option for the offensive fighter to hit the guillotine or club the back of the opponent in control.

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            • johnmangala
              MVP
              • Apr 2016
              • 4525

              #156
              Re: What grappling positions are not in EA UFC 2 that you wish were included?
              • Striking in and out of subs & sub into sub reversals
              • Clinch punch health events & parries

              Spoiler
              Last edited by johnmangala; 06-15-2016, 12:33 AM.

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              • Evil97
                MVP
                • Apr 2016
                • 1099

                #157
                Re: What grappling positions are not in EA UFC 2 that you wish were included?

                Please add butt flop and butt scoot please.

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                • johnmangala
                  MVP
                  • Apr 2016
                  • 4525

                  #158
                  Re: What grappling positions are not in EA UFC 2 that you wish were included?

                  Any possible additions in the up coming patches?:
                  Spoiler

                  Next patch DLC fighters hopefully being Brock Lesnar, Lorenz Larkin, Mickey Gall, Bryan Barberena, [Will Brooks (if he signs)]
                  Last edited by johnmangala; 06-05-2016, 08:40 PM.

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                  • kman192
                    Banned
                    • Nov 2015
                    • 123

                    #159
                    Re: What grappling positions are not in EA UFC 2 that you wish were included?

                    Originally posted by fishingtime
                    Seated against the cage. (Would actually make the over/under getup here go to seated, then to over/under.) Body lock with the head pressing into their chin. As well as using the shoulder to press them in to the cage to restrict their breathing. This has a chance for the opponent to elbow though, as well as attempt a guillotine. Both should have the guillotine available here though.
                    If they make the seated against the cage position u should be able to ko someone from this position if on top. Same goes for the double leg position against thee cage the defender should be able to launch elbows and ko the person going for the takedown like Browne vs Barnett

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                    • Ksearyback
                      Pro
                      • Jun 2016
                      • 639

                      #160
                      Re: What grappling positions are not in EA UFC 2 that you wish were included?

                      Some are positions and some are transitions that could add more dynamic gameplay (especially for certain fighters who prefer specific Positions)

                      - knee on belly
                      - z guard (half guard but not flattened out, using top knee shield again their sternum for distance and control
                      - butterfly guard
                      - half butterfly guard
                      - it's uncommon for mma but 50/50 would be fun so leg locks can be a bigger part of the ground game
                      - hip switch half guard (when you can't get far side under hook, you ditch the cross face and switch hips so the bottom player is now looking at your back). This is controlling and sets up an entire kimura sequence of attacks)
                      ^ the above half guard variation sets up fun transitions and submissions like truck, ninja rolls, calf slicers, twister, or simply coming up to a leg drag
                      - 100 kilos for side control, well, control
                      - Shawn Williams rubber guard variation
                      - passes that don't require standing (Wilson Reiss or Tozi pass for example)
                      - back step passes to set up more leg locks (I.e., the honey hole position people love so much right now)
                      - Unfair 50/50 guard is fun. Think half guard but the (normally) free leg is actually trapped on the same side of the body as the other leg (which is locked down). This creates sweeps and rolling calf slicers after a sweep, or just a leg drag pass off the sweep
                      - would love more leg lock entries

                      I'm sure I'll think of more... And sorry for those already mentioned

                      Comment

                      • johnmangala
                        MVP
                        • Apr 2016
                        • 4525

                        #161
                        Re: What grappling positions are not in EA UFC 2 that you wish were included?

                        deleted by error
                        Last edited by johnmangala; 06-02-2016, 09:28 AM.

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                        • Ksearyback
                          Pro
                          • Jun 2016
                          • 639

                          #162
                          Re: What grappling positions are not in EA UFC 2 that you wish were included?

                          Some other positions to add to my last post.

                          -smash passing. While stack passing was added, it's more situational in this game. You should be able to initiate a stack pass, over/under pass, knee drive, and tozi/Wilson reiss pass

                          Speed passes: include leg drags when players put feet on hips to get up.

                          -Turtle: player in turtle should have the option to shell up, avoiding hooks. Also this player should have an arm trap reversal and a rolling kneebar if top player has his legs out of position.
                          -> top player should have the option for a wrestlers cross grip on the far ankle to avoid flame thrower and other escapes (in other words more control, or force them to sit back into a guard)

                          -Half guard top player should be able to toe hold
                          -Double leg lock battles. Happens all the time (both roll for toe holds etc.)
                          - I saw it mentioned previously, and while x guard isn't really efficient in mma, there are things to do from 1 leg x. Sweeps and straight ankles immediately come to mind. (That same thread post mentioned spider guard, but not sure how you would play spider without a gi)
                          - I would like to see deep half added. While you give up a lot on the defensive side, there are numerous high% sweeps. You can immediately hit a knee bar as well. Also, deep half animation would allow that escape from being back mounted if the opponent doesn't establish over/under
                          -arm trap from back mount
                          -ability to weaken, break, and attack body triangle. Most start with being able to move the control toward the feet. You could add the low% foot attack from there

                          -reverse de la riva. Not common in mma but is a common way to stop the knee slice, and an offensive element could be added with a kiss of the dragon back take so it's a balance position off a guard pass

                          -over/under leg lace (outside heel hook position) set ups can be added from several positions and would once again introduce more layering with dynamic leg lock opportunities.

                          **If you read both of my posts, you'll notice I've thought about ways to add more leg locks. This would separate the submission fighters as primary joint/choke or leg lock guys the way we see strikers often favor the hands or feet over one another. Right now the game, in large part, ignores 50% of nogi attacks

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                          • derekwade111
                            Rookie
                            • May 2015
                            • 112

                            #163
                            Re: What grappling positions are not in EA UFC 2 that you wish were included?

                            Body triangle and also ability to throw Travis Browne elbows after denying clinch or takedown near cage

                            Sent from my HTC Desire 510 using Tapatalk

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                            • Mg202
                              Rookie
                              • May 2016
                              • 6

                              #164
                              Re: What grappling positions are not in EA UFC 2 that you wish were included?

                              Right. Agreed

                              Comment

                              • johnmangala
                                MVP
                                • Apr 2016
                                • 4525

                                #165
                                Re: What grappling positions are not in EA UFC 2 that you wish were included?

                                This UFC199 card already has several notable techniques, I'll compile a few gifs after the final







                                Paw clinching strikes

                                + since Lesnar is returning
                                Last edited by johnmangala; 06-15-2016, 02:03 AM.

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