CPU vs. CPU in offline CFM? (Madden NFL 16)

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  • Skyboxer
    Donny Baseball!
    • Jul 2002
    • 20302

    #106
    Re: CPU vs. CPU in offline CFM? (Madden NFL 16)

    Not sure what you're talking about when I said when there something in the game (and I want coach mode too) I want but they haven't added yet does not = laziness .
    we all want things still not in game..

    And not sure WTF your life has to do with calling others lazy.
    You may continue your rant... I'm done.
    Joshua:
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    • kehlis
      Moderator
      • Jul 2008
      • 27738

      #107
      Re: CPU vs. CPU in offline CFM? (Madden NFL 16)

      Originally posted by bugkill1sf
      Yes, laziness. The game needs to be more versatile with respect to playability. Yes, upping the animations and throwing in a tweak here or there is fine, but it is not enough of change for $60. Editing draft classes will say it all, mark my words.
      Originally posted by cusefan74
      No it's not! I have been saying that for 2 years now. They are lazy! There is no reason not to have cpu vs cpu in franchise. It's already in the game, just not in franchise. Why not?
      Yea we're done personally attacking the devs and calling them lazy. Criticize the lack of the mode all you want but we won't be attacking the devs.

      Comment

      • AARON67
        Rookie
        • Apr 2011
        • 9

        #108
        Re: CPU vs. CPU in offline CFM? (Madden NFL 16)

        Look you can call it laziness, dumb, stupid or whatever. The fact of the matter is that you can't call it realism if its not. an owner -owner mode, don't play on the field. and coach- coach mode don't play on the field. Why even have these modes if i got to play it anyway. Every year they want people to run out to game stops, wal-marts, or whatever to purchase the game. Then they should give the consumers what they want regardless of how many people want it. our money is just as good as the next person who don't want it.

        Just the other day i played a cpu vs cpu game using NBA 2K15 using cavs and golden St. It was so cool to watch and see what the turnout would be.

        When madden first started he wouldn't put his name on the title
        because they only wanted to have 7 players on a team. He said that it wasn't real football. well coach mode, owner mode should also be real football. After all EA SPORTS motto is IF IT'S IN THE GAME, THEN ITS IN THE GAME. prove it then.
        Last edited by AARON67; 06-18-2015, 07:40 AM.

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        • PatsSB2015
          Banned
          • May 2014
          • 426

          #109
          Re: CPU vs. CPU in offline CFM? (Madden NFL 16)

          While graphics and other elements have naturally improved, I don't think it's crazy to say that other parts were ignored. How does a PS2 have CPU vs. CPU in their franchise mode and have a game ticker, but not a PS4? I mean, did I miss a bunch of Madden players saying: "Wow, this is a fun game, but I sure wish they'd get rid of the stupid game ticker and cpu vs cpu option in franchise mode. If they did that and only focused on MUT and online gaming then it would really take off!"

          Honestly, my issue is singular at the moment so I am certainly not bashing the developers. I think they have done some things right and did them very well. My only real issue with EA is not putting CPU vs. CPU back in franchise mode when they can do it without any real issue and they have heard the complaints. Trust me, I know because I have asked them on Twitter and they have responded, so they are aware. They have also been made aware of forums like this and others to show this is a wanted feature. Other than that, I think the game is okay. It just so happens that CPU vs CPU in CFM is a big thing for me. I'll usually settle for the tedious workaround, but I'm afraid they'll nix that away.

          At least, I hope I can still select 32 QBs, rate them low and have my season. I like Madden that much that I am willing to compromise on that for now.


          Here's to hoping for at least that.

          Comment

          • lowndsy
            Rookie
            • Sep 2008
            • 313

            #110
            Re: CPU vs. CPU in offline CFM? (Madden NFL 16)

            How good our the head coach game be with these graphics! That's all I want, but there seems to not be enough of us. The main players the catered for dare I say are 5 min qtr non stat loving big play hungry types.

            I am not good enough to play like the game needs me to play to be successful at it. I am a team builder not a button masher.

            Head coach was exactly what I wanted.
            Supporting Brighton, Buccs & UCF Knights
            Headcoach was amazing.

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            • EricFreakingBerry
              Rookie
              • Jul 2010
              • 382

              #111
              Re: CPU vs. CPU in offline CFM? (Madden NFL 16)

              I enjoy the gameplay of Madden. I just think it's something that's being grossly ignored for them to ignore CPU/CPU in our CFM. I remember the days I could watch any game on the schedule. Now I can't? How is this progressive in any way?

              Comment

              • hofields
                Rookie
                • Jul 2003
                • 128

                #112
                Re: CPU vs. CPU in offline CFM? (Madden NFL 16)

                Originally posted by jpdavis82
                Obviously it takes the same amount of time, my point is if you only have 1-2 hours to play a game, you're probably not going to want to sit and watch the CPU play, you're going to want to get a CFM game in your league or whatever.
                As some one with a family I actually miss this mode more now than when I was younger with out kids. I love cfm and spend the majority of my time in cfm controlling my team however when I'm cleaning or washing dishes I'd love to have a CPU v CPU game option so that I could sim/watch while taking care of business. I have an open floor plan in my house and can see and hear my 55 inch in living room in the kitchen and elsewhere.
                @HFIELDS33

                E-A-G-L-E-S EAGLES!!!

                GT=HFIELDS

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                • Bolieve
                  Banned
                  • Jun 2014
                  • 78

                  #113
                  Re: CPU vs. CPU in offline CFM? (Madden NFL 16)

                  Still no news on this?

                  Comment

                  • war wizard
                    Just started!
                    • Jun 2015
                    • 1

                    #114
                    Re: CPU vs. CPU in offline CFM? (Madden NFL 16)

                    It makes no still makes no sense for them to have ever taken it out cpu vs cpu in offline cfm. I still have a hard time grasping why they did it. I just wont buy it again this year I didn't last year.

                    Comment

                    • Hooe
                      Hall Of Fame
                      • Aug 2002
                      • 21555

                      #115
                      Re: CPU vs. CPU in offline CFM? (Madden NFL 16)

                      Originally posted by Bolieve
                      Still no news on this?
                      Connected Franchise was not unlocked at E3 so there was no way for anyone to look for any change one way or the other.

                      In my chatting with the devs on the show floor - and I mentioned this in a different thread, I think - CPU v CPU was touched on a tad. I left with impression that the Madden NFL team is far more interested in making a User vs CPU and User vs User game than a CPU v CPU game, and that the CPU v CPU crowd is such a niche group that it's difficult for the dev team to ever prioritize any issues specifically relevant to that group of players (as opposed to any other feature or bug fix they want to get into the current cycle). They are more interested in enabling the fantasy of taking control of super-human athletes making authentic and spectacular plays while playing NFL football as opposed to building a more passive experience such as that found in NFL Head Coach.

                      Between those two things, I don't know that I'd expect to see an explicit CPU v CPU option in CFM this year. That said, I don't know for sure, I did not ask about that point specifically.

                      Comment

                      • SECElit3
                        Banned
                        • Jul 2009
                        • 5553

                        #116
                        Re: CPU vs. CPU in offline CFM? (Madden NFL 16)

                        Originally posted by CM Hooe
                        Connected Franchise was not unlocked at E3 so there was no way for anyone to look for any change one way or the other.

                        In my chatting with the devs on the show floor - and I mentioned this in a different thread, I think - CPU v CPU was touched on a tad. I left with impression that the Madden NFL team is far more interested in making a User vs CPU and User vs User game than a CPU v CPU game, and that the CPU v CPU crowd is such a niche group that it's difficult for the dev team to ever prioritize any issues specifically relevant to that group of players (as opposed to any other feature or bug fix they want to get into the current cycle). They are more interested in enabling the fantasy of taking control of super-human athletes making spectacular plays while playing NFL football as opposed to building a more passive experience such as that found in NFL Head Coach.

                        Between those two things, I don't know that I'd expect to see an explicit CPU v CPU option in CFM this year. That said, I don't know for sure, I did not ask about that point specifically.

                        It should not have been taken out... That's the point. The devs should quit trying to dictate how the game should be played.

                        Yes, we may be a niche group, but I still am not following the reasoning for preventing a player from watching CPU vs CPU games.


                        Sent from my iPhone using Tapatalk

                        Comment

                        • Hooe
                          Hall Of Fame
                          • Aug 2002
                          • 21555

                          #117
                          Re: CPU vs. CPU in offline CFM? (Madden NFL 16)

                          Originally posted by SECElit3
                          It should not have been taken out... That's the point. The devs should quit trying to dictate how the game should be played.

                          Yes, we may be a niche group, but I still am not following the reasoning for preventing a player from watching CPU vs CPU games.
                          If I were to make a guess, CPU v CPU play in franchise wasn't so much an intentional removal as much as it was something blocked as a consequence / oversight of implementing Connected Franchise; the game must ensure that the user's team was always selected prior to starting an online CFM game against an online User opponent. Given the connected nature of the mode, I'm guessing that ease-of-use restriction just carries over to offline as well.

                          Regardless the reason, they are the game designers and the game developers, they get to choose what goes in the game each year. They aren't obligated to make the exact game someone wants to play, and they aren't wrong for not including something a consumer wants to see. In turn, a consumer isn't obligated to buy or like the game they make.

                          Comment

                          • roadman
                            *ll St*r
                            • Aug 2003
                            • 26339

                            #118
                            Re: CPU vs. CPU in offline CFM? (Madden NFL 16)

                            Here is a website to let your voices be heard, the developers look at this site.

                            Currently, CPU vs CPU is 165 for and 111 against and it ranks 59th.

                            That's is pretty low on the totem pole.

                            This is a list of top requested things the Madden CFM Community would like to see worked on for Madden 16.

                            Comment

                            • kcsam
                              Pro
                              • Feb 2011
                              • 676

                              #119
                              Re: CPU vs. CPU in offline CFM? (Madden NFL 16)

                              I voted for that and coach mode. Hopefully it makes a difference.

                              Comment

                              • kcsam
                                Pro
                                • Feb 2011
                                • 676

                                #120
                                Re: CPU vs. CPU in offline CFM? (Madden NFL 16)

                                I've seen a few people reference Madden 12 in here as the most recent Madden available with cpu vs cpu capabilities. It's the only Madden I continue to play (couldn't get into 25 with all of the issues). That said, anyone have a set of sliders and coach settings they've been using that play out sim like?

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