FIX: Setting Up A 32 Team OFFLINE CFM Instructions

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  • muelly
    Pro
    • Apr 2005
    • 567

    #31
    Re: FIX: Setting Up A 32 Team OFFLINE CFM Instructions

    What happens at the draft?


    Does it matter which team you make commissioner?

    Comment

    • booker21
      MVP
      • Jun 2003
      • 4928

      #32
      Re: FIX: Setting Up A 32 Team OFFLINE CFM Instructions

      Originally posted by muelly
      What happens at the draft?


      Does it matter which team you make commissioner?
      You keep selecting advance to next user until is your team. the AI will pick the player for the rest of the teams.
      English, is not my first language.

      Comment

      • mavfan21
        MVP
        • Jul 2007
        • 1842

        #33
        Re: FIX: Setting Up A 32 Team OFFLINE CFM Instructions

        Originally posted by muelly
        What happens at the draft?


        Does it matter which team you make commissioner?
        Booker21 answered the 1st question, but to answer the 2nd, I always keep the team I am controlling as commissioner.
        Don't look back too long and don't look too far ahead.

        Comment

        • teeteegardner
          Rookie
          • Aug 2014
          • 149

          #34
          Re: FIX: Setting Up A 32 Team OFFLINE CFM Instructions

          im glad it worked booker, see i knew i read that somewhere... anyhow, i would also reccommend turning OFF every "SIM game prep" option on each user. including yourself. never use it. the less CONF the better, since its so OP.

          Comment

          • dill911
            Rookie
            • Oct 2008
            • 122

            #35
            Re: FIX: Setting Up A 32 Team OFFLINE CFM Instructions

            A little bit confused, as I dont have the game yet, even after reading through this multiple times, so im sorry if this is repetitive. Basically, for madden 15 for example, I control every single team. at the bottom when you are setting up the franchise, I always turn fill roster off. youre saying if we want to do a 32 team franchise, and play every single game, we have to do it this way for it to work correctly?

            Also, you said we have to delete the tuner. what does the tuner do that breaks the CFM? what happens if you don't delete the tuner? thank you so much and I really appreciate this thread

            Comment

            • JohnnyFenoli
              Rookie
              • Oct 2003
              • 100

              #36
              Re: FIX: Setting Up A 32 Team OFFLINE CFM Instructions

              I didnt see this anywhere.

              Does this have any affect on the regressing tackles? Will it affect the simmed sacks?

              Or maybe just give us more control on what to do with a tackle that's giving up so many sacks?

              Comment

              • booker21
                MVP
                • Jun 2003
                • 4928

                #37
                Re: FIX: Setting Up A 32 Team OFFLINE CFM Instructions

                Originally posted by dill911
                A little bit confused, as I dont have the game yet, even after reading through this multiple times, so im sorry if this is repetitive. Basically, for madden 15 for example, I control every single team. at the bottom when you are setting up the franchise, I always turn fill roster off. youre saying if we want to do a 32 team franchise, and play every single game, we have to do it this way for it to work correctly?

                Also, you said we have to delete the tuner. what does the tuner do that breaks the CFM? what happens if you don't delete the tuner? thank you so much and I really appreciate this thread
                First choose your team


                Then select the league settings and set all settings and for CPU Assistance OFF


                Then start season

                and create new character

                select other team and select on CPU SETTINGS TO ON so CPU does all.


                Hope this helps
                English, is not my first language.

                Comment

                • Jhendrix6426
                  Rookie
                  • Dec 2014
                  • 78

                  #38
                  Re: FIX: Setting Up A 32 Team OFFLINE CFM Instructions

                  So I just had a brilliant idea that I haven't seen discussed. If you want minimal effort to control the country teams and keep their trade logic and coach firing on, simply do this:

                  Set up 32 team as outlined here. Then Set all other 31 teams to auto-pilot(yes, I know it will keep goals). Then each week before your game, go and toggle auto pilot off for the one team you play. The other 30 teams are left to trade and cut players as normal. Then set auto pilot on all teams except yours heading into offseason and you can keep coach firings on for realism, assuming you set up 32 owners as opposed to coaches.

                  Comment

                  • dill911
                    Rookie
                    • Oct 2008
                    • 122

                    #39
                    Re: FIX: Setting Up A 32 Team OFFLINE CFM Instructions

                    Originally posted by booker21
                    First choose your team


                    Then select the league settings and set all settings and for CPU Assistance OFF


                    Then start season

                    and create new character

                    select other team and select on CPU SETTINGS TO ON so CPU does all.


                    Hope this helps
                    yes thank you! makes a lot of sense now, thank you very much, glad to know there is a lot of other people who love 32 team franchises!

                    Comment

                    • booker21
                      MVP
                      • Jun 2003
                      • 4928

                      #40
                      Re: FIX: Setting Up A 32 Team OFFLINE CFM Instructions

                      Originally posted by Jhendrix6426
                      So I just had a brilliant idea that I haven't seen discussed. If you want minimal effort to control the country teams and keep their trade logic and coach firing on, simply do this:

                      Set up 32 team as outlined here. Then Set all other 31 teams to auto-pilot(yes, I know it will keep goals). Then each week before your game, go and toggle auto pilot off for the one team you play. The other 30 teams are left to trade and cut players as normal. Then set auto pilot on all teams except yours heading into offseason and you can keep coach firings on for realism, assuming you set up 32 owners as opposed to coaches.
                      Yes, i was thinking about this as well. Another option is:

                      Just create a character for the team you are going to play against with. When the game end, retired that character from that team. then advance the next season.

                      You will have to do less things at the beginning but it will required you to do that every game. This way you can also keep the trade and stuff going.

                      The discovery is that, now users will have to see what is the best way for each.
                      English, is not my first language.

                      Comment

                      • muelly
                        Pro
                        • Apr 2005
                        • 567

                        #41
                        Re: FIX: Setting Up A 32 Team OFFLINE CFM Instructions

                        So you can create multiple characters in an online CFM? Or am I seeing it wrong?

                        Booker creating a single character likely wouldn’t work, I believe it would be similar to solo CFM which is not working and confidence would still occur for users team.
                        Can anyone check if putting all teams on autopilot minus the one you play that week makes a difference. That’s likely the best case if we wish to keep the draft process simpler and what not as CPU will make all moves minus gameweek.

                        Comment

                        • jwelsh1
                          Rookie
                          • Jun 2009
                          • 65

                          #42
                          Re: FIX: Setting Up A 32 Team OFFLINE CFM Instructions

                          Sounds promising.... All this stuff is driving me crazy!


                          Sent from my iPhone using Tapatalk

                          Comment

                          • thawkprime 21
                            Rookie
                            • Jul 2009
                            • 275

                            #43
                            Re: FIX: Setting Up A 32 Team OFFLINE CFM Instructions

                            So it may be a dumb question but i am a big fantasy draft player when i play with friends. Can you do 32 team control with multiple users playing from differnt systems. Also would we then have to draft for all of the other teams as well. Or since this is for Offline CFM do we all have to play off the same XBone or ps4.

                            Comment

                            • booker21
                              MVP
                              • Jun 2003
                              • 4928

                              #44
                              Re: FIX: Setting Up A 32 Team OFFLINE CFM Instructions

                              Originally posted by muelly
                              So you can create multiple characters in an online CFM? Or am I seeing it wrong?

                              Booker creating a single character likely wouldn’t work, I believe it would be similar to solo CFM which is not working and confidence would still occur for users team.
                              Can anyone check if putting all teams on autopilot minus the one you play that week makes a difference. That’s likely the best case if we wish to keep the draft process simpler and what not as CPU will make all moves minus gameweek.
                              It work, but you have to create assign 2 characters.
                              1 for user team (your team) and another for the team you play against.

                              The problem is that if you retired him i think he is gone, you can re use that owner I need to see how it works. But i know that my test game i only created the owner i was playing against. and it worked. Now before advancing the week i could easily retire him and advance and then do the same thing for the next team. The question is how the CPU handles retired owners.
                              English, is not my first language.

                              Comment

                              • muelly
                                Pro
                                • Apr 2005
                                • 567

                                #45
                                Re: FIX: Setting Up A 32 Team OFFLINE CFM Instructions

                                How does that not make the game more like it was just doing solo CFM? I thought the logic was 32 team dropped goals, aren’t you leaving the rest of the league exposed to these same goals yet? I really have no clue how to begin.

                                Comment

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