Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

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  • SmashMan
    All Star
    • Dec 2004
    • 9687

    #226
    Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

    Originally posted by SECElit3
    Bud, I have a hard time believing that these tuner adjustments are made with any sort of thorough assessment or data analysis. Here is why I believe that: One day prior to the release of the tuner, I was following a Twitter conversation between Clint Oldenburg and another Twitter poster. The discussion was based around block shedding and if it was an issue. Clint's response; "not an issue" . The tuner lowering the block shed chance was released the next day. Nope, I believe the tuners are pushed with no testing, and are "knee jerk"


    Sent from my iPad using Tapatalk
    How is any of this a response to me saying that on a larger scale there might have been too many broken tackles?

    The majority of tuner impressions seem to be positive, followed by indifferent (meaning people not noticing much of a change, which is good for some things mentioned in the tuner). The amount of negative opinions for this is so small in comparison to the others that either you guys are seeing something that almost nobody else is or you find issues that just happen to confirm what you think is happening.

    Comment

    • SECElit3
      Banned
      • Jul 2009
      • 5553

      #227
      Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

      Originally posted by SmashMan
      How is any of this a response to me saying that on a larger scale there might have been too many broken tackles?



      The majority of tuner impressions seem to be positive, followed by indifferent (meaning people not noticing much of a change, which is good for some things mentioned in the tuner). The amount of negative opinions for this is so small in comparison to the others that either you guys are seeing something that almost nobody else is or you find issues that just happen to confirm what you think is happening.


      Honestly, I am sick of chatting about it. The way EA implements patches and tuners is an extremely touchy subject for me, because time and time again I've seen them ruin my experience. Now, it very well could be that I look for things within my game play that others don't. This tuner made the game stale for me. I'm sorry I feel that way, but I do.


      Sent from my iPad using Tapatalk

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      • Keontab
        Rookie
        • Aug 2016
        • 8

        #228
        Pass blocking running backs shouldn't always pick up the blitz still a problem

        Comment

        • BizDevConglomerate
          Banned
          • Apr 2012
          • 284

          #229
          The look and feel is much better, but cmon guys, this is still dry. When playing with the entire team, you linebackers are either heat seeking missles or get stuck in the turf turning or pivoting to cover a TE. Blitzing the AGAP is not realistic because guys get suctione onto the linemen or come clean. I'd like to see more control over the player, the game moves too fast and out of control.

          If you've played real football, you know things move fast, but in a game you have to be able to see the play and control the action.

          Off topic, but why are you still putting the late 80''s horse collars in the game? Why not the Bryan Cox style or the black neck pad?

          Comment

          • roadman
            *ll St*r
            • Aug 2003
            • 26339

            #230
            Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

            Originally posted by BizDevConglomerate
            The look and feel is much better, but cmon guys, this is still dry. When playing with the entire team, you linebackers are either heat seeking missles or get stuck in the turf turning or pivoting to cover a TE. Blitzing the AGAP is not realistic because guys get suctione onto the linemen or come clean. I'd like to see more control over the player, the game moves too fast and out of control.

            If you've played real football, you know things move fast, but in a game you have to be able to see the play and control the action.

            Off topic, but why are you still putting the late 80''s horse collars in the game? Why not the Bryan Cox style or the black neck pad?
            I agree, but the tuner did what it was suppose to do, tuned the game play, whichever side of the ledger you are on.

            Hopefully, the patch will fix up the other parts of the game, ie QB issues, LB's not covering out assignments, etc.....

            Comment

            • booker21
              MVP
              • Jun 2003
              • 4928

              #231
              Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

              Originally posted by SECElit3
              I'm watching the Raiders and Titans game. The Titans are missing tackle after tackle. Let me restate, there was nothing wrong with the missed tackle percentages.


              Sent from my iPhone using Tapatalk
              Agree, but players don`t like to fail. Drops, QB missing WR, Broken tackles, all these kind of things are bad for many players. Some just want to go 300yds 4td 0 int and they enjoy that kind of game.

              personally, i think all these items mentioned above are the one that make the game more dynamic. Example.

              WR screen, wr 1 on 1 with a CB, he may break the tackle, he may drop the pass before he get hit or after he get hit.
              The way Madden works is, it will be a catch and 99% CB will tackle the WR backwards.

              That`s my experience after playing all weekend with tuner.

              Each launch it feel fresh and organic, and each patch and tuner it goes back to the scripted events from past years.
              English, is not my first language.

              Comment

              • booker21
                MVP
                • Jun 2003
                • 4928

                #232
                Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

                Originally posted by underdog13
                Played another game this morning, so four in total since the tuner. As far as I can tell the tuner hasn't changed anything noticeable. The run d pursuit angles seem slightly better but could be placebo.
                I believe they are better as well. I don`t think it`s placebo.
                English, is not my first language.

                Comment

                • IcedCoffee1983
                  Banned
                  • Jul 2015
                  • 836

                  #233
                  Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

                  So I've played 3 full games since the tuner. I'm not noticing much of a difference except the running being harder. But to me it was too easy so I'm happy with the changes. I'm also having less of an issue with QB fumbles which is good for me.

                  I play All Madden with Charters sliders, I'm having a good time with Madden this year. To me this tuner just made the game better.

                  I kinda wish they would make QB's less accurate, and punts less powerful but you can fix that stuff with sliders.

                  Comment

                  • SmashMan
                    All Star
                    • Dec 2004
                    • 9687

                    #234
                    Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

                    Originally posted by booker21
                    Agree, but players don`t like to fail. Drops, QB missing WR, Broken tackles, all these kind of things are bad for many players. Some just want to go 300yds 4td 0 int and they enjoy that kind of game.
                    Are you seeing a 300yd/4 TD/0 INT performance specifically after this tuner? I haven't seen anything like that yet. I am seeing QBs being too accurate in general, but that has existed since launch. Or are you seeing fewer broken tackles? I personally am not there either. I see a mix of broken and made tackles, same as before this tuner.

                    For what it's worth, my personal feeling on the tuner is ...meh. I don't notice anything overly positive or negative in it. Not to say that you're not seeing these things, I'm just wondering what the possible differences are in our games that we're seeing such wildly different things.

                    Comment

                    • booker21
                      MVP
                      • Jun 2003
                      • 4928

                      #235
                      Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

                      Originally posted by SmashMan
                      Are you seeing a 300yd/4 TD/0 INT performance specifically after this tuner? I haven't seen anything like that yet. I am seeing QBs being too accurate in general, but that has existed since launch. Or are you seeing fewer broken tackles? I personally am not there either. I see a mix of broken and made tackles, same as before this tuner.

                      For what it's worth, my personal feeling on the tuner is ...meh. I don't notice anything overly positive or negative in it. Not to say that you're not seeing these things, I'm just wondering what the possible differences are in our games that we're seeing such wildly different things.
                      No no, i was talking in general. Some of this stuff were already happening on Madden 2017 before the tuner, like QB being too accurate. I do see less Broken tackles and less organic drops thought.

                      I will be honest hopefully this don`t get me in trouble. But this year its happening the same as last year.

                      When i played the launch version, it felt different game, more dynamic, organic, good stuff. After tuner and patches, i felt like I'm back playing the same old madden. For example, it was great to see that HB were dropping sideline catches, because, they are HB after all. No need to have a D tackling him or forcing the drop, they just dropped because it was a difficult catch and they have bad Catching rating. And this happens. those small details are what i like about the game and i feel they keep taking them back.

                      What i feel is that with these tweaking and patching they are taking out variables and the outcome end up being A or B, instead of C, D, F, you get my point.

                      Maybe it`s me that i get used to it. I don`t know. But that is how i feel.

                      on 2016 when they patched the QB accuracy for me was a HUGE step back. Now they are doing the same with the organic drops and broken tackle.

                      Those 3 elements are huge in gameplay IMHO.
                      English, is not my first language.

                      Comment

                      • SmashMan
                        All Star
                        • Dec 2004
                        • 9687

                        #236
                        Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

                        Originally posted by booker21
                        I will be honest hopefully this don`t get me in trouble. But this year its happening the same as last year.
                        I don't think you'd get in trouble, you're not being a jerk about anything. It's your opinion.

                        The last thing I'll say on this because I don't want to get too far off track here, is that I think some people are so absolutely convinced that each tuner or patch is going to do something negative to the game that they force themselves to believe it. So I see posts with experiences like yours and SECElit3's and I'm not experiencing anything close to that. But I'm one guy and that's just my experience, so I look around to other impressions and see if I'm missing something...and I don't see anyone else saying the game feels less organic or more stiff or anything.

                        So to see guys who were worried about the update before even playing it come away with the exact situation they felt was going to happen, and nobody else is seeing it? Not that you're lying about it, but there are a lot of variables from game to game that determines this.

                        But those are just my thoughts on it and like I said, I don't want to sidetrack the thread on this. Whatever experience you're having, hopefully you can work the sliders to get it to somewhere where you'll enjoy the game.

                        Comment

                        • v0ice0freas0n
                          Rookie
                          • Nov 2015
                          • 102

                          #237
                          Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

                          Originally posted by IcedCoffee1983
                          So I've played 3 full games since the tuner. I'm not noticing much of a difference except the running being harder. But to me it was too easy so I'm happy with the changes. I'm also having less of an issue with QB fumbles which is good for me.

                          I play All Madden with Charters sliders, I'm having a good time with Madden this year. To me this tuner just made the game better.

                          I kinda wish they would make QB's less accurate, and punts less powerful but you can fix that stuff with sliders.
                          This is extremely reassuring. Gonna give his sliders a shot tomorrow.

                          Comment

                          • cable guy
                            MVP
                            • Jul 2005
                            • 3276

                            #238
                            Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

                            Originally posted by v0ice0freas0n
                            This is extremely reassuring. Gonna give his sliders a shot tomorrow.
                            I usually only play all-pro, but charter's AM sliders are excellent. And the base he has are adjustable to players that aren't used to that level

                            Sent from my SM-G900V using Tapatalk

                            Comment

                            • cable guy
                              MVP
                              • Jul 2005
                              • 3276

                              #239
                              Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

                              Originally posted by booker21
                              No no, i was talking in general. Some of this stuff were already happening on Madden 2017 before the tuner, like QB being too accurate. I do see less Broken tackles and less organic drops thought.

                              I will be honest hopefully this don`t get me in trouble. But this year its happening the same as last year.

                              When i played the launch version, it felt different game, more dynamic, organic, good stuff. After tuner and patches, i felt like I'm back playing the same old madden. For example, it was great to see that HB were dropping sideline catches, because, they are HB after all. No need to have a D tackling him or forcing the drop, they just dropped because it was a difficult catch and they have bad Catching rating. And this happens. those small details are what i like about the game and i feel they keep taking them back.

                              What i feel is that with these tweaking and patching they are taking out variables and the outcome end up being A or B, instead of C, D, F, you get my point.

                              Maybe it`s me that i get used to it. I don`t know. But that is how i feel.

                              on 2016 when they patched the QB accuracy for me was a HUGE step back. Now they are doing the same with the organic drops and broken tackle.

                              Those 3 elements are huge in gameplay IMHO.
                              I think you make good points overall with the state of Madden, and what most players are looking for in general. And I'm on the same page as you with alot of things. As far as the tuner, I'm seeing it as an improvement with the running game. Only played 3 games, and didn't notice much else. An improvement over what it was. Not launch, But recently

                              Sent from my SM-G900V using Tapatalk

                              Comment

                              • Sturzinator
                                Pro
                                • Aug 2012
                                • 917

                                #240
                                Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

                                The biggest difference I see with the tuner is that it toned down the CPU ball carrier to more realistic performance. Pre tuner, the CPU ball carrier would ALWAYS (on All Madden anyway) make the first and sometimes second defender miss the tackle. Now, the shifter backs can still make some misses happen but on a much more believable level. This has improved the run game.

                                QBs still fumble too much, while other positions hardly fumble at all.

                                Biggest game killer still present is the poor defensive pursuit, particularly by safeties and LBs to the boundary. They run straight ahead as if defending the A gap instead of maintaining outside leverage and take themselves out of the play.

                                I have also seen far too frequent glitchy defensive behaviors. Safety stopping (frozen) at LOS and watching RB run right past them for a TD (not when blitzing, so not nano blitz detection- which needs to be eliminated off line) instead of pursuing into back field to make a tackle. Safety not covering their deep half in cover two, allowing receiver to stand wide open in the end zone without a defender in the area, etc.This is a 90 plus rated safety! Really kills the immersion.

                                Hopefully the pursuit issues will be addressed in the full patch upcoming.

                                Delivering on the "working auto subs" promise would be a welcome surprise as well.
                                Last edited by Sturzinator; 09-26-2016, 11:54 AM.

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