Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

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  • xzayla
    Rookie
    • Jul 2006
    • 169

    #256
    Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

    Originally posted by booker21
    Ok here is the thing.

    1.- I'm wondering if that data is online matches because I doubt that they have my offline CFM.

    2.-that being said lets agree that the rushing is a bit too high. The tuner "fix" it's a quick workaround they do. They don't fix it correctly they just apply a tune that make tackling stronger and make all those dynamic rag n roll good stuff away. Instead of fixing pursuit angles Defense AI to make those rushing avg go down they go to the easy fix that as history shows it end up removing some good stuff.

    Hopefully my English was good enough to explain what I'm saying. I prefer to wait until next year for that 1yds avg less. Than applying a quick fix that cause other effects.

    I just played another game without the tuner and the tackling is a joy to watch. It's does "no tackling will be the same" slogan they used a few years back. With tuner most tackles are scripted. I loved how with a RB I was gaining 1 or 2 yds when a CB tried to tackle. This with the tuner get lost. CB are too strong when tackling.

    But I understand. Some people call scripted tackles a Cleaner tackle. I prefer the physics and messy and variable tackles than the 10 different scripted tackles the game has.


    Sent from my iPhone using Tapatalk

    I agree I'm seeing a lot of big hit tackles now

    Comment

    • SmashMan
      All Star
      • Dec 2004
      • 9686

      #257
      Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

      Originally posted by roadman
      Anyway, Rex said(Smashman, take a bow on this one) that the telemetry numbers were too high for rb avgs, 5.8 yds per carry. He said he knows some people will be upset and state he ruined their CFM by nerfing running.

      He said that 5.8 yds per carry is not simulation football.
      Man, I was just throwing an idea out there. I seem to be in the minority but I have enough trouble running myself. But like I said in another thread, I usually play as the Bears, and their running game is... ...

      Originally posted by booker21
      1.- I'm wondering if that data is online matches because I doubt that they have my offline CFM.
      If your console is/was online, they can gather the data. It wouldn't matter what mode you were playing as long as you were connected somehow.

      Comment

      • booker21
        MVP
        • Jun 2003
        • 4928

        #258
        Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

        Originally posted by SmashMan
        Man, I was just throwing an idea out there. I seem to be in the minority but I have enough trouble running myself. But like I said in another thread, I usually play as the Bears, and their running game is... ...







        If your console is/was online, they can gather the data. It wouldn't matter what mode you were playing as long as you were connected somehow.


        Oh that's cool.


        Sent from my iPhone using Tapatalk
        English, is not my first language.

        Comment

        • rich8682
          Banned
          • Aug 2016
          • 977

          #259
          Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

          People overreacting a bit. There are still broken tackles as long as your tackle slider isn't something stupidly high. Good backs still play like good backs. It was too easy to break long runs before. Much better now.

          Sent from my SM-G386W using Tapatalk

          Comment

          • SECElit3
            Banned
            • Jul 2009
            • 5553

            #260
            Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

            Originally posted by rich8682
            People overreacting a bit. There are still broken tackles as long as your tackle slider isn't something stupidly high. Good backs still play like good backs. It was too easy to break long runs before. Much better now.

            Sent from my SM-G386W using Tapatalk

            Rich, The issue is not that the broken tackles are no longer there. The issue is that the tackling system no longer feels as dynamic as it did prior to the tuner. What booker is saying is exactly my observation when I switch back-and-forth from the tuner to without. yes, so maybe running is a little more difficult. But, at what cost?

            Sent from my iPhone using Tapatalk

            Comment

            • roadman
              *ll St*r
              • Aug 2003
              • 26339

              #261
              Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

              Originally posted by SECElit3
              I hear you Road, but the issues with running game, prior to the tuner, at least for me were easily resolved by lowering the run block slider. I haven't seen an issue with pursuit angles, so the adjustments Rex made were for those who played online or with default sliders. The tuner wasn't necessary for the offline crowd.

              Goes to prove my point that Rex needs to look at the entire picture before making tweaks. Offline guys, particularly those who play with custom sliders aren't being considered when making these decisions.

              Honestly, it would be so nice if things that can be fixed with slider adjustments were left alone.

              This tuner was built for the online crowd...


              Sent from my iPhone using Tapatalk
              I understand where you are coming from, but look at it this way.........

              If he is seeing ypc way above the NFL averages, he can't tell what the x variable the offline folks are using, whether it's default or custom sliders.(which fits into your narrative)

              However, he can tell what the competitive gaming crowd and the online cloud leagues or solo leagues are obtaining in ypc.

              If I'm in Rex's shoes and seeing both areas areas are way off the NFL averages, I'm going to try to tune or tweak it to get that closer to the NFL avgs.

              You are doing what's right for you, eliminating the tuner and probably all the patches moving forward. You do have that option and that is great for you.

              I play in a online solo league and I'm doing what is right for me.

              Choices are not a bad thing.

              And SEC, to answer your question, at what cost:

              Simulation football, you have a developer that is trying to wave the flag for that.

              To me, you have a few choices, to stay with the organic tackling or trying to play as close to simulation football as possible.
              Last edited by roadman; 09-26-2016, 04:39 PM.

              Comment

              • rich8682
                Banned
                • Aug 2016
                • 977

                #262
                Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

                Originally posted by SECElit3
                Rich, The issue is not that the broken tackles are no longer there. The issue is that the tackling system no longer feels as dynamic as it did prior to the tuner. What booker is saying is exactly my observation when I switch back-and-forth from the tuner to without. yes, so maybe running is a little more difficult. But, at what cost?

                Sent from my iPhone using Tapatalk
                Tackling feels the same to me, just a few less broken tackles.

                Sent from my SM-G386W using Tapatalk

                Comment

                • SECElit3
                  Banned
                  • Jul 2009
                  • 5553

                  #263
                  Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

                  Originally posted by roadman
                  I understand where you are coming from, but look at it this way.........

                  If he is seeing ypc way above the NFL averages, he can't tell what the x variable the offline folks are using, whether it's default or custom sliders.(which fits into your narrative)

                  However, he can tell what the competitive gaming crowd and the online cloud leagues or solo leagues are obtaining in ypc.

                  If I'm in Rex's shoes and seeing both areas areas are way off the NFL averages, I'm going to try to tune or tweak it to get that closer to the NFL avgs.

                  You are doing what's right for you, eliminating the tuner and probably all the patches moving forward. You do have that option and that is great for you.

                  I play in a online solo league and I'm doing what is right for me.

                  Choices are not a bad thing.

                  And SEC, to answer your question, at what cost:

                  Simulation football, you have a developer that is trying to wave the flag for that.

                  To me, you have a few choices, to stay with the organic tackling or trying to play as close to simulation football as possible.


                  Well, that's true. For the time being, I can play without the tuner. However, once that patch releases, I'm stuck if I want to access the EA servers, to obtain commentary releases, and roster updates. So I'm either stuck with gameplay I don't like, or I am forced to play with a half featured game. This isn't the gameplay that I experienced when making my decision to purchase the game.


                  Sent from my iPhone using Tapatalk
                  Last edited by SECElit3; 09-26-2016, 04:52 PM.

                  Comment

                  • charter04
                    Tecmo Super Bowl = GOAT
                    • May 2010
                    • 5740

                    #264
                    Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

                    Originally posted by roadman
                    After hearing Rex's explanation, I'm leaving my tuner plugged in.



                    By the way, I just had Lacy rip through the Vikes defense for 162 yds in 26 carries, 60 of those yards on a clear path TD.



                    Anyway, Rex said(Smashman, take a bow on this one) that the telemetry numbers were too high for rb avgs, 5.8 yds per carry. He said he knows some people will be upset and state he ruined their CFM by nerfing running.



                    He said that 5.8 yds per carry is not simulation football.



                    I applaud him for that.



                    They just need to get rid of the QB animations that whenever they sense pressure to not throw the ball away all the time. Also, LB's standing around not knowing where there coverage assignments are needs to be fixed, too.



                    Happy gaming folks.


                    The run game game and poor pursuit angles were the biggest issue people were having in my slider thread. These are solo CFM guys. Outside zones where shredding the CPU way to often and the CPU was also doing it.

                    So for those sayings it's all about online crowd. It can't be since offline guys using my slider where having too easy time running on the CPU.

                    And it wasn't just a slider tweak from being fixed. If you turned the run block down it was still happening but, then inside run got more and more impossible.

                    So I completely agree with you it wasn't sim.

                    Now I'm having really good challenge running even on default All pro
                    Last edited by charter04; 09-26-2016, 05:20 PM.
                    www.twitch.tv/charter04

                    https://www.youtube.com/channel/UCPW...59SqVtXXFQVknw

                    Comment

                    • booker21
                      MVP
                      • Jun 2003
                      • 4928

                      #265
                      Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

                      Originally posted by SECElit3
                      Rich, The issue is not that the broken tackles are no longer there. The issue is that the tackling system no longer feels as dynamic as it did prior to the tuner. What booker is saying is exactly my observation when I switch back-and-forth from the tuner to without. yes, so maybe running is a little more difficult. But, at what cost?

                      Sent from my iPhone using Tapatalk
                      Yeah oh well. I just deleted the tuner again, and i disable automatic updates. I don`t play online and i don`t care about update rosters, once i start my CFM, my CFM roster is all i care so i`m good to go. Hopefully i get it right.
                      English, is not my first language.

                      Comment

                      • underdog13
                        MVP
                        • Apr 2012
                        • 3222

                        #266
                        Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

                        Originally posted by SECElit3
                        I hear you Road, but the issues with running game, prior to the tuner, at least for me were easily resolved by lowering the run block slider. I haven't seen an issue with pursuit angles, so the adjustments Rex made were for those who played online or with default sliders. The tuner wasn't necessary for the offline crowd.

                        Goes to prove my point that Rex needs to look at the entire picture before making tweaks. Offline guys, particularly those who play with custom sliders aren't being considered when making these decisions.

                        Honestly, it would be so nice if things that can be fixed with slider adjustments were left alone.

                        This tuner was built for the online crowd...


                        Sent from my iPhone using Tapatalk
                        Yeah the tuner was built for the online crowd because they don't get to use sliders. All you have to do is tweak your sliders slightly and your back to where you were.

                        Sent from my XT1585 using Tapatalk
                        PSN: Dalton1985
                        Steam: Failure To Communicate

                        Comment

                        • Bootzilla
                          MVP
                          • Jul 2002
                          • 1433

                          #267
                          Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

                          Running is much better. This game is really solid. Sure there's some quirky things that go on (cpu punters can't punt in the wind). Completion percentages still a tad bit too high although I am seeing more errant throws.

                          But as it pertains to running it is much better on All-Madden. I've had games where I really got my running game cranked up. (Two 100 plus yard rushers in one game, CJ Anderson and Devontae Booker vs the Redskins.) I've also struggled with DeAngelo Williams vs the Texans (2.8 ypc).

                          What has worked best IMO is before I had to move my tackle slider up because elite backs were having too many multiple broken tackle runs. I've now adjusted back to 50 on the slider and it is very realistic. I've had some big runs against me, I've had good power backs break tackles and I've completely shut down some run games. I'm really liking it.

                          Now I'm hoping the next patch will fix bugs and such but leave the core gameplay alone. QB accuracy should be able to be toned down with a tuner update. If telemetry tells them RB's don't average 5.8 yards a carry it should also show that QBs throw a few more errant passes than what currently occurs.

                          Comment

                          • SECElit3
                            Banned
                            • Jul 2009
                            • 5553

                            #268
                            Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

                            Originally posted by underdog13
                            Yeah the tuner was built for the online crowd because they don't get to use sliders. All you have to do is tweak your sliders slightly and your back to where you were.

                            Sent from my XT1585 using Tapatalk


                            If only it were that easy.


                            Sent from my iPhone using Tapatalk

                            Comment

                            • underdog13
                              MVP
                              • Apr 2012
                              • 3222

                              #269
                              Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

                              Originally posted by SECElit3
                              If only it were that easy.


                              Sent from my iPhone using Tapatalk
                              Not enough broken tackles? Lower Cpu tackling
                              No Blocking? Raise Hum run blocking

                              It ain't rocket science.
                              PSN: Dalton1985
                              Steam: Failure To Communicate

                              Comment

                              • SECElit3
                                Banned
                                • Jul 2009
                                • 5553

                                #270
                                Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

                                Originally posted by underdog13
                                Not enough broken tackles? Lower Cpu tackling
                                No Blocking? Raise Hum run blocking

                                It ain't rocket science.

                                What makes you think I haven't tried that already?



                                Sent from my iPhone using Tapatalk
                                Last edited by SECElit3; 09-26-2016, 05:05 PM.

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