Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

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  • booker21
    MVP
    • Jun 2003
    • 4928

    #271
    Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

    Originally posted by Bootzilla

    Now I'm hoping the next patch will fix bugs and such but leave the core gameplay alone. QB accuracy should be able to be toned down with a tuner update. If telemetry tells them RB's don't average 5.8 yards a carry it should also show that QBs throw a few more errant passes than what currently occurs.
    Yeah right


    Personally i`m not a fan of using the community stats to tweak the game. We think that it`s the holly, "oh our stats tell us that RB is 5,8 avg" so they must be right.
    That concept is the same as i say, lets do an avg of each slider set and that is the perfect set. It`s the same. Why? because all of us play differently.

    SO they are taking into consideration my cousin who only plays 4 verticals and try to bomb away every game ending with tons of yds but low QB %. Most Madden players are not sim players.

    Another example, is just look at the play calling community plays that are suggested. Most of them are just "money", you will see FB dive being called on a 1st and 10, because FB will give you almost 5yds per play. Last year or 2015, i don`t remember when it was it, the inside zone was a 5yds guarantee, so all play calling suggested from community were inside zones.

    Again, most of the stats that they are taking into consideration comes from people who don`t play the game sim style.

    They should take it into consideration but they should`t make decision basely only on that.
    English, is not my first language.

    Comment

    • underdog13
      MVP
      • Apr 2012
      • 3222

      #272
      Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

      Originally posted by SECElit3
      What makes you think I haven't tried that already?



      Sent from my iPhone using Tapatalk
      You said you achieved a good run game pre tuner? The tuner just made better pursuit angles and less broken tackles. Just lower the tackling slider to get more broken tackles?

      Sent from my XT1585 using Tapatalk
      PSN: Dalton1985
      Steam: Failure To Communicate

      Comment

      • booker21
        MVP
        • Jun 2003
        • 4928

        #273
        Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

        Originally posted by underdog13
        Not enough broken tackles? Lower Cpu tackling
        No Blocking? Raise Hum run blocking

        It ain't rocket science.
        I`m sorry but hearing you, well, seeing you write those stuff makes feel you never actually played around with sliders.
        What you are saying is correct and it should be, but it does`t work that way.

        You just need to go to slider forum and see how many slider set, and so many different versions and "theories" are around it.

        This is from someone who only problem was the user QB accuracy. I spent all month trying to setup a good value were the QB accuracy makes user throw overthrows.
        English, is not my first language.

        Comment

        • booker21
          MVP
          • Jun 2003
          • 4928

          #274
          Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

          Originally posted by underdog13
          You said you achieved a good run game pre tuner? The tuner just made better pursuit angles and less broken tackles. Just lower the tackling slider to get more broken tackles?

          Sent from my XT1585 using Tapatalk
          The rag and doll effect got lost with the tuner. Lowering tackling will make RB break tackles, even QB break tackles but the tackles that are being made are mostly scripted tackles. You can`t fix that with sliders.

          CB tackling power backs, throwing the RB back.

          Oh well, i think i already gave my opinion and i won`t change others opinion so this is all i would say. personally i fix it by deleting the tuner and just disable ps4 updates. I`m good with the game i have at the current state.
          English, is not my first language.

          Comment

          • underdog13
            MVP
            • Apr 2012
            • 3222

            #275
            Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

            Originally posted by booker21
            I`m sorry but hearing you, well, seeing you write those stuff makes feel you never actually played around with sliders.
            What you are saying is correct and it should be, but it does`t work that way.

            You just need to go to slider forum and see how many slider set, and so many different versions and "theories" are around it.

            This is from someone who only problem was the user QB accuracy. I spent all month trying to setup a good value were the QB accuracy makes user throw overthrows.
            So you're saying that if I lowered cpu tackling to zero I wouldn't see more broken tackles?

            Or if I lowered cpu run blocking to zero my guys wouldn't blow up run more often?

            Sent from my XT1585 using Tapatalk
            PSN: Dalton1985
            Steam: Failure To Communicate

            Comment

            • roadman
              *ll St*r
              • Aug 2003
              • 26339

              #276
              Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

              Originally posted by booker21
              Yeah right


              Personally i`m not a fan of using the community stats to tweak the game. We think that it`s the holly, "oh our stats tell us that RB is 5,8 avg" so they must be right.
              That concept is the same as i say, lets do an avg of each slider set and that is the perfect set. It`s the same. Why? because all of us play differently.

              SO they are taking into consideration my cousin who only plays 4 verticals and try to bomb away every game ending with tons of yds but low QB %. Most Madden players are not sim players.

              Another example, is just look at the play calling community plays that are suggested. Most of them are just "money", you will see FB dive being called on a 1st and 10, because FB will give you almost 5yds per play. Last year or 2015, i don`t remember when it was it, the inside zone was a 5yds guarantee, so all play calling suggested from community were inside zones.

              Again, most of the stats that they are taking into consideration comes from people who don`t play the game sim style.

              They should take it into consideration but they should`t make decision basely only on that.
              Yeah right lol.

              I'm not a sim player, so, they just take all the averages of non-sim players, throw them up in the air and catch them behind their back and throw the numbers up against the wall and see if they stick.

              You must be one of them sim players because you play without a tuner.

              Comment

              • SECElit3
                Banned
                • Jul 2009
                • 5553

                #277
                Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

                Originally posted by underdog13
                You said you achieved a good run game pre tuner? The tuner just made better pursuit angles and less broken tackles. Just lower the tackling slider to get more broken tackles?

                Sent from my XT1585 using Tapatalk

                It doesn't work like that. Patches and tuners touch code that sliders sometimes can't manipulate. I rarely have been able to get game play back to where it was prior to a patch or tuner. In 16, the third patch destroyed the game play for me. I spent over 3 weeks trying to return the game play back to a playable state I preferred, before trading it back in.


                Sent from my iPad using Tapatalk

                Comment

                • underdog13
                  MVP
                  • Apr 2012
                  • 3222

                  #278
                  Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

                  Originally posted by SECElit3
                  It doesn't work like that. Patches and tuners touch code that sliders sometimes can't manipulate. I rarely have been able to get game play back to where it was prior to a patch or tuner. In 16, the third patch destroyed the game play for me. I spent over 3 weeks trying to return the game play back to a playable state I preferred, before trading it back in.


                  Sent from my iPad using Tapatalk
                  I get what your saying. I guess my question is what is lacking in the run game for you in your opinion?

                  Sent from my XT1585 using Tapatalk
                  PSN: Dalton1985
                  Steam: Failure To Communicate

                  Comment

                  • booker21
                    MVP
                    • Jun 2003
                    • 4928

                    #279
                    Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

                    Originally posted by roadman
                    Yeah right lol.

                    I'm not a sim player, so, they just take all the averages of non-sim players, throw them up in the air and catch them behind their back and throw the numbers up against the wall and see if they stick.

                    You must be one of them sim players because you play without a tuner.
                    I`m not saying that online players are not sim players, i`m saying that the majority it`s not.
                    You maybe on the sim side but my cousins isn't. And they are taking into consideration both.,

                    And not, i`m not a person they should take into consideration since i have been tweaking most of the time and the way i play it`s not how most people will play. So i`m not a sim player.
                    English, is not my first language.

                    Comment

                    • SECElit3
                      Banned
                      • Jul 2009
                      • 5553

                      #280
                      Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

                      Originally posted by underdog13
                      I get what your saying. I guess my question is what is lacking in the run game for you in your opinion?

                      Sent from my XT1585 using Tapatalk


                      It's not the run game I have an issue with. It is the changes they made to the tackling which are my biggest issue. The dynamic rag doll tackling present prior to the tuner is no longer there.


                      Sent from my iPad using Tapatalk

                      Comment

                      • booker21
                        MVP
                        • Jun 2003
                        • 4928

                        #281
                        Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

                        Originally posted by SECElit3
                        It's not the run game I have an issue with. It is the changes they made to the tackling which are my biggest issue. The dynamic rag doll tackling present prior to the tuner is no longer there.


                        Sent from my iPad using Tapatalk
                        Yeah, pretty much this simplify my issue with the tuner. I do like that the Rushing is harder for both sides and they long run get slowed down, but i don`t want to sacrifice the rag doll tackling because of this.
                        English, is not my first language.

                        Comment

                        • underdog13
                          MVP
                          • Apr 2012
                          • 3222

                          #282
                          Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

                          Originally posted by SECElit3
                          It's not the run game I have an issue with. It is the changes they made to the tackling which are my biggest issue. The dynamic rag doll tackling present prior to the tuner is no longer there.


                          Sent from my iPad using Tapatalk
                          Ahh, I gotcha. Yeah I've noticed more big hits on ball carriers. I'll have to look out for static tackles next game.
                          PSN: Dalton1985
                          Steam: Failure To Communicate

                          Comment

                          • cable guy
                            MVP
                            • Jul 2005
                            • 3275

                            #283
                            Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

                            Originally posted by booker21
                            I`m sorry but hearing you, well, seeing you write those stuff makes feel you never actually played around with sliders.
                            What you are saying is correct and it should be, but it does`t work that way.

                            You just need to go to slider forum and see how many slider set, and so many different versions and "theories" are around it.

                            This is from someone who only problem was the user QB accuracy. I spent all month trying to setup a good value were the QB accuracy makes user throw overthrows.
                            Yes, me and you both!! Unfortunately I started messing with other sliders. Like lowering hum rblk to 5 among other things. Made a mess. Had to jump ship to AM...... for now anyway.

                            Sent from my SM-G900V using Tapatalk

                            Comment

                            • SECElit3
                              Banned
                              • Jul 2009
                              • 5553

                              #284
                              Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

                              Originally posted by booker21
                              Yeah, pretty much this simplify my issue with the tuner. I do like that the Rushing is harder for both sides and they long run get slowed down, but i don`t want to sacrifice the rag doll tackling because of this.

                              Booker, do you remember 13? The demo? That was the first year for physics in Madden. The demo felt amazing. They released a patch which tightened that up. The release version felt nothing like it. That is the way this tuner feels. It changes the dynamics of the tackling animations drastically.


                              Sent from my iPad using Tapatalk

                              Comment

                              • charter04
                                Tecmo Super Bowl = GOAT
                                • May 2010
                                • 5740

                                #285
                                Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

                                Originally posted by booker21
                                I`m not saying that online players are not sim players, i`m saying that the majority it`s not.
                                You maybe on the sim side but my cousins isn't. And they are taking into consideration both.,

                                And not, i`m not a person they should take into consideration since i have been tweaking most of the time and the way i play it`s not how most people will play. So i`m not a sim player.


                                See this is what I don't like about the whole "online" v "offline" argument. It can come across rather condescending. It's like the offline CFM crowd are the real sim players who really know football and know how it should be versus the online crowd that are cheesy and only know FB based on their fantasy football league.

                                The reality it there are ton's of online sim leagues with 32 guys in each league with most having a great football mind. I'm both. I'm in an online league and a knowledgable football sim player. Our league has had crazy rushing numbers. This tuner has helped.

                                No one abuses a certain play. We can't. It's against our rules. It was just too easy to run overall. So the data that Rex had matches our findings. Our league averaged over 5 yards per carry in week one. The average we want is 4.1 or so. We use All Madden with sliders to help run defense.

                                With this tuner it looks like we are pretty close to 4 yards per carry.


                                I guess my point is don't assume the data being used are all a bunch of mindless cheese balls abusing outside zone all game.
                                www.twitch.tv/charter04

                                https://www.youtube.com/channel/UCPW...59SqVtXXFQVknw

                                Comment

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