I finally decided to delete the tuner and I agree with everyone saying the tackles are so much better without it. the tackles are much more organic looking without it.
Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)
Looks like SEC recruited some people to back his opinions. No, SEC, I'm just kidding.
I didn't doubt your observations or opinions, no need to play the victim card there.
It's pretty much a universal opinion throughout this thread that ypc has been reduced. Some people like it, some people don't.
I'm the opposite of Gossen and the opposite of the others who liked the organic tackles prior to the tuner.
The running was too easy prior to the tuner.
I wonder if the game was tuned out of the box what it is currently, would the complaining still be there?
Like Charter, I still see RB's spinning and juking and making me miss tackles. And, not every tackle is a hard hitting tackle in my game.
It's just going back into that cycle, to each their own.
I think we both can agree that opinions are pretty much split and based off that, one side isn't going to change the opinions of the other side.
It's sad that some people are having issues post-turner.
I can't explain what I'm really trying to say, though. The game feels "stiff". There doesn't seem to be anything organic about it anymore. The tackles were actually a thing of beauty sometimes.
Everything now seems to be a 1v1 tackle in a canned animation. That's what I'm disappointed with. That portion of the game just animates stiff and ugly to me now. I could look past the qb accuracy issues and lack of D line pressure. Hell, I even looked past the AI and their faulty coverage on Go routes. The game is still very good, but it doesn't look and feel as good as it did on the field after this turner.
That's what my whole issue is.
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)
Hey Road, you know I value your opinion on this more more than others, so I gotta say I'm not disappointed with what the tuner did for the game play. I was sick of all the big runs by myself and the cpu. Running was definitely easier.
I can't explain what I'm really trying to say, though. The game feels "stiff". There doesn't seem to be anything organic about it anymore. The tackles were actually a thing of beauty sometimes.
Everything now seems to be a 1v1 tackle in a canned animation. That's what I'm disappointed with. That portion of the game just animates stiff and ugly to me now. I could look past the qb accuracy issues and lack of D line pressure. Hell, I even looked past the AI and their faulty coverage on Go routes. The game is still very good, but it doesn't look and feel as good as it did on the field after this turner.
That's what my whole issue is.
Sent from my SM-N910V using TapatalkEnglish, is not my first language.Comment
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)
Pardon my ignorance, can we delete the tuner and still use our cloud CFMs? Or are cloud CFMs forced to use the most current tuners & patches?"You make your name in the regular season, and your fame in the postseason." - Clyde Frazier
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That's my issue as well. The lack of pressure and loss of organic tackling has kinda ruined the game for me."If you look good, you feel good. If you feel good, you play good. If you play good, they pay good." - Deion Sanders #21
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)
The tackling doesn't feel any different to me. The pressure is more realistic to me. I don't know what yo guys are looking for. you might need to play with your sliders a bit. The "insta shed" is completely awful and i'm glad it's goneComment
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)
Would love some of you guys to explain this "organic tackling" that you say has disappeared. If you mean ragdoll, I can still absolutely see it by the odd little glitches that pop up sometimes like a leg being perfectly straightened out while the rest of the body looks natural. Nor is every hit a "big" hit where the impact itself is the tackle (though they definitely still happen from time to time). So obviously I'm missing something that you guys are claiming.
If you say this is something you can only "feel" is different rather than see definitively (and therefore can't explain it to someone who isn't seeing it), don't expect a whole lot to change. The devs need actual tangible proof of something being wrong or different to "make it like it was" again.
I'm not denying your claims. Believe me, I know what this feels like. When the baseball game came out this year I was in a small group of people who saw constant FPS problems in certain situations. This was extremely difficult to explain to people UNTIL I showed proof (which was not easy because of the nature of 30 FPS captured video on PS4). Then more people came to understand what I was talking about, and although nothing ended up changing the game in that regard (it was probably an unpatchable issue), I think the discussion was more productive for it.
Help me see what you're seeing - that's all I'm asking.Last edited by bcruise; 09-27-2016, 02:36 PM.Comment
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Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)
Just had a run with lacy where I stiff armed a guy in the backfield and got the edge. I was then 1 on 1 with a corner, trucked him, and stumbled forward, fighting for another 3 yards and the first down before I finally hit the turf.
Later in the same game I threw a drag to Cobb near the end zone. I turned up field and a guy tried to wrap me up at the 2 or 3. However Cobb kept his feet moving for another yard or so, then Cobbs momentum rolled him on top of the defender as the tackle was made, sending him into the end zone for a score before his knee touched.
Seemed pretty "organic" to me still. I see good looking rag doll tackles/broken tackles in every game I've played since the tuner
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)
Just had a run with lacy where I stiff armed a guy in the backfield and got the edge. I was then 1 on 1 with a corner, trucked him, and stumbled forward, fighting for another 3 yards and the first down before I finally hit the turf.
Later in the same game I threw a drag to Cobb near the end zone. I turned up field and a guy tried to wrap me up at the 2 or 3. However Cobb kept his feet moving for another yard or so, then Cobbs momentum rolled him on top of the defender as the tackle was made, sending him into the end zone for a score before his knee touched.
Seemed pretty "organic" to me still. I see good looking rag doll tackles/broken tackles in every game I've played since the tuner
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Yes it's still there just not as often. If you have the tuner I suggest not using the big hit button because it will work with a huge hit 95% of the time on all pro.Comment
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)
It's also supposed to carry a high risk of a broken tackle though, so if every one of your big hits is successful, that might be something to consider turning the user tackling slider down for.
It's something that should be used sparingly regardless - the CPU definitely doesn't go for big hits on me very often.Last edited by bcruise; 09-27-2016, 03:18 PM.Comment
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)
Hey Road, you know I value your opinion on this more more than others, so I gotta say I'm not disappointed with what the tuner did for the game play. I was sick of all the big runs by myself and the cpu. Running was definitely easier.
I can't explain what I'm really trying to say, though. The game feels "stiff". There doesn't seem to be anything organic about it anymore. The tackles were actually a thing of beauty sometimes.
Everything now seems to be a 1v1 tackle in a canned animation. That's what I'm disappointed with. That portion of the game just animates stiff and ugly to me now. I could look past the qb accuracy issues and lack of D line pressure. Hell, I even looked past the AI and their faulty coverage on Go routes. The game is still very good, but it doesn't look and feel as good as it did on the field after this turner.
That's what my whole issue is.
Sent from my SM-N910V using Tapatalk
Sent from my SM-G900V using TapatalkComment
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)
Adrian Mazzalupo @booker2121 4h4 hours ago
@ClintOldenburg @RexDEAFootball why I see more scripted/canned animation with tuner rather than the rag doll physic I had before tuner?Clint Oldenburg @ClintOldenburg 2h2 hours ago
@booker2121 @RexDEAFootball you're not - that's placebo - there's no tuner for that.Adrian Mazzalupo @booker2121 2h2 hours ago
@ClintOldenburg @RexDEAFootball could be that the tuner rise tackling? Before I could see power backs falling forward against CB. It's gone
Clint Oldenburg
@ClintOldenburg
@booker2121 @RexDEAFootball We only tuned down the break-tackle chance - this has nothing to do with how player fallJordan Mychal Lemos
@crypticjordan
Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.
Do the same thing tomorrow. And the next. Now do it forever.Comment
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)
They can say those things, and that may be true, but as anyone who has edited sliders knows, some sliders affect other parts of the game...This could also be the case with what the tuner did.Comment
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)
I defer to bcruise's earlier post:
Would love some of you guys to explain this "organic tackling" that you say has disappeared. If you mean ragdoll, I can still absolutely see it by the odd little glitches that pop up sometimes like a leg being perfectly straightened out while the rest of the body looks natural. Nor is every hit a "big" hit where the impact itself is the tackle (though they definitely still happen from time to time). So obviously I'm missing something that you guys are claiming.
If you say this is something you can only "feel" is different rather than see definitively (and therefore can't explain it to someone who isn't seeing it), don't expect a whole lot to change. The devs need actual tangible proof of something being wrong or different to "make it like it was" again.
I'm not denying your claims. Believe me, I know what this feels like. When the baseball game came out this year I was in a small group of people who saw constant FPS problems in certain situations. This was extremely difficult to explain to people UNTIL I showed proof (which was not easy because of the nature of 30 FPS captured video on PS4). Then more people came to understand what I was talking about, and although nothing ended up changing the game in that regard (it was probably an unpatchable issue), I think the discussion was more productive for it.
Help me see what you're seeing - that's all I'm asking.Comment
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