Console: Tiger Woods Impressions Thread

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  • Yosemite Dan

    #76
    Re: Console: Tiger Woods Impressions Thread

    With all the aids off, wind on, fast greens, hard tees etc, and no attribute points for my created golfer, is it comparable to Links at advanced mode where I would rarely shoot lower than 65 and shoot 75 just as often. Also is it harder to control the accuracy of tee shots and long irons than previous versions of TW where pretty much every shot you took went perfectly straight and the wind hardly affected your shot. Does it matter when you swing how far you pull back the stick or does it pause at the top of the backswing so it's easy to get maximum distance like TW2004.. In Links its more sensitive so if you keep the stick pulled back for a second it will hurt your shot distance.

    I just want to play in PGA Tour mode and not have a score of -50 after every tournament even with the hardest settings possible before I blow $50 on this game.
    Last edited by Guest; 09-24-2005, 12:51 AM.

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    • dbrandon
      Banned
      • Mar 2003
      • 1337

      #77
      Re: Console: Tiger Woods Impressions Thread

      Originally posted by gr8fuldave
      I've got like 6 disconnects and quits for the simple reason above. I'm not playing random folks in any game, much less a game of Tiger where I'm using my created guy, and they're using Tiger.



      EA servers are the best don't you think? LOL

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      • ComfortablyLomb
        MVP
        • Sep 2003
        • 3548

        #78
        Re: Console: Tiger Woods Impressions Thread

        Originally posted by Yosemite Dan
        With all the aids off, wind on, fast greens, hard tees etc, and no attribute points for my created golfer, is it comparable to Links at advanced mode where I would rarely shoot lower than 65 and shoot 75 just as often. Also is it harder to control the accuracy of tee shots and long irons than previous versions of TW where pretty much every shot you took went perfectly straight and the wind hardly affected your shot. Does it matter when you swing how far you pull back the stick or does it pause at the top of the backswing so it's easy to get maximum distance like TW2004.. In Links its more sensitive so if you keep the stick pulled back for a second it will hurt your shot distance.

        I just want to play in PGA Tour mode and not have a score of -50 after every tournament even with the hardest settings possible before I blow $50 on this game.
        It's harder. A character with zero ratings will not be able to break par with the settings set up to play tough. My guy has ratings in the 5-7 range right now and I'm shooting in the high-mid 60s right now with medium settings.

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        • GrandVizier
          Rookie
          • Nov 2004
          • 145

          #79
          Re: Console: Tiger Woods Impressions Thread

          Tiger Woods Golf is a joke. Can we get an actual sim golf game for a change? golf is suppossed to be hard. i shouldn't shoot an eagle on half the course and a birdie on the other half.
          Last edited by mjb2124; 09-24-2005, 01:53 PM.

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          • mjb2124
            Hall Of Fame
            • Aug 2002
            • 13649

            #80
            Re: Console: Tiger Woods Impressions Thread

            Try turning all the aids off (power boost, spin) and play on Tour Mode.

            That seemed to help. Of course, my created golfer has very low stats so that's another factor.

            I actually think this version of TW is harder than last year. It's still not a sim game, but it's better than it was.
            Last edited by mjb2124; 09-24-2005, 01:53 PM.

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            • Yosemite Dan

              #81
              Re: Console: Tiger Woods Impressions Thread

              I find it funny that 90% of the players who complain that it's too easy would never even entertain the thought of turning off any aids. They think the power boost and post spin shots and caddy tips are terrible but use them and complain that they have 3 holes in one every round.

              My complaint is that the shot stick is too forgiving and things like wind condition and putting physics aren't realistic but I've never had a hole in one or shot 52 because I refuse to use any aids or boost my attributes. I just hate shooting in the low 60"s almost every round and not getting any satisfaction with getting birdies because they happen so often. I just bought the game an hour ago so I'm hoping that it just gives me a challenge like Links does where you're happy to break par and hitting it straight isn't a foregone conclusion.

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              • Ryman
                Rookie
                • Feb 2003
                • 140

                #82
                Re: Console: Tiger Woods Impressions Thread

                Originally posted by GrandVizier
                Tiger Woods Golf is a joke. Can we get an actual sim golf game for a change? golf is suppossed to be hard. i shouldn't shoot an eagle on half the course and a birdie on the other half.

                Your right, you never see birdies and eagles on the PGA Tour. Remember the game is called Tiger Woods Golf not Jimmy's Golf League . Man, Dimarco just aced a hole today, that is so bs, the course must be too easy at the President's Cup.

                What is an actual sim? Is it a Pro? scratch golfer? or a person that picks up the clubs for the 1st time to play??

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                • ComfortablyLomb
                  MVP
                  • Sep 2003
                  • 3548

                  #83
                  Re: Console: Tiger Woods Impressions Thread

                  Originally posted by Ryman
                  Your right, you never see birdies and eagles on the PGA Tour. Remember the game is called Tiger Woods Golf not Jimmy's Golf League . Man, Dimarco just aced a hole today, that is so bs, the course must be too easy at the President's Cup.

                  What is an actual sim? Is it a Pro? scratch golfer? or a person that picks up the clubs for the 1st time to play??
                  Well, if it's a PGA Tour sim then one where they don't shoot in the low 60s every time out. Scoring averages on tour are around and above 70 with guys like Tiger averaging 69 or so. It would be nice to miss fairways and such... PGA Tour players don't hit the fairway 85-90% of the time unless their name is Fred Funk... although he only drives the ball about 250 off the tee. You're in a real minority if you think this game is tough enough right now.

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                  • Triggerfish
                    Pro
                    • Apr 2003
                    • 878

                    #84
                    Re: Console: Tiger Woods Impressions Thread

                    Originally posted by ComfortablyLomb
                    Well, if it's a PGA Tour sim then one where they don't shoot in the low 60s every time out. Scoring averages on tour are around and above 70 with guys like Tiger averaging 69 or so. It would be nice to miss fairways and such... PGA Tour players don't hit the fairway 85-90% of the time unless their name is Fred Funk... although he only drives the ball about 250 off the tee. You're in a real minority if you think this game is tough enough right now.

                    tiger and links you can hit the fairway with ease? there is no pure sim game.Once you built your guys up in both games you were hitting ridiculous scores.

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                    • packermatt
                      Rookie
                      • Aug 2004
                      • 105

                      #85
                      Re: Console: Tiger Woods Impressions Thread

                      Like most, my first impression was that the game was painfully easy, but with all the aids turned off and difficulties increased, it's a very playable game. My only gripe is that the putting is still too easy -- with fast greens and without showing the perfect line, I still made 5 of 6 putts from 20-30 feet in my last round -- it should be more like 1 of 6.

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                      • Yosemite Dan

                        #86
                        Re: Console: Tiger Woods Impressions Thread

                        My TW06 Review: Well played it last night for a few hours on PGA tour mode and they are at least headed in the right direction just not quite at the Links level but alot better then TW04 on the difficulty and simulation level.

                        Now with aids turned off and no attributes except for a few points for driving distance just to have me average about 260 yards, I played 2 tournaments and only broke 70 on 2 rounds. The conditions for PGA tour mode with faster greens and harder pin placements makes it more challenging. The best part about the swing merchanics is unlike TW04 at least if you pause at all at the top of your backswing the shot will end up being a line drive and only go about 70% as far as it should. The stick is still too forgiving in that it's still too easy to keep it straight (pretty much impossible not to hit it straight) but at least there's a good chance that you will not get a perfect tee shot every time if you don't time your backswing well. More forgiving than Links so it still needs to be more sensitive. Haven't tried the shape stick yet as it seems kind of weird to do but it will come in handy on some of the pin placements they have in tour mode. The wind seems a little more effective as well as the rough in influencing your shot.

                        The putting is a bit disappointing as it is not as intuiative as Links and they would have been much better just copying thier model where it goes totally by feel. It's too easy to make long putts but that may be due to the greens of the courses I played just being too flat so reading the green wasn't difficult. I did screw up a few short putts underestimating the power needed so it is a bit of a challenge. Chipping was too easy and need to improve on that but if I can figure out how to turn off the lie indicator it will be tougher.

                        The most realistic part now may be the speed of the greens. Sometimes on a downhill putt if I mised a 10 footer it would go well past the hole because I gave it too much power and now approach shots with low irons tend to have alot more roll rather than just sticking there.

                        The graphics are still dated and the physics are not what Links has. I don't think I've ever holed any approach shots from 100+ yards in Links but in 8 rounds with TW I had 3 eagles from a good distance away so it still has that magnetic pin feel to it where it feels predetermined that you're gonna hole it where in Links you feel totally an the mercy of the course.

                        All in all it is more challenging, they just need more stick sensitivity in allowing slicing and hooking and improve the putting feel like Links. Unlike other TW games this should keep me happy until the next Links. I give it a recommendation because it is a step above the previous versions and the customizations are fun. Of course if you use all those gimmicks for playing then it will remain easy. Hopefully the 360 version will give everybody what they want. If they introduce sliders we could finally have a very good game.
                        Last edited by Guest; 09-25-2005, 01:32 PM.

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                        • Stormyhog
                          All Star
                          • Feb 2004
                          • 5304

                          #87
                          Re: Console: Tiger Woods Impressions Thread

                          Originally posted by inkcil
                          I must chime in with more gameplay thoughts:

                          The putting is harder if you don't use the "A" button to preview the putt angle. I really, really am kinda dumb for using this feature earlier, when Iknew I wanted a more challenging game on the green. So right now, putting is a bit harder. Also, if you tee off from the "hard" area, getting from the fairway to the green is more challenging to. As I play more, and tweak it, the game is becoming more challenging. It seems the hoel in ones and eagles on 4-par courses are going to be less frequent now. I may even leave "Gamebreaker" mode on if it things keep going this way. (One good thing about the gamebreaker that must be mentioned is this: it takes a loooong time to fill up - maybe once every 18 holes. So your'e not going to have a gamebreaker shot every 3 or 4 holes. It's pretty cool that they gave us an arcase feature that is so, so, "not in-your-face.")


                          My main concern now is that my created player may get too good one day. I may just refrain from continuing to use earned points to boost his skills if it comes to that. For all those avoiding the game b/c it may be too easy, at least rent it, turn of all assists, don't press "A" while on the greens, hit off the "hard" tee, and give the game a few hours. It's becoming more and more fun every hole I play. And I'm just playing by myself.

                          In a perfect golf game, you would never be able to "master" the game. I think to prevent yourself from mastering this game and it becomign too easy, is to not keep boosting your created player's attributes. Get him to a point where you know you CAN shoot a good round of golf with him, then stop boosting him up. That way, you're more likely to struggle at times, and when you DO have a good round, it's more likely you'll feel like you earned it.
                          I rented the game recently and I am enjoying the game alot more than I expected, I know it's not perfect but at least it feels more realistic. I also agree with not using the trajectory button for putts as it makes it to predictable and makes the putting grid irrelevant so from now on I won't touch it and will just read the green, you think playing tour difficulty would disable it.
                          "If you don't have anything good to say, say it often"- Ed the sock

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                          • blacklover
                            87% L*m*ny Fr*sh
                            • Jul 2002
                            • 866

                            #88
                            Re: Console: Tiger Woods Impressions Thread

                            Why is there no "Analog Swing Accuracy" slider?

                            One simple slider could fix the game tremendously.

                            Move the slider towards more difficult or whatever and only the most perfect analog swings would relate to a straight shot.

                            One simple slider.

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                            • OnlookerDelay
                              MVP
                              • Oct 2003
                              • 3450

                              #89
                              Re: Console: Tiger Woods Impressions Thread

                              Good observations Yosimite! I pretty much see the game the same way. There are times when I'm really enthralled with this game, and others where I'm going WTF!?.... not by feeling slighted or cheated, but by being given results far better than I deserved.

                              I don't know what happened today, but I was playing a skills round when I finally hit a ball without a perfect swing plane, and actually pulled it! I had tried hitting one offline earlier and had to get ridiculously bad to do it. I don't know what brought it on, but I'm hoping it's a sign that things might be getting more difficult.
                              Duke Football? Hell yes it's Duke Football! --- Coach Cutcliffe

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                              • Triggerfish
                                Pro
                                • Apr 2003
                                • 878

                                #90
                                Re: Console: Tiger Woods Impressions Thread

                                Originally posted by blacklover
                                Why is there no "Analog Swing Accuracy" slider?

                                One simple slider could fix the game tremendously.

                                Move the slider towards more difficult or whatever and only the most perfect analog swings would relate to a straight shot.

                                One simple slider.

                                yes!! That would fix the game greatly! but then you would not by the 360 game. I'm hoping with a different engine on the 360 game we can get a game that's good for most everyone....

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