So I mistakenly bought a month of Gamepass for super cheap and didn't realize that it was only for first time subscribers. So my code won't work for me. If you've been wanting to try it out and havn't yet shoot me a PM and I'll give you the code. First come first serve.
Xbox One
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Re: Xbox One
So I mistakenly bought a month of Gamepass for super cheap and didn't realize that it was only for first time subscribers. So my code won't work for me. If you've been wanting to try it out and havn't yet shoot me a PM and I'll give you the code. First come first serve. -
Re: Xbox One
Obviously, a long post so I spoiler tagged it.
Spoiler1. Well before 2030? Next gen is already safe and sound. Will most likely last up to eight years especially if Sony and Microsoft hits on the specs that have been rumored. Would not rule out an eight year generation. This generation is going at least seven years with inferior consoles and tech so imagine next gen where the consoles won't be outdated for at least five years and even then, will still showcase amazing games. I see the next two generations supporting discs. Even if one (like Microsoft in 2013) tries to pull the same bullcrap, it will backfire because the other brand won't do the same.
Meaning that both would have to do it at the same time to start a generation but the problem with that is whoever announces it first, the other brand can sit back, see the feedback and act accordingly. I truly believe that it won't be until the 11th generation of consoles (PlayStation 7 and Xbox 6) that really starts to go into an all digital/streaming direction and even then, I still see it as 50/50 because here's the thing - once you FORCE/REQUIRE consumers to do something that they're not willing to do on their own (like some here do even though you have three options available to you), that's when the backlash against it all happens.
2. Europe has the biggest gaming fanbase with over 37M PS4 consoles sold and NA being second with around 31M PS4 consoles sold.
3. The metric of bullcrap. LOL. When you look at EVERY publisher when they releases their quarterly or fiscal year results, you rarely if ever see what the digital percentage is of only the games themselves. You always see it combined with content that simply isn't available physically which in turn heavily inflates the numbers. Does digital gaming increase monthly? Absolutely but nowhere near the ratio of what people think it is because again, it's highly inflated.
Also, every podcast I listen to which has people from regions in Europe as well as being in the mid-western states, they all say the internet infrastructure isn't great. It's good but not to say where it can run the upcoming Stadia in 4K. Not a shot in hell. Just researching all the bullcrap that was said during that reveal alone was enough valid information for me. And this does NOT include Data Caps or ISP's that throttle your internet speeds. Upstate NY doesn't have good internet because it's country, there's mountains and it's not a major city so that's also an area of concern. Major cities would be fine but all the rest, not so much.
4. I personally don't see how streaming games and taking your ownership of them and possibly charging you more with either no refunds or a timed refund opportunity as well as limits to how many times you can do this is innovative to me. If anything, it's restrictive because you would be forced to just game "this way".
5 and 6. You've misunderstood me. I don't have any problem with being able to game on a tablet or a cell phone if that's what you want to do but if it becomes to where I can only play games that way and can no longer play on a good sized TV, that becomes a restriction/requirement/forced to play a way in which I don't want to so why should/would I? As an option? Perfectly fine with it all but as the ONLY option? Hell no.
Also, HUGE difference between watching some movie or TV show on Netflix for 25-120 minutes at most compared to gaming say, 10-12 hours in a day. Not only because of the time difference but also because for me, those two forms of entertainment are secondary. If I don't ever watch say Game of Thrones, no big deal for me. But if say, I couldn't play GEARS 5 on my TV, I would be pissed off to the extreme. Obviously, this last part isn't going to happen. I'm just using it as an example.
7. Digital sales have become big. No doubt but again, they're highly inflated due to expansions, dlc's, season/expansion passes, cosmetics, themes, avatars, micro-transactions, etc. NONE of what I just mentioned can be purchased physically. It's all digital. Even if you buy a full game download code or season pass or whatever that I listed above at say, Best Buy, it still gets included into the publisher's figures as DIGITAL. Not physical.
Think of it this way.....say for example you buy a Microsoft published game digitally for $20 and you but $80 worth of cosmetic items for that game and Microsoft says they made $100 in digital sales. You're going to think wow, that's great but it's really not because the game itself only accounts for 20% of the actual money they made digitally. 80% is NOT the game. It's cosmetic garbage but it's used to inflate the numbers. This is not bullcrap. If anything, it's a known fact. Until publishers actually tell you that they made say $220m in digital sales for the quarter (or year, whatever, doesn't matter), it doesn't mean anything unless they give you the details, the breakdown, the pie chart if you will that states how much they actually made from ONLY the base game itself.
Until publishers start doing this which vast majority don't and won't because their numbers won't look as good as some think they are, it simply proves that digital game sales isn't as impressive as everyone thinks because if it was, every publisher would not only post the information, hell, that would shout it from rooftops.
8. Majority of the mid-western states that are more country than city have internet infrastructure issues. If you're in a city, you're most likely fine but outside of the city, not so much and even one major city which I believe is San Francisco if I remember correctly is where Colin Moriarty is based and he mentions all the internet issues he has there at least once a month on his podcast. I can only imagine what the country areas as well as other countries and regions especially if they're low income areas are like.
I wouldn't be surprised if it's a disaster. And here's another little tidbit that is simply a known issue - wireless connections are simply less reliable and stable than a hard wired connection so imagine trying to play some kind of game on a stable and consistent native 4K resolution at 60FPS. If a wireless connection isn't as good as hard wired just for say, downloading an Xbox One game like Cuphead for example, how the hell is anyone thinking that all of these companies are going to be able to run games at native 4K at 60FPS? LMAO. It's simply not going to happen, at least not for a long time.
9. Huge difference between CD's and gaming. First and foremost, gaming is simply way more profitable and a way bigger industry and business than music in general is. Also, music CD's for $10 isn't exactly comparable to a $60 retail game. The difference in regards to the margin of profit for an audio CD compared to say, buying every song digitally for $2 is actually pretty big. Don't know the actual figures but buying a 12 song CD for $2 a pop would already give you more than double and saves on the manufacturing and distribution cost. The only cost would probably be the small cut that the "host" takes.
I don't see this happening until 2030 at the earliest and even then, I think it would be more like less copies in stores as opposed to it being gone completely.
But hey, we'll just have to wait and see how it all plays out. All I will say is that im extremely confident in that I'll be gaming MY WAY for a very long time to come. We'll get to see how the streaming future goes later this with Stadia which I see as being dead by 2023 but that's just my own personal opinion. And if it makes you feel any better, despite not being a huge Xbox fan, I do believe that xCloud will easily be superior barring a screw up at Microsoft.Comment
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Re: Xbox One
I'll give you credit for passing what many I'm sure would have taken as bait. You make good points for further discussion, I think we're just on opposite ends of optimism and pessimism about both the crush of digital-all-the-things and Microsoft and I'm cool leaving it at that.Comment
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Re: Xbox One
I'll give you credit for passing what many I'm sure would have taken as bait. You make good points for further discussion, I think we're just on opposite ends of optimism and pessimism about both the crush of digital-all-the-things and Microsoft and I'm cool leaving it at that.
For me, I just don't want any single aspect being the only choice. I have no problem having discs, digital downloads and streaming as options but I don't want to see any of the three options no longer be one. The order is also my preference in regards to how I game.
Perfect example is after doing research on a game called Battle Chasers Nightwar, I rented it from GameFly and played it for about two hours. Enjoyed it a lot and im all in with the game and will purchase it digitally this summer when I have a gap between new releases so I can actually play through it. If it wasn't for the ability to rent the game on disc and try it out first, I simply wouldn't even think about buying the game.
It's all good though bud.
SIDE NOTE: Inside Xbox is tomorrow at 5PM EST. I'm personally looking forward to seeing more of RAGE 2!!!!Comment
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Re: Xbox One
Actually, both consoles are going to have the same specifications. If anything, im expecting both consoles to be equal. I'm obviously super stoked. Hehehe. With this being valid info, im definitely expecting Microsoft to announce some specs at E3.Comment
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Re: Xbox One
Yeah, and I wouldn't be surprised if the price is less than $200 because I could easily see the $250 leaked price as a way for Microsoft to gauge the market and response behind it. It's been mostly negative so I wouldn't be surprised if it's $200 or less. I still believe that it should be $100, no games and just add a one month trial of Game Pass. It will fly off the shelf. But we'll see.Comment
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Re: Xbox One
Yeah, and I wouldn't be surprised if the price is less than $200 because I could easily see the $250 leaked price as a way for Microsoft to gauge the market and response behind it. It's been mostly negative so I wouldn't be surprised if it's $200 or less. I still believe that it should be $100, no games and just add a one month trial of Game Pass. It will fly off the shelf. But we'll see.Nintendo Switch Friend Code: SW-7009-7102-8818Comment
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Re: Xbox One
MSRP on the One S is $299, it's routinely $250 or less. I expect similar for the One SAD (yeah, I'm going to call it that), $250 or less MSRP, routinely $199 or less and frequently paired with digital promotions (the 3 games from the start).
Opens the door for Black Friday pricing at $150 or less, which they should sell pallets of at every big box store.
I'll be surprised if it doesn't come with a Game Pass trial, either free or a permanent 'first month for $1' offer for new customers. Should push EA Access too, especially if it remains exclusive to the platform.Comment
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Re: Xbox One
Phil already stated so much last year at e3
MS needs to have the stronger console....And am confident they willComment
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Re: Xbox One
100 would be insanely cheap....they'd be completely subsidizing the console in hopes of game pass subs I would think. The issue there is that a lot of people (me included) who already get that stuff (gold, gamepass) would probably add a 100 buck system in a heartbeat. 200 makes sense for now and maybe in the future it drops as they get costs down.Comment
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Re: Xbox One
I think the $250 wasn't to gauge reaction, it was to control it. I think $200 will sound reasonable when it drops, if that is what they are doing.Comment
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